This is a list of all the YuGiOh "Shark" monsters and support cards in our database.
Card Name | Type | ATR | Sub Type | LVL | ATK | DEF | Card Text | Buy It |
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Abyss Shark | Effect Monster | WATER | Fish | 5 | 1200 | 700 | If this card is used for the Xyz Summon of a "Number" monster, it can be treated as a Level 3 or 4 monster. If all monsters you control are WATER (min. 1): You can Special Summon this card from your hand, and if you do, add 1 Level 3, 4, or 5 Fish monster from your Deck to your hand, except "Abyss Shark". For the rest of this turn, you cannot Special Summon monsters, except WATER monsters, also, double the first battle damage inflicted to your opponent this turn by your "Number" monster battling another monster. You can only use this effect of "Abyss Shark" once per turn. | |
Abyssal Kingshark | Effect Monster | WATER | Fish | 4 | 1700 | 600 | Once per turn, if this card would be destroyed by an effect that does not target it, it is not destroyed. | |
Bahamut Shark | Xyz/Effect Monster | WATER | Sea Serpent | 4 | 2600 | 2100 | 2 Level 4 WATER monsters Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 Rank 3 or lower WATER Xyz Monster from your Extra Deck. This card cannot attack for the rest of this turn. |
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Buzzsaw Shark | Effect Monster | WATER | Fish | 4 | 1600 | 500 | You can target 1 WATER monster you control; Special Summon from your Deck in Defense Position, 1 Fish monster with the same Level as that monster, but with a different name, and if you do, it cannot activate its effects this turn, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Buzzsaw Shark" once per turn. If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster. | |
Cat Shark | Xyz/Effect Monster | WATER | Beast | 2 | 500 | 500 | 2 Level 2 monsters While this card has an Xyz Material attached that was originally WATER, it cannot be destroyed by battle. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 Rank 4 or lower Xyz Monster you control; its ATK and DEF each become double its original ATK and DEF until the end of this turn. |
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Corroding Shark | Normal Monster | DARK | Zombie | 3 | 1100 | 700 | A zombie shark that can deliver its lethal curse with a spell. | |
Crystal Shark | Effect Monster | WATER | Fish | 5 | 1100 | 800 | If this card is used for the Xyz Summon of a "Number" monster, it can be treated as a Level 3 or 4 monster. If this card is in your hand or GY: You can target 1 WATER monster on the field; Special Summon this card (but banish this card when it leaves the field), and if you do, halve that monster's ATK, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Crystal Shark" once per turn. | |
Cyber Shark | Effect Monster | WATER | Fish | 5 | 2100 | 2000 | If you control a WATER monster, you can Normal Summon this card without Tributing. | |
Deepsea Shark | Fusion Monster | WATER | Fish | 5 | 1900 | 1600 | Bottom Dweller + "Tongyo" | |
Depth Shark | Effect Monster | WATER | Fish | 5 | 1400 | 0 | If you control no monsters, you can Normal Summon this card without Tributing. Once per turn, during your opponent's Standby Phase: This card's ATK becomes double its current ATK until the end of this turn. | |
Double Fin Shark | Effect Monster | WATER | Fish | 4 | 1000 | 1200 | When this card is Normal Summoned: You can target 1 Level 3 or 4 WATER Fish-Type monster in your Graveyard; Special Summon that target in Defense Position, but it has its effects negated. You cannot Special Summon any monsters during the turn you activate this effect, except WATER monsters. | |
Double Shark | Effect Monster | WATER | Fish | 4 | 1200 | 1600 | When this card is Normal Summoned: You can reduce the Levels of all Level 4 Fish-Type monsters you currently control by 1. This card can make a second attack during each Battle Phase. | |
Dream Shark | Effect Monster | WATER | Fish | 5 | 0 | 2600 | The first time this card would be destroyed by battle each turn, it is not destroyed. You can only use each of the following effects of "Dream Shark" once per turn. If you control no monsters, or if all monsters you control are WATER: You can Special Summon this card from your hand. When a card or effect that would inflict damage to you is activated, while this card is in your GY (except during the Damage Step): You can Special Summon this card, and if you do, make that effect damage to you 0. If Summoned this way, it loses 1000 DEF, also banish it when it leaves the field. | |
Eagle Shark | Effect Monster | WATER | Fish | 5 | 1000 | 1800 | If your opponent controls 2 or more monsters, you can Normal Summon this card without Tributing. If you control "Panther Shark", you can Special Summon this card (from your hand). You can only control 1 "Eagle Shark". | |
