Lord Dragon - Rise of the Pheonix

Discuss the balance of sets, and approve or disapprove of someone's submissions here.
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Lord dragon
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Re: Lord Dragon - Rise of the Pheonix

Post by Lord dragon » Sun Jun 16, 2013 8:06 pm

Well I may have my next archetype planned, or I just want to get rid of flip effect

I assumed they would have to be, at least to start. Who knows how effective they will truly turn out to be

Adding the two Nobleman's now
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Re: Lord Dragon - Rise of the Pheonix

Post by LewieGee » Tue Jun 18, 2013 1:19 pm

Lord dragon wrote:
Spoiler:
King of The Skull Servants
Dark
Level 1
Zombie/Effect
?/0
The original ATK of this card becomes the number of "Skull Servant" cards in your Graveyard x 1000 +500. When this card is destroyed by battle and sent to the Graveyard, you can Special Summon this card from your Graveyard by removing from play 1 other "King of the Skull Servants" or "Skull Servant".

What's with the +500?




Wight Skull
Dark
Level 1
Zombie/Tuner
300/200
Once per turn, you can Banish 1 "Skull Servant" or "Wight" from your Graveyard, this cards level becomes equal to the banished monster until the End Phase. You can tribute 1 face-up "Wight" monster you control to Special Summon this card from the graveyard. This card can only be used in the Synchro Summon of a Zombie-Type Monster.

Maybe something like PSZ where it's removed after being used for the Tuner effect?

The Wight - Lord of Bones
Dark
Level 5
Zombie/Effect/Fusion/Contact - Graveyard
"King of the Skull Servants" + 2 "Wight" or "Skull Servant" monsters
?/2400
This card can not be Special Summoned except by Synchro Summon. While this card is on the field its name is "King of the Skull Servants". When this card is summoned,destroy all other "King of the Skull Servant" monsters you control. This cards original ATK is equal to the number of "Skull Servants" in the graveyard x1300. When this card is destroyed as a result of battle you can banish this card and the monster that battled with it, to special summon 1 "King of the Skull Servants" from your Graveyard. Your opponent can not target a monster you control for a attack or card effect other than this card.

Cannot be Summoned except by Synchro Summon...but it's not a Synchro monster?! D:




Allure of Darkness
Spell Card
Draw 2 cards, then remove from play 1 DARK monster from your hand. If you don't have any DARK monsters in your hand to remove, send all cards in your hand to the Graveyard.

Okay so long as it's Limited.
Spoiler:
Zombie Master
Dark
Zombie/Effect
Level 4
1500/0
Target 1 Level 4 or lower zombie in your graveyard; Special summon the targeted monster and send 1 monster from your hand to the graveyard.

Ick... not a fan. Don't like the fact this can lead to, quote, "shenanagins", unquote. Negate its effect and banish in the end phase, maybe. Or perhaps limiting him to 1.



Mezuki
Earth
Zombie/Effect
Level 4
1700/800
You can remove from play this card from your Graveyard to Special Summon 1 Level 4 or lower Zombie-Type monster from your Graveyard.

Not a fan of this either. Too much like spammy zombies from the TCG. However at a push I suppose I'd settle for it only if it's limited initially.



Blast from the past!
Spell
Special summon 1 "Clone Token". The tokens Name, ATK, DEF, Level/Rank, Type, and Attribute become that of 1 monster in either players graveyard that was destroyed by battle, this token can not declare an attack. You can only activate 1 "Blast From the Past!" per turn.

Just worried about how to know exactly which cards were destroyed by battle.


Rude Alarm
Spell Continues
During each end phase all set monsters are flipped into face-up DEF (Flip Effects are activated at this time),then all "FLIP:" effect monsters are banished. Destroy this card during your second Standby Phase after activation.
FLIP banishment doesn't seem necessary.


