Yu-Gi-Oh! "Roid" Archetype

This is a list of all the YuGiOh "Roid" monsters and support cards in our database.

Full List of YuGiOh Archetypes

Buy from Amazon.com
Buy from TCG Player
Buy from eBay
We may earn a commission from our shopping partners.
Card Name Type ATR Sub Type LVL ATK DEF Card Text Buy It
Ambulance Rescueroid
98927491
Fusion/Effect Monster FIRE Machine 6 2300 1800 "Rescueroid" + "Ambulanceroid"
Must be Fusion Summoned. Once per turn, when a monster you control is destroyed by battle and sent to the GY: You can Special Summon that monster in Defense Position.
Ambulanceroid
36378213
Effect Monster EARTH Machine 3 300 1200 When a "roid" monster(s) is added from your GY to your hand (except during the Damage Step): You can Special Summon it.
Armoroid
73333463
Effect Monster EARTH Machine 8 2700 2000 When you Tribute Summoned this card by Tributing at least 1 "roid" monster, remove from play all Spell and Trap Cards on the field.
Barbaroid, the Ultimate Battle Machine
54702678
Fusion/Effect Monster EARTH Machine 12 4000 4000 5 Machine-Type "roid" monsters
This card can make a second attack during each Battle Phase. This card cannot attack your opponent directly. After damage calculation, if this card attacked an opponent's monster: Negate the effects of that monster (including in the Graveyard). If this card destroys an opponent's monster by battle: Inflict 1000 damage to your opponent.
Believe in your Bro
SGX2-ENS11
Skill JADEN & SYRUS Once per turn, you can activate 1 of these Skills based on the face-up monster(s) you control:
  • "Elemental HERO": Discard 1 Trap, then add 1 Level 6 or lower Machine "roid" monster from your GY to your hand, then you can destroy 1 monster your opponent controls whose ATK is less than or equal to the added card's.
  • Machine "roid": Discard 1 Spell, then Special Summon 1 Level 6 or lower Machine "roid" or "Elemental HERO" monster from your Deck in Defense Position, but negate its effects.
  • Both: Discard 1 card, then Fusion Summon 1 Fusion Monster using only "roid" and "Elemental HERO" monsters you control.
    Each of these Skills can only be used once per Duel.
  • Carrierroid
    46848859
    Effect Monster WATER Machine 4 1000 800 When an opponent activates a card's effect that targets and destroys a Spell or Trap Card(s) you control, you can discard 1 card to negate its activation and destroy the card.
    Cycroid
    45945685
    Normal Monster EARTH Machine 3 800 1000 The most lovable and friendly of all the Vehicroids. It can arm itself with training wheels!
    Dark Jeroid
    90980792
    Effect Monster DARK Fiend 4 1200 1500 When this card is Summoned: Target 1 face-up monster on the field; it loses 800 ATK.
    Decoyroid
    25034083
    Effect Monster WIND Machine 2 300 500 While this card is face-up on your side of the field, your opponent cannot select a face-up monster as an attack target except "Decoyroid".
    Dice Roll Battle
    88482761
    Trap Normal When an opponent's monster declares an attack: Target 1 "Speedroid" monster in your Graveyard; banish both it and 1 "Speedroid" Tuner monster in your hand, and if you do, Special Summon from your Extra Deck 1 Synchro Monster whose Level equals the total original Levels of those 2 monsters. During your opponent's Battle Step: You can banish this card from your Graveyard, then target 1 face-up Attack Position Synchro Monster on each side of the field; make that face-up Attack Position monster your opponent controls attack that monster you control, and perform damage calculation.
    Dragonroid
    09069157
    Effect Monster WIND Machine 8 2900 1000 Once per turn, if this card is in your GY: You can make this card become a Dragon monster while in the GY, until the end of this turn. You can discard this card, then activate 1 of these effects;
  • Add 1 non-WIND "roid" monster from your Deck to your hand.
  • This turn, the activation of your cards and effects that include an effect that Fusion Summons a Fusion Monster cannot be negated, also your opponent cannot activate cards or effects when a monster is Fusion Summoned this way.
    You can only use this effect of "Dragonroid" once per turn.
