Lightsworn

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Akirus
Secret Rare Duelist
Posts: 1161
Joined: Sat Dec 27, 2008 8:54 pm

Lightsworn

Post by Akirus » Wed Sep 30, 2009 12:17 pm

I need a standard LS lineup for testing purposes. Here's what I have, flowed quite well in my test draws, needs some tweaks though. Absence of Celestia/Garoth/Honest aren't too much of a problem.

Monsters - 22

1|Lodt|Judgment Dragon
2|Rnh|Draekoth, Lightsworn Mentalist
3|Lodt|Wulf, Lightsworn Beast
1|Lodt|Jain, Lightsworn Paladin
1|Lodt|Lyla, Lightsworn Sorceress
1|Lodt|Ehren, Lightsworn Monk
3|Lodt|Lumina, Lightsworn Summoner
1|Lodt|Aurkus, Lightsworn Druid
2|Rnh|Tuna, Lightsworn Fish
1|Lodt|Honest
3|Taev|Necro Gardna
1|Csoc|Plaguespreader Zombie
2|Rnh|Destiny Hero - Jazz Jammer

Spells - 14

3|Tdgs|Charge of the Light Brigade
3|Lodt|Solar Recharge
2|Hvor|Pull of the Holy Sanctum
1|Sd10|Pot of Avarice
1|Dvac|Twilight Harmonizer
1|Sd5|Reinforcement of the Army
1|Sjcs|Gold Sarcophagus
1|Sd2|Heavy Storm
1|Sd7|Mystical Space Typhoon

Traps - 4

2|Cp01|Threatening Roar
1|Lon|Torrential Tribute
1|Mrd|Mirror Force

Extra - 15

1|Dtp1|Ally of Justice Catastor
1|Hvor|Graverobber Bandit
1|Tbf|Sacrilegious Offering
1|Csoc|Iron Chain Dragon
1|Anpr|Ancient Fairy Dragon
1|Crms|Arcanite Magician
1|Csoc|Black Rose Dragon
2|Rnh|Kurah, Lightsworn Basilisk
1|Hvor|Argent Knight
1|5ds1|Colossal Fighter
2|Hvor|Skylight Phoenix
1|Tdgs|Stardust Dragon
1|Hvor|Divinity Dragon - Governor of Fate

Side - 15

2|Crms|Trap Eater
1|Lodt|Aurkus, Lightsworn Druid
2|Anpr|Shiny Black C
2|Ston|D.D. Crow
1|Ysds|Lightning Vortex
1|Cp01|My Body As A Shield
3|Db2|Royal Decree
3|Sod|Mind Crush
Spoiler:
Draekoth, Lightsworn Mentalist
Attrib: Light
Type: Psychic/Effect
Level:4
Atk: 1600
Def: 1300
When this card is Normal Summoned or Special Summoned, select and activate 1 of the following effects:
* Send the top 3 cards of your Deck to the Graveyard to look at your opponent's hand.
* Pay 1000 Life Points to see the 4 cards from the top of your Deck, arrange them in any order desired, and replace them on top of the Deck.

Tuna, Lightsworn Fish
Attrib: Light
Type: Fish/Tuner/Effect
Level:1
Atk: 400
Def: 200
While this card is face-up on the field, this card's Level is equal to the number of "Lightsworn" monsters with different names in your Graveyard. When this card is sent to the Graveyard for a Synchro Summon, send the top 3 cards of your Deck to the Graveyard.

Destiny Hero - Jazz Jammer
Attrib: Dark
Type: Warrior/Tuner/Effect
Level:2
Atk: 800
Def: 300
While this card is in your Graveyard, you can remove it from play to select 1 face-up monster you control. It gains 300 ATK and DEF and is treated as a Tuner monster. When the selected monster is removed from the field, remove it from play.

Pull of the Holy Sanctum
Group: Spell Card
Type: Spell
Draw 2 cards, then remove from play 1 LIGHT monster from your hand. If you don't have any LIGHT monsters in your hand to remove, send all cards in your hand to the Graveyard.

Twilight Harmonizer
Group: Spell Card
Type: Spell
Icon:Continuous
During your End Phase, if there are more LIGHT monsters than DARK monsters or DARK monsters than LIGHT monsters in your Graveyard, you can send LIGHT or DARK monsters from your Deck to the Graveyard until you have an equal number of LIGHT and DARK monsters in your Graveyard.

Graverobber Bandit
Attrib: Earth
Type: Warrior/Synchro/Effect
Level:5
Atk: 2200
Def: 1200
1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned, you can pay 1500 Life Points to select 1 Normal Spell Card in your opponent's Graveyard and activate it.

Sacrilegious Offering
Attrib: Light
Type: Fairy/Synchro/Effect
Level:6
Atk: 0
Def: 0
1 LIGHT Tuner + 1 or more non-Tuner LIGHT monsters This card can only be Summoned by Synchro Summon. When this card is Summoned, remove it from play and draw cards equal to the amount of Synchro Material monsters sent to the Graveyard for the Synchro Summon of this card + 1. Reveal all the cards drawn by this effect. Special Summon all revealed LIGHT monsters to your side of the field.

Kurah, Lightsworn Basilisk
Attrib: Light
Type: Serpent/Synchro/Effect
Level:7
Atk: 2800
Def: 1200
1 Tuner + 1 or more non-Tuner "Lightsworn" monsters Each time a card(s) is sent from the top of your Deck to the Graveyard, inflict 300 damage to your opponent's Life Points for each card. During each of your End Phases, send the top 4 cards of your Deck to the Graveyard.