The rest are fine to me.
Unusual number of generic Zombie support coming through.
:oops:

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Re: Lord Dragon - Rise of the Pheonix

Post by Lord dragon » Tue Jun 18, 2013 1:28 pm

LewieGee wrote:
Lord dragon wrote:
Spoiler:
King of The Skull Servants
Dark
Level 1
Zombie/Effect
?/0
The original ATK of this card becomes the number of "Skull Servant" cards in your Graveyard x 1000 +500. When this card is destroyed by battle and sent to the Graveyard, you can Special Summon this card from your Graveyard by removing from play 1 other "King of the Skull Servants" or "Skull Servant".

What's with the +500?
Took off the +1000 for each King in grave




Wight Skull
Dark
Level 1
Zombie/Tuner
300/200
Once per turn, you can Banish 1 "Skull Servant" or "Wight" from your Graveyard, this cards level becomes equal to the banished monster until the End Phase. You can tribute 1 face-up "Wight" monster you control to Special Summon this card from the graveyard. This card can only be used in the Synchro Summon of a Zombie-Type Monster.

Maybe something like PSZ where it's removed after being used for the Tuner effect?
Didn't think of that

The Wight - Lord of Bones
Dark
Level 5
Zombie/Effect/Fusion/Contact - Graveyard
"King of the Skull Servants" + 2 "Wight" or "Skull Servant" monsters
?/2400
This card can not be Special Summoned except by Synchro Summon. While this card is on the field its name is "King of the Skull Servants". When this card is summoned,destroy all other "King of the Skull Servant" monsters you control. This cards original ATK is equal to the number of "Skull Servants" in the graveyard x1300. When this card is destroyed as a result of battle you can banish this card and the monster that battled with it, to special summon 1 "King of the Skull Servants" from your Graveyard. Your opponent can not target a monster you control for a attack or card effect other than this card.

Cannot be Summoned except by Synchro Summon...but it's not a Synchro monster?! D:
Woops, forgot to reword it a little. Lol




Allure of Darkness
Spell Card
Draw 2 cards, then remove from play 1 DARK monster from your hand. If you don't have any DARK monsters in your hand to remove, send all cards in your hand to the Graveyard.

Okay so long as it's Limited.
Spoiler:
Zombie Master
Dark
Zombie/Effect
Level 4
1500/0
Target 1 Level 4 or lower zombie in your graveyard; Special summon the targeted monster and send 1 monster from your hand to the graveyard.

Ick... not a fan. Don't like the fact this can lead to, quote, "shenanagins", unquote. Negate its effect and banish in the end phase, maybe. Or perhaps limiting him to 1.
He isn't broken in the game now, and I nerfed him quite a bit



Mezuki
Earth
Zombie/Effect
Level 4
1700/800
You can remove from play this card from your Graveyard to Special Summon 1 Level 4 or lower Zombie-Type monster from your Graveyard.

Not a fan of this either. Too much like spammy zombies from the TCG. However at a push I suppose I'd settle for it only if it's limited initially.



Blast from the past!
Spell
Special summon 1 "Clone Token". The tokens Name, ATK, DEF, Level/Rank, Type, and Attribute become that of 1 monster in either players graveyard that was destroyed by battle, this token can not declare an attack. You can only activate 1 "Blast From the Past!" per turn.

Just worried about how to know exactly which cards were destroyed by battle.


Rude Alarm
Spell Continues
During each end phase all set monsters are flipped into face-up DEF (Flip Effects are activated at this time),then all "FLIP:" effect monsters are banished. Destroy this card during your second Standby Phase after activation.
FLIP banishment doesn't seem necessary.
Wanted to avoid using it as extra sized Book of Taiyo


The rest are fine to me.
Unusual number of generic Zombie support coming through.
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Re: Lord Dragon - Rise of the Pheonix

Post by Lord dragon » Tue Jun 18, 2013 1:47 pm

Edited OP to reflect these changes

[spoiler]Zombie Master
Earth
Zombie/Effect
Level 4
1500/0
Target 1 Level 4 or lower zombie in your graveyard; Special summon the targeted monster and send 1 monster from your hand to the graveyard.
*Changed it to earth.

