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Yu-Gi-Oh! Promotional Card List and Spoiler

Card # Card Name Type Attribute Sub Type Level ATK DEF Rarity Card Text Buy It
2004 Collectors Tins
CT1-EN001 Total Defense Shogun Effect Monster Dark Warrior 6 1550 2500 Secret Rare This card is changed to Defense Position when it is Normal Summoned or Flip Summoned successfully. This card can attack while it is in Defense Position. If this card attacks while in Defense Position, apply the ATK of this card for damage calculation.
CT1-EN002 Blade Knight Effect Monster Light Warrior 4 1600 1000 Secret Rare While you have 1 or fewer cards in your hand, this card gains 400 ATK. If this is the only monster you control, negate the effects of Flip Effect Monsters it destroys by battle.
CT1-EN003 Command Knight Effect Monster Fire Warrior 4 1200 1900 Secret Rare All Warrior-Type monsters you control gain 400 ATK. If you control another monster, your opponent cannot target this face-up card for an attack.
CT1-EN004 Swift Gaia the Fierce Knight Effect Monster Dark Warrior 7 2300 2100 Secret Rare If this is the only card in your hand, you can Normal Summon it without Tributing.
CT1-EN005 Insect Queen Effect Monster Earth Insect 7 2200 2400 Secret Rare This card cannot declare an attack unless you Tribute 1 monster. This card gains 200 ATK for each Insect-Type monster on the field. During the End-Phase, if this card destroyed an opponent's monster by battle this turn: Special Summon 1 "Insect Monster Token" (Insect-Type/EARTH/Level 1/ATK 100/DEF 100) in Attack Position.
CT1-EN006 Obnoxious Celtic Guardian Effect Monster Earth Warrior 4 1400 1200 Secret Rare This card cannot be destroyed by battle with a monster that has 1900 or more ATK.
2005 Collectors Tins
CT2-EN001 Gilford the Lightning Effect Monster Light Warrior 8 2800 1400 Secret Rare You can Tribute 3 monsters to Tribute Summon (but not Set) this card. If you do: Destroy all monsters your opponent controls.
CT2-EN002 Exarion Universe Effect Monster Dark Beast-Warrior 4 1800 1900 Secret Rare During your Battle Step, if this card attacks a Defense Position monster: You can have it lose 400 ATK, but it will inflict piercing Battle Damage to your opponent. These effects last until the End Phase.
CT2-EN003 Vorse Raider Normal Monster Dark Beast-Warrior 4 1900 1200 Secret Rare This wicked Beast-Warrior does every horrid thing imaginable and loves it! His axe bears the marks of his countless victims.
CT2-EN004 Dark Magician Girl Effect Monster Dark Spellcaster 6 2000 1700 Secret Rare This card gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in any Graveyard.
CT2-EN005 Rocket Warrior Effect Monster Light Warrior 4 1500 1300 Secret Rare During your Battle Phase, this card cannot be destroyed by battle, also you take no battle damage from attacks involving this card. If this card attacks a monster, after damage calculation: That attack target loses 500 ATK until the End Phase.
CT2-EN006 Panther Warrior Effect Monster Earth Beast-Warrior 4 2000 1600 Secret Rare This card cannot declare an attack unless you Tribute 1 monster.
2006 Collectors Tins
CT03-EN001 Elemental HERO Neos Normal Monster Light Warrior 7 2500 2000 Secret Rare A new Elemental HERO has arrived from Neo-Space! When he initiates a Contact Fusion with a Neo-Spacian his unknown powers are unleashed.
CT03-EN002 Cyber Dragon Effect Monster Light Machine 5 2100 1600 Secret Rare If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand).
CT03-EN003 Raviel, Lord of Phantasms Effect Monster Dark Fiend 10 4000 4000 Secret Rare Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by Tributing 3 Fiend-Type monsters, and cannot be Special Summoned by other ways. Each time your opponent Normal Summons a monster(s): Special Summon 1 "Phantasm Token" (Fiend-Type/DARK/Level 1/ATK 1000/DEF 1000) for each monster Summoned. These Tokens cannot declare an attack. Once per turn: You can Tribute 1 monster, this card gains ATK equal to the original ATK of the Tributed monster, until the End Phase.
CT03-EN004 Elemental HERO Shining Flare Wingman Fusion/Effect Monster Light Warrior 8 2500 2100 Secret Rare Elemental HERO Flame Wingman + "Elemental HERO Sparkman"
Must be Fusion Summoned and cannot be Special Summoned by other ways. This card gains 300 ATK for each "Elemental HERO" card in your Graveyard. When this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard.
CT03-EN005 Uria, Lord of Searing Flames Effect Monster Fire Pyro 10 0 0 Secret Rare Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by sending 3 face-up Trap Cards you control to the Graveyard, and cannot be Special Summoned by other ways. This card gains 1000 ATK for each Continuous Trap Card in your Graveyard. Once per turn: You can target 1 Set Spell/Trap Card your opponent controls; destroy that target. Spell and Trap Cards cannot be activated in response to this effect's activation.
CT03-EN006 Hamon, Lord of Striking Thunder Effect Monster Light Thunder 10 4000 4000 Secret Rare Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by sending 3 face-up Continuous Spell Cards you control to the Graveyard, and cannot be Special Summoned by other ways. When this card destroys your opponent's monster by battle and sends it to the Graveyard: Inflict 1000 damage to your opponent. While this card is in face-up Defense Position, your opponent cannot target other monsters for attacks.
2007 Collectors Tins
CT04-EN001 Elemental HERO Grand Neos Fusion/Effect Monster Earth Warrior 7 2500 2000 Secret Rare Elemental HERO Neos + "Neo-Spacian Grand Mole"
Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Once per turn: You can target 1 monster your opponent controls; return that target to the hand. During the End Phase: Shuffle this card into the Extra Deck
CT04-EN002 Crystal Beast Sapphire Pegasus Effect Monster Light Beast 4 1800 1200 Secret Rare When this card is Summoned: You can place 1 "Crystal Beast" monster from your hand, Deck, or Graveyard face-up in your Spell & Trap Card Zone as a Continuous Spell Card. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.
CT04-EN003 Destiny HERO - Plasma Effect Monster Dark Warrior 8 1900 600 Secret Rare Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by Tributing 3 monsters you control, and cannot be Special Summoned by other ways. Negate the effects of all face-up monsters your opponent controls. Once per turn: You can target 1 monster your opponent controls; equip that target to this card, and this card gains ATK equal to half the ATK of that equipped monster (you can only equip 1 monster at a time to this card with this effect).
