Card Set Submission: The Roads of Destiny [RODE]

Post cards you would like to see in the PCG here.
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MysticJhn
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Re: Card Set Submission: The Roads of Destiny [RODE]

Post by MysticJhn » Sat Nov 28, 2009 10:58 pm

Akirus wrote:The idea of the PCG is to make all decks fun AND competitive (ideally, anyway).
There's no room for art and storytelling?
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Arrowblaze
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Re: Card Set Submission: The Roads of Destiny [RODE]

Post by Arrowblaze » Sun Nov 29, 2009 12:52 am

There is. But nobody said you couldn't combine storytelling with actual playability.
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Re: Card Set Submission: The Roads of Destiny [RODE]

Post by MysticJhn » Sun Nov 29, 2009 3:23 am

Well there's no real way to know how well it plays until it's played, though.
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Aleva
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Re: Card Set Submission: The Roads of Destiny [RODE]

Post by Aleva » Sun Nov 29, 2009 2:03 pm

Thats true. But it obviously LOOKS a lot more playable if they are Extra Deck monsters.

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Re: Card Set Submission: The Roads of Destiny [RODE]

Post by MysticJhn » Thu Sep 30, 2010 5:19 am

I'm declaring the set finished.
If there are no objections, I'm putting it on my To-Do list.
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Re: Card Set Submission: The Roads of Destiny [RODE] *FINISH

Post by Aleva » Thu Sep 30, 2010 11:59 am

Yeah, no objections, here, apart from how they're still underpowered... well, if you really want to have a 'story-telling' deck, its all yours...

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Re: Card Set Submission: The Roads of Destiny [RODE] *FINISH

Post by MysticJhn » Thu Sep 30, 2010 8:24 pm

I see that a lot, my cards being underpowered.

Frankly, I think there's a lot of OVERpowered cards in the PCG.

Akirus' sets have some monster's who's effects go on forever.
I think it was No-Life King, I forget, but one of his monsters had an effect so long, it's the only card in the set file who's effect takes up two lines. Every other card, the effects are all written in one long line, but even Notepad couldn't handle that much text on one line.

And I love the idea of a story-telling Deck.
This one is just for fun. :mrgreen:
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