Yu-Gi-Oh! "Ghostrick" Archetype

This is a list of all the Yu-Gi-Oh! "Ghostrick" monsters and support cards in our database.

Full List of Yu-Gi-Oh! Archetypes

Card Name Type ATR    Sub Type     LVL     ATK     DEF     Card Text Buy It
Ghostrick Alucard Xyz/Effect Monster DARK Zombie 3 1800 1600 2 Level 3 monsters
Your opponent cannot target other "Ghostrick" monsters, or any face-down Defense Position monsters, for attacks. You can detach 1 Xyz Material from this card, then target 1 Set card your opponent controls; destroy that target. You can only use this effect of "Ghostrick Alucard" once per turn. If this card is sent to the Graveyard: You can target 1 other "Ghostrick" card in your Graveyard; add that target to your hand.
Ghostrick Angel of Mischief Xyz/Effect Monster DARK Fairy 4 2000 2500 2 Level 4 monsters
You can also Xyz Summon this card by using a "Ghostrick" Xyz Monster you control as the Xyz Material, except "Ghostrick Angel of Mischief". (Xyz Materials attached to that monster also become Xyz Materials on this card.) When the number of Xyz Materials on this card becomes 10, you win the Duel. Once per turn: You can detach 1 Xyz Material from this card; add 1 "Ghostrick" Spell/Trap Card from your Deck to your hand. Once per turn: You can attach 1 "Ghostrick" card from your hand to this card as an Xyz Material.
Ghostrick Break Trap Normal When exactly 1 face-up "Ghostrick" monster you control (and no other cards) is destroyed by battle or an opponent's card effect and sent to your Graveyard: Target 2 "Ghostrick" monsters in your Graveyard with different names from the destroyed monster; Special Summon them in face-down Defense Position.
Ghostrick Doll Effect Monster DARK Spellcaster 2 300 1200 Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: During the End Phase, change as many face-up monsters on the field as possible to face-down Defense Position, then you can Special Summon 1 "Ghostrick" monster from your Deck in face-down Defense Position, whose Level is less than or equal to the number of monsters flipped face-down by this effect.
Ghostrick Dullahan Xyz/Effect Monster DARK Fiend 1 1000 0 2 Level 1 monsters
This card gains 200 ATK for each "Ghostrick" card you control. Once per turn, during either player’s turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; halve its ATK, until the End Phase. If this card is sent to the Graveyard: You can target 1 other "Ghostrick" card in your Graveyard; add that target to your hand.
Ghostrick Ghoul Effect Monster DARK Zombie 3 1100 1200 Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. Once per turn, during your Main Phase 1: You can target 1 "Ghostrick" monster you control; its ATK becomes equal to the combined original ATK of all "Ghostrick" monsters currently on the field, until your opponent's next End Phase, but if it does, only that monster can attack this turn.
Ghostrick Jackfrost Effect Monster DARK Fiend 1 800 100 Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When an opponent's monster declares a direct attack: You can change that opponent's monster to face-down Defense Position, and if you do, Special Summon this card from your hand in face-down Defense Position.
Ghostrick Jiangshi Effect Monster DARK Zombie 3 400 1800 Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can add from your Deck to your hand, 1 "Ghostrick" monster whose Level is less than or equal to the number of "Ghostrick" monsters you control. You can only use this effect of "Ghostrick Jiangshi" once per turn.
Ghostrick Lantern Effect Monster DARK Fiend 1 800 0 Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When an opponent's monster declares a direct attack, or when a "Ghostrick" monster you control is targeted for an attack: You can negate the attack, and if you do, Special Summon this card from your hand in face-down Defense Position.
Ghostrick Mansion Spell Field Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. All effect damage, and battle damage inflicted by monsters other than "Ghostrick" monsters, is halved.
Ghostrick Mary Effect Monster DARK Fiend 1 100 1600 Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When you take damage: You can discard this card; Special Summon 1 "Ghostrick" monster from your Deck in face-down Defense Position. You can only use this effect of "Ghostrick Mary" once per turn.
Ghostrick Mummy Effect Monster DARK Zombie 3 1500 0 Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. While this card is face-up on the field, you can Normal Summon 1 "Ghostrick" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You cannot Special Summon any monsters, except DARK monsters.