CT04-EN004 Volcanic Doomfire Effect Monster Fire Pyro 8 3000 1800 Secret Rare This card cannot be Normal Summoned or Set. This card can only be Special Summoned by sending a face-up "Tri-Blaze Accelerator" you control to the Graveyard. During your opponent's Battle Phase, your opponent must attack this monster with any Attack Position monsters they control. When this card destroys a monster and sends it to the Graveyard, destroy all monsters your opponent controls and inflict 500 damage to your opponent for each monster destroyed by this effect.
CT04-EN005 Rainbow Dragon Effect Monster Light Dragon 10 4000 0 Secret Rare Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by having 7 "Crystal Beast" cards with different names on your field or in your Graveyard, and cannot be Special Summoned by other ways. This card cannot activate its effects the turn it is Special Summoned.
  • During either player's turn: You can send all "Crystal Beast" monsters you control to the Graveyard; this card gains 1000 ATK for each card sent.
  • You can banish all "Crystal Beast" monsters in your Graveyard; shuffle all cards on the field into the Decks.
  • CT04-EN006 Elemental HERO Plasma Vice Fusion/Effect Monster Earth Warrior 8 2600 2300 Secret Rare Elemental HERO Sparkman + "Elemental HERO Bladedge"
    Must be Fusion Summoned and cannot be Special Summoned by other ways. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. You can discard 1 card to target 1 Attack Position monster your opponent controls; destroy that target.
    2008 Collectors Tins
    CT05-EN001 Stardust Dragon Synchro/Effect Monster Wind Dragon 8 2500 2000 Secret Rare 1 Tuner + 1 or more non-Tuner monsters
    When a Spell, Trap, Spell/Trap effect, or Effect Monster's effect is activated that destroys a card(s) on the field: You can Tribute this card; negate the activation and destroy it. During the End Phase, if this card negated an effect this way during this turn: You can Special Summon this card from your Graveyard.
    CT05-EN002 Red Dragon Archfiend Synchro/Effect Monster Dark Dragon 8 3000 2000 Secret Rare 1 Tuner + 1 or more non-Tuner monsters
    After damage calculation, when this card attacks a Defense Position monster your opponent controls: Destroy all Defense Position monsters your opponent controls. During your End Phase: Destroy all other monsters you control that did not declare an attack this turn. This card must remain face-up on the field to activate and to resolve this effect.
    CT05-EN003 Black Rose Dragon Synchro/Effect Monster Fire Dragon 7 2400 1800 Secret Rare 1 Tuner + 1 or more non-Tuner monsters
    When this card is Synchro Summoned, you can destroy all cards on the field. Once per turn, you can remove from play 1 Plant-Type monster from your Graveyard to change 1 Defense Position monster your opponent controls to face-up Attack Position, and reduce its ATK to 0 until the End Phase.
    CT05-EN004 Turbo Warrior Synchro/Effect Monster Wind Warrior 6 2500 1500 Secret Rare Turbo Synchron + 1 or more non-Tuner monsters
    When this card attacks a Level 6 or higher Synchro Monster, halve the monster's ATK until the end of the Damage Step. This card cannot be targeted by the effects of Level 6 or lower monsters.
    CT05-ENS01 Montage Dragon Effect Monster Earth Dragon 8 ? 0 Secret Rare This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 3 other monsters from your hand to the Graveyard. This card's ATK is equal to the combined Levels of the sent monsters x 300.
    CT05-ENS02 Nitro Warrior Synchro/Effect Monster Fire Warrior 7 2800 1800 Secret Rare Nitro Synchron + 1 or more non-Tuner Monsters
    Once during each of your turns, if you activated a Spell Card(s), this card gains 1000 ATK during its next attack, for damage calculation only. Once per turn, if this attacking card destroys an opponent's monster by battle, you can change 1 face-up Defense Position monster your opponent controls to Attack Position, and attack it with this card.
    CT05-ENS03 Goyo Guardian Synchro/Effect Monster Earth Warrior 6 2800 2000 Secret Rare 1 Tuner + 1 or more non-Tuner Monsters
    When this card destroys an opponent's monster by battle and sends it to the Graveyard, you can Special Summon that monster to your side of the field in face-up Defense Position.
    2009 Collectors Tins
    CT06-EN001 Power Tool Dragon Synchro/Effect Monster Earth Machine 7 2300 2500 Secret Rare 1 Tuner + 1 or more non-Tuner monsters
    Once per turn, during your Main Phase, you can select 3 Equip Spell Cards from your Deck, have your opponent pick one of them at random, and add it to your hand. Return the remaining cards to your Deck. If this card would be destroyed while equipped with an Equip Spell Card, you can send that card to the Graveyard instead.
    CT06-EN002 Ancient Fairy Dragon Synchro/Effect Monster Light Dragon 7 2100 3000 Secret Rare 1 Tuner + 1 or more non-Tuner Monsters
    Once per turn, you can Special Summon 1 Level 4 or lower monster from your hand. You cannot conduct your Battle Phase the turn you activate this effect. Once per turn, you can destroy a Field Spell Card. If you do, gain 1000 Life Points, and you can add 1 Field Spell Card from your Deck to your hand.
    CT06-EN003 Majestic Star Dragon Synchro/Effect Monster Wind Dragon 10 3800 3000 Secret Rare Majestic Dragon + "Stardust Dragon" + 1 non-Tuner monster
    You can Tribute this card to negate the activation of an opponent's Spell Card, Trap Card, or Effect Monster's effect and destroy all cards your opponent controls. Once per turn, you can negate the effect(s) of 1 face-up monster your opponent controls until the End Phase. Also, if the negated effect can be activated, you can activate it once as this card's effect. During the End Phase, return this card from the field to the Extra Deck, and Special Summon 1 "Stardust Dragon" from your Graveyard.
    CT06-EN004 Earthbound Immortal Wiraqocha Rasca Effect Monster Dark Winged Beast 10 100 100 Secret Rare There can only be 1 face-up "Earthbound Immortal" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. When this card is Normal Summoned, return up to 3 cards you control to your Deck, except this card, and discard the same number of cards from your opponent's hand at random. This card gains 1000 ATK for each card discarded by this effect.
    CT06-ENS01 Blackwing - Elphin the Raven Effect Monster Dark Winged Beast 6 2200 1200 Secret Rare If you control a face-up "Blackwing" monster, you can Normal Summon this card without Tributing. When this card is Normal Summoned, you can change the Battle Position of 1 monster your opponent controls.
