Yu-Gi-Oh! Speed Duel Skill Cards

This is a list of all the Yu-Gi-Oh! Speed Duel Skill cards in our database.

Card Name Duelist    Sub Type     Card Text Buy It
Aroma Stragegy Mai Skill Skill Activation: At the start of the Duel, flip this card over.

Effect: You may look at the top card of your Deck at any time.
Bandit Keith Skill Skill Activation: Flip this card over when you activate this Skill.

Effect: If your LP are 1500 or less, activate this Skill. Take control of 1 Set card in your opponent's Spell & Trap Zone. This Skill can only be used once per Duel.
Beatdown Kaiba Skill Skill Activation: Flip this card over when you activate this Skill.

Effect: If you control a Level 5 or higher monster, you can activate this Skill.
All monsters you currently control gain 300 ATK for each Level 5 or higher monster you control. At the end of your turn, flip this card over.
Call of the Haunted Bonz Skill / Continuous Trap Skill Activation: At the start of the Duel, place this card in your center Spell & Trap Zone. You cannot activate this Skill during your first turn of the Duel. You draw 1 less card at the beginning of the Duel.

Effect: Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
Catch of the Day Mako Skill Skill Activation: Flip this card over when you activate this Skill.

Effect: If you control "The Legendary Fisherman", you can activate "Umi" directly from your Deck or GY. This Skill can only be used once per Duel.
Once per turn, when "The Legendary Fisherman" you control destroys a monster by battle or inflicts battle damage to your opponent, you can Special Summon 1 Level 4 or lower WATER monster from your Deck or GY in Defense Position.
Destiny Draw Yami Yugi Skill Skill Activation: Flip this card over when you activate this Skill.

Effect: If you lose 2000 or more LP, you can activate this Skill during your next Draw Phase.
During your Draw Phase, you may search your Deck for any card, reveal it to your opponent, and add it to your hand instead of drawing. If you do that, flip this card over."
Dinosaur Kingdom Rex Skill / Field Spell Skill Activation: At the start of the Duel, place this card in your Field Zone and flip it over.

Effect: All Dinosaur monsters gain 300 ATK and DEF.
Double Evolution Pill Rex Skill Skill Activation: Flip this card over when you activate this Skill.

Effect: At the start of your Draw Phase, instead of drawing a card, you can pay 1500 LP to activate this Skill. Banish 1 Dinosaur monster and 1 non-Dinosaur monster from your hand and/or GY; Special Summon 1 Level 7 or higher Dinosaur monster from your hand or Deck, ignoring its Summoning conditions. This Skill can only be used once per Duel.
Dragon Caller Kaiba Skill Skill Activation: Flip this card over when you activate this Skill.

Effect: Once per Duel, you can use 1 of the following Skills.
  • If you successfully Normal Summon "Lord of D.", add 1 "The Flute of Summoning Dragon" from your Deck or GY to your hand.
  • Reveal "The Flute of Summoning Dragon" from your hand, then add 1 "Lord of D." from your Deck or GY to your hand.
  • Ectoplasmic Fortification! Bonz Skill Skill Activation: Flip this card over when you activate this Skill.

    Effect: Once per turn, if you control a Zombie monster, you can place 1 counter on this card. All Zombie monsters you control gain 100 ATK and lose 100 DEF for each counter on this card. Any battle damage you take from battles involving your Zombie monster is doubled.
    Final Draw Yami Yugi Skill Skill Activation: Flip this card over when you activate this Skill.

    Effect: Activate this Skill during your Main Phase.
    Once per turn, during your turn, you may place a counter on this Skill. If it has 3 or more counters when you would draw a card, you may search your Deck for any card and add it to your hand instead. At the end of the turn you use this Skill, you lose the Duel.
    Flight of the Harpies Mai Skill Skill Activation: Flip this card over when you activate this Skill.

    Effect: If you lose 1800 or more LP, you can activate this Skill during your next Draw Phase.
    During your Draw Phase, you may search your Deck for a "Harpie" card, reveal it to your opponent, and add it to your hand instead of drawing. If you do that, flip this card over.
    Gravekeeper's Lot Ishizu Skill Skill Activation: Flip this card over when you activate this Skill.

