Yu-Gi-Oh! "Shark" Archetype

This is a list of all the Yu-Gi-Oh! "Shark" monsters and support cards in our database.

Full List of Yu-Gi-Oh! Archetypes

Card Name Type ATR    Sub Type     LVL     ATK     DEF     Card Text Buy It
Abyssal Kingshark Effect Monster WATER Fish 4 1700 600 Once per turn, if this card would be destroyed by an effect that does not target it, it is not destroyed.
Bahamut Shark Xyz/Effect Monster WATER Sea Serpent 4 2600 2100 2 Level 4 WATER monsters
Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 Rank 3 or lower WATER Xyz Monster from your Extra Deck. This card cannot attack for the rest of this turn.
Cat Shark Xyz/Effect Monster WATER Beast 2 500 500 2 Level 2 monsters
While this card has an Xyz Material attached that was originally WATER, it cannot be destroyed by battle. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 Rank 4 or lower Xyz Monster you control; its ATK and DEF each become double its original ATK and DEF until the end of this turn.
Corroding Shark Normal Monster DARK Zombie 3 1100 700 A zombie shark that can deliver its lethal curse with a spell.
Cyber Shark Effect Monster WATER Fish 5 2100 2000 If you control a WATER monster, you can Normal Summon this card without Tributing.
Deapsea Shark Fusion Monster WATER Fish 5 1900 1600 Bottom Dweller + "Tongyo"
Depth Shark Effect Monster WATER Fish 5 1400 0 If you control no monsters, you can Normal Summon this card without Tributing. Once per turn, during your opponent's Standby Phase: This card's ATK becomes double its current ATK until the end of this turn.
Double Fin Shark Effect Monster WATER Fish 4 1000 1200 When this card is Normal Summoned: You can target 1 Level 3 or 4 WATER Fish-Type monster in your Graveyard; Special Summon that target in Defense Position, but it has its effects negated. You cannot Special Summon any monsters during the turn you activate this effect, except WATER monsters.
Double Shark Effect Monster WATER Fish 4 1200 1600 When this card is Normal Summoned: You can reduce the Levels of all Level 4 Fish-Type monsters you currently control by 1. This card can make a second attack during each Battle Phase.
Eagle Shark Effect Monster WATER Fish 5 1000 1800 If your opponent controls 2 or more monsters, you can Normal Summon this card without Tributing. If you control "Panther Shark", you can Special Summon this card (from your hand). You can only control 1 "Eagle Shark".
Gazer Shark Effect Monster WATER Fish 5 1000 1900 You can banish this card from your Graveyard, then target 2 Level 5 WATER monsters in your Graveyard, except "Gazer Shark"; Special Summon both those monsters, but their effects are negated. Immediately after this effect resolves, Xyz Summon 1 WATER Xyz Monster using only those 2 monsters. You can only use this effect of "Gazer Shark" once per turn.
Great White Normal Monster WATER Fish 4 1600 800 A giant white shark with razor-sharp teeth.
Hammer Shark Effect Monster WATER Fish 4 1700 1500 Once per turn, during your Main Phase: You can decrease this card's Level by 1, and Special Summon 1 Level 3 or lower WATER monster from your hand.
Hyper-Ancient Shark Megalodon Effect Monster WATER Fish 8 2900 1300 When this card inflicts battle damage to your opponent: You can target 1 monster your opponent controls; destroy that target.
Mermaid Shark Effect Monster WATER Fish 1 100 300 When this card is Normal Summoned: You can add 1 Level 3, 4 or 5 Fish-Type monster from your Deck to your hand.
Metabo-Shark Effect Monster WATER Fish 4 1800 500 When this card is Normal Summoned, you can select and return 2 Fish-Type monsters from your Graveyard to the Deck.
Number 32: Shark Drake Xyz/Effect Monster WATER Sea Serpent 4 2800 2100 3 Level 4 monsters
Once per turn, when this attacking card destroys an opponent's monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; Special Summon the destroyed monster to your opponent's side of the field in face-up Attack Position, but it loses 1000 ATK, and if you do summon this way, this card can attack once again during this Battle Phase.
Number 37: Hope Woven Dragon Spider Shark Xyz/Effect Monster WATER Sea Serpent 4 2600 2100 2 Level 4 WATER monsters
When any player's monster declares an attack: You can detach 1 Xyz Material from this card; all monsters your opponent currently controls lose 1000 ATK until the end of this turn. When this card is destroyed by battle or card effect and sent to the Graveyard: You can target 1 other monster in your Graveyard; Special Summon it. You can only use each effect of "Number 37: Hope Woven Dragon Spider Shark" once per turn.