Argent Knight
Attrib: Light
Type: Warrior/Synchro/Effect
Level:8
Atk: 2600
Def: 2100
1 Tuner + 1 or more non-Tuner LIGHT monsters While this card is face-up on the field, negate the effects of all face-up DARK monsters. This card can only be destroyed by battle with a DARK monster.

Skylight Phoenix
Attrib: Light
Type: Winged Beast/Synchro/Effect
Level:8
Atk: 2600
Def: 2400
1 Tuner + 1 or more non-Tuner monsters When this card is destroyed and sent to the Graveyard, send 4 cards from the top of your Deck to the Graveyard and Special Summon it during the End Phase of the turn.

Divinity Dragon - Governor of Fate
Attrib: Divine
Type: Divine-Beast/Synchro/Effect
Level:12
Atk: 4000
Def: 4000
1 Tuner + 3 or more non-Tuner monsters This card is unaffected by card effects. When this card is removed from the field, return it to your Extra Deck. Once per turn, select 3 cards on the field and randomly in your opponent's hand. You can then apply 1 of the following effects on each of the selected cards individually:
• Return the selected card on the field to it's owner's hand or Deck.
• Return the selected card in your opponent's hand to it's owner's Deck.
• Remove from play selected card on the field or in your opponent's hand.
• Destroy the selected card on the field or in your opponent's hand and send it to the Graveyard.

Aleva
Secret Rare Duelist
Posts: 1848
Joined: Sat Jun 06, 2009 12:15 am

Re: Lightsworn

Post by Aleva » Thu Oct 01, 2009 12:18 am

no DaD? you have 6 Darks.

Akirus
Secret Rare Duelist
Posts: 1161
Joined: Sat Dec 27, 2008 8:54 pm

Re: Lightsworn

Post by Akirus » Thu Oct 01, 2009 10:44 pm

Aleva wrote:no DaD? you have 6 Darks.
DaD's inconsistent in a build like this. The DARKs I have are useful in the GY as well.

Had a couple games against Aleva's LS/SS Twilight, worked quite well. Won most of the matches and the deck flow is good.

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ULT Solemn
Secret Rare Duelist
Posts: 1417
Joined: Tue Jan 20, 2009 6:10 pm
Location: I don't know and I havn't known for a while.

Re: Lightsworn

Post by ULT Solemn » Mon Nov 30, 2009 3:00 am

Divinity Dragon - Governor of Fate
Attrib: Divine
Type: Divine-Beast/Synchro/Effect
Level:12
Atk: 4000
Def: 4000
1 Tuner + 3 or more non-Tuner monsters This card is unaffected by card effects. When this card is removed from the field, return it to your Extra Deck. Once per turn, select 3 cards on the field and randomly in your opponent's hand. You can then apply 1 of the following effects on each of the selected cards individually:
• Return the selected card on the field to it's owner's hand or Deck.
• Return the selected card in your opponent's hand to it's owner's Deck.
• Remove from play selected card on the field or in your opponent's hand.
• Destroy the selected card on the field or in your opponent's hand and send it to the Graveyard.

can you even bring this guy out??? cuz he broken!!!

Akirus
Secret Rare Duelist
Posts: 1161
Joined: Sat Dec 27, 2008 8:54 pm

Re: Lightsworn

Post by Akirus » Mon Nov 30, 2009 3:33 am

ULT Solemn wrote:Divinity Dragon - Governor of Fate
Attrib: Divine
Type: Divine-Beast/Synchro/Effect
Level:12
Atk: 4000
Def: 4000
1 Tuner + 3 or more non-Tuner monsters This card is unaffected by card effects. When this card is removed from the field, return it to your Extra Deck. Once per turn, select 3 cards on the field and randomly in your opponent's hand. You can then apply 1 of the following effects on each of the selected cards individually:
• Return the selected card on the field to it's owner's hand or Deck.
• Return the selected card in your opponent's hand to it's owner's Deck.
• Remove from play selected card on the field or in your opponent's hand.
• Destroy the selected card on the field or in your opponent's hand and send it to the Graveyard.

can you even bring this guy out??? cuz he broken!!!
It's not broken, like you said, it's damn hard to summon.

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Arrowblaze
Ghost Rare Duelist
Posts: 5083
Joined: Wed Feb 25, 2009 1:01 pm

Re: Lightsworn

Post by Arrowblaze » Mon Nov 30, 2009 4:05 am

No Garoth or Monster Reincarnation?
Image

Aleva
Secret Rare Duelist
Posts: 1848
Joined: Sat Jun 06, 2009 12:15 am

Re: Lightsworn

Post by Aleva » Mon Nov 30, 2009 5:31 am

Garoth is banned.

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Arrowblaze
Ghost Rare Duelist
Posts: 5083
Joined: Wed Feb 25, 2009 1:01 pm

Re: Lightsworn

Post by Arrowblaze » Mon Nov 30, 2009 6:30 am

Its Limited.
Image

Akirus
Secret Rare Duelist
Posts: 1161
Joined: Sat Dec 27, 2008 8:54 pm

Re: Lightsworn

Post by Akirus » Mon Nov 30, 2009 8:08 am

I don't think any of these are up to date anymore.

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