    Effect: If you lose 1800 or more LP, you can activate this Skill during your next Draw Phase.
    During your Draw Phase, you may search your Deck for a "Gravekeeper's" card, reveal it to your opponent, and add it to your hand instead of drawing. If you do that, flip this card over.
    Grit Joey Skill Skill Activation: Flip this card over when you activate this Skill.

    Effect: At the start of your turn, call 2 numbers and roll a six-sided die. If you roll a number you called, your LP do not get lower than 1 until the end of your opponent's next turn. This Skill can only be used once per Duel.
    Heavy Metal Raiders Keith Skill / Field Spell Skill Activation: At the start of the Duel, place this in your Field Zone and flip it over. You draw 1 less card at the beginning of the Duel.

    Effect: The first time each DARK Machine monster you control would be destroyed by battle each turn, it is not destroyed, and if you took battle damage from the battle, it gains that much ATK after damage calculation, and keeps that ATK gain as long as this card is on the field. Once per turn, if a monster you control that was originally a DARK Machine destroys a card(s) on the field by battle or card effect: You can Special Summon 1 DARK Machine monster from your hand.
    Hidden Parasite Weevil Skill Skill Activation: Flip this card over when you activate this Skill.

    Effect: Once per turn, you can change all monsters on the field to Insect until the end of this turn, also, any battle damage your opponent takes is halved for the rest of this turn. You may use this Skill up to twice per Duel.
    Hyper Metamorphosis Weevil Skill Skill Activation: Flip this card over when you activate this Skill.

    Effect: You can activate this Skill while you control a Level 3 or lower Insect Normal Monster. Discard 2 cards and Tribute 1 Level 3 or lower Insect Normal Monster you control to Special Summon 1 "Perfectly Ultimate Great Moth" from your hand or Deck, ignoring its Summoning conditions. Any damage your opponent takes for the rest of this turn is halved.
    It's a Toon World! Pegasus Skill / Continuous Spell Skill Activation: At the start of the Duel, place this card in your center Spell & Trap Zone and flip it over.

    Effect: This card is treated as "Toon World".
    It's My Lucky Day! Joey Skill Skill Activation: Flip this card over when you activate this Skill.

    Effect: When you activate an effect that would make you roll a six-sided die (or dice) or flip a coin(s), you can pay 1000 LP to decide the result of 1 die or coin. This Skill can only be used once per Duel.
    Last Gamble Joey Skill Skill Activation: Flip this card over when you activate this Skill.

    Effect: At the start of the 5th turn, activate this Skill (count both players' turns).
    During your Main Phase, you can reduce your LP to 100 and discard 2 cards from your hand. Roll a six-sided die and draw cards equal to the result. This Skill can only be used once per Duel.
    Millennium Eye Pegasus Skill Skill Activation: Flip this card over when you activate this Skill.

    Effect: At the start of the Duel, look at your opponent's opening hand. You may choose to have that player shuffle their hand into their Deck and draw a new hand. (If both players use a Skill at the same time, the Turn player resolves their Skill first.)
    Millennium Necklace Ishizu Skill Skill Activation: Flip this card over when you activate this Skill.

    Effect: At the start of the opponent's turn, before they draw, you may look at the top 3 cards of their Deck and rearrange them in any order.
    This Skill can only be used once per Duel.
    Mind Scan Pegasus Skill Skill Activation: Flip this card over when you activate this Skill.

    Effect: At the start of the 3rd turn, if your LP is 3000 or higher, activate this Skill (count both players' turns).
    You may look at your opponent's Set Spell & Trap Cards at anytime. If your LP drops below 3000, flip this card over.
    Mythic Depths Mako Skill / Field Spell Skill Activation: At the start of the Duel, place this card in your Field Zone and flip it over.

    Effect: All Fish, Sea Serpent, Thunder, and Aqua monsters on the field gain 200 ATK/DEF. All Machine and Pyro monsters on the field lose 200 ATK/DEF. This card's name becomes "Umi" while on the field.
    Nightmare Sonic Blast! Rex Skill Skill Activation: Flip this card over when you activate this Skill.