Wight Skull
Dark
Level 1
Zombie/Tuner
300/200
Once per turn, you can Banish 1 "Skull Servant" or "Wight" from your Graveyard, this cards level becomes equal to the banished monster until the End Phase. You can tribute 1 face-up "Wight" monster you control to Special Summon this card from the graveyard. If this card is Special Summoned by its own effect, banish it when it leaves the field; At that time you can pay 1000 Lifepoints to return 1 monster banished by this cards effect to the graveyard.
*Got rid of the Zombie only tuner bit, added self-banishment.

The Wight - Lord of Bones
Dark
Level 5
Zombie/Effect/Fusion/Contact - Deck
"King of the Skull Servants" + 2 "Wight" or "Skull Servant" monsters
?/2400
This card can not be Special Summoned except by Fusion Summon. When this card would Fusion Summoned, you can pay 1000 Lifepoints to send the materials to the graveyard instead of returning them to the deck. While this card is on the field or in the Graveyard its name is "King of the Skull Servants". When this card is summoned, destroy all other "King of the Skull Servant" monsters you control. This cards original ATK is equal to the number of "Skull Servants" in the graveyard x1300. When this card is destroyed as a result of battle you can banish this card and the monster that battled with it, to special summon 1 "King of the Skull Servants" from your Graveyard.
*Fixed Summoning Condition[/spoiler]
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Re: Lord Dragon - Rise of the Pheonix

Post by LewieGee » Tue Jun 18, 2013 2:36 pm

With those changes, this is approved by me on the reluctant condition that Mezuki is limited from the get-go
:oops:

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Re: Lord Dragon - Rise of the Pheonix

Post by Lord dragon » Tue Jun 18, 2013 2:50 pm

Well, we aren't at the Ban list yet are we?
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Re: Lord Dragon - Rise of the Pheonix

Post by dedoombringer » Tue Jun 18, 2013 4:54 pm

No. once wer have tested we will be dong that based on research.

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Re: Lord Dragon - Rise of the Pheonix

Post by Rognarr » Tue Jun 18, 2013 7:49 pm

I'd rather not have Mezuki in the game, it seems a little broken.
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Re: Lord Dragon - Rise of the Pheonix

Post by Lord dragon » Tue Jun 18, 2013 9:00 pm

Just checking to be sure this is how the votes have fallen, not counting any votes before June 16th, 2013, 12:45 am
Spoiler:
Varus - The Corrupt Protector
Dark
Level 7
Fiend/Effect
2600/1600
This card can not be Normal Summoned or Set. This card can only be special summoned by its own effect or "Varus - The Defender". When this card is destroyed by card effect, special summon it during your second Standby Phase after destruction. When this card destroys a monster as a result of battle you can send 1 card from your deck or hand to the graveyard to banish the monster destroyed by this effect. If this card is destroyed by battle or removed from the field by your opponents card effect (except destruction), add 1 "Varus - The Defender" from your deck or graveyard to your hand.

Varus - The Defender
Light
level 5
Warrior/Effect
2100/1800
When this card is Flipped Face-Up: Draw 1 card, then return 1 card from your graveyard to the deck and shuffle. When this card is added to your hand by the effect of "Varus - The Corrupt Protector" you can banish 1 card in your hand to special summon this card, this card then gains 500ATK and loses 1000DEF. When this card is destroyed by card effect, Special Summon 1 "Varus - The Corrupt Protector" from your hand; you can discard 1 card to instead summon "Varus - The Corrupt Protector" from your deck. If this card destroys a monster as a result of battle, negate that monsters effect(s) and it cannot activate its effect while in the graveyard.
Spoiler:
King of The Skull Servants
Dark
Level 1
Zombie/Effect
?/0
The original ATK of this card becomes the number of "Skull Servant" cards in your Graveyard x 1000. Battle Damage inflicted by this card is halved. When this card is destroyed by battle and sent to the Graveyard, you can Special Summon this card from your Graveyard by removing from play 1 other "King of the Skull Servants" or "Skull Servant".

