Yu-Gi-Oh! "Ice Barrier" Archetype

This is a list of all the Yu-Gi-Oh! "Ice Barrier" monsters and support cards in our database.

Full List of Yu-Gi-Oh! Archetypes

Card Name Type ATR    Sub Type     LVL     ATK     DEF     Card Text Buy It
Blizzed, Defender of the Ice Barrier Effect Monster WATER Aqua 1 300 500 When this card is destroyed by battle and sent to the Graveyard, draw 1 card.
Brionac, Dragon of the Ice Barrier Synchro/Effect Monster WATER Sea Serpent 6 2300 1400 1 Tuner + 1 or more non-Tuner monsters
You can discard any number of cards to the Graveyard to target the same number of cards on the field; return those targets to the hand.
Caravan of the Ice Barrier Effect Monster WATER Sea Serpent 1 500 200 Once per turn, you can return 2 "Ice Barrier" monsters in your Graveyard to the Deck to have both players draw 1 card.
Cryomancer of the Ice Barrier Tuner Monster WATER Aqua 2 1300 0 While you control another "Ice Barrier" monster, Level 4 or higher monsters cannot declare an attack.
Dai-sojo of the Ice Barrier Effect Monster WATER Spellcaster 6 1600 2200 When this card is Normal or Flip Summoned, it is changed to Defense Position. Face-up "Ice Barrier" monsters you control cannot be destroyed by Spell or Trap Card effects.
Dance Princess of the Ice Barrier Effect Monster WATER Spellcaster 4 1700 900 Once per turn, if you control another face-up "Ice Barrier" monster, you can reveal any number of “Ice Barrier” monsters in your hand to select an equal number of Set Spell/Trap cards your opponent controls. Return the selected Set Spell/Trap cards your opponent controls to the hand.
Defender of the Ice Barrier Tuner Monster WATER Aqua 3 200 1600 While you control another "Ice Barrier" monster, opponent's monsters with an ATK equal to or higher than this card's DEF cannot declare an attack.
Dewdark of the Ice Barrier Tuner Monster WATER Aqua 2 1200 800 If the only face-up monsters you control are Level 2 or lower monsters, this card can attack your opponent directly.
Dewloren, Tiger King of the Ice Barrier Synchro/Effect Monster WATER Beast 6 2000 1400 1 Tuner + 1 or more non-Tuner WATER monsters
Once per turn, you can return any number of face-up cards you control to the owner's hand. This card gains 500 ATK for each card returned to the owner's hand by this effect until the End Phase of this turn.
Freezing Chains of the Ice Barrier Spell Continuous When this card is activated: You can target 1 Level 4 or lower "Ice Barrier" monster in your GY; Special Summon it. While you control 3 or more "Ice Barrier" monsters, "Ice Barrier" monsters you control are unaffected by the activated effects of your opponent's monsters that were Special Summoned from the Extra Deck. You can only activate 1 "Freezing Chains of the Ice Barrier" per turn.
General Gantala of the Ice Barrier Effect Monster WATER Warrior 7 2700 2000 Once per turn, during your End Phase, you can select and Special Summon 1 "Ice Barrier" monster from your Graveyard, except "General Gantala of the Ice Barrier".
General Grunard of the Ice Barrier Effect Monster WATER Warrior 8 2800 1000 During your Main Phase, you can Normal Summon 1 "Ice Barrier" monster in addition to your Normal Summon or Set. This effect can only be used once per turn.
General Raiho of the Ice Barrier Effect Monster WATER Warrior 6 2100 2300 When an effect resolves that was activated by your opponent's Effect Monster on the field, they can discard 1 card. If they do not, that effect is negated.
General Wayne of the Ice Barrier Effect Monster WATER Warrior 5 2100 400 Spells and Traps sent from the field to your opponent's GY are banished instead. You can only use each of the following effects of "General Wayne of the Ice Barrier" once per turn. If your opponent controls a monster and you control an "Ice Barrier" monster: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Ice Barrier" Spell/Trap from your Deck to your hand.
Geomancer of the Ice Barrier Tuner Monster WATER Spellcaster 3 800 1200 Discard 1 card and declare 1 Attribute. This card cannot be selected as an attack target by monsters with that Attribute. This effect can only be used once while this card is face-up on the field.
Gungnir, Dragon of the Ice Barrier Synchro/Effect Monster WATER Dragon 7 2500 1700 1 Tuner + 1 or more WATER non-Tuner Monsters.
1 Tuner + 1 or more WATER non-Tuner Monsters. Once per turn, you can discard up to 2 cards to the Graveyard to select the same number of cards your opponent controls. Destroy the selected cards.
Hexa Spirit of the Ice Barrier Tuner/Effect Monster WATER Sea Serpent 1 400 200 While you control another "Ice Barrier" monster, monsters your opponent controls lose 500 ATK/DEF. During your Main Phase: You can send 1 Level 3 or lower "Ice Barrier" monster from your Deck to the GY, and if you do, this card's Level becomes the same as that monster's, until the end of this turn. You can only use this effect of "Hexa Spirit of the Ice Barrier" once per turn.
Magic Triangle of the Ice Barrier Spell Normal Reveal 3 "Ice Barrier" monsters with different names in your hand to select 1 card your opponent controls. Destroy the opponent's card and Special Summon 1 "Ice Barrier" monster from your hand.
Medallion of the Ice Barrier Spell Normal Add 1 "Ice Barrier" monster from your Deck to your hand.
Medium of the Ice Barrier Effect Monster WATER Spellcaster 7 2200 1600 If your opponent controls 4 or more cards than you do, you can Special Summon this card from your hand. Your opponent can only activate 1 Spell/Trap Card per turn.
Mirror of the Ice Barrier Spell Quick-Play During this turn, each time a card(s) is removed from play from your hand, your side of the field, and/or your Graveyard by the effect of an opponent's Effect Monster:
  • If a card in your hand is removed from play, remove from play up to 2 random cards in your opponent's hand.
  • If a card you control is removed from play, remove from play up to 2 cards your opponent controls.
  • If a card in your Graveyard is removed from play, remove from play up to 2 cards in your opponent's Graveyard.
  • Numbing Grub in the Ice Barrier Effect Monster WATER Insect 4 1300 1800 When this card is Normal Summoned, select 1 unused Monster Card Zone. While this card is face-up on the field, that selected Monster Card Zone cannot be used.
    Pilgrim of the Ice Barrier Effect Monster WATER Warrior 4 1500 1000 This card cannot be destroyed by battle with a monster with 1900 or more ATK.
    Prior of the Ice Barrier Effect Monster WATER Aqua 2 1000 400 If you control a face-up "Ice Barrier" monster, you can Special Summon this card (from your hand). You cannot Special Summon any Level 5 or higher monsters the turn you use this effect. You can Tribute this card to target 1 "Ice Barrier" monster in your Graveyard, except "Prior of the Ice Barrier"; Special Summon that target.
    Revealer of the Ice Barrier Effect Monster WATER Spellcaster 4 1700 1000 While you control another "Ice Barrier" monster, your opponent cannot Tribute Summon. You can only use each of the following effects of "Revealer of the Ice Barrier" once per turn. You can discard 1 card; Special Summon 1 "Ice Barrier" Tuner from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. If you would discard, or send a card(s) from your hand to the GY, to activate an "Ice Barrier" monster's effect, you can banish this card from your GY instead of 1 of those cards.
    Royal Knight of the Ice Barrier Effect Monster WATER Warrior 5 2000 2000 When this card is Tribute Summoned, Special Summon 1 "Ice Coffin Token" (Aqua-Type/WATER/Level 1/ATK 1000/DEF 0) in Attack Position to your opponent's side of the field. This Token cannot be Tributed for a Tribute Summon.
    Sacred Spirit of the Ice Barrier Spirit Monster WATER Zombie 4 1600 1200 This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up, unless you control another face-up "Ice Barrier" monster. In that case, this card's effect changes to select 1 monster your opponent controls and return it to the hand, instead.
    Samurai of the Ice Barrier Effect Monster WATER Warrior 4 1800 1500 When this card on the field is changed from face-up Attack Position to face-up Defense Position, destroy it and draw 1 card.
    Secret Guards of the Ice Barrier Effect Monster WATER Aqua 2 100 1600 Face-up "Ice Barrier" monsters you control cannot be targeted by the effects of your opponent's Effect Monsters.
    Shock Troops of the Ice Barrier Effect Monster WATER Spellcaster 3 1500 800 You can Tribute this card to destroy 1 face-up WATER monster on the field, and add 1 "Ice Barrier" monster from your Deck to your hand.
    Speaker for the Ice Barriers Effect Monster WATER Spellcaster 4 1000 1800 While you control another "Ice Barrier" monster, Defense Position monsters your opponent controls cannot change their battle positions. You can only use each of the following effects of "Speaker for the Ice Barriers" once per turn. If you control an "Ice Barrier" monster: You can Special Summon this card from your hand. If you control an "Ice Barrier" monster: You can banish this card from your GY; Special Summon 1 "Ice Barrier Token" (Aqua/WATER/Level 1/ATK 0/DEF 0).
    Spellbreaker of the Ice Barrier Effect Monster WATER Spellcaster 4 1200 2000 Once per turn, you can send 1 "Ice Barrier" monster from your hand to the Graveyard. If you do, Spell Cards cannot be activated until the End Phase of your next turn, as long as this card remains face-up on the field.
    Strategist of the Ice Barrier Effect Monster WATER Spellcaster 4 1600 1600 Once per turn, you can send 1 "Ice Barrier" monster from your hand to the Graveyard to draw 1 card.
    Terror of Trishula Trap Normal Apply these effects, in sequence, depending on the number of "Ice Barrier" Synchro Monsters you control with different names.
  • 1+: Banish 1 card your opponent controls.
  • 2+: Banish 1 card from your opponent's GY.
  • 3+:Banish 1 random card from your opponent's hand.
    When your opponent activates a card or effect that targets an "Ice Barrier" Synchro Monster(s) you control: You can banish this card from your GY; negate that effect. You can only use each effect of "Terror of Trishula" once per turn.
  • Trishula, Dragon of the Ice Barrier Synchro/Effect Monster WATER Dragon 9 2700 2000 1 Tuner + 2 or more non-Tuner monsters
    When this card is Synchro Summoned, you can activate this effect to remove from play up to one card each from your opponent's hand, field and Graveyard. (The card in the hand is chosen at random.)
    Trishula, Zero Dragon of the Ice Barrier Synchro/Effect Monster WATER Dragon 11 2700 2000 1 Tuner + 2+ non-Tuner monsters
    When this card is Synchro Summoned: You can banish up to 3 cards your opponent controls. If this Synchro Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon 1 "Trishula, Dragon of the Ice Barrier" from your Extra Deck or GY, its ATK becomes 3300, then halve the ATK of any face-up monsters your opponent currently controls, also negate their effects. You can only use this effect of "Trishula, Zero Dragon of the Ice Barrier" once per turn.
    Warlock of the Ice Barrier Effect Monster WATER Spellcaster 3 400 1000 While you control another "Ice Barrier" monster, both players must Set Spell Cards before activating them, and cannot activate them until their next turn.
    Winds Over the Ice Barrier Spell Normal Tribute any number of "Ice Barrier" monsters; Special Summon from your Deck that many Level 4 or lower "Ice Barrier" monsters with different names from each other. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 of your "Ice Barrier" monsters that is banished or in your GY; add it to your hand. You can only use each effect of "Winds Over the Ice Barrier" once per turn.
    Zuijin of the Ice Barrier Effect Monster WATER Warrior 2 500 300 You can Tribute this card; Special Summon 1 Level 5 or higher "Ice Barrier" monster from your hand. If this card is in your GY, except the turn it was sent there: You can target 1 Level 3 or higher WATER monster you control; reduce its Level by exactly 2, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Zuijin of the Ice Barrier" once per turn.
    Card Name Type ATR    Sub Type     LVL     ATK DEF Card Text Buy It
       This set contains 39 cards.