    CT06-ENS02 Earthbound Immortal Aslla Piscu Effect Monster Dark Winged Beast 10 2500 2500 Secret Rare There can only be 1 face-up "Earthbound Immortal" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. When this card is removed from the field, except by its own effect, destroy all face-up monsters your opponent controls, and inflict 800 damage to your opponent for each monster destroyed.
    CT06-ENS03 Earthbound Immortal Chacu Challhua Effect Monster Dark Fish 10 2900 2400 Secret Rare There can only be 1 face-up "Earthbound Immortal" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. While this card is in face-up Defense Position, your opponent cannot conduct their Battle Phase. Once per turn, you can inflict damage to your opponent equal to half the DEF of this card. This card cannot attack the turn this effect is used.
    CT06-ENS04 XX-Saber Gottoms Synchro/Effect Monster Earth Beast-Warrior 9 3100 2600 Secret Rare 1 Tuner + 1 or more EARTH monsters
    You can Tribute 1 X-Saber" monster to discard 1 random card from your opponent's hand.
    2010 Collectors Tins
    CT07-EN001 Majestic Red Dragon Synchro/Effect Monster Dark Dragon 10 4000 3000 Secret Rare Majestic Dragon + "Red Dragon Archfiend" + 1 non-Tuner monster
    This card cannot be destroyed by card effects. If this card attacks, destroy all Defense Position monsters on the field after damage calculation. Once per turn, you can negate the effect(s) of 1 face-up monster your opponent controls and have this card gain ATK equal to the negated monster's ATK, until the End Phase. During the End Phase, return this card from the field to the Extra Deck, and Special Summon 1 "Red Dragon Archfiend" from your Graveyard.
    CT07-EN002 Black-Winged Dragon Synchro/Effect Monster Dark Dragon 8 2800 1600 Secret Rare 1 Tuner + 1 or more non-Tuner monsters
    Whenever you would take damage from a card effect, place 1 Black Feather Counter on this card instead. This card loses 700 ATK for each Black Feather Counter on it. Once per turn, you can remove all Black Feather Counters on this card to have 1 face-up monster your opponent controls lose 700 ATK for each Black Feather Counter, and inflict damage to your opponent equal to the ATK lost by that monster because of this effect.
    CT07-EN003 Dragon Knight Draco-Equiste Fusion/Effect Monster Wind Dragon 10 3200 2000 Secret Rare 1 Dragon-Type Synchro Monster + 1 Warrior-Type Monster
    This monster can only be Special Summoned by Fusion Summon (from the Extra Deck). Once per turn, you can select 1 Dragon-Type Synchro Monster in the Graveyard. Remove it from play, treat this card's name as that monster's name, and give this card the same effects as that monster, until the End Phase. While this card is in face-up Attack Position, any effect damage you would take from an opponent's card effect is inflicted to your opponent instead.
    CT07-EN004 Shooting Star Dragon Synchro/Effect Monster Wind Dragon 10 3300 2500 Secret Rare 1 Tuner Synchro Monster + "Stardust Dragon"
    Each of these effects can be activated once per turn:
  • Reveal the top 5 cards of your Deck. Shuffle them back in, and this card's maximum number of attacks this turn is equal to the number of Tuner monsters revealed.
  • Negate the activation of an effect that would destroy a card(s) on the field, and destroy that card.
  • When your opponent's monster declares an attack you can select it, then remove this card from play and negate the attack. During the End Phase, Special Summon this card that was removed from play by this effect.
  • CT07-EN005 Red Nova Dragon Synchro/Effect Monster Dark Dragon 12 3500 3000 Secret Rare 2 Tuners + "Red Dragon Archfiend"
    This card gains 500 ATK for each Tuner monster in your Graveyard. This card cannot be destroyed by the effects of your opponent's Spells, Traps, or monsters. When your opponent's monster declares an attack, you can select it, then remove this card from play and negate the attack. During the End Phase, Special Summon this card that was removed by this effect.
    CT07-EN006 Elemental HERO Stratos Effect Monster Wind Warrior 4 1800 300 Super Rare When this card is Normal or Special Summoned: You can activate 1 of these effects;
  • You destroy Spell/Trap Cards on the field, up to the number of other "HERO" monsters you control.
  • Add 1 "HERO" monster from your Deck to your hand.
  • CT07-EN007 Van'Dalgyon the Dark Dragon Lord Effect Monster Dark Dragon 8 2800 2500 Super Rare After a Counter Trap Card you control negates the activation of an opponent's card(s) or effect(s), you can Special Summon this card from your hand. Then activate the appropriate effects, based on the type of card negated:
  • Spell: Inflict 1500 damage to your opponent.
  • Trap: Select and destroy 1 card your opponent controls.
  • Effect Monster: Select 1 monster in your Graveyard and Special Summon it.
  • CT07-EN008 Cyber Dinosaur Effect Monster Light Machine 7 2500 1900 Super Rare When your opponent Special Summons a monster from their hand, you can Special Summon this card from your hand.
    CT07-EN009 Battle Fader Effect Monster Dark Fiend 1 0 0 Super Rare When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, then end the Battle Phase. If this card is Special Summoned with this effect, banish it when it leaves the field.
    CT07-EN010 Green Baboon, Defender of the Forest Effect Monster Earth Beast 7 2600 1800 Super Rare When a Beast-Type monster you control is destroyed and sent to the Graveyard, you can pay 1000 Life Points to Special Summon this card from your hand or the Graveyard.
    CT07-EN011 The Wicked Eraser Effect Monster Dark Fiend 10 ? ? Super Rare This card cannot be Special Summoned. This card cannot be Normal Summoned or Set except by Tributing 3 monsters. The ATK and DEF of this card are each equal to the number of cards your opponent controls x 1000. When this card is destroyed and sent to the Graveyard, destroy all cards on the field. During your Main Phase, you can destroy this card.
    CT07-EN012 Blackwing - Vayu the Emblem of Honor Tuner Monster Dark Winged Beast 1 800 0 Super Rare If this card is face-up on the field, you cannot use it for a Synchro Summon. If this card is in your Graveyard, you can remove from play this card plus 1 non-Tuner "Blackwing" monster in your Graveyard, and Special Summon 1 "Blackwing" Synchro Monster from your Extra Deck whose Level equals the total Levels of the removed monsters. The effect(s) of that Synchro Monster is negated.