Gazer Shark | Effect Monster | WATER | Fish | 5 | 1000 | 1900 | You can banish this card from your Graveyard, then target 2 Level 5 WATER monsters in your Graveyard, except "Gazer Shark"; Special Summon both those monsters, but their effects are negated. Immediately after this effect resolves, Xyz Summon 1 WATER Xyz Monster using only those 2 monsters. You can only use this effect of "Gazer Shark" once per turn. | |
Great White | Normal Monster | WATER | Fish | 4 | 1600 | 800 | A giant white shark with razor-sharp teeth. | |
Hammer Shark | Effect Monster | WATER | Fish | 4 | 1700 | 1500 | Once per turn, during your Main Phase: You can decrease this card's Level by 1, and Special Summon 1 Level 3 or lower WATER monster from your hand. | |
Hyper-Ancient Shark Megalodon | Effect Monster | WATER | Fish | 8 | 2900 | 1300 | When this card inflicts battle damage to your opponent: You can target 1 monster your opponent controls; destroy that target. | |
Lantern Shark | Effect Monster | WATER | Fish | 4 | 1500 | 900 | If this card is Normal or Special Summoned: You can activate this effect; Special Summon 1 Level 3, 4, or 5 WATER monster from your hand in Defense Position, except "Lantern Shark", also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Lantern Shark" once per turn. If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster. | |
Left-Hand Shark | Effect Monster | WATER | Fish | 3 | 1300 | 1500 | If this card is Special Summoned from the GY: This card's Level becomes 4. You can only use each of the following effects of "Left-Hand Shark" once per turn. If you control "Right-Hand Shark", and this card is in your hand or GY: You can Special Summon this card, but banish it when it leaves the field. An Xyz Monster that was Summoned using only WATER monsters as material, including this card on the field, gains this effect. |
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Man-eating Black Shark | Fusion Monster | WATER | Fish | 5 | 2100 | 1300 | "Sea Kamen" + "Gruesome Goo" + "Amazon of the Seas" | |
Mermaid Shark | Effect Monster | WATER | Fish | 1 | 100 | 300 | When this card is Normal Summoned: You can add 1 Level 3, 4 or 5 Fish-Type monster from your Deck to your hand. | |
Metabo-Shark | Effect Monster | WATER | Fish | 4 | 1800 | 500 | When this card is Normal Summoned, you can select and return 2 Fish-Type monsters from your Graveyard to the Deck. | |
Number 32: Shark Drake | Xyz/Effect Monster | WATER | Sea Serpent | 4 | 2800 | 2100 | 3 Level 4 monsters Once per turn, when this attacking card destroys an opponent's monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; Special Summon the destroyed monster to your opponent's side of the field in face-up Attack Position, but it loses 1000 ATK, and if you do summon this way, this card can attack once again during this Battle Phase. |
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Number 37: Hope Woven Dragon Spider Shark | Xyz/Effect Monster | WATER | Sea Serpent | 4 | 2600 | 2100 | 2 Level 4 WATER monsters When any player's monster declares an attack: You can detach 1 Xyz Material from this card; all monsters your opponent currently controls lose 1000 ATK until the end of this turn. When this card is destroyed by battle or card effect and sent to the Graveyard: You can target 1 other monster in your Graveyard; Special Summon it. You can only use each effect of "Number 37: Hope Woven Dragon Spider Shark" once per turn. |
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Number 47: Nightmare Shark | Xyz/Effect Monster | WATER | Sea Serpent | 3 | 2000 | 2000 | 2 Level 3 monsters When this card is Special Summoned: You can attach 1 Level 3WATER monster from your hand or your side of the field to this card as an Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 WATER monster you control; this turn, that monster can attack your opponent directly, also other monsters cannot attack. |
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Number 71: Rebarian Shark | Xyz/Effect Monster | WATER | Dragon | 3 | 0 | 2000 | 2 Level 3 monsters Once per turn: You can target 1 "Number" Xyz Monster in your GY, except "Number 71: Rebarian Shark"; Special Summon it, and if you do, attach 1 material from this card to it. If this card is sent to the GY: You can choose 1 "Rank-Up-Magic" Spell from your Deck and place it on top of your Deck. |
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Number C32: Shark Drake Veiss | Xyz/Effect Monster | WATER | Sea Serpent | 4 | 2800 | 2100 | 4 Level 4 WATER monsters You can also Xyz Summon this card by using a "Number 32: Shark Drake" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) During either player's turn, if your Life Points are 1000 or less: You can detach 1 Xyz Material from this card and banish 1 monster from your Graveyard to target 1 face-up monster on the field; that target's ATK and DEF become 0 until the End Phase. |