    Effect: You can activate this Skill while you control "Serpent Night Dragon"
    Once per turn, you can reveal the top 4 cards of your Deck, use 1 of the following Skills, depending on the number of monsters revealed.
  • 1: Add one of the revealed cards to your hand.
  • Destroy 1 card your opponent controls.
  • 3 or more: Apply both effects.
    Then place the rest of the revealed cards on top of your Deck in any order.
  • Pal-O'Mine-zation! Joey Skill Skill Activation: Flip this card over when you activate this Skill.

    Effect: During your turn, you may reveal 1 Normal Monster in your hand. This turn, that monster can substitute for any 1 Fusion Material. If you do, the other Fusion Material(s) must be the correct one(s). This Skill can only be used once per Duel.
    Peak Performance Kaiba Skill / Field Spell Skill Activation: At the start of the Duel, place this card in your Field Spell Zone and flip it over.

    Effect: All Dragon, Winged Beast, and Thunder monsters on the field gain 200 ATK/DEF.
    Power of Dark Yami Yugi Skill / Field Spell Skill Activation: At the start of the Duel, place this card in your Field Spell Zone and flip it over.

    Effect: All Fiend and Spellcaster monsters on the field gain 200 ATK/DEF, also all Fairy monsters on the field lose 200 ATK/DEF.
    Prescience Ishizu Skill Skill Activation: Flip this card over when you activate this Skill.

    Effect: If your opponent's LP is more than twice your LP, activate this Skill.
    You may look at the top card of both your and your opponent's Deck at any time.
    Royal Flush Yami Yugi Skill Skill Activation: Flip this card over when you activate this Skill.

    Effect: Once per turn, if you control "Queen's Knight", you can pay 1000 LP to Normal Summon 1 "King's Knight" in addition to your Normal Summon or Set. "King's Knight" and "Jack's Knight" you control cannot attack directly the turn you use this Skill.
    Servants of the Fallen King Bonz Skill Skill Activation: Flip this card over when you activate this Skill.

    Effect: Once per turn, you can send 1 Level 3 or lower Zombie Normal Monster from your Deck to the GY.
    Spell Proof Armor Keith Skill Skill Activation: Flip this card over when you activate this Skill.

    Effect: Activate this Skill during your Main Phase. All Machine monsters you control are unaffected by your opponent's Spell effects. You can Normal Summon Machine Normal Monsters with 1 less Tribute. If a non-Machine monster is in your GY, flip this Skill over. This Skill can only be used once per Duel.
    Straight to the Grave Bonz Skill / Field Spell Skill Activation: At the start of the Duel, place this card in your Field Zone and flip it over.

    Effect: All Dinosaur, Zombie, and Rock monsters on the field gain 200 ATK/DEF.
    The World's Greatest Fisherman Mako Skill Skill Activation: Flip this card over when you activate this Skill.

    Effect: Once per turn, you can pay 500 LP and discard 1 WATER monster, then add 1 WATER monster from your GY to your hand, with a different name and with a Level no more than twice the discarded monster's Level. If you do that, flip this card over.
    Tomb of the Pharaoh Ishizu Skill / Field Spell Skill Activation: At the start of the Duel, place this card in your Field Zone and flip it over.

    Effect: This card's name is always treated as "Necrovalley".
    All "Gravekeeper's" monsters on the field gain 200 ATK/DEF.
    Tribal Synergy Mai Skill Skill Activation: Flip this card over when you activate this Skill.

    Effect: If you have an "Amazoness" monster and a "Harpie" monster in your hand, reveal them and draw 1 card.
    If you control an "Amazoness" monster and a "Harpie" monster, draw 2 cards.
    Each of these Skills can only be used once per Duel.
    Viral Infection Kaiba Skill Skill Activation: Flip this card over when you activate this Skill.

    Effect: Once per turn, discard any number of cards and declare 1 type of card (Monster, Spell, or Trap). Your opponent sends 1 card of the declared type from their Deck to the GY for each discarded card. If you do that, flip this card over.
    Card Name Duelist Sub Type Card Text Buy It
       This set contains 37 cards.