  • Drillroid
    71218746
    Effect Monster EARTH Machine 4 1600 1600 Before damage calculation, if this card attacks a Defense Position monster: Destroy that monster.
    Elemental HERO Necroid Shaman
    81003500
    Fusion/Effect Monster DARK Warrior 6 1900 1800 "Elemental HERO Wildheart" + "Elemental HERO Necroshade"
    Must be Fusion Summoned. If this card is Special Summoned: Target 1 monster your opponent controls; destroy that target, then Special Summon 1 monster from your opponent's GY to their field.
    Emergeroid Call
    70628672
    Trap Counter When a Spell/Trap Card, or monster effect, is activated while you control a "roid" Fusion Monster: Negate the activation, then send all cards with the same name as that card from the activating player's Deck and Extra Deck to the GY. You can banish this card from the GY, then target 1 "roid" monster in your GY; add it to your hand. You can only use this effect of "Emergeroid Call" once per turn.
    Expressroid
    00984114
    Effect Monster EARTH Machine 4 400 1600 When this card is Summoned: You can target 2 "roid" monsters in your GY, except "Expressroid"; add those targets to your hand.
    Gyroid
    18325492
    Effect Monster WIND Machine 3 1000 1000 The first time this card would be destroyed by battle each turn, it is not destroyed.
    Hi-Speed Re-Level
    15555120
    Spell Normal Banish 1 "Speedroid" monster from your Graveyard, then target 1 Synchro Monster you control; until the end of this turn, change its Level to the banished monster's Level, and it gains ATK equal to that monster's Level x 500.
    Hi-Speedroid Chanbara
    42110604
    Synchro/Effect Monster WIND Machine 5 2000 1000 1 Tuner + 1 or more non-Tuner monsters
    This card can make a second attack during each Battle Phase. At the start of the Damage Step, if this card battles: It gains 200 ATK. If this card is sent to the Graveyard: You can target 1 of your banished "Speedroid" cards; add it to your hand. You can only Special Summon "Hi-Speedroid Chanbara(s)" once per turn.
    Hi-Speedroid Clear Wing Rider
    86154370
    Synchro/Effect Monster WIND Machine 11 3500 2000 1 WIND Tuner + 1 non-Tuner WIND Synchro Monster
    Once per turn, during your Main Phase: You can roll a six-sided die and shuffle WIND monsters from your GY into your Deck, up to the result, then, you can destroy cards your opponent controls up to the number shuffled, and if you do, this card gains 500 ATK for each card destroyed by this effect, until the end of this turn. During your opponent's Main Phase (Quick Effect): You can Tribute this Synchro Summoned card; Special Summon up to 2 Level 7 WIND Synchro Monsters with different names from each other from your Extra Deck.
    Hi-Speedroid Cork Shooter
    23361526
    Synchro/Tuner/Effect Monster WIND Machine 3 500 1000 1 Tuner + 1+ non-Tuner monster
    If this card is Synchro Summoned: You can activate 1 of these effects;
  • Add 1 "Speedroid" Spell/Trap from your Deck to your hand.
  • If all materials that were used for the Synchro Summon of this card were "Speedroid" monsters, and are all in your GY, Special Summon all of them.
    You cannot Special Summon monsters the turn you activate this effect, except WIND monsters. You can only use this effect of "Hi-Speedroid Cork Shooter" once per turn.
  • Hi-Speedroid Hagoita
    21516908
    Synchro/Effect Monster WIND Machine 5 2000 1000 1 Tuner + 1 or more non-Tuner monsters
    During either player's turn: You can Tribute this card; increase the Levels of all monsters currently on the field by 1, until the end of this turn. If this card is in your Graveyard and you control a "Speedroid" Tuner monster: You can Special Summon this card, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only use this effect of "Hi-Speedroid Hagoita" once per turn.
    Hi-Speedroid Kendama
    97007933
    Synchro/Effect Monster WIND Machine 6 2200 1600 1 Tuner + 1 or more non-Tuner monsters
    If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. You can only use each of the following effects of "Hi-Speedroid Kendama" once per turn.
  • You can banish 1 Machine-Type monster from your Graveyard; inflict 500 damage to your opponent.
  • If this card is in your Graveyard and you control no cards: You can Special Summon this card. You cannot Normal Summon/Set the turn you activate this effect.