Lady in Wight
Dark
Level 3
Zombie/Effect
ATK/0 DEF/2200
Face-up Level 3 or lower Zombie-Type monsters on the field, except "The Lady in Wight", cannot be destroyed by battle and are unaffected by Spell/Trap effects. This card's name becomes "Skull Servant" while it is in the Graveyard.
LewieGee/Dedoom

Wightmare
Dark
level 1
Zombie/Effect
ATK/300 DEF/200
While it is in the Graveyard, this card's name is treated as "Skull Servant". You can discard this card to activate 1 of the following effects:
● Select 1 of your removed from play "Skull Servant" or "Wightmare", and return it to your Graveyard.
● Select 1 of your removed from play "The Lady in Wight" or "King of the Skull Servants", and Special Summon it.
LewieGee/Dedoom

Wight Parasite
Dark
Level 2
Insect/Union
100/100
Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to a face-up monster on your side of the field as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. A Zombie-Type Monster Equip with this card gains 100ATK and 200DEF for each "Skull Servant" in the Graveyard. When a "King of the Skull Servants" or "Wight"-monster equip with this card destroys a monster as a result of battle, you can send this card to the graveyard; The King of the Skull Servants can attack again, but to Battle Damage is dealt. (1 Monster can only be equipped with 1 Union Monster at a time. If the equipped Monster is Destroyed as a result of battle, destroy this card instead.)
LewieGee/Dedoom

Wight Skull
Dark
Level 1
Zombie/Tuner
300/200
Once per turn, you can Banish 1 "Skull Servant" or "Wight" from your Graveyard, this cards level becomes equal to the banished monster until the End Phase. You can tribute 1 face-up "Wight" monster you control to Special Summon this card from the graveyard. If this card is Special Summoned by its own effect, banish it when it leaves the field; At that time you can pay 1000 Lifepoints to return 1 monster banished by this cards effect to the graveyard.
LewieGee/Dedoom

The Wight - Lord of Bones
Dark
Level 5
Zombie/Effect/Fusion/Contact - Deck
"King of the Skull Servants" + 2 "Wight" or "Skull Servant" monsters
?/2400
This card can not be Special Summoned except by Fusion Summon. When this card would Fusion Summoned, you can pay 1000 Lifepoints to send the materials to the graveyard instead of returning them to the deck. While this card is on the field or in the Graveyard its name is "King of the Skull Servants". When this card is summoned, destroy all other "King of the Skull Servant" monsters you control. This cards original ATK is equal to the number of "Skull Servants" in the graveyard x1300. When this card is destroyed as a result of battle you can banish this card and the monster that battled with it, to special summon 1 "King of the Skull Servants" from your Graveyard.
LewieGee/Dedoom

Skull Pile
Field Spell
All "Wight" monsters gain 500 ATK and DEF. You can send 1 monster from your deck to the graveyard rather in place of drawing during your draw phase.
LewieGee/Dedoom

Skull of Destiny
Normal Spell
You can only activate 1 "Skull of Destiny" per turn. Target 1 "Skull Servant" or "Wight" monster in your deck; Send it to the graveyard or add it to your hand.
LewieGee/Dedoom
Spoiler:
Allure of Darkness
Spell Card
Draw 2 cards, then remove from play 1 DARK monster from your hand. If you don't have any DARK monsters in your hand to remove, send all cards in your hand to the Graveyard.
LewieGee/Dedoom
Spoiler:
Zombie Master
Earth
Zombie/Effect
Level 4
1500/0
Target 1 Level 4 or lower zombie in your graveyard; Special summon the targeted monster and send 1 monster from your hand to the graveyard.
LewieGee/Dedoom

Book of Life
Spell Card
Special Summon 1 Level 4 or lower Zombie-Type monster from your Graveyard in face-up Attack or Defense Position and remove 1 monster in your opponent's Graveyard from play.
LewieGee/Dedoom

Zombie World
Spell/Field
All monsters on the field and in any Graveyard become Zombie-Type monsters. Neither player can Tribute Summon monsters, except Zombie-Type monsters.
LewieGee/Dedoom

