Yu-Gi-Oh! "T.G." Archetype

This is a list of all the Yu-Gi-Oh! "T.G." monsters and support cards in our database.

Full List of Yu-Gi-Oh! Archetypes

Card Name Type ATR    Sub Type     LVL     ATK     DEF     Card Text Buy It
Sonic Stun Trap Normal When an opponent's monster declares an attack: Negate the attack, then you can Special Summon 1 "T.G." monster, or 1 Level 4 or lower Tuner, from your hand or Deck.
T.G. Blade Blaster Synchro/Effect Monster EARTH Machine 10 3300 2200 1 Tuner Synchro Monster + 1 or more non-Tuner Synchro Monsters
When an opponent's Spell/Trap Card is activated that targets this card, you can send 1 card from your hand to the Graveyard to negate the effect. Once per opponent's turn, you can remove from play 1 "T.G." monster from your Graveyard to remove this face-up card on the field from play. During the next Standby Phase, Special Summon this card, if removed by this effect.
T.G. Booster Raptor Effect Monster WIND Dinosaur 1 400 300 If you control a "T.G." monster, you can Special Summon this card (from your hand). You can only Special Summon "T.G. Booster Raptor" once per turn this way. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Booster Raptor".
T.G. Catapult Dragon Effect Monster EARTH Dragon 2 900 1300 Once per turn, you can Special Summon 1 Level 3 or lower "T.G." Tuner monster from your hand.
T.G. Cyber Magician Tuner Monster LIGHT Spellcaster 1 0 0 If this card is used as a Synchro Material Monster for the Synchro Summon of a "T.G." Synchro Monster, you can use "T.G." monsters in your hand for the other non-Tuner Synchro Material Monster(s). During the End Phase of the turn this card on the field was destroyed and sent to the Graveyard, you can add 1 "T.G." monster from your Deck to your hand, except "T.G. Cyber Magician".
T.G. Drill Fish Effect Monster WATER Fish 1 100 800 This card can attack directly. You can only use each of the following effects of "T.G. Drill Fish" once per turn.
  • If all monsters you control are "T.G." monsters (min. 1): You can Special Summon this card from your hand.
  • When a "T.G." monster you control inflicts battle damage to your opponent: You can target 1 monster your opponent controls; destroy it.
  • T.G. Gear Zombie Tuner/Effect Monster DARK Zombie 1 600 0 You can target 1 "T.G." monster you control; Special Summon this card from your hand, then the targeted monster loses 1000 ATK. You can only use this effect of "T.G. Gear Zombie" once per turn.
    T.G. Halberd Cannon Synchro/Effect Monster EARTH Machine 12 4000 4000 1 Tuner Synchro Monster + 2 or more non-Tuner Synchro Monsters
    This card cannot be Special Summoned except by Synchro Summon. Once per turn, while this card is face-up on the field, you can negate the Summon of a monster and destroy it. When this card is sent from the field to the Graveyard, you can select 1 "T.G." monster in your Graveyard, and Special Summon it.
    T.G. Halberd Cannon/Assault Mode Effect Monster EARTH Machine 12 4500 4500 Cannot be Normal Summoned/Set. Must be Special Summoned with "Assault Mode Activate". You can only use each of the following effects of "T.G. Halberd Cannon/Assault Mode" once per turn.
  • When your opponent would Summon a monster (Quick Effect): You can negate the Summon, and if you do, banish that monster and all Special Summoned monsters your opponent controls.
  • When this card on the field is destroyed: You can target 1 "T.G. Halberd Cannon" in your GY; Special Summon it, ignoring its Summoning conditions.
  • T.G. Hyper Librarian Synchro/Effect Monster DARK Spellcaster 5 2400 1800 1 Tuner + 1 or more non-Tuner monsters
    While this card is face-up on the field, each time a Synchro Monster(s) is Synchro Summoned, draw 1 card for each.
    T.G. Jet Falcon Tuner Monster WIND Winged Beast 3 1400 1200 If this card is sent to the Graveyard as a Synchro Material Monster, inflict 500 damage to your opponent.
    T.G. Metal Skeleton Effect Monster DARK Zombie 2 1100 0 If a monster(s) on the field is destroyed by battle or an opponent's card effect: You can Special Summon this card from your hand. If a "T.G." monster(s) you control would be destroyed by battle or card effect, you can banish this card from your field or GY instead. You can only use each effect of "T.G. Metal Skeleton" once per turn.
    T.G. Power Gladiator Synchro/Effect Monster EARTH Warrior 5 2300 1000 1 Tuner + 1 or more non-Tuner "T.G." monsters
    During battle between this attacking monster and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this card on the field is destroyed, draw 1 card.
