Yu-Gi-Oh! "Shiranui" Archetype

This is a list of all the Yu-Gi-Oh! "Shiranui" monsters and support cards in our database.

Full List of Yu-Gi-Oh! Archetypes

Card Name Type ATR    Sub Type     LVL     ATK     DEF     Card Text Buy It
Ghost Meets Girl - A Shiranui's Story Spell Quick-Play If your opponent controls a monster: Discard 1 Zombie monsterl Special Summon 1 "Shiranui" monster with a different name from your Deck or GY, also you cannot Special Summon monsters, except Zombie monsters, for the rest of this turn after this card resolves. You can only activate 1 "Ghost Meets Girl - A Shiranui's Story" per turn.
Shiranui Samurai Effect Monster FIRE Zombie 4 1800 0 During either player's turn: You can banish 1 Zombie-Type monster from your Graveyard; this card gains 600 ATK, and if it does, banish any monster that battled this card, after damage calculation. These effects last until the end of this turn. If this card is banished: You can target 1 "Shiranui" monster in your Graveyard, except "Shiranui Samurai"; add it to your hand. You can only use each effect of "Shiranui Samurai" once per turn.
Shiranui Samuraisaga Synchro/Effect Monster FIRE Zombie 6 2500 0 1 Zombie-Type Tuner + 1 or more non-Tuner Zombie-Type monsters
Once per turn, during either player's turn: You can target 1 of your banished Zombie-Type monsters; shuffle it into the Deck, and if you do, change to Defense Position all monsters your opponent controls with ATK less than or equal to that monster's. If this card is banished: You can target 1 face-up monster your opponent controls; it loses 500 ATK. You can only Special Summon "Shiranui Samuraisaga(s)" once per turn.
Shiranui Shogunsaga Synchro/Effect Monster FIRE Zombie 8 3000 0 1 Zombie-Type Tuner +1 or more non-Tuner Zombie-Type monsters
If this card is Special Summoned: You can banish 1 Zombie-Type monster from your Graveyard; this card gains ATK equal to the banished monster's original ATK, until the end of this turn. If this card on the field is destroyed by battle or card effect and sent to the Graveyard: You can target 1 of your banished Zombie-Type monsters with 0 DEF; return it to the Graveyard. You can only Special Summon "Shiranui Shogunsaga(s)" once per turn.
Shiranui Skillsaga Supremacy Link/Effect Monster FIRE Zombie 2300 LINK-3 2+ Zombie monsters
Synchro Monsters you control cannot be destroyed by card effects. FIRE monsters you control cannot be destroyed by battle. During your opponent's turn (Quick Effect): You can target 1 of your banished Zombie Synchro Monsters; Special Summon it to your zone this card points to. You can only use this effect of "Shiranui Skillsaga Supremacy" once per turn.
Shiranui Smith Effect Monster FIRE Zombie 4 1000 0 If this card is sent from the field to the Graveyard as a Synchro Material: You can add1 "Shiranui" card from your Deck to your hand, except "Shiranui Smith". You can only use this effect of "Shiranui Smith" once per turn. If this card is banished: You can activate this effect; this turn, Zombie-Type monsters you control cannot be destroyed by battle.
Shiranui Solitaire Effect Monster FIRE Zombie 4 500 0 You can Tribute 1 Zombie-Type monster; Special Summon 1 Zombie-Type Tuner with 0 DEF from your Deck. If this card is banished: You can target 1 of your banished "Shiranui" monsters, except "Shiranui Solitaire", or up to 2 instead if "Shiranui Style Synthesis" is on the field; Special Summon them. You can only use each effect of "Shiranui Solitaire" once per turn.
Shiranui Spectralsword Tuner/Effect Monster FIRE Zombie 2 800 0 If this card is in your Graveyard, except the turn this card was sent to the Graveyard: You can target 1 non-Tuner Zombie-Type monster in your Graveyard; banish both it and this card, and if you do, Special Summon 1 Zombie-Type Synchro Monster from your Extra Deck whose Level equals the total Levels those 2 monsters had. You can only use this effect of "Shiranui Spectralsword" once per turn.
Shiranui Spectralsword Shade Tuner/Effect Monster FIRE Zombie 3 800 0 You can Tribute this card, then target 2 of your banished Zombie monsters, except "Shiranui Spectralsword Shade", including a "Shiranui" monster; Specail Summon them in Defense Position, but negate their effects, also, you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can only use this effect of "Shiranui Spectralsword Shade" once per turn.