Mezuki
Earth
Zombie/Effect
Level 4
1700/800
You can remove from play this card from your Graveyard to Special Summon 1 Level 4 or lower Zombie-Type monster from your Graveyard.
LewieGee/Dedoom
Spoiler:
Stupendous Rebirth
Normal Spell
This cards name is Miraculous Rebirth. Special Summon 1 Level 4 or lower monster from your graveyard. You can discard 1 card to instead Special Summon 1 Monster from your graveyard.
LewieGee / Dedoom

Wight Nite Initiate
Dark
Level 4
Warrior
1600/1500
This depraved warrior trains his body so that, in death, he might fight at his lords side.
LewieGee / Dedoom

Skull Servant
Dark
Zombie
Level 1
300/200
A skeletal ghost that isn't strong but can mean trouble in large numbers.
LewieGee / Dedoom

Red Light, Green Light
Spell Continuous
If a players declares during their battle phase, they can not attack during their next turn. Pay 200 Life points at each End Phase, if you can not; destroy this card.
LewieGee / Dedoom

Silent Dreams
Trap
Destroy all set monsters.
LewieGee / Dedoom

Nobleman of Crossout
Spell Card
Destroy 1 face-down monster and remove it from play. If it is a Flip Effect Monster, remove from play all monsters with the same name from both player's Decks.
LewieGee / Dedoom

Nobleman of Extermination
Spell Card
Select, destroy, and remove from play 1 face-down Spell or Trap Card. If it was a Trap Card, both players must remove from play all copies of that card from their Decks.
LewieGee / Dedoom

Nightmares of the Past
Quickplay Spell
When a monster is summoned you can banish 1 card with the same name from either graveyard.
LewieGee / Dedoom

Blast from the past!
Spell
Special summon 1 "Clone Token". The tokens Name, ATK, DEF, Level/Rank, Type, and Attribute become that of 1 monster in either players graveyard that was destroyed by battle, this token can not declare an attack. You can only activate 1 "Blast From the Past!" per turn.
LewieGee / Dedoom

Rude Alarm
Spell Continues
During each end phase all set monsters are flipped into face-up DEF (Flip Effects are activated at this time),then all "FLIP:" effect monsters are banished. Destroy this card during your second Standby Phase after activation.
LewieGee / Dedoom
Last edited by Lord dragon on Thu Jun 20, 2013 5:30 pm, edited 4 times in total.
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Re: Lord Dragon - Rise of the Pheonix

Post by Lord dragon » Tue Jun 18, 2013 9:18 pm

Spoiler:
Varus - The Corrupt Protector
Dark
Level 7
Fiend/Effect
2600/1600
This card can not be Normal Summoned or Set. This card can only be special summoned by its own effect or "Varus - The Defender". When this card is destroyed by card effect, special summon it during your second Standby Phase after destruction. When this card destroys a monster as a result of battle you can send 1 card from your deck or hand to the graveyard to banish the monster destroyed by this effect. If this card is destroyed by battle or removed from the field by your opponents card effect (except destruction), add 1 "Varus - The Defender" from your deck or graveyard to your hand.

Varus - The Defender
Light
level 5
Warrior/Effect
2100/1800
When this card is Flipped Face-Up: Draw 1 card, then return 1 card from your graveyard to the deck and shuffle. When this card is added to your hand by the effect of "Varus - The Corrupt Protector" you can banish 1 card in your hand to special summon this card, this card then gains 500ATK and loses 1000DEF. When this card is destroyed by card effect, Special Summon 1 "Varus - The Corrupt Protector" from your hand; you can discard 1 card to instead summon "Varus - The Corrupt Protector" from your deck. If this card destroys a monster as a result of battle, negate that monsters effect(s) and it cannot activate its effect while in the graveyard.
Added 2 new archetype, also looking back. . . Does Wight parasite seem wordy to any of you?
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Re: Lord Dragon - Rise of the Pheonix

Post by einstein » Wed Jun 19, 2013 12:15 pm

Most Union Monsters are like that because of all the Union effects. I think it's fine.
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Re: Lord Dragon - Rise of the Pheonix

Post by Kobalt » Wed Jun 19, 2013 12:57 pm

Lord dragon wrote:
Spoiler:
Varus - The Corrupt Protector
Dark
Level 7
Fiend/Effect
2600/1600
This card can not be Normal Summoned or Set. This card can only be special summoned by its own effect or "Varus - The Defender". When this card is destroyed by card effect, special summon it during your second Standby Phase after destruction. When this card destroys a monster as a result of battle you can send 1 card from your deck or hand to the graveyard to banish the monster destroyed by this effect. If this card is destroyed by battle or removed from the field by your opponents card effect (except destruction), add 1 "Varus - The Defender" from your deck or graveyard to your hand.
Is this supposed to be send 1 card to the grave to banish the card that Varus destroyed in battle? If not them I'm confused...