Ghostrick Museum Spell Field Monsters you control, except "Ghostrick" monsters, cannot attack. Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. At the end of the Damage Step, change any monster that inflicted battle damage to a player during this battle to face-down Defense Position.
Ghostrick Nekomusume Effect Monster DARK Spellcaster 2 400 900 Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When a Level 4 or higher monster(s) is Normal or Special Summoned: Change that monster(s) to face-down Defense Position. There must be another "Ghostrick" monster on the field to activate and to resolve this effect.
Ghostrick Night Trap Continuous While a "Ghostrick" monster is on the field, your opponent cannot Flip Summon. When this card in your possession is destroyed by your opponent's card and sent to the Graveyard: Your opponent cannot declare attacks for the rest of this turn.
Ghostrick Parade Spell Field Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. Your opponent takes no damage. When an opponent's monster declares a direct attack: You can add 1 "Ghostrick" card from your Deck to your hand.
Ghostrick Scare Trap Normal Target any number of face-down Defense Position monsters you control; change them to face-up Defense Position, count the number of "Ghostrick" monsters among them, and if you do, change up to that many face-up monsters your opponent controls to face-down Defense Position (min. 1).
Ghostrick Skeleton Effect Monster DARK Zombie 3 1200 1100 Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: Banish cards from the top of your opponent's Deck face-down, up to the number of "Ghostrick" monsters you control. You can only use this effect of "Ghostrick Skeleton" once per turn.
Ghostrick Socuteboss Xyz/Effect Monster DARK Spellcaster 2 1400 1200 2 Level 2 monsters
While you control another "Ghostrick" monster, your opponent cannot target this card for attacks. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field, with ATK less than or equal to the combined ATK of all "Ghostrick" monsters on the field; destroy it, and if you do, that Monster Card Zone cannot be used as long as you control a "Ghostrick" monster.
Ghostrick Specter Effect Monster DARK Fiend 1 600 0 Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When a "Ghostrick" monster is destroyed by an opponent's card effect, or by battle with their attacking monster, and sent to your Graveyard: You can Special Summon this card from your hand in face-down Defense Position, and if you do, draw 1 card.
Ghostrick Stein Effect Monster DARK Zombie 3 1600 0 Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card inflicts battle damage to your opponent: You can add 1 "Ghostrick" Spell/Trap Card from your Deck to your hand. You can only use this effect of "Ghostrick Stein" once per turn.
Ghostrick Vanish Trap Normal Reveal 1 "Ghostrick" monster in your hand; this turn, "Ghostrick" cards you control, and face-down Defense Position monsters you control, cannot be targeted by, or be destroyed by, card effects.
Ghostrick Warwolf Effect Monster DARK Zombie 3 1400 1500 Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: Inflict 100 damage to your opponent for each Set card on the field. You can only use this effect of "Ghostrick Warwolf" once per turn.
Ghostrick Witch Effect Monster DARK Spellcaster 2 1200 200 Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. Once per turn: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position.
Ghostrick Yeti Effect Monster DARK Zombie 3 300 2000 Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can target 1 "Ghostrick" monster on the field; this turn, it cannot be destroyed by battle or by card effects.
Ghostrick Yuki-onna Effect Monster DARK Spellcaster 2 1000 800 Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is destroyed by battle and sent to the Graveyard: You can change the monster that destroyed it to face-down Defense Position, and if you do, it cannot change its battle position.
Ghostrick-Go-Round Trap Continuous Once per turn, during the Battle Phase: You can activate 1 of these effects.
  • Target 1 "Ghostrick" monster you control; change that target to face-down Defense Position, and if you do, change 1 face-down Defense Position monster your opponent controls to face-up Attack Position.
  • Target 1 face-down Defense Position monster you control; change that target to face-up Attack Position, and if it is a "Ghostrick" monster, change 1 face-up monster your opponent controls to face-down Defense Position.
  • Card Name Type ATR    Sub Type     LVL     ATK DEF Card Text Buy It
       This set contains 27 cards.