This is a list of all the YuGiOh "Goblin" monsters and support cards in our database.
Card Name | Type | ATR | Sub Type | LVL | ATK | DEF | Card Text | Buy It |
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Blindly Loyal Goblin | Effect Monster | EARTH | Warrior | 4 | 1800 | 1500 | As long as this card remains face-up on the field, control of this card cannot switch. | |
Coach Goblin | Effect Monster | EARTH | Fiend | 4 | 1200 | 1500 | While this card is face-up on your side of the field, you can return 1 Normal Monster Card in your hand to the bottom of your Deck during your End Phase to draw 1 card from your Deck. You can only use this effect once per turn. | |
D.D. Trainer | Normal Monster | DARK | Fiend | 1 | 100 | 2000 | A poor goblin that was sucked into a different dimension. However, he's doing his best with his new destiny. | |
Goblin Attack Force | Effect Monster | EARTH | Warrior | 4 | 2300 | 0 | If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn. | |
Goblin Black Ops | Effect Monster | DARK | Beast-Warrior | 4 | 1300 | 0 | This card can attack your opponent directly. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect. | |
Goblin Calligrapher | Normal Monster | DARK | Fiend | 1 | 400 | 400 | A Goblin who devotes himself to mastering perfect calligraphy of the word "False". He gives his all to each stroke. | |
Goblin Circus | Spell | Continuous | During each of your End Phases: Reveal the bottom card of your Deck, then place it on the top of the Deck or banish it face-down. | |||||
Goblin Decoy Squad | Effect Monster | DARK | Warrior | 4 | 1000 | 0 | When this card inflicts Battle Damage to your opponent, you can draw 1 card. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card''s battle position cannot be changed until the end of your next turn, except with a card effect. | |
Goblin Elite Attack Force | Effect Monster | EARTH | Fiend | 4 | 2200 | 1500 | If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn. | |
Goblin Fan | Trap | Continuous | Each time a Level 2 or lower monster is Flip Summoned, destroy it. Its effect are not activated at this time. | |||||
Goblin King | Effect Monster | DARK | Fiend | 1 | 0 | 0 | While you control another Fiend-Type monster, this card cannot be attacked. The ATK and DEF of this card are each equal to the number of Fiend-Type monsters on the field (excluding this card) x 1000. | |
Goblin Marauding Squad | Effect Monster | EARTH | Beast-Warrior | 4 | 1900 | 0 | When this card declares an attack, your opponent cannot activate cards or effects. If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn. | |
Goblin of Greed | Effect Monster | EARTH | Fiend | 4 | 1000 | 1800 | As long as this card remains face-up on your side of the field, neither player can activate an effect by discarding from his/her hand. | |
Goblin Out of the Frying Pan | Trap | Counter | Pay 500 Life Points. Negate the activation of a Spell Card and return it to the owner's hand. | |||||
Goblin Pothole Squad | Effect Monster | EARTH | Warrior | 4 | 1500 | 400 | When this card is Normal Summoned, Trap Cards cannot be activated. Also, "Trap Hole" Trap Cards cannot be activated when a monster is Summoned, except "Dark Trap Hole". | |
Goblin Recon Squad | Effect Monster | WIND | Warrior | 4 | 1700 | 0 | If this card successfully attacks directly, you can look at 1 random card in your opponent's hand. If it's a Spell Card, send it to the Graveyard. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect. | |
Goblin Thief | Spell | Normal | Inflict 500 points of damage to your opponent's Life Points and increase your Life Points by 500 points. | |||||
Goblin Zombie | Effect Monster | DARK | Zombie | 4 | 1100 | 1050 | When this card inflicts Battle Damage to your opponent: Send the top card of their Deck to the Graveyard. When this card is sent from the field to the Graveyard: Add 1 Zombie-Type monster with 1200 or less DEF from your Deck to your hand. | |
Goblin's Secret Remedy | Spell | Normal | Increases a selected player's Life Points by 600 points. | |||||
Goblindbergh | Effect Monster | EARTH | Warrior | 4 | 1400 | 0 | When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand, then change this card to Defense Position if you activated this effect. | |
Good Goblin Housekeeping | Trap | Normal | Draw a number of cards from your Deck equal to the number of "Good Goblin Housekeeping" cards in your Graveyard +1, select 1 card from your hand, and return it to the bottom of your Deck. | |||||
Hard-sellin' Goblin | Trap | Continuous | Each time a monster you control inflicts Battle Damage to your opponent, return 1 card in your opponent's Spell & Trap Card Zone to its owner's hand. | |||||
Knightmare Goblin | Link/Effect Monster | WIND | Fiend | 1300 | LINK-2 | 2 monsters with different names If this card is Link Summoned: You can discard 1 card; if this card was co-linked when this effect was activated, you can draw 1 card, also, during your Main Phase this turn, you can Normal Summon 1 monster from your hand to your zone this card points to, in addition to your Normal Summon/Set. You can only use this effect of "Knightmare Goblin" once per turn. Neither player can target your co-linked monsters with card effects. |
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Minor Goblin Official | Trap | Continuous | You can activate this card when your opponent's Life Points are 3000 or less. Inflict 500 points of Direct Damage to your opponent's Life Points during each of his/her Standby Phases. | |||||
Peeking Goblin | Spell | Normal | Your opponent reveals the top 3 cards of their Deck. Choose one to place on the bottom of the Deck and place the other two on top of the Deck in any order. | |||||
Robbin' Goblin | Trap | Continuous | Each time a monster you control inflicts Battle Damage to your opponent, your opponent discards 1 random card. | |||||
Scrap Goblin | Tuner Monster | EARTH | Beast-Warrior | 3 | 0 | 500 | This card cannot be destroyed by battle. If this face-up Defense Position card is selected as an attack target, destroy this card at the end of the Battle Phase. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can select 1 "Scrap" monster in your Graveyard, except "Scrap Goblin", and add it to your hand. | |
Scrounging Goblin | Effect Monster | EARTH | Fiend | 4 | 1000 | 2000 | If this card inflicts battle damage to your opponent: They can hand you 1 card from their hand to negate this effect, otherwise you add 1 "Goblin" card from your Deck to your hand, except "Goblin Fan". | |
Second Goblin | Union Monster | DARK | Fiend | 1 | 100 | 100 | Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your Giant Orc" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, you can change the equipped monster's battle position once per turn. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)" | |
Toon Goblin Attack Force | Toon Monster | EARTH | Warrior | 4 | 2300 | 0 | This card cannot attack during the turn that it is Normal Summoned, Flip Summoned, or Special Summoned. When "Toon World" on the field is destroyed, this card is also destroyed. If "Toon World" is on your side of the field and your opponent does not control a Toon Monster, this card can attack your opponent's Life Points directly. If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and you cannot change this Battle Position until the end of your next turn. | |
Upstart Goblin | Spell | Normal | Draw 1 card, then your opponent gains 1000 Life Points. | |||||
Card Name | Type | ATR | Sub Type | LVL | ATK | DEF | Card Text | Buy It |