Varus - The Defender
Light
level 5
Warrior/Effect
2100/1800
When this card is Flipped Face-Up: Draw 1 card, then return 1 card from your graveyard to the deck and shuffle. When this card is added to your hand by the effect of "Varus - The Corrupt Protector" you can banish 1 card in your hand to special summon this card, this card then gains 500ATK and loses 1000DEF. When this card is destroyed by card effect, Special Summon 1 "Varus - The Corrupt Protector" from your hand; you can discard 1 card to instead summon "Varus - The Corrupt Protector" from your deck. If this card destroys a monster as a result of battle, negate that monsters effect(s) and it cannot activate its effect while in the graveyard.
Added 2 new archetype, also looking back. . . Does Wight parasite seem wordy to any of you?
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Re: Lord Dragon - Rise of the Pheonix

Post by dedoombringer » Wed Jun 19, 2013 2:27 pm

I approve everything except the King, if you want me to approve him lower the attack to 700. Thos still leaves him strong like you want but not insane.

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Re: Lord Dragon - Rise of the Pheonix

Post by Lord dragon » Wed Jun 19, 2013 2:51 pm

Kobalt wrote:
Lord dragon wrote:
Spoiler:
Varus - The Corrupt Protector
Dark
Level 7
Fiend/Effect
2600/1600
This card can not be Normal Summoned or Set. This card can only be special summoned by its own effect or "Varus - The Defender". When this card is destroyed by card effect, special summon it during your second Standby Phase after destruction. When this card destroys a monster as a result of battle you can send 1 card from your deck or hand to the graveyard to banish the monster destroyed by this effect. If this card is destroyed by battle or removed from the field by your opponents card effect (except destruction), add 1 "Varus - The Defender" from your deck or graveyard to your hand.
Is this supposed to be send 1 card to the grave to banish the card that Varus destroyed in battle? If not them I'm confused...
Yes, the Foolish effect is suppose to be the 'cost' of the banish. However I didn't want that be to be a true cost so that it could be negated. Probably screwed up the wording terribly

Varus - The Defender
Light
level 5
Warrior/Effect
2100/1800
When this card is Flipped Face-Up: Draw 1 card, then return 1 card from your graveyard to the deck and shuffle. When this card is added to your hand by the effect of "Varus - The Corrupt Protector" you can banish 1 card in your hand to special summon this card, this card then gains 500ATK and loses 1000DEF. When this card is destroyed by card effect, Special Summon 1 "Varus - The Corrupt Protector" from your hand; you can discard 1 card to instead summon "Varus - The Corrupt Protector" from your deck. If this card destroys a monster as a result of battle, negate that monsters effect(s) and it cannot activate its effect while in the graveyard.
Added 2 new archetype, also looking back. . . Does Wight parasite seem wordy to any of you?
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Re: Lord Dragon - Rise of the Pheonix

Post by Lord dragon » Wed Jun 19, 2013 2:56 pm

Edited king

King of The Skull Servants
Dark
Level 1
Zombie/Effect
?/0
The original ATK of this card becomes the number of "Skull Servant" cards in your Graveyard x 1000 +500 (Max ATK by this effect is 4500). When this card is destroyed by battle and sent to the Graveyard, you can Special Summon this card from your Graveyard by removing from play 1 other "King of the Skull Servants" or "Skull Servant".
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Signature By DFB, maybe.
Majespecter Catastrophe
NANANA
MysticJhn wrote: Why did I lock this thread?
The last 3 pages.

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