    CT07-EN013 Chimeratech Fortress Dragon Fusion/Effect Monster Dark Machine 8 0 0 Super Rare Cyber Dragon + 1 or more Machine-Type monsters
    This monster cannot be used as a Fusion Material Monster. You can only Special Summon this card from your Extra Deck by sending the above cards from either side of the field to the Graveyard. (You do not use "Polymerization".) The original ATK of this card is equal to 1000 x the number of Fusion Material Monsters used to Special Summon it.
    CT07-EN014 Archfiend of Gilfer Effect Monster Dark Fiend 6 2200 2500 Super Rare When this card is sent to the Graveyard, you can select 1 monster on the field and equip it with this card. The equipped monster loses 500 ATK.
    CT07-EN015 The Wicked Dreadroot Effect Monster Dark Fiend 10 4000 4000 Super Rare This card cannot be Special Summoned. This card cannot be Normal Summoned or Set except by Tributing 3 monsters. Halve the ATK and DEF of all monsters on the field, except this card.
    CT07-EN016 Dark Armed Dragon Effect Monster Dark Dragon 7 2800 1000 Super Rare Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by having exactly 3 DARK monsters in your Graveyard, and cannot be Special Summoned by other ways. You can banish 1 DARK monster from your Graveyard to target 1 card on the field; destroy that target.
    CT07-EN017 Dragonic Knight Effect Monster Fire Dragon 7 2800 2300 Super Rare When the effect of an opponent's monster is activated that targets and destroys a card(s) you control, you can send the targeted card(s) to the Graveyard to Special Summon this card from your hand.
    CT07-EN018 Elemental HERO Ocean Effect Monster Water Warrior 4 1500 1200 Super Rare Once per turn, during your Standby Phase: You can target 1 "HERO" monster you control or in your Graveyard; return that target to the hand.
    CT07-EN019 Dreadscythe Harvester Effect Monster Wind Insect 8 2300 1600 Super Rare You can Tribute 1 Insect-Type monster to have this card gain 500 ATK until the end of the turn.
    CT07-EN020 Gandora the Dragon of Destruction Effect Monster Dark Dragon 8 0 0 Super Rare Cannot be Special Summoned. You can pay half your Life Points; destroy all other cards on the field, and if you do, banish them. This card gains 300 ATK for each card destroyed this way. During the End Phase of the turn this card was Summoned: Send it to the Graveyard.
    CT07-EN021 Stardust Dragon Synchro/Effect Monster Wind Dragon 8 2500 2000 Super Rare 1 Tuner + 1 or more non-Tuner monsters
    When a Spell, Trap, Spell/Trap effect, or Effect Monster's effect is activated that destroys a card(s) on the field: You can Tribute this card; negate the activation and destroy it. During the End Phase, if this card negated an effect this way during this turn: You can Special Summon this card from your Graveyard.
    CT07-EN022 Magician's Valkyria Effect Monster Light Spellcaster 4 1600 1800 Super Rare Your opponent cannot select another Spellcaster-Type monster you control as an attack target.
    CT07-EN023 The Wicked Avatar Effect Monster Dark Fiend 10 ? ? Super Rare This card cannot be Special Summoned. This card cannot be Normal Summoned or Set except by Tributing 3 monsters. Your opponent cannot activate Spell or Trap Cards until the end of their 2nd turn after this card is Normal Summoned. The ATK and DEF of this card are each 100 points higher than the highest face-up monster's ATK on the field (except "The Wicked Avatar").
    CT07-EN024 Exodius the Ultimate Forbidden Lord Effect Monster Dark Spellcaster 10 ? 0 Super Rare This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by returning all monsters from your Graveyard to your Deck. When this card declares an attack, send 1 monster from your hand or Deck to the Graveyard. This card gains 1000 ATK for each Normal Monster in your Graveyard. When this card is removed from the field, remove it from play. If there are 5 different "Forbidden One" cards in your Graveyard that were sent there by this card's effect, you win the Duel.
    CT07-EN025 Red Dragon Archfiend Synchro/Effect Monster Dark Dragon 8 3000 2000 Super Rare 1 Tuner + 1 or more non-Tuner monsters
    After damage calculation, when this card attacks a Defense Position monster your opponent controls: Destroy all Defense Position monsters your opponent controls. During your End Phase: Destroy all other monsters you control that did not declare an attack this turn. This card must remain face-up on the field to activate and to resolve this effect.
    2011 Collectors Tins
    CT08-EN001 Number 17: Leviathan Dragon XYZ/Effect Monster Water Dragon 3 2000 0 Secret Rare 2 Level 3 monsters
    Once per turn: You can detach 1 Xyz Material from this card; this card gains 500 ATK. If this card has no Xyz Material, it cannot attack your opponent directly.
    CT08-EN002 Wind-Up Zenmaister Xyz Effect Monster Earth Machine 4 1900 1500 Secret Rare 2 Level 4 monsters
    This card gains 300 ATK for each Xyz Material attached to this card. Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster you control; change that face-up monster to face-down Defense Position, and if you do, during the End Phase of this turn, change it to face-up Attack Position.
    CT08-EN003 Galaxy-Eyes Photon Dragon Effect Monster Light Dragon 8 3000 2500 Secret Rare You can Special Summon this card (from your hand) by Tributing 2 monsters with 2000 or more ATK. During either player's Battle Step, when this card battles an opponent's monster: You can target the monster this card is battling; banish both it and this card. At the end of the Battle Phase, return any monsters banished by this effect to the field, and if the other monster was an Xyz Monster, this card gains 500 ATK for each Xyz Material it had when it was banished.
    CT08-EN004 Number 10: Illumiknight XYZ/Effect Monster Light Warrior 4 2400 2400 Secret Rare 3 Level 4 monsters
    Once per turn: You can detach 1 Xyz Material from this card; send 1 card from your hand to the Graveyard, and if you do, draw 1 card.
    CT08-EN005 Beast King Barbaros Effect Monster Earth Beast-Warrior 8 3000 1200 Super Rare You can Normal Summon/Set this card without Tributing, but its original ATK becomes 1900. You can Tribute 3 monsters to Tribute Summon this card. If you do: Destroy all cards your opponent controls.
    CT08-EN006 Dark Simorgh Effect Monster Dark Winged Beast 7 2700 1000 Super Rare While face-up on the field, this card is also WIND-Attribute. You can banish 1 DARK monster and 1 WIND monster from your Graveyard; Special Summon this card from your hand. You can banish 1 DARK monster and 1 WIND monster from your hand; Special Summon this card from your Graveyard. Your opponent cannot Set any cards on the field.