  • Hi-Speedroid Kitedrake
    05772618
    Synchro/Effect Monster WIND Machine 8 3000 2800 1 WIND Machine Tuner + 1+ non-Tuner monsters
    If this card is Synchro Summoned: You can activate 1 of these effects.
  • Destroy all other cards on the field.
  • Negate the effects of all face-up cards your opponent currently controls.
    If this card in your possession is sent to your GY by an opponent's card: You can add 1 "Speedroid" monster from your Deck to your hand.
    You can only use each effect of "Hi-Speedroid Kitedrake" once per turn.
  • Hi-Speedroid Puzzle
    86943389
    Synchro/Effect Monster WIND Machine 4 1300 1600 1 Tuner + 1 or more non-Tuner monsters
    At the start of the Damage Step, if this card battles a Special Summoned monster: You can make this card's ATK become double its current ATK until the end of the Damage Step. Once per turn, during the End Phase, if this card is in the Graveyard because this Synchro Summoned card was sent there from the field this turn: You can target 1 "Speedroid" monster in your Graveyard, except "Hi-Speedroid Puzzle"; add it to your hand.
    Hi-Speedroid Rubber Band Shooter
    72813401
    Link/Effect Monster WIND Machine 1000 LINK-2 2 WIND monsters
    During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 WIND monster, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. You can banish 1 WIND Synchro Monster from your Extra Deck; reveal 2 "Speedroid" monsters with different names from your Deck whose total Levels equal the Level of that Synchro Monster, your opponent randomly picks 1 for you to add to your hand, and you send the other to the GY. You can only use each effect of "Hi-Speedroid Rubber Band Shooter" once per turn.
    Jetroid
    43697559
    Effect Monster WIND Machine 4 1600 1800 At the time this card is selected as an attack target by your opponent's monster, the controller of this card can activate Trap Card(s) from their hand.
    Magical Android
    43385557
    Synchro/Effect Monster LIGHT Psychic 5 2400 1700 1 Tuner + 1 or more non-Tuner monsters
    During your End Phase, gain 600 Life Points for each face-up Psychic-Type monster you control.
    Megaroid City
    44139064
    Spell Field You can target 1 other card you control; destroy it, and if you do, add 1 "roid" card from your Deck to your hand. During damage calculation, if your "roid" monster battles: You can send 1 "roid" monster from your Deck to the GY; switch the original ATK and DEF of your battling monster during the damage calculation only. You can only use each effect of "Megaroid City" once per turn. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate either of this card's effects (even if this card leaves the field).
    Meteor Rush - Monochroid
    99748883
    Effect Monster EARTH Machine 10 0 0 During the Battle Phase, if 5 or more attacks have been declared this turn (Quick Effect): You can Special Summon this card from your hand. You can only use this effect of "Meteor Rush - Monochroid" once per turn. If this card battles, it gains 1000 ATK for each attack declared this turn, during the Damage Step only.
    Mixeroid
    71340250
    Effect Monster WIND Machine 4 0 2200 You can Tribute 1 Machine monster; Special Summon 1 non-WIND "roid" monster from your Deck. You can pay half your LP and banish any number of Machine monsters from your GY, including this card; Special Summon from your Extra Deck, 1 "roid" Fusion Monster with the same Level as the number of those banished monsters, ignoring its Summoning conditions, but destroy it during the End Phase. You can only use each effect of "Mixeroid" once per turn.
    Necroid Synchro
    26194151
    Spell Normal Banish 1 Tuner and up to 2 non-Tuner monsters from your Graveyard, and if you do, Special Summon 1 "Stardust" Synchro Monster from your Extra Deck whose Level equals the total Levels of those banished monsters, but it has its effects negated. (This Special Summon is treated as a Synchro Summon.)
    Pair Cycroid
    16114248
    Fusion/Effect Monster EARTH Machine 5 1600 1200 2 Machine-Type monsters with the same name.
    This card can attack your opponent directly.
    Patroid
    71930383
    Effect Monster EARTH Machine 4 1200 1200 Pick up and look at 1 Set card on your opponent's side of the field, then return it to its original position. You can only activate this effect once per turn, during your Main Phase.