Shiranui Spiritmaster Effect Monster FIRE Zombie 4 1500 0 When this card is Normal Summoned: You can Special Summon 1 "Shiranui" monster from your hand or Graveyard, except "Shiranui Spiritmaster", but banish it when it leaves the field. If this card is banished: You can target 1 face-up card your opponent controls; destroy it. You can only use this effect of "Shiranui Spiritmaster" once per turn.
Shiranui Squire Effect Monster FIRE Zombie 4 1500 0 When this card is Normal Summoned, you can: Special Summon 1 "Shiranui Spectralsword" monster from your hand or Deck, also you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. If this card is banished: You can draw 1 card, then discard 1 card. You can only use each effect of "Shiranui Squire" once per turn.
Shiranui Squiresaga Synchro/Effect Monster FIRE Zombie 7 2100 0 1 Tuner + 1+ non-Tuner monsters
You can only Special Summon "Shiranui Squiresaga(s)" once per turn. Once per turn: You can banish 1 face-up monster you control or in your GY, then apply these effects, in sequence, depending on what the monster was before it was banished, if it was any of these.
  • Zombie: You can have all monsters you control gain 300 ATK.
  • FIRE: You can destroy 1 Spell/Trap on the field.
  • Synchro: You can destroy 1 monsters on the field.
  • Shiranui Style Samsara Trap Continuous This card's name becomes "Shiranui Style Synthesis" while it is in the Spell & Trap Zone. Once per turn: You can activate 1 of these effects.
  • Banish 1 face-up Zombie-Type monster you control; you take no damage this turn (even if this card leaves the field).
  • Target 2 of your banished Zombie-Type monsters with 0 DEF; shuffle them both into the Deck, then draw 1 card.
  • Shiranui Style Solemnity Spell Continuous This card's name becomes "Shiranui Style Synthesis" while in the Spell & Trap Zone. Once per turn, you can activate 1 of these effects.
  • Banish 1 Zombie monster from your GY; the Normal and Special Summons of your Zombie monsters cannot be negated for the rest of this turn.
  • Target 1 Zombie monster you control; banish it, then you can send 1 Zombie monster with 0 DEF from your Deck to the GY.
  • Shiranui Style Success Trap Normal Special Summon 1 Zombie monster from your hand, but banish it when it leaves the field. You can banish this card from your GY, then target 1 Zombie monster you control; that Zombie monster is unaffected by card effects this turn, except its own. You can only use 1 "Shiranui Style Success" effect per turn, and only once that turn.
    Shiranui Style Swallow's Slash Trap Normal Tribute 1 Zombie-Type monster, then target 2 cards on the field; destroy them, then banish 1 "Shiranui" monster from your Deck. You can only activate 1 "Shiranui Style Swallow's Slash" per turn.
    Shiranui Style Synthesis Spell Field Once per turn, if you control no monsters: You can send 1 card from your hand to the Graveyard, then activate 1 of these effects.
  • Target 1 Zombie-Type monster with 0 DEF in your Graveyard; Special Summon it.
  • Target 1 of your banished Zombie-Type monsters with 0 DEF; return it to the Graveyard.
    You can only activate 1 "Shiranui Synthesis" per turn.
  • Shiranui Sunsaga Synchro/Effect Monster FIRE Zombie 10 3500 0 1 Zombie-Type Tuner + 1 or more non-Tuner Zombie-Type monsters
    If this card is Special Summoned: You can return any number of your Zombie-Type Synchro Monsters, that are banished or are in your Graveyard, to the Extra Deck, then you can destroy cards your opponent controls, equal to he number of cards returned. If a Zombie-Type monster(s) you control would be destroyed by battle or card effect, you can banish 1 "Shiranui" monster from your Graveyard instead. You can only Special Summon "Shiranui Sunsaga(s)" once per turn.
    Shiranui Swordmaster Effect Monster FIRE Zombie 2 600 0 If this card is in you GY and you control 2 or more "Shiranui" monsters with different names: You can Special Summon this card, but banish it when it leaves the field. If this card is banished: You can target 1 Zombie monster you control; it gains 600 ATK until the end of this turn. You can only use each effect of "Shiranui Swordmaster" once per turn.
    Shiranui Swordsaga Synchro/Effect Monster FIRE Zombie 5 1900 0 1 Tuner + 1+ non-Tuner monsters
    You can only Special Summon "Shiranui Swordsaga(s)" once per turn. If this card is Special Summoned: You can target 1 monster on the field; change its battle position. If this card is banished: You can Special Summon 1 "Shiranui Token" (Zombie/FIRE/Level 1/ATK 0/DEF 0). You can only use this effect of "Shiranui Swordsaga" once per turn.
    Card Name Type ATR    Sub Type     LVL     ATK DEF Card Text Buy It
       This set contains 20 cards.