Number 47: Nightmare Shark Xyz/Effect Monster WATER Sea Serpent 3 2000 2000 2 Level 3 monsters
When this card is Special Summoned: You can attach 1 Level 3WATER monster from your hand or your side of the field to this card as an Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 WATER monster you control; this turn, that monster can attack your opponent directly, also other monsters cannot attack.
Number 71: Rebarian Shark Xyz/Effect Monster WATER Dragon 3 0 2000 2 Level 3 monsters
Once per turn: You can target 1 "Number" Xyz Monster in your GY, except "Number 71: Rebarian Shark"; Special Summon it, and if you do, attach 1 material from this card to it. If this card is sent to the GY: You can choose 1 "Rank-Up-Magic" Spell from your Deck and place it on top of your Deck.
Number C32: Shark Drake Veiss Xyz/Effect Monster WATER Sea Serpent 4 2800 2100 4 Level 4 WATER monsters
You can also Xyz Summon this card by using a "Number 32: Shark Drake" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) During either player's turn, if your Life Points are 1000 or less: You can detach 1 Xyz Material from this card and banish 1 monster from your Graveyard to target 1 face-up monster on the field; that target's ATK and DEF become 0 until the End Phase.
Panther Shark Effect Monster WATER Fish 5 1100 2000 If your opponent controls 2 or more monsters, you can Normal Summon this card without Tributing. If you control "Eagle Shark", you can Special Summon this card (from your hand). You can only control 1 "Panther Shark".
Saber Shark Effect Monster WATER Fish 4 1600 1200 Cannot be used as a Synchro Material. Up to twice per turn: You can target 1 Fish-Type monster on the field, then activate 1 of these effects.
  • Increase its Level by 1.
  • Reduce its Level by 1.
    You cannot Special Summon any monsters during the turn you activate this effect, except WATER monsters.
  • Scrap Shark Effect Monster EARTH Fish 4 2100 0 When an Effect Monster's effect or a Spell Card, Trap Card is activated, destroy this face-up card on the field. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can send 1 "Scrap" monster from your Deck to the Graveyard.
    Shark Caesar Xyz/Effect Monster WATER Fish 3 1800 2000 3 or more (max 5) Level 3 monsters
    Once per turn: You can detach 1 Xyz Material from this card; place 1 Shark Counter on this card. If this card attacks or is attacked, it gains 1000 ATK for each Shark Counter on it during the Damage Step only.
    Shark Cruiser Effect Monster WATER Fish 5 1800 2200 If this face-up card you control is destroyed by your opponent's card effect, you can Special Summon up to 2 Level 4 or lower WATER monsters from your Deck.
    Shark Fortress Xyz/Effect Monster DARK Fish 5 2400 1800 2 Level 5 monsters
    Your opponent cannot target monsters for attacks, except this one. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster you control; it can make a second attack during each Battle Phase this turn.
    Shark Stickers Effect Monster WATER Fish 3 200 1000 When a Fish, Sea Serpent, or Aqua-Type monster is Normal or Special Summoned to your side of the field: You can Special Summon this card from your hand. This card cannot be used as a Synchro Material Monster.
    Sharkraken Effect Monster WATER Fish 6 2400 2100 You can Special Summon this card (from your hand) by Tributing 1 WATER monster.
    Spear Shark Effect Monster WATER Fish 4 1600 1400 When this card is Normal Summoned: You can increase the Levels of all Level 3 Fish-Type monsters you currently control by 1. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
    Submersible Carrier Aero Shark Xyz/Effect Monster WATER Fish 3 1900 1000 2 Level 3 monsters
    Once per turn: You can detach 1 Xyz Material from this card; inflict 100 damage to your opponent for each of your banished monsters.
    Wind-Up Shark Effect Monster WATER Fish 4 1500 1300 When a "Wind-Up" monster is Normal or Special Summoned to your side of the field: You can Special Summon this card from your hand. Once per turn: You can activate 1 of these effects.
  • Increase this card's Level by 1, until the End Phase.
  • Reduce this card's Level by 1, until the End Phase.
  • Card Name Type ATR    Sub Type     LVL     ATK DEF Card Text Buy It
       This set contains 32 cards.