    CT08-EN007 Stygian Street Patrol Effect Monster Dark Fiend 4 1600 1200 Super Rare When this card destroys a monster by battle and sends it to the Graveyard; Inflict damage to your opponent equal to the Level of the destroyed monster in the Graveyard x 100. You can banish this card from your Graveyard; Special Summon 1 Fiend-Type monster with 2000 or less ATK from your hand.
    CT08-EN008 Pot of Duality Spell Normal Super Rare Reveal the top 3 cards of your Deck, add 1 of them to your hand, then shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.
    CT08-EN009 Neo-Parshath, the Sky Paladin Effect Monster Light Fairy 7 2300 2000 Super Rare You can Special Summon this card (from your hand) by Tributing 1 "Airknight Parshath" you control. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. When this card inflicts Battle Damage to your opponent: Draw 1 card. While "The Sanctuary in the Sky" is on the field and your Life Points are higher than your opponent's, this card gains ATK and DEF equal to the difference in Life Points.
    CT08-EN010 Archlord Kristya Effect Monster Light Fairy 8 2800 2300 Super Rare If you have exactly 4 Fairy-Type monsters in your Graveyard, you can Special Summon this card (from your hand). When you do: Target 1 Fairy-Type monster in your Graveyard; add that target to your hand. Neither player can Special Summon monsters. If this face-up card would be sent from the field to the Graveyard, it returns to the top of the Deck, instead.
    CT08-EN011 Elemental Hero Gaia Fusion/Effect Monster Earth Warrior 6 2200 2600 Super Rare 1 "Elemental HERO" monster + 1 EARTH Monster
    Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card is Fusion Summoned: Target 1 face-up monster your opponent controls; until the End Phase, its ATK is halved and this card gains the same amount of ATK.
    CT08-EN012 Fossil Dyna Pachycephalo Effect Monster Earth Rock 4 1200 1300 Super Rare Neither player can Special Summon monsters. When this card is flipped face-up: Destroy all Special Summoned monsters on the field.
    CT08-EN013 Guardian Eatos Effect Monster Wind Fairy 8 2500 2000 Super Rare If you have no monsters in your Graveyard, you can Special Summon this card (from your hand). You can send 1 Equip Spell Card equipped to this card to the Graveyard, then target up to 3 monsters in your opponent's Graveyard; banish those targets, and this card gains 500 ATK for each monster banished by this effect, until the End Phase.
    CT08-EN014 Malefic Stardust Dragon Effect Monster Dark Dragon 8 2500 2000 Super Rare Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by banishing 1 "Stardust Dragon" from your Extra Deck and cannot be Special Summoned by other ways. There can only be 1 face-up "Malefic" monster on the field. Face-up Field Spell Cards cannot be destroyed by effects. Other monsters you control cannot declare an attack. If there is no face-up Field Spell Card on the field, destroy this card.
    CT08-EN015 Solemn Warning Trap Counter Super Rare When a monster would be Summoned, OR when a Spell Card, Trap Card, or monster effect is activated that includes an effect that Special Summons a monster(s): Pay 2000 Life Points; negate the Summon or activation, and if you do, destroy that card.
    CT08-EN016 Ehren, Lightsworn Monk Effect Monster Light Warrior 4 1600 1000 Super Rare Before damage calculation, if this card attacks a Defense Position monster: Shuffle that monster into the Deck. During each of your End Phases: Send the top 3 cards of your Deck to the Graveyard. You must control this face-up card to activate and to resolve this effect.
    CT08-EN017 XX-Saber Darksoul Effect Monster Earth Beast 3 100 100 Super Rare During the End Phase, if this card was sent from your side of the field to your Graveyard this turn: You can add 1 "X-Saber" monster from your Deck to your hand.
    CT08-EN018 The Tyrant Neptune Effect Monster Water Reptile 10 0 0 Super Rare Cannot be Special Summoned. You can Tribute Summon this card by Tributing 1 monster. This card gains the total original ATK and DEF of the monster(s) Tributed for its Tribute Summon. When this card is Tribute Summoned: Target 1 Effect Monster in the Graveyard that was Tributed for the Tribute Summon; this card's name becomes that target's name, and this card gains that target's effects.
    2012 Collectors Tins
    CT09-EN001 Heroic Champion - Excalibur Xyx/Effect Monster Light Warrior 4 2000 2000 Secret Rare 2 Level 4 Warrior-Type monsters
    Once per turn: You can detach 2 Xyz Materials from this card; this card's ATK becomes double its original ATK until your opponent's next End Phase.
    CT09-EN002 Evolzar Dolkka Xyx/Effect Monster Fire Dragon 4 2300 1700 Secret Rare 2 Level 4 Dinosaur-Type monsters
    During either player's turn, when a monster effect activates: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that monster.
    CT09-EN003 Ninja Grandmaster Hanzo Effect Monster Dark Warrior 4 1800 1000 Secret Rare When this card is Normal Summoned: You can add 1 "Ninjitsu Art" card from your Deck to your hand. When this card is Flip or Special Summoned: You can add 1 "Ninja" monster from your Deck to your hand, except "Ninja Grandmaster Hanzo".
    CT09-EN004 Hieratic Sun Dragon Overlord of Heliopolis Xyz/Effect Monster Light Dragon 8 3000 2400 Secret Rare 2 Level 8 monsters
    Once per turn: You can detach 1 Xyz Material from this card; Tribute any number of monsters from your hand and/or your side of the field (minimum 1), then destroy an equal number of cards on the field.
    CT09-EN005 Genex Neutron Effect Monster Light Machine 4 1800 1200 Super Rare During the End Phase of the turn this card was Normal Summoned: You can add 1 Machine-Type Tuner monster from your Deck to your hand.
    CT09-EN006 Scrap Dragon Synchro/Effect Monster Earth Dragon 8 2800 2000 Super Rare 1 Tuner + 1 or more non-Tuner monsters
    Once per turn: You can target 1 card you control and 1 card your opponent controls; destroy them. When this card is destroyed by your opponent's card (either by battle or by card effect) and sent to the Graveyard: Target 1 non-Synchro "Scrap" monster in your Graveyard; Special Summon that target.
    CT09-EN007 Dark Highlander Synchro/Effect Monster Dark Fiend 7 2800 2300 Super Rare 1 Fiend-Type Tuner + 1 or more non-Tuner Fiend-Type monsters
    Neither player can Synchro Summon. Once per turn: You can target 1 monster your opponent controls that is equipped with an Equip Card; destroy all Equip Cards equipped to that monster, and if you do, inflict 400 damage to your opponent for each card destroyed.