    Re-dyce-cle
    85704698
    Trap Normal Target 1 "Speedroid" Tuner monster in your Graveyard; Special Summon it, but its effects are negated, also roll a six-sided die, and its Level becomes the result until the end of this turn. You can banish this card from your Graveyard; immediately after this effect resolves, Synchro Summon 1 WIND Synchro Monster, using monsters you control including a "Speedroid" Tuner monster.
    Rescueroid
    24311595
    Effect Monster FIRE Machine 6 1600 1800 When a "roid" monster you control is destroyed by battle and sent to the GY: You can return that monster to the hand. You must control this face-up card on the field to activate and to resolve this effect.
    Salamangreat Zebroid X
    44161893
    Effect Monster FIRE Cyberse 4 1500 1000 While this card is in your GY, if a "Salamangreat" Link Monster you control leaves the field because of an opponent's card effect (except during the Damage Step): You can Special Summon 2 Level 4 "Salamangreat" monsters from your GY, including this card, but negate their effects, and if you do, immediately after this effect resolves, Xyz Summon 1 "Salamangreat" Xyz Monster, using only those 2 monsters. You can only use this effect of "Salamangreat Zebroid X" once per turn. An Xyz Monster that was Summoned using this card on the field as material gains this effect.
  • This card gains 300 ATK for each material attached to it.
  • Shock Surprise
    15609017
    Spell Normal Banish up to 2 "Speedroid" monsters from your Graveyard. then target that many cards on the field; destroy them.
    Small Roid Big City
    SGX2-ENS12
    Skill SYRUS Field Spell Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, add 1 "roid" card from your Deck to your hand. Once per turn, when an attack is declared involving an opponent's monster and a "roid" monster you control: You can send 1 "roid" monster from your Deck to the GY; switch the original ATK and DEF of your battling monster during the damage calculation only.
    Speed Recovery
    88204302
    Spell Normal Target 1 "Speedroid" monster in your Graveyard; Special Summon it. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard then target 1 "Speedroid" monster in your Graveyard; add it to your hand.
    Speedlift
    36730805
    Spell Quick-Play If you control exactly 1 Tuner and no other monsters: Special Summon 1 Level 4 or lower "Speedroid" monster from your Deck. Neither player can activate cards or effects when that monster is Special Summoned.
    Speedroid Block-n-Roll
    69550259
    Effect Monster WIND Machine 4 1000 1800 If this card is sent to the GY as Synchro Material: You can Special Summon 1 "Speedroid Token" (Machine/WIND/ATK 0/DEF 0) with a Level equal to the original Level of the Synchro Monster that used this card as material. You can only use this effect of "Speedroid Block-n-Roll" once per turn.
    Speedroid CarTurbo
    96945958
    Tuner/Effect Monster WIND Machine 3 800 1200 If you control a WIND monster: You can Special Summon this card from your hand, also you cannot activate monster effects for the rest of this turn, except WIND monsters'. You can banish this card and 1 "Speedroid" monster from your GY; all WIND monsters you currently control gain 800 ATK until the end of this turn. You can only use each effect of "Speedroid CarTurbo" once per turn.
    Speedroid Den-Den Daiko Duke
    59640711
    Tuner/Effect Monster WIND Machine 3 1000 1000 You can banish this card from your Graveyard; Special Summon 1 "Speedroid" Tuner monster from your hand or Graveyard, except "Speedroid Den-Den Daiko Duke". You can only use this effect of "Speedroid Den-Den Daiko Duke" once per turn.
    Speedroid Dominobutterfly
    28151978
    Pendulum/Tuner/Effect Monster WIND Machine 2 100 300 Cannot be used as a Synchro Material, except for the Synchro Summon of a WIND Dragon or Machine-Type Synchro Monster. If this card, Special Summoned from the Extra Deck, is used as a Material for a Synchro Summon, banish it.

    Pendulum Scale: 8
    Pendulum Effect: You cannot Pendulum Summon monsters, except WIND monsters. This effect cannot be negated. You can discard 1 WIND monster, then target 1 of your banished WIND monsters; add it to your hand. You can only use this effect of "Speedroid Dominobutterfly" once per turn.
    Speedroid Double Yoyo
    53054833
    Effect Monster WIND Machine 4 1400 1400 When this card is Normal Summoned: You can target 1 Level 3 or lower "Speedroid" monster in your Graveyard; Special Summon it.