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Panther Shark | Effect Monster | WATER | Fish | 5 | 1100 | 2000 | If your opponent controls 2 or more monsters, you can Normal Summon this card without Tributing. If you control "Eagle Shark", you can Special Summon this card (from your hand). You can only control 1 "Panther Shark". | |
Right-Hand Shark | Effect Monster | WATER | Fish | 4 | 1500 | 1300 | When this card is Normal Summoned: You can add 1 "Left-Hand Shark" from your Deck to your hand. If this card is in your GY and you control no monsters: You can Special Summon this card, but banish it when it leaves the field. An Xyz Monster that was Summoned using only WATER monsters as material, including this card on the field, gains this effect. You can only use each effect of "Right-Hand Shark" once per turn. |
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Saber Shark | Effect Monster | WATER | Fish | 4 | 1600 | 1200 | Cannot be used as a Synchro Material. Up to twice per turn: You can target 1 Fish-Type monster on the field, then activate 1 of these effects. You cannot Special Summon any monsters during the turn you activate this effect, except WATER monsters. |
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Scrap Shark | Effect Monster | EARTH | Fish | 4 | 2100 | 0 | When an Effect Monster's effect or a Spell Card, Trap Card is activated, destroy this face-up card on the field. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can send 1 "Scrap" monster from your Deck to the Graveyard. | |
Shark Caesar | Xyz/Effect Monster | WATER | Fish | 3 | 1800 | 2000 | 3 or more (max 5) Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; place 1 Shark Counter on this card. If this card attacks or is attacked, it gains 1000 ATK for each Shark Counter on it during the Damage Step only. |
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Shark Cruiser | Effect Monster | WATER | Fish | 5 | 1800 | 2200 | If this face-up card you control is destroyed by your opponent's card effect, you can Special Summon up to 2 Level 4 or lower WATER monsters from your Deck. | |
Shark Fortress | Xyz/Effect Monster | DARK | Fish | 5 | 2400 | 1800 | 2 Level 5 monsters Your opponent cannot target monsters for attacks, except this one. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster you control; it can make a second attack during each Battle Phase this turn. |
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Shark Stickers | Effect Monster | WATER | Fish | 3 | 200 | 1000 | When a Fish, Sea Serpent, or Aqua-Type monster is Normal or Special Summoned to your side of the field: You can Special Summon this card from your hand. This card cannot be used as a Synchro Material Monster. | |
Sharkraken | Effect Monster | WATER | Fish | 6 | 2400 | 2100 | You can Special Summon this card (from your hand) by Tributing 1 WATER monster. | |
Sky Striker Mecha - Shark Cannon | Spell | Quick-Play | If you control no monsters in your Main Monster Zones: Target 1 monster in your opponent's GY; banish it, or, if you have 3 or more Spells in your GY, you can Special Summon that monster to your field instead, but it cannot attack. | |||||
Spear Shark | Effect Monster | WATER | Fish | 4 | 1600 | 1400 | When this card is Normal Summoned: You can increase the Levels of all Level 3 Fish-Type monsters you currently control by 1. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. | |
Submersible Carrier Aero Shark | Xyz/Effect Monster | WATER | Fish | 3 | 1900 | 1000 | 2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; inflict 100 damage to your opponent for each of your banished monsters. |
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Valiant Shark Lancer | Xyz/Effect Monster | WATER | Beast-Warrior | 5 | 2500 | 1600 | 2 Level 5 monsters You can target 1 monster your opponent controls; detach 1 material from an Xyz Monster you control, and if you do, destroy that monster. This is a Quick Effect if you control another WATER Xyz Monster. If another WATER Xyz Monster(s) you control is destroyed by battle or card effect while you control this monster: You can take 1 Spell from your Deck and place it on top of your Deck. You can only use each effect of "Valiant Shark Lancer" once per turn. |
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Wind-Up Shark | Effect Monster | WATER | Fish | 4 | 1500 | 1300 | When a "Wind-Up" monster is Normal or Special Summoned to your side of the field: You can Special Summon this card from your hand. Once per turn: You can activate 1 of these effects. |
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Card Name | Type | ATR | Sub Type | LVL | ATK | DEF | Card Text | Buy It |