    CT09-EN008 Wind-Up Zenmaines Xyx/Effect Monster Fire Machine 3 1500 2100 Super Rare 2 Level 3 monsters
    If this face-up card on the field would be destroyed, you can detach 1 Xyz Material from this card instead. Once per turn, during the End Phase, if this effect was used this turn: Target 1 card on the field; destroy it.
    CT09-EN009 Blizzard Princess Effect Monster Water Spellcaster 8 2800 2100 Super Rare You can Tribute Summon this card in face-up Attack Position by Tributing 1 Spellcaster-Type monster. After this card was Normal Summoned, your opponent cannot activate Spell/Trap Cards for the rest of that turn.
    CT09-EN010 Wind-Up Rabbit Effect Monster Earth Beast-Warrior 3 1400 600 Super Rare During either player's turn: You can target 1 "Wind-Up" monster you control; banish it until your next Standby Phase. This effect can be used only once while this card is face-up on the field.
    CT09-EN011 Evolzar Laggia Xyx/Effect Monster Fire Dragon 4 2400 2000 Super Rare 2 Level 4 Dinosaur-Type monsters
    During either player's turn, when a monster(s) would be Normal or Special Summoned, OR a Spell/Trap Card is activated: You can detach 2 Xyz Materials from this card; negate the Summon or activation, and if you do, destroy that card.
    CT09-EN012 Maxx "C" Effect Monster Earth Insect 2 500 200 Super Rare During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.
    CT09-EN013 Tour Guide From The Underworld Effect Monster Dark Fiend 3 1000 600 Super Rare When this card is Normal Summoned: You can Special Summon 1 Level 3 Fiend-Type monster from your hand or Deck. Its effects are negated, and it cannot be used as a Synchro Material Monster.
    CT09-EN014 Number 16: Shock Master XYZ/Effect Monster Light Fairy 4 2300 1600 Super Rare 3 Level 4 monsters
    Once per turn: You can detach 1 Xyz Material from this card to declare 1 card type (Monster, Spell, or Trap); that type of card (if Spell or Trap) cannot be activated, or (if Monster) cannot activate its effects, until the end of your opponent's next turn.
    CT09-EN015 Rescue Rabbit Effect Monster Earth Beast 4 300 100 Super Rare Cannot be Special Summoned from the Deck. You can banish this face-up card you control; Special Summon 2 Level 4 or lower Normal Monsters with the same name from your Deck. Destroy them during the End Phase. You can only use the effect of "Rescue Rabbit" once per turn.
    CT09-EN016 Malefic Truth Dragon Effect Monster Dark Dragon 12 5000 5000 Super Rare Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect, and cannot be Special Summoned by other ways. If a face-up "Malefic" monster you control, except "Malefic Truth Dragon", is destroyed by battle or by card effect: You can pay half your Life Points; Special Summon this card from your hand or Graveyard. There can only be 1 face-up "Malefic" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. If this card destroys an opponent's monster by battle: Destroy all face-up monsters your opponent controls.
    CT09-EN017 X-Saber Souza Synchro/Effect Monster Earth Warrior 7 2500 1600 Super Rare 1 Tuner + 1 or more non-Tuner "X-Saber" monsters
    During your Main Phase: You can Tribute 1 "X-Saber" monster to choose 1 of these effects; this card gains that effect until the End Phase.
  • At the start of the Damage Step, if this card battles an opponent's monster: Destroy that monster.
  • This card cannot be destroyed by Trap effects.
  • CT09-EN018 Leviair the Sea Dragon XYZ/Effect Monster Wind Aqua 3 1800 1600 Super Rare 2 Level 3 monsters
    Once per turn: You can detach 1 Xyz Material from this card to target 1 banished Level 4 or lower monster; Special Summon that target to your side of the field.
    CT09-EN019 Prophecy Destroyer Effect Monster Dark Spellcaster 6 2500 1200 Secret Rare If this card is in your Graveyard: You can banish 3 "Spellbook" Spell Cards from your Graveyard; Special Summon this card from your Graveyard.
    CT09-EN020 Endless Decay Effect Monster Dark Zombie 4 ? 0 Super Rare If you have 2000 Life Points or less, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: This card's ATK becomes half the opponent's Life Points.
    CT09-EN021 Steelswarm Roach XYZ/Effect Monster Dark Fiend 4 1900 0 Super Rare 2 Level 4 monsters
    During either player's turn, when a Level 5 or higher monster would be Special Summoned: You can detach 1 Xyz Material from this card; negate the Special Summon, and if you do, destroy it.
    CT09-EN022 Photon Strike Bounzer XYZ/Effect Monster Light Warrior 6 2700 2000 Super Rare 2 Level 6 monsters
    Once per turn, during either player's turn, when a monster effect is activated on your opponent's side of the field: You can detach 1 Xyz Material from this card; negate the effect, and if you do, inflict 1000 damage to your opponent.
    CT09-EN023 Infernity Barrier Trap Counter Super Rare When your opponent activates a Spell/Trap Card, or monster effect, while you control a face-up Attack Position "Infernity" monster and have no cards in your hand: Negate the activation, and if you do, destroy that card.
    2012 Premium Collection Tin
    PRC1-EN001 Meteor Dragon Normal Monster Earth Dragon 6 1800 2000 Super Rare This dragon appeared from the sky and crashed to the earth.
    PRC1-EN002 Beastly Mirror Ritual Spell Ritual Super Rare This card is used to Ritual Summon "Fiend's Mirror". You must also Tribute monsters from the field or your hand whose total Levels equal 6 or more.
    PRC1-EN003 Fiend's Mirror Ritual Monster Dark Fiend 6 2100 1800 Super Rare You can Ritual Summon this card with "Beastly Mirror Ritual".
    PRC1-EN004 Meteor B. Dragon Fusion Monster Fire Dragon 8 3500 2000 Super Rare Red-Eyes B. Dragon + "Meteor Dragon"
    PRC1-EN005 Firewing Pegasus Normal Monster Fire Beast 6 2250 1800 Super Rare A heavenly stallion soaring through the skies on crimson wings.
    PRC1-EN006 Quick-Span Knight Tuner Monster Earth Machine 3 1000 800 Super Rare If this card is sent to the Graveyard for a Synchro Summon: Target 1 face-up monster your opponent controls; that target loses 500 ATK.
    PRC1-EN007 Armored Bee Effect Monster Wind Insect 4 1600 1200 Super Rare Once per turn: You can target 1 face-up monster your opponent controls; halve that target's ATK until the End Phase.
