Best combo in your deck.

Here is the place to share about any great strategies that you've come up with or that have been used against you.
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Yu-Gi-Oh!123754321
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Best combo in your deck.

Post by Yu-Gi-Oh!123754321 » Thu Jan 20, 2011 7:16 am

Mine is queen's double, gravity bind and an axe of despair
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-thePTguy
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Re: Best combo in your deck.

Post by -thePTguy » Thu Jan 20, 2011 7:59 am

Mine is Blackwing spammage, followed by Sirocco's effect for game.
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DD LEGENDARY PLAYER
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Re: Best combo in your deck.

Post by DD LEGENDARY PLAYER » Sat Jan 22, 2011 5:59 am

1 mistical
2 dark hole
3 machina gearframe search machina fortress
4 discard to summond
5 I attack..!!
5.2 ups limiter..!! you lose jejejeje
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echohawk
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Re: Best combo in your deck.

Post by echohawk » Sat Jan 22, 2011 11:21 am

Trap Stun
NS XX-Saber Boggart Knight
SS X-Saber-Pashuul
SS XX-Saber Faultroll
SS XX-Saber Faultroll
Sycnch Pash & Boggart for XX-Saber Hyunlei
revive Pashuul
Synch for Scrap Dragon
use to kill their f/d monster and attack for game.

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Wrave
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Re: Best combo in your deck.

Post by Wrave » Sat Jan 22, 2011 1:18 pm

This gets on peoples nerves when i go second.

Play Terraforming to search a field spell
Bait and Switch so I have two AGGD's
Remove a Geartown from play for Pseudo Space's effect
Summon AG Beast
Activate Limiter Removal
Shoot for game

And the odds of me pulling this off in my first turn= REALLY WELL

About 80% of the time

Or Ultimate Offering to summon Grand Mole and bounce their monster and attack

Against my friends Morphtronic deck CyDrag for Fortress and shoot
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thrasher698
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Re: Best combo in your deck.

Post by thrasher698 » Mon Mar 07, 2011 12:58 pm

Wrave wrote:This gets on peoples nerves when i go second.

Play Terraforming to search a field spell
Bait and Switch so I have two AGGD's
Remove a Geartown from play for Pseudo Space's effect
Summon AG Beast
Activate Limiter Removal
Shoot for game

And the odds of me pulling this off in my first turn= REALLY WELL

About 80% of the time

Or Ultimate Offering to summon Grand Mole and bounce their monster and attack

Against my friends Morphtronic deck CyDrag for Fortress and shoot
Ouch this looks like a major OTK, except if you opponent manages to get out 2 lock cards (e.g. Valkyria, Morphtronic Magnen, etc.) or if they just have a face down Gravity bind you can't attack with any of them, except for the AG beast i think. What does Pseudo space do anyway?
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five headed dragon
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Re: Best combo in your deck.

Post by five headed dragon » Fri Mar 11, 2011 3:45 pm

cyber jar and shallow grave then see what i should do
Last edited by five headed dragon on Fri Mar 11, 2011 3:48 pm, edited 1 time in total.
wait so xyz monsters dont have anything to do with vwxyz dragon catapult cannon anymore O.O

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What Goes On
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Re: Best combo in your deck.

Post by What Goes On » Fri Mar 11, 2011 3:46 pm

five headed dragon wrote:cyber jar and shallow grave
Cyber Jar is banned.
It has been for a long time, and it is never coming back.

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five headed dragon
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Re: Best combo in your deck.

Post by five headed dragon » Fri Mar 11, 2011 3:50 pm

i know it is i never go to tournaments anyways plus i just started doing it. last will is banned or limited i activate it summon yubel then play black terra activate staunch defender when he atacks another monster and say good bye to life points yes i know there is a slim chance of this happening.
wait so xyz monsters dont have anything to do with vwxyz dragon catapult cannon anymore O.O

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What Goes On
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Re: Best combo in your deck.

