Yu-Gi-Oh! "Therion " Archetype

This is a list of all the Yu-Gi-Oh! "Therion " monsters and support cards in our database.

Full List of Yu-Gi-Oh! Archetypes

Card Name Type ATR    Sub Type     LVL     ATK     DEF     Card Text Buy It
Therion Bull" Ain" Effect Monster FIRE Warrior 7 2100 1600 You can only use each of the following effects of "Therion "Bull" Ain" once per turn.
  • You can target 1 "Therion" monster or 1 Warrior monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card.
  • You can target 1 "Therion" card you control and 1 card your opponent controls; destroy them.
    A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "Bull" Ain".
  • Therion Charge Spell Normal Send 1 "Therion" card, except "Therion Charge", or 1 "Endless Engine Argyro System" from your hand or your face-up Spell & Trap Zone to the GY; draw 2 cards. You can only activate 1 "Therion Charge" per turn.
    Therion Cross Trap Normal When your opponent activates a monster effect, while you control a "Therion" monster: You can activate 1 of these effects;
  • Negate that effect.
  • Banish that monster.
    If you have "Endless Engine Argyro System" in your GY at activation, you can activate both effects (at resolution, negate, then banish). You can only activate 1 "Therion Cross" per turn.
  • Therion Discolosseum Spell Field When this card is activated: You can add 1 "Therion" monster from your Deck to your hand. Once per turn, if your monster would be destroyed by battle, you can send 1 "Therion" card or 1 "Endless Engine Argyro System" from your Deck to the GY instead. Once per turn, when a monster is destroyed by battle and sent to the GY: You can target 1 "Therion" monster in your GY; add it to your hand. You can only activate 1 "Therion Discolosseum" per turn.
    Therion Duke" Yul" Effect Monster LIGHT Psychic 8 2100 2800 You can only use the 1st of the following effects of "Therion "Duke" Yul" once per turn.
  • You can target 1 "Therion" monster or 1 Psychic monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card.
  • While you control an Equip Card, "Therion" monsters you control cannot be destroyed by your opponent's card effects.
    A "Therion" monster equipped with this card gains 700 ATK, also it gains the 2nd effect listed above as if it were "Therion "Duke" Yul".
  • Therion King" Regulus" Effect Monster EARTH Machine 8 2800 1600 You can only use each of the following effects of "Therion "King" Regulus" once per turn.
  • You can target 1 "Therion" monster or 1 Machine monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card.
  • When your opponent activates a card or effect (Quick Effect): You can send 1 "Therion" Monster Card from your hand or face-up field to the GY; negate that effect.
    A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "King" Regulus".
  • Therion Lily" Borea" Effect Monster WIND Plant 8 2400 2500 You can only use each of the following effects of "Therion "Lily" Borea" once per turn.
  • You can target 1 "Therion" monster or 1 Plant monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card.
  • You can send 1 card from your hand or field to the GY; add 1 "Therion" Spell/Trap from your Deck to your hand.
    A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "Lily" Borea".
  • Therion Reaper" Fum" Effect Monster WATER Aqua 7 1400 2500 You can only use each of the following effects of "Therion "Reaper" Fum" once per turn.
  • You can target 1 "Therion" monster or 1 Aqua monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card.
  • During your opponent's turn (Quick Effect): You can target 1 "Therion" card in your Spell & Trap Zone and 1 card your opponent controls; return them to the hand.
    A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "Reaper" Fum".
  • Therion Stand Up! Trap Normal Target 1 "Therion" monster in your GY; Special Summon it, then you can equip 1 "Therion" monster from your hand or GY to it. During the Main Phase: You can banish this card from your GY, then target 2 "Therion" monsters (1 on your field and 1 in your GY); equip that monster from your GY to the other monster you control. You can only use 1 "Therion Stand Up!" effect per turn, and only once that turn.
    Card Name Type ATR    Sub Type     LVL     ATK DEF Card Text Buy It
       This set contains 9 cards.