    Speedroid Dupligate
    58543073
    Trap Normal Banish 1 WIND monster from your GY, then target 1 card your opponent controls; return it to the hand. During your Main Phase, if this card is in your GY: You can target 1 Level 2 or higher "Speedroid" monster you control; reduce its Level by 1, and if you do, Special Summon this card as a Normal Monster (Machine/Tuner/WIND/Level 1/ATK 0/DEF 0). (This card is NOT treated as a Trap.) You can only use this effect of "Speedroid Dupligate" once per Duel.
    Speedroid Fuki-Modoshi Piper
    50482813
    Tuner/Effect Monster WIND Machine 4 1000 1000 If this card is Normal or Special Summoned: You can excavate cards from the top of your Deck equal to the number of other WIND monsters you control, add 1 excavated card to your hand, also place the rest on the bottom of your Deck in any order. You can banish this card from your GY, then target 1 Level 3 or higher WIND monster you control; reduce its Level by 2. You can only use each effect of "Speedroid Fuki-Modoshi Piper" once per turn.
    Speedroid Gum Prize
    70939418
    Tuner/Effect Monster WIND Machine 1 0 800 During the Battle Phase, if you take battle or effect damage: You can Special Summon this card from your hand. During either player's Battle Phase in which this card was Special Summoned by its effect, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using only WIND monsters you control, including this card. If this card is sent to the Graveyard as a Synchro Material: You can send the top card of your Deck to the Graveyard, and if the sent card was a "Speedroid" monster, the Synchro Monster that used this card as Synchro Material gains 1000 ATK.
    Speedroid Hexasaucer
    23792058
    Pendulum/Effect Monster WIND Machine 4 100 1600 Both players take any battle damage from attacks involving this card. Any battle damage from battles involving this card is halved. If this card is destroyed in the Pendulum Zone: You can Special Summon 1 face-up "Speedroid" Pendulum Monster from your Extra Deck.

    Pendulum Scale: 6
    Pendulum Effect: You can target 1 of your WIND Synchro Monsters that is banished or in your GY; return it to the Extra Deck. You can only use this effect of "Speedroid Hexasaucer" once per turn.
    Speedroid Horse Stilts
    17328157
    Effect Monster WIND Machine 4 1100 1100 When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "Speedroid" monster from your hand. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard; send 1 WIND monster from your Deck to the Graveyard. You can only use this effect of "Speedroid Horse Stilts" once per turn.
    Speedroid Maliciousmagnet
    62899696
    Tuner/Effect Monster WIND Machine 1 0 0 Cannot be used as Synchro Material except for a Synchro Summon by its own effect. During your Main Phase, if this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; immediately after this effect resolves, Synchro Summon 1 WIND Synchro Monster using only this card you control and that monster. You can only use this effect of "Speedroid Maliciousmagnet" once per turn.
    Speedroid Marble Machine
    96708940
    Pendulum/Effect Monster WIND Machine 2 200 100 When this card is Normal Summoned: You can activate this effect; add 1 "Speedroid" monster from your Deck to your hand, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only use this effect of "Speedroid Marble Machine" once per turn.

    Pendulum Scale: 1
    Pendulum Effect: Once per turn, when your Defense Position monster is targeted for an attack: You can change it to face-up Attack Position, also it cannot be destroyed by battle this turn (even if this card leaves the field).
    Speedroid Menko
    16947147
    Effect Monster WIND Machine 4 100 2000 When an opponent's monster declares a direct attack while this card is in your hand: You can Special Summon this card in Attack Position, and if you do, change all face-up monsters your opponent controls to Defense Position.
    Speedroid Ohajikid
    89326990
    Effect Monster WIND Machine 3 1000 200 When this card is Normal Summoned: you can target 1 Tuner monster in either player's Graveyard; Special Summon it to your side of the field, and if you do, immediately after this effect resolves, Synchro Summon 1 WIND Sunchro Monster, using that mosnter and this card only.
    Speedroid Pachingo-Kart
    85034450
    Effect Monster WIND Machine 4 1800 1000 Once per turn: You can discard 1 Machine-Type monster, then target 1 monster on the field; destroy it.