    PRC1-EN008 Great Poseidon Beetle Effect Monster Earth Insect 7 2500 2300 Super Rare If this card targets an opponent's face-up Attack Position monster for an attack, and that monster is not destroyed by the battle, this card can attack the same monster again in a row. This effect can only be used twice per turn.
    PRC1-EN009 Junk Forward Effect Monster Earth Warrior 3 900 1500 Super Rare If you control no monsters, you can Special Summon this card (from your hand).
    PRC1-EN010 Fallen Angel of Roses Effect Monster Earth Plant 7 2400 1300 Super Rare You can Special Summon this card (from your hand) by returning 1 face-up Plant-Type monster you control to the hand, except "Fallen Angel of Roses". If you do, banish this card when it leaves the field.
    PRC1-EN011 Machina Cannon Effect Monster Earth Machine 8 0 2200 Super Rare Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) by sending one or more Machine-Type monsters from your hand to the Graveyard. This card gains 800 ATK for each card sent to the Graveyard for this Special Summon.
    PRC1-EN012 Blaze Fenix, the Burning Bombardment Bird Fusion/Effect Monster Fire Pyro 8 2800 2300 Super Rare 1 Machine-Type monster + 1 Pyro-Type monster
    Once per turn, during your Main Phase: You can inflict 300 damage to your opponent for each card on the field. This card cannot attack during the turn you activate this effect.
    PRC1-EN013 Scarred Warrior Synchro/Effect Monster Earth Warrior 5 2100 1000 Super Rare 1 Tuner + 1 or more non-Tuner monsters
    Your opponent cannot target face-up Warrior-Type monsters for attacks, except this one. Once per turn, if this card would be destroyed by battle, it is not destroyed.
    PRC1-EN014 Kagemucha Knight Effect Monster Dark Warrior 3 0 0 Secret Rare When you Normal Summon a Level 3 monster: You can Special Summon this card from your hand. This card cannot be used as a Synchro Material Monster.
    PRC1-EN015 Photon Wyvern Effect Monster Light Dragon 7 2500 2000 Secret Rare When this card is Normal or Flip Summoned: Destroy all Set cards your opponent controls.
    PRC1-EN016 Rosaria, the Stately Fallen Angel Effect Monster Earth Plant 8 2900 2400 Secret Rare Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) by banishing 2 Level 7 or higher Plant-Type monsters (one from your hand and one from your Graveyard). Once per turn, during your Main Phase: You can negate the effects of all other face-up cards currently on the field, until the End Phase.
    PRC1-EN017 Ma'at Effect Monster Light Fairy 10 ? ? Secret Rare Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by sending 1 face-up LIGHT Dragon-Type monster and 1 face-up LIGHT Fairy-Type monster you control to the Graveyard, and cannot be Special Summoned by other ways. Once per turn: You can declare 3 card names; reveal the top 3 cards of your Deck, add any of them that you named to your hand, also send the remaining cards to the Graveyard. This card's ATK and DEF are equal to the number of cards you added to your hand by this effect 1000.
    PRC1-EN018 Masked HERO Acid Fusion/Effect Monster Water Warrior 8 2600 2100 Secret Rare Must be Special Summoned with "Mask Change" and cannot be Special Summoned by other ways. When this card is Special Summoned: Destroy all Spell and Trap Cards your opponent controls, and if you do, all monsters they control lose 300 ATK.
    PRC1-EN019 Masked HERO Dian Fusion/Effect Monster Earth Warrior 8 2800 3000 Secret Rare Must be Special Summoned with "Mask Change" and cannot be Special Summoned by other ways. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon 1 Level 4 or lower "HERO" monster from your Deck.
    PRC1-EN020 Gravity Warrior Synchro/Effect Monster Earth Warrior 6 2100 1000 Secret Rare 1 Tuner + 1 or more non-Tuner monsters
    When this card is Synchro Summoned: It gains 300 ATK for each face-up monster your opponent controls. Once per turn, during your opponent's Battle Phase: You can target 1 Defense Position monster your opponent controls; change it to face-up Attack Position, also it must attack this turn, if able.
    PRC1-EN021 Void Ogre Dragon Synchro/Effect Monster Dark Dragon 8 3000 3000 Secret Rare 1 DARK Tuner + 1 or more non-Tuner monsters
    Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card while you have no cards in your hand: You can negate the activation and destroy it.
    PRC1-EN022 Photon Sanctuary Spell Normal Secret Rare Special Summon 2 "Photon Tokens" (Thunder-Type/LIGHT/Level 4/ATK 2000/DEF 0) in Defense Position. These Tokens cannot attack or be used as Synchro Material Monsters. You cannot Summon other monsters the turn you activate this card, except for LIGHT monsters.
    PRC1-EN023 Photon Current Trap Normal Super Rare When a face-up LIGHT Dragon-Type monster you control is targeted for an attack: The attack target gains ATK equal to the ATK of the attacking monster's ATK, until the end of the Damage Step.
    PRC1-ENV01 Elemental HERO The Shining Fusion/Effect Monster Light Warrior 8 2600 2100 Secret Rare 1 "Elemental HERO" monster + 1 LIGHT monster
    Must be Fusion Summoned and cannot be Special Summoned by other ways. This card gains 300 ATK for each of your banished "Elemental HERO" monsters. When this card is sent from the field to the Graveyard: You can target up to 2 of your banished "Elemental HERO" monsters; add those targets to your hand.
    PRC1-ENV02 Number 34: Terror-Byte XYZ/Effect Monster Dark Machine 3 0 2900 Secret Rare 3 Level 3 Monsters
    Once per turn: You can detach 1 Xyz Material from this card to target 1 Level 4 or lower Attack Position monster your opponent controls; gain control of it until the End Phase.
    2013 Zexal Collection Tin
    ZTIN-EN001 Dododo Warrior Effect Monster Earth Warrior 6 2300 900 Super Rare You can Normal Summon this card without Tributing, but its original ATK becomes 1800. If this card attacks, negate all card effects that activate in the opponent's Graveyard, until the end of the Damage Step.
    ZTIN-EN002 Number 61: Volcasaurus Effect Monster Fire Dinosaur 5 2500 1000 Ultra Rare 2 Level 5 monsters
    Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster your opponent controls; destroy that opponent's monster, and if you do, inflict damage to your opponent equal to the destroyed monster's original ATK. This card cannot attack your opponent directly during the turn you activate this effect.
    ZTIN-EN003 Number 19: Freezadon XYZ/Effect Monster Water Dinosaur 5 2000 2500 Ultra Rare 2 Level 5 mosnters
    Once per turn, if an Xyz Monster you control would activate an effect by detaching an Xyz Material(s), you can detach 1 Xyz Material from this card instead of 1 of those Xyz Materials.