    T.G. Recipro Dragonfly Synchro/Effect Monster WIND Insect 2 300 300 1 Tuner + 1 non-Tuner monster
    Once per turn, you can send 1 other "T.G." Synchro Monster you control to the Graveyard. Then, if all of the Synchro Monsters that were used for the Synchro Summon of that monster are in your Graveyard, you can Special Summon them.
    T.G. Rush Rhino Effect Monster EARTH Beast-Warrior 4 1600 1800 If this card attacks, it gains 400 ATK during the Damage Step only. During the End Phase of the turn this card on the field was destroyed and sent to the Graveyard, you can add 1 "T.G." monster from your Deck to your hand, except "T.G. Rush Rhino".
    T.G. Screw Serpent Tuner/Effect Monster WATER Sea Serpent 4 1300 500 If this card is Normal or Special Summoned: You can target 1 Level 4 or lower "T.G." monster in your GY, except "T.G. Screw Serpent"; Special Summon that monster, but its effects are negated. You can banish this card from your GY, then target 1 "T.G." monster you control; increase or reduce its Level by 1 until the end of this turn. You can only use each effect of "T.G. Screw Serpent" once per turn.
    T.G. Star Guardian Synchro/Tuner/Effect Monster LIGHT Warrior 5 100 2200 1 Tuner + 1+ non-Tuner "T.G." monsters
    Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. You can only use each of the following effects of "T.G. Star Guardian" once per turn.
  • If this card is Special Summoned: You can target 1 "T.G." monster in your GY; add it to your hand.
  • During your Main Phase: You can Special Summon 1 "T.G." monster from your hand.
  • T.G. Striker Tuner Monster EARTH Warrior 2 800 0 If your opponent controls a monster and you control no monsters, you can Special Summon this card from your hand. During the End Phase of the turn this card on the field was destroyed and sent to the Graveyard, you can add 1 "T.G." monster from your Deck to your hand, except "T.G. Striker".
    T.G. Tank Grub Tuner/Effect Monster EARTH Insect 1 0 0 If this card you control is used as a Synchro Material for a "T.G." monster, you can treat it as a non-Tuner. If this card is sent to the GY as Synchro Material for a "T.G." monster: You can Special Summon 1 "T.G. Token" (Machine/EARTH/Level 1/ATK 0/DEF 0) in Attack Position. You can only use this effect of "T.G. Tank Grub" once per turn.
    T.G. Trident Launcher Link/Effect Monster EARTH Machine 2200 LINK-3 2+ Effect Monsters, including a "T.G." Tuner
    If this card is Link Summoned, you can: Special Summon 3 "T.G." monsters (1 from your hand, 1 from your Deck, and 1 from your GY) in Defense Position to your zones this card points to, also you cannot Special Summon monsters for the rest of this turn, except "T.G." monsters. You can only use this effect of "T.G. Trident Launcher" once per turn. Your opponent cannot target "T.G." Synchro Monsters this card points to with card effects.
    T.G. Warwolf Effect Monster DARK Beast-Warrior 3 1200 0 When a Level 4 or lower monster is Special Summoned, you can Special Summon this card from your hand. During the End Phase of the turn this card on the field was destroyed and sent to the Graveyard, you can add 1 "T.G." monster from your Deck to your hand, except "T.G. Warwolf".
    T.G. Wonder Magician Synchro/Effect Monster LIGHT Spellcaster 5 1900 0 1 Tuner + 1 or more non-Tuner "T.G." monsters
    When this card is Synchro Summoned, select 1 Spell/Trap Card on the field and destroy it. When this card on the field is destroyed, draw 1 card. During your opponent's Main Phase, you can Synchro Summon using this face-up card you control as a Synchro Material Monster.
    TG-SX1 Trap Normal Activate only when a "T.G." monster you control destroys your opponent's monster by battle and sends it to the Graveyard. Select 1 "T.G." Synchro Monster in your Graveyard and Special Summon it.
    TG1-EM1 Trap Normal Select 1 monster your opponent controls and 1 face-up "T.G." monster you control. Switch control of the selected monsters.
    TGX1-HL Spell Quick-Play Select 1 face-up "T.G." monster you control. Halve its ATK and DEF, and destroy 1 Spell/Trap Card on the field.
    TGX3-DX2 Trap Normal Select 3 "T.G." monsters in your Graveyard. Return them to your Deck, then draw 2 cards.
    TGX300 Spell Continuous All face-up monsters you control gain 300 ATK for each face-up "T.G." monster you control.
    Card Name Type ATR    Sub Type     LVL     ATK DEF Card Text Buy It
       This set contains 27 cards.