    Speedroid Passinglider
    26420373
    Pendulum/Effect Monster WIND Machine 5 2200 2000 If there are no monsters on the field, you can Special Summon this card (from your hand). You can only Special Summon "Speedroid Passinglider" once per turn this way. When this card is Tribute Summoned: You can target 1 Level 4 or lower "Speedroid" monster in your GY; Special Summon it. Your opponent's monsters cannot target "Speedroid" monsters for attacks, except this one.

    Pendulum Scale: 3
    Pendulum Effect: Once per turn: You can send 1 "Speedroid" Tuner from your handor face-up from your field to the GY; increase or reduce (min. 1) this card's Pendulum Scale by the original Level of the sent monster until the end of this turn.
    Speedroid Razorang
    80559548
    Effect Monster WIND Machine 4 2000 0 Cannot attack the turn it is Normal Summoned. Once per turn: You can target 1 face-up monster on the field; change this card to Defense Position, and if you do, that target loses 800 ATK until the end of this turn.
    Speedroid Red-Eyed Dice
    16725505
    Tuner/Effect Monster WIND Machine 1 100 100 When this card is Normal or Special Summoned: You can target 1 "Speedroid" monster you control, except "Speedroid Red-Eye Dice", and declare a Level from 1 to 6; it becomes that Level until the end of this turn.
    Speedroid Rubberband Plane
    08284390
    Effect Monster WIND Machine 5 1800 0 If a monster is Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only use this effect of "Speedroid Rubberband Plane" once per turn. If this card is Normal or Special Summoned: You can target 1 face-up monster on the field; it loses 600 ATK until the end of this turn.
    Speedroid Scratch
    29114773
    Spell Normal Send 1 "Speedroid" card from your hand to the GY; add 1 "Speedroid" monster from your Deck to your hand. You can only activate 1 "Speedroid Scratch" per turn.
    Speedroid Skull Marbles
    35494087
    Effect Monster WIND Machine 7 0 3000 Once per turn, during the Standby Phase, if your opponent controls a face-up monster that was Special Summoned from the Extra Deck: You can Special Summon this card from your hand. Cannot be destroyed by battle with a Normal Summoned/Set monster. Your opponent takes any battle damage you would have taken from battles involving this card. You can only use this effect of "Speedroid Skull Marbles" once per turn. If you control a face-up monster that is not a "Speedroid" monster, destroy this card.
    Speedroid Taketomborg
    53932291
    Effect Monster WIND Machine 3 600 1200 If you control a WIND monster, you can Special Summon this card (from your hand). You can Tribute this card; Special SUmmon 1 "Speedroid" Tuner monster from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only Special Summon "Speedroid Taketomborg(s)" oncer per turn.
    Speedroid Terrortop
    81275020
    Effect Monster WIND Machine 3 1200 600 If you control no monsters, you can Special Summon this card (from your hand). When this card is Normal or Special summoned: You can add 1 "Speedroid" monster from your Deck to your hand, except "Speedroid Terrortop". You can only use this effect of "Speedroid Terrortop" oncer per turn.
    Speedroid Tri-Eyed Dice
    27660735
    Tuner/Effect Monster WIND Machine 3 300 1500 During your opponent's turn: You can banish this card from your Graveyard; negate the next attack this turn from a monster your opponent controls (this is a Quick Effect).
    Speedroid Ultra Hound
    86976918
    Effect Monster WIND Machine 3 800 800 When this card is Normal Summoned: You can send 1 "Speedroid" card from your Deck to the GY. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 "Speedroid" monster in your GY; shuffle it into the Deck, and if you do, Special Summon 1 "Speedroid" Synchro Monster from your Extra Deck with the same Level but a different name, but negate its effects. You can only use this effect of "Speedroid Ultra Hound" once per turn.
    Speedroid Wheel
    12148078
    Spell Quick-Play Discard 1 card; roll a six-sided die, then Special Summon, from your hand and/or Deck, 1 or 2 "Speedroid" monsters whose total Levels equal the result, but negate their effects. If you do not Special Summon, you lose LP equal to the result x 500. You can only activate 1 "Speedroid Wheel" per turn.
    Stealthroid
    98049038
    Effect Monster DARK Machine 4 1200 0 At the end of your Battle Phase, if this card battled: Target 1 Spell/Trap on the field; destroy that target: You must control another "roid" monster to activate and to resolve this effect.
    Steam Gyroid
    05368615
    Fusion Monster EARTH Machine 6 2200 1800 "Gyroid" + "Steamroid"
    Steamroid
    44729197
    Effect Monster EARTH Machine 4 1800 1800 If this card attacks an opponent's monster, this card gains 500 ATK during the Damage Step only. If this card is attacked by an opponent's monster, this card loses 500 ATK during the Damage Step only.
    Submarineroid
    99861526
    Effect Monster WATER Machine 4 800 1800 This card can attack your opponent directly, but when it does so using this effect, the battle damage inflicted to your opponent is the original ATK of this card. At the end of the Damage Step, if this card battled: You can change this card to Defense Position.
    Super Vehicroid - Mobile Base
    17745969
    Fusion/Effect Monster EARTH Machine 10 0 5000 1 "roid" Fusion Monster + 1 "roid" monster
    You can target 1 face-up monster your opponent controls; Special Summon 1 "roid" monster from your Deck or Extra Deck with ATK less than or equal to that monster. You can only use this effect of "Super Vehicroid - Mobile Base" once per turn. Once per turn, during the End Phase: You can target 1 "roid" monster in your Main Monster Zone (other than this card); return that monster you control to the hand, and if you do, move this card you control to that monster's Monster Zone.
    Super Vehicroid - Stealth Union
    03897065
    Fusion/Effect Monster EARTH Machine 9 3600 3000 "Truckroid" + "Expressroid" + "Drillroid" + "Stealthroid"
    Once per turn: You can target 1 face-up non-Machine monster on the field; equip that target to this card. While equipped with a monster by this effect, this card can attack all monsters your opponent controls, once each. If this card attacks, its original ATK is halved. If this card attacks a Defense Position monster, inflict piercing battle damage.
    Super Vehicroid Jumbo Drill
    36256625
    Fusion/Effect Monster EARTH Machine 8 3000 2000 "Steamroid" + "Drillroid" + "Submarineroid"
    A Fusion Summon of this card can only be done with the above Fusion Materials. If this card attacks a Defense Position monster, inflict piercing battle damage.
    Supercharge
    97705809
    Trap Normal If an opponent's monster declares an attack while all monsters your control are Machine "roid" monsters (min. 1): Draw 2 cards.
    The Roids are Alright
    SGX2-ENS03
    Skill SYRUS "Vehicroid Connection Zone" can be used to Fusion Summon any "roid" monsters from your Extra Deck. All "roid" monsters whose original Level is 6 or lower can be Normal Summoned/Set without Tributing. If a non-Fusion "roid" Machine monster you control whose original Level is 6 or lower attacks an opponent's monster, it gains ATK equal to its own Level x 100 during the Damage Step only. If you control a non-Machine monster, flip this card over.
    Truckroid
    61538782
    Effect Monster EARTH Machine 4 1000 2000 If this card destroys an opponent's monster by battle and sends it to the GY: Equip the destroyed monster to this card. Gains ATK equal to the combined ATK of the monsters equipped to it by this effect.
    UFOroid
    07602840
    Effect Monster LIGHT Machine 6 1200 1200 When this card is destroyed by battle and sent to the GY: You can Special Summon 1 Machine monster with 1500 or less ATK from your Deck in face-up Attack Position.
    UFOroid Fighter
    32752319
    Fusion/Effect Monster LIGHT Machine 10 ? ? "UFOroid" + 1 Warrior monster
    A Fusion Summon of this card can only be done with the above Fusion Materials. The original ATK/DEF of this card become the combined original ATK of the 2 materials used for its Fusion Summon.
    Vehicroid Connection Zone
    23299957
    Spell Normal Fusion Summon 1 "Vehicroid" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials, and if you do, it cannot be destroyed by card effects, and its effects cannot be negated.
    Wonder Garage
    50684552
    Trap Normal When this Set card is destoryed and sent to the GY: You can Special Summon 1 Level 4 or lower Machine "roid" monster from your hand.
    Card Name Type ATR Sub Type LVL ATK DEF Card Text Buy It
     This set contains 80 cards.