    ZTIN-EN004 Gagagaback Spell Quick-Play Super Rare During the turn a "Gagaga" monster you control was destroyed by battle and sent to the Graveyard: Special Summon as many monsters from your Graveyard as possible that were destroyed by battle this turn, in face-up Defense Position, then take 600 damage for each monster Special Summoned by this effect. You can only activate 1 "Gagagaback" per turn.
    ZTIN-EN005 Gagagashield Trap Normal Ultra Rare Target 1 face-up Spellcaster-Type monster you control; equip this card to that target. Twice per turn, it cannot be destroyed by battle or card effects.
    ZTIN-EN006 Photon Pirate Effect Monster Light Machine 3 1000 1000 Super Rare You can banish 1 "Photon" monster from your Graveyard; this card gains 1000 ATK until the End Phase. You can use the effect of "Photon Pirate" up to twice per turn.
    ZTIN-EN007 Photon Satellite Effect Monster Light Machine 1 0 0 Super Rare Once per turn: You can target 1 other "Photon" monster you control; the Levels of both that monster and this card become the combined current Levels of those 2 monsters.
    ZTIN-EN009 Photon Slasher Effect Monster Light Warrior 5 2100 1000 Ultra Rare If a face-up Xyz Monster is on the field, you can Special Summon this card (from your hand) in face-up Defense Position.
    ZTIN-EN010 Dimension Wanderer Effect Monster Light Spellcaster 1 0 0 Super Rare When a monster is banished by the effect of "Galaxy-Eyes Photon Dragon": You can send this card from your hand to the Graveyard; inflict 3000 damage to your opponent. You can only use the effect of "Dimension Wanderer" once per turn.
    ZTIN-EN011 Galaxy Wizard Effect Monster Light Spellcaster 4 0 1800 Ultra Rare Once per turn: You can increase this card's Level by 4 until the End Phase. You can Tribute this card; add 1 "Galaxy" card from your Deck to your hand, except "Galaxy Wizard".
    ZTIN-EN012 Galaxy Knight Effect Monster Light Warrior 8 2800 2600 Ultra Rare If you control a "Photon" or "Galaxy" monster, you can Normal Summon this card without Tributing. When you do: Target 1 "Galaxy-Eyes Photon Dragon" in your Graveyard (if possible); regardless, this card loses 1000 ATK, and if it does, Special Summon that target (if any) in face-up Defense Position. This ATK decrease lasts until the End Phase.
    ZTIN-EN013 Number 56: Gold Rat XYZ/Effect Monster Light Beast 1 500 600 Super Rare 3 Level 1 monsters
    Once per turn: You can detach 1 Xyz Material from this card; draw 1 card, then shuffle 1 card from your hand into the Deck.
    ZTIN-EN014 Starliege Paladynamo XYZ/Effect Monster Light Warrior 4 2000 1000 Ultra Rare 2 Level 4 LIGHT monsters
    Once per turn: You can detach 2 Xyz Materials from this card to target 1 face-up monster your opponent controls; its ATK becomes 0, and if it does, its effects are negated. When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Draw 1 card.
    ZTIN-EN015 Message in a Bottle Spell Normal Super Rare Target 3 monsters with different Levels in your Graveyard; Special Summon all 3 of them. Their ATK's become 0, also their effects are negated. If you do not Xyz Summon this turn after Summoning those 3 monsters, you lose 4000 Life Points during the End Phase. You cannot Special Summon any other monsters, except by Xyz Summon, during the turn you activate this card.
    ZTIN-EN016 Accellight Spell Normal Ultra Rare If you control no monsters: Special Summon 1 Level 4 or lower "Photon" or "Galaxy" monster from your Deck. You can only activate 1 "Accellight" per turn. You cannot Normal Summon/Set during the turn you activate this card.
    ZTIN-EN017 Galaxy Expedition Spell Normal Ultra Rare If you control a Level 5 or higher "Photon" or "Galaxy" monster: Special Summon 1 Level 5 or higher "Photon" or "Galaxy" monster from your Deck in face-up Defense Position. You can only activate 1 "Galaxy Expedition" per turn.
    ZTIN-EN018 Galaxy Zero Spell Equip Super Rare Target 1 "Photon" or "Galaxy" monster in your Graveyard; Special Summon it in face-up Attack Position and equip it with this card. It cannot attack or activate its effects. If it would be destroyed during the Battle Phase, you can destroy this card instead. When this card leaves the field: The equipped monster's ATK becomes 0. You can only activate 1 "Galaxy Zero" per turn.
    ZTIN-EN019 Triple Star Trion Effect Monster Light Warrior 1 100 100 Super Rare During the End Phase, if this card is in the Graveyard because it was sent there this turn as a Tribute for a successful Tribute Summon: You can Special Summon this card from the Graveyard.
    ZTIN-EN020 Zubaba Buster Effect Monster Earth Warrior 3 1800 600 Super Rare At the end of the Damage Step, if this card inflicts Battle Damage to your opponent: Destroy the face-up monster with the lowest ATK (if it's a tie, you get to choose), and if you do, this card loses 800 ATK.
    ZTIN-EN021 Chachaka Archer Effect Monster Wind Warrior 6 1200 1800 Super Rare Once per turn: You can target 1 Spell/Trap Card on the field; destroy it.
    ZTIN-ENV01 Gagaga Magician Effect Monster Dark Spellcaster 4 1500 1000 Ultimate Rare Once per turn: You can declare a Level from 1 to 8; this card becomes that Level until the End Phase. You can only control 1 face-up "Gagaga Magician". This card cannot be used as a Synchro Material Monster.
    ZTIN-ENV02 Number 20: Giga-Brilliant XYZ/Effect Monster Light Insect 3 1800 1800 Ultimate Rare 2 Level 3 monsters
    Once per turn: You can detach 1 Xyz Material from this card; all face-up monsters you currently control gain 300 ATK.
    ZTIN-ENV03 Gagagabolt Spell Normal Ultimate Rare If you control a face-up "Gagaga" monster: Target 1 card your opponent controls; destroy that target.
    5D's Tag Force 5
    TF05-EN001 Fleur Synchron Tuner Monster Light Machine 2 400 200 Ultra Rare If this card is sent to the Graveyard as a Synchro Material Monster, you can Special Summon 1 Level 2 or lower monster from your hand.
    TF05-EN002 Chevalier de Fleur Synchro/Effect Monster Wind Warrior 8 2700 2300 Ultