Yu-Gi-Oh! "Ninja" Archetype

This is a list of all the Yu-Gi-Oh! "Ninja" monsters and support cards in our database.

Full List of Yu-Gi-Oh! Archetypes

Card Name Type ATR    Sub Type     LVL     ATK     DEF     Card Text Buy It
Air Armor Ninja Effect Monster WIND Warrior 4 1400 1400 When this card is Summoned: You can target 1 "Ninja" monster you control; reduce its Level by 1.
Aqua Armor Ninja Effect Monster WATER Warrior 4 800 1600 When your opponent's monster declares a direct attack, if you have another "Ninja" monster in your Graveyard: You can banish this card from your Graveyard to target the attacking monster; negate that attack.
Armed Ninja Effect Monster EARTH Warrior 1 300 300 Flip: Select 1 Spell Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Spell Card, it is destroyed. If it is a Trap Card, return it to its original position.
Armor Ninjitsu Art of Freezing Trap Continuous When an opponent's monster declares an attack, if you control a face-up "Ninja" monster: You can flip this card face-up; negate that attack and end the Battle Phase. Once this card is face-up on the field, monsters your opponent controls cannot change their Battle Positions while you control a face-up "Ninja" monster(s).
Armor Ninjitsu Art of Rust Mist Trap Continuous When a monster(s) is Special Summoned to your opponent's side of the field, if you control a face-up "Ninja" monster: Halve the ATK of that Special Summoned monster(s).
Black Dragon Ninja Effect Monster DARK Beast 7 2800 1600 Cannot be Special Summoned, except with the effect of a "Ninja" monster or "Ninjitsu Art" card. Once per turn, during either player's turn: You can send 1 "Ninja" monster and 1 "Ninjitsu Art" card from your hand and/or face-up from your field to the Graveyard, then target 1 monster on the field; banish it. If this face-up card leaves the field: Special Summon as many monsters banished by this card's effect as possible to their owner's field(s).
Blade Armor Ninja Xyz/Effect Monster WIND Warrior 4 2200 1000 2 Level 4 Warrior-Type monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up "Ninja" monster you control; this turn, that monster can attack twice during each Battle Phase.
Blue Dragon Ninja Effect Monster WATER Sea Serpent 5 2100 1200 Once per turn, during either player's turn: You can discard 1 "Ninja" monster and 1 "Ninjitsu Art" card to target 1 face-up monster your opponent controls; this turn, that monster's effects are negated, also that monster cannot attack.
Crimson Ninja Effect Monster EARTH Warrior 1 300 300 FLIP: Select 1 Trap Card on the field and destroy it. If the selected card is Set, pick up and look at the card. If it is a Trap Card, destroy it. If it is a Spell Card, return it to its original position.
Earth Armor Ninja Effect Monster EARTH Warrior 5 1600 1200 If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand).
Flame Armor Ninja Effect Monster FIRE Warrior 4 1700 1000 When this card is Summoned: You can target 1 "Ninja" monster you control; increase its Level by 1.
Fuhma Shuriken Spell Equip You can only equip this card to a monster that includes Ninja" in its card name. Increase the ATK of the equipped monster by 700 points. When this card is sent from the field to the Graveyard, inflict 700 points of damage to your opponent's Life Points."
Goe Goe the Gallant Ninja Effect Monster WIND Warrior 4 1500 1000 When this card inflicts Battle Damage to your opponent: Your opponent must discard 2 random cards. Your opponent must have at least 5 cards in their hand for you to activate and to resolve this effect.
Karakuri Ninja mdl 339 "Sazank" Effect Monster EARTH Machine 3 1200 1200 This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. When this card is flipped face-up, select 1 face-up monster on the field, and send it to the Graveyard. During the turn this card is flipped face-up, it can attack your opponent directly.
Karakuri Ninja mdl 7749 "Nanashick" Effect Monster EARTH Machine 5 2200 1800 This card must attack if able. When this face-up card on the field is selected as an attack target, change its battle position. When this card is Normal Summoned, you can draw 1 card for each face-up Defense Position "Karakuri" monster you control.
Karakuri Ninja mdl 919 "Kuick" Effect Monster EARTH Machine 4 1700 1500 This card must attack if able. When this face-up card is selected as an attack target, change its battle position. When this card destroys an opponent's monster by battle and sends it to the Graveyard, select 1 Level 4 or lower "Karakuri" monster in your Graveyard, and Special Summon it in face-up Defense Position.
Lady Ninja Yae Effect Monster WIND Warrior 3 1100 200 By discarding 1 WIND monster from your hand to the Graveyard, return all Spell and Trap Cards on your opponent's side of the field to the owner's hand.
Masked Ninja Ebisu Effect Monster WIND Warrior 4 1200 1800 Once per turn, if you control a face-up "Ninja" monster other than "Masked Ninja Ebisu", you can activate this effect: Return a number of your opponent's Spell/Trap Cards to the hand, equal to the number of "Ninja" monsters you control, also every face-up "Goe Goe the Gallant Ninja" you control can attack your opponent directly this turn.
Nin-Ken Dog Normal Monster WIND Beast-Warrior 4 1800 1000 A Ninja dog who has mastered extreme Ninjutsu. Through hard training, it learned the technique to metamorphose into a human being.
Ninja Grandmaster Hanzo Effect Monster DARK Warrior 4 1800 1000 When this card is Normal Summoned: You can add 1 "Ninjitsu Art" card from your Deck to your hand. When this card is Flip or Special Summoned: You can add 1 "Ninja" monster from your Deck to your hand, except "Ninja Grandmaster Hanzo".
Ninja Grandmaster Sasuke Effect Monster LIGHT Warrior 4 1800 1000 At the start of the Damage Step, if this card attacks a face-up Defense Position monster: Destroy that monster.
Ninjitsu Art Notebook Spell Continuous Once per turn: You can send 1 "Ninja" monster from your hand to the Graveyard; Set1 "Ninjitsu Art" Spell/Trap Card directly from your Deck, except "Ninjitsu Art Notebook"
Ninjitsu Art of Decoy Trap Continuous Target 1 face-up "Ninja" monster you control; it cannot be destroyed by battle.
Ninjitsu Art of Duplication Trap Continuous Tribute 1 "Ninja" monster; Special Summon any number of "Ninja" monsters from your Deck, in face-up Attack Position or face-down Defense Position, with combined Levels less than or equal to the Level of the Tributed monster. When this card leaves the field: Destroy those monsters.
Ninjitsu Art of Shadow Sealing Trap Continuous Tribute 1 "Ninja" monster to target 1 monster your opponent controls; banish that target. While that card is banished, its Monster Card Zone cannot be used. When this face-up card leaves the field: Return the card banished by this effect to the same Monster Card Zone in the same battle position.
Ninjitsu Art of Super-Transformation Trap Continuous Target 1 face-up "Ninja" monster you control and 1 face-up monster your opponent controls; send them to the Graveyard, then Special Summon to your side of the field 1 Dragon, Dinosaur, or Sea Serpent-Type monster from your Deck whose Level is less than or equal to the combined Levels of the sent monster(s). When this card leaves the field, banish that monster.
Ninjitsu Art of Transformation Trap Continuous Tribute 1 face-up "Ninja" monster you control; Special Summon 1 Beast, Winged Beast, or Insect-Type monster with a Level less than or equal to the Level of the Tributed card + 3 from your hand or Deck. When this card leaves the field, destroy that monster.
Number 12: Crimson Shadow Armor Ninja Xyz/Effect Monster EARTH Warrior 5 2400 1700 2 Level 5 monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; this turn, face-up "Ninja" monsters you control cannot be destroyed by battle or by card effects.
Red Dragon Ninja Effect Monster FIRE Winged Beast 6 2400 1200 When this card is Summoned: You can banish 1 "Ninja" or "Ninjitsu Art" card from your Graveyard to target 1 Set card your opponent controls; reveal that Set card, then return it to either the top or bottom of the Deck. Your opponent cannot activate the targeted card in response to this effect's activation. You can only use the effect of "Red Dragon Ninja" once per turn.
Senior Silver Ninja Effect Monster EARTH Warrior 6 2300 2200 When this card is flipped face-up: You can Special Summon any number of "Ninja" monsters, except "Senior Silver Ninja", from your hand and/or Graveyard in face-down Defense Position. There can only be 1 face-up "Senior Silver Ninja" on the field.
Strike Ninja Effect Monster DARK Warrior 4 1700 1200 You can remove this card from play until the End Phase of this turn by removing from play 2 DARK monsters in your Graveyard. You can use this effect during either player's turn. You can only use this effect once per turn.
Superheavy Samurai Ninja Sarutobi Synchro/Effect Monster EARTH Machine 8 2000 2800 1 Machine-Type Tuner + 1 or more non-Tuner "Superheavy Samurai" monsters
This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. Once per turn, during either player’s turn, if you have no Spell/Trap Cards in your Graveyard: You can target 1 Spell/Trap Card on the field; destroy it, and if you do, inflict 500 damage to your opponent.
Superheavy Samurai Stealth Ninja Synchro/Effect Monster EARTH Machine 7 1200 2800 1 Machine-Type Tuner + 1 or more non-Tuner Machine-Type monsters
This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If you have no Spell/Trap Cards in your Graveyard: You can halve this card's original DEF until the end of this turn, and if you do, this card can attack your opponent directly this turn. Once per turn, during the next Standby Phase after this card was destroyed by a card effect and sent to the Graveyard: You can Special Summon this card.
Twilight Ninja Getsuga, the Shogun Effect Monster DARK Warrior 8 2000 3000 You can Tribute Summon this card by Tributing 1 "Ninja" monster. If this card is in Attack Position: You can target 2 "Ninja" monsters in your Graveyard, except "Twilight Ninja Getsuga, the Shogun"; change this card to Defense Position, and if you do, Special Summon those monsters. You can only use this effect of "Twilight Ninja Getsuga, the Shogun" once per turn.
Twilight Ninja Jogen Pendulum/Effect Monster DARK Warrior 7 2000 1000 You can reveal 1 "Ninjitsu Art" card in your hand; Special Summon this card from your hand. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.

Pendulum Scale: 1
Pendulum Effect: If your "Ninja" monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.
Twilight Ninja Kagen Pendulum/Effect Monster DARK Warrior 1 0 2000 You can Tribute this card, then target 1 "Ninja" monster you control; it gains 800 ATK until the end of this turn.

Pendulum Scale: 10
Pendulum Effect: You cannot Pendulum Summon monsters, except "Ninja" monsters. This effect cannot be negated. Once per turn, when your "Ninja" monster declares an attack: You can make that monster gain 1000 ATK until the end of the Damage Step (even if this card leaves the field).
Twilight Ninja Nichirin, the Chunin Effect Monster DARK Warrior 6 2300 1000 Once per turn, during either player's turn: You can discard 1 "Ninja" monster, then activate 1 of these effects;
  • This turn, "Ninja" monsters and "Ninjitsu Art" cards you control cannot be destroyed by battle or card effects.
  • 1 "Ninja" monster you control gains 1000 ATK until the end of this turn.
  • Twilight Ninja Shingetsu Effect Monster DARK Warrior 4 1500 100 Monsters your opponent controls cannot target face-up "Ninja" monsters for attacks, except this one. Your opponent cannot target face-up "Ninja" monsters with card effects, except this one. If this card is destroyed by battle and sent to the Graveyard, or if this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard: You can add 1 "Ninja" monster from your Deck to your hand, except "Twilight Ninja Shingetsu". You can only use this effect of "Twilight Ninja Shingetsu" once per turn.
    Upstart Golden Ninja Effect Monster LIGHT Warrior 4 500 1800 Once per turn: You can send 1 Trap Card from your hand to the Graveyard; Special Summon 1 Level 4 or lower "Ninja" monster from your Deck in face-up Defense Position or face-down Defense Position.
    White Dragon Ninja Effect Monster LIGHT Dragon 7 2700 1200 Cannot be Special Summoned, except with a "Ninjitsu Art" card's effect. Spell/Trap Cards you control cannot be destroyed by card effects.
    White Ninja Effect Monster LIGHT Warrior 4 1500 800 FLIP: Destroy 1 Defense Position monster on the field.
    Card Name Type ATR    Sub Type     LVL     ATK DEF Card Text Buy It
       This set contains 41 cards.