Yu-Gi-Oh! "Watt" Archetype

This is a list of all the Yu-Gi-Oh! "Watt" monsters and support cards in our database.

Full List of Yu-Gi-Oh! Archetypes

Card Name Type ATR    Sub Type     LVL     ATK     DEF     Card Text Buy It
Wattaildragon Normal Monster LIGHT Dragon 6 2500 1000 Capable of indefinite flight. Attacks by wrapping its body with electricity and ramming into opponents.
IMPORTANT: Capturing the "Wattaildragon" is forbidden by the Ancient Rules and is a Level 6 offense, the minimum sentence for which is imprisonment for no less than 2500 heliocycles.
Wattberyx Tuner Monster LIGHT Thunder 3 300 0 When this card inflicts Battle Damage to your opponent by a direct attack, discard 1 random card from your opponent's hand.
Wattbetta Tuner Monster LIGHT Thunder 2 100 0 When this card inflicts Battle Damage to your opponent by a direct attack, your opponent discards 1 card of their choice.
Wattcancel Trap Counter When your opponent would Normal or Special Summon a monster: Discard 1 "Watt" monster; negate the Summon and destroy it.
Wattcannon Trap Continuous Once per turn, when a Level 4 or lower Thunder-Type monster is Normal or Special Summoned to the field, inflict 600 damage to your opponent.
Wattcastle Spell Field Any monster that attacks a "Watt" monster loses 1000 ATK after damage calculation.
Wattchimera Synchro/Effect Monster LIGHT Thunder 6 1400 1200 1 "Watt" Tuner + 1 or more non-Tuner Thunder-Type monsters.
This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack, place 1 random card from your opponent's hand on top of their Deck.
Wattcine Spell Continuous When a Thunder-Type monster you control inflicts Battle Damage to your opponent, gain Life Points equal to the damage inflicted.
Wattcobra Effect Monster LIGHT Thunder 4 1000 500 This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack: Add 1 "Watt" monster from your Deck to your hand.
Wattcube Spell Equip Equip only to a Thunder-Type monster. It gains 100 ATK for each Thunder-Type monster in your Graveyard. You can send this face-up card you control to the Graveyard to have 1 face-up Thunder-Type monster you control gain 1000 ATK.
Wattdragonfly Effect Monster LIGHT Thunder 2 900 100 If this card is destroyed by your opponent's card (either by battle or by card effect), you can Special Summon 1 "Watt" monster from your Deck.
Wattfox Tuner Monster LIGHT Thunder 2 800 100 If this card is destroyed by your opponent's card (either by battle or by card effect), your opponent cannot Special Summon a monster, or activate Spells, Traps, Spell/Trap card effects, or Monster Card effects, for the rest of this turn.
Wattgiraffe Effect Monster LIGHT Thunder 4 1200 100 This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent as a result of a direct attack, your opponent cannot activate the effects of any Spell, Trap, or Effect Monster Cards until the End Phase of this turn.
Watthopper Effect Monster LIGHT Thunder 1 0 0 Your opponent cannot select another face-up "Watt" monster on the field as an attack target, or target them with card effects.
Watthydra Synchro/Effect Monster LIGHT Thunder 7 1500 1500 1 "Watt" Tuner + 1 or more non-Tuner Thunder-Type monsters
This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack, choose 1 card in your Deck and remove it from play. Add that card to your hand during your 2nd Standby Phase after activating this effect.
Wattjustment Spell Equip Equip only to a Level 3 or lower Thunder-Type monster. It gains 800 ATK and its effects are negated. Each time it inflicts Battle Damage to your opponent, draw 1 card.
Wattkeeper Trap Normal Select 1 Level 4 or lower "Watt" monster in your Graveyard. Special Summon that monster from the Graveyard. Destroy it during the End Phase.
Wattkey Spell Normal Face-up "Watt" monsters you control can attack your opponent directly this turn.
Wattkid (F.K.A. Oscillo Hero #2) Normal Monster LIGHT Thunder 3 1000 500 A creature that electrocutes opponents with bolts of lightning.
Wattkiwi Tuner Monster LIGHT Thunder 3 600 100 Watt monsters you control cannot be destroyed by battle while they are attacking.
Wattlemur Effect Monster LIGHT Thunder 2 800 100 If this card is destroyed by your opponent's card (either by battle or by card effect), they cannot conduct their Battle Phase during their next turn.
Wattmole Effect Monster LIGHT Thunder 3 0 100 This card can attack twice during each Battle Phase. If this card attacks a face-down Defense Position monster, you can destroy that monster immediately with this card's effect without flipping it face-up or applying damage calculation.
Wattpheasant Effect Monster LIGHT Thunder 4 1000 800 This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack, select 1 face-up monster on the field and remove it from play until the End Phase of this turn.
Wattsquirrel Effect Monster LIGHT Thunder 3 700 100 This card can attack twice during each Battle Phase. If this card battles, negate the effects of the monster it battled after damage calculation (including in the Graveyard).
Wattsychic Fighter Effect Monster LIGHT Psychic 3 1500 300 When this card is Normal or Special Summoned: You can target 1 card in your opponent's Graveyard; place it on either the top or bottom of their Deck. You can only use this effect of "Wattsychic Fighter" once per turn.
Wattwoodpecker Effect Monster LIGHT Thunder 3 1000 100 This card can attack twice during the same Battle Phase. Monsters that battled with this card cannot change their Battle Position.
Card Name Type ATR    Sub Type     LVL     ATK DEF Card Text Buy It
   This set contains 26 cards.