Post by What Goes On » Fri Mar 11, 2011 3:52 pm

five headed dragon wrote:i know it is i never go to tournaments anyways plus i just started doing it. last will is banned or limited i activate it summon yubel then play black terra activate staunch defender when he atacks another monster and say good bye to life points yes i know there is a slim chance of this happening.
You don't use a ban list and your using cards like Yubel, Black Terra, and Staunch Defender?

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doomed686
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Re: Best combo in your deck.

Post by doomed686 » Fri Mar 11, 2011 6:29 pm

Opening hand: 1 Machina Fortress, 1 random Machine, 1 Lonefire Blossom, 1 Monster Reborn, 1 Giant Trunade, whatever I draw into

1)Activate Giant Trunade
2)Sack Machine to Special Fortress
3)Normal Lonefire Blossom, sack for Spore
4)Synchro Spore and Fortress for Karakuri Steel Shogun, Special Lv4 Karakuri Non-Tuner
5)Remove Lonefire to Special Spore at Lv4
6)Synchro Spore + Lv4 Karakuri to make Steel Shogun #2, Special Karakuri Watchdog
7)Monster Reborn previously used Karakuri Lv4 Non-Tuner, Synchro for Steel Shogun #3, Special Karakuri Strategist, draw 3
8)FTK and show your opponent you still have 4 cards in your hand after all of those shenanigans.
You're a towel.

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Tentei
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Re: Best combo in your deck.

Post by Tentei » Fri Mar 11, 2011 8:59 pm

Flamvell Magician+my opponents cards, monster reborn, and change of heart.

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echohawk
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Re: Best combo in your deck.

Post by echohawk » Fri Mar 11, 2011 10:57 pm

doomed686 wrote:Opening hand: 1 Machina Fortress, 1 random Machine, 1 Lonefire Blossom, 1 Monster Reborn, 1 Giant Trunade, whatever I draw into

1)Activate Giant Trunade
2)Sack Machine to Special Fortress
3)Normal Lonefire Blossom, sack for Spore
4)Synchro Spore and Fortress for Karakuri Steel Shogun, Special Lv4 Karakuri Non-Tuner
5)Remove Lonefire to Special Spore at Lv4
6)Synchro Spore + Lv4 Karakuri to make Steel Shogun #2, Special Karakuri Watchdog
7)Monster Reborn previously used Karakuri Lv4 Non-Tuner, Synchro for Steel Shogun #3, Special Karakuri Strategist, draw 3
8 )FTK and show your opponent you still have 4 cards in your hand after all of those shenanigans.
-_- I hate that combo.... So annoying once they go off.

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Re: Best combo in your deck.

Post by DD LEGENDARY PLAYER » Fri Mar 11, 2011 11:03 pm

Tentei wrote:Flamvell Magician+my opponents cards, monster reborn, and change of heart.
Oh please you must have something else

take the example
doomed686 wrote:Opening hand: 1 Machina Fortress, 1 random Machine, 1 Lonefire Blossom, 1 Monster Reborn, 1 Giant Trunade, whatever I draw into

1)Activate Giant Trunade
2)Sack Machine to Special Fortress
3)Normal Lonefire Blossom, sack for Spore
4)Synchro Spore and Fortress for Karakuri Steel Shogun, Special Lv4 Karakuri Non-Tuner
5)Remove Lonefire to Special Spore at Lv4
6)Synchro Spore + Lv4 Karakuri to make Steel Shogun #2, Special Karakuri Watchdog
7)Monster Reborn previously used Karakuri Lv4 Non-Tuner, Synchro for Steel Shogun #3, Special Karakuri Strategist, draw 3
8)FTK and show your opponent you still have 4 cards in your hand after all of those shenanigans.
nice 1
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Re: Best combo in your deck.

Post by thrasher698 » Mon Mar 14, 2011 2:08 pm

Macro cosmos followed by lots of rock monsters being destroyed.
summon lost guardian and activate shield and sword.
Usually, i will end up with a monster with about 7k+ ATK
Ima firing ma LAZORZ!!!
BLARGH
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