YuGiOh Archetype: Runick

This is a list of all the YuGiOh "Runick" monsters and support cards in our database.

Full List of YuGiOh Archetypes

Card Name Type ATR Sub Type LVL ATK DEF Card Text Buy It
Geri the Runick Fangs Fusion/Effect Monster DARK Beast 4 0 1000 2 "Runick" monsters
Cannot be destroyed by card effects. If this card is Special Summoned from the Extra Deck: You can target 1 non-Quick-Play "Runick" Spell in your GY; add it to your hand. When this card is destroyed by battle: You can target 1 card on the field; destroy it.
Hugin the Runick Wings Fusion/Effect Monster LIGHT Fairy 2 0 0 2 "Runick" monsters
If this card is Special Summoned from the Extra Deck: You can discard 1 card; add 1 "Runick" Field Spell from your Deck to your hand. If another card(s) you control would be destroyed by card effect, you can banish this card you control instead. If this card on the field is destroyed by battle or card effect: Return this card to the Extra Deck
Munin the Runick Wings Fusion/Effect Monster LIGHT Fairy 3 0 2000 2 "Runick" monsters
If this card is Special Summoned from the Extra Deck: You can discard 1 card; add 1 "Runick" Continuous Spell from your Deck to your hand. When your opponent activates a card or effect that targets a "Runick" card(s) you control or a Set card(s) you control (Quick Effect): You can banish this card you control; negate the activation, and if you do, destroy that card. Once per turn, during the End Phase: Gain 1000 LP.
Runick Allure Spell Continuous Each time a Quick-Play Spell Card activates: Banish the top card of your opponent's Deck. You can only control 1 "Runick Allure".
Runick Destruction Spell Quick-Play Activate 1 of these effects, but skip your next Battle Phase after activation;
  • Target 1 Spell/Trap your opponent controls; destroy it, then banish the top 4 cards of your opponent's Deck.
  • Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
    You can only activate 1 "Runick Destruction" per turn.
  • Runick Dispelling Spell Quick-Play Activate 1 of these effects, but skip your next Battle Phase after activation;
  • If your opponent adds a card(s) from their Deck to their hand, except during the Draw Phase, discard 1 random card from their hand, then banish the top 2 cards of their Deck.
  • Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
    You can only activate 1 "Runick Dispelling" per turn.
  • Runick Flashing Fire Spell Quick-Play Activate 1 of these effects, but skip your next Battle Phase after activation;
  • Target 1 Special Summoned monster your opponent controls; destroy it, then banish the top 2 cards of your opponent's Deck.
  • Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
    You can only activate 1 "Runick Flashing Fire" per turn.
  • Runick Fountain Spell Field You can activate "Runick" Quick-Play Spell Cards from your hand during your opponent's turn. Once per turn, if you activate a "Runick" Quick-Play Spell Card: You can target up to 3 "Runick" Quick-Play Spells in your GY; place them on the bottom of your Deck in any order, then draw the same number of cards.
    Runick Freezing Curses Spell Quick-Play Activate 1 of these effects, but skip your next Battle Phase after activation;
  • Target 1 Effect Monster your opponent controls; negate its effects (until the end of this turn), then banish the top 3 cards of your opponent's Deck.
  • Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
    You can only activate 1 "Runick Freezing Curses" per turn.
  • Runick Golden Droplet Spell Quick-Play Activate 1 of these effects, but skip your next Battle Phase after activation;
  • Your opponent draws 1 card, then you banish the top 4 cards of their Deck.
  • Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
    You can only activate 1 "Runick Golden Droplet" per turn.
  • Runick Slumber Spell Quick-Play Activate 1 of these effects, but skip your next Battle Phase after activation;
  • Target 1 face-up monster on the field; the next time that monster would be destroyed by battle or card effect this turn, it is not destroyed, also it cannot attack this turn, then (after applying this effect) banish the top 3 cards of your opponent's Deck.
  • Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
    You can only activate 1 "Runick Slumber" per turn.
  • Runick Smiting Storm Spell Quick-Play Activate 1 of these effects, but skip your next Battle Phase after activation;
  • Banish cards from the top of your opponent's Deck, up to the number of cards they control.
  • Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
    You can only activate 1 "Runick Smiting Storm" per turn.
  • Runick Tip Spell Quick-Play Activate 1 of these effects, but skip your next Battle Phase after activation;
  • Add 1 "Runick" card from your Deck to your hand, except "Runick Tip", then banish the top card of your opponent's Deck.
  • Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
    You can only activate 1 "Runick Tip" per turn.
  • Card Name Type ATR Sub Type LVL ATK DEF Card Text Buy It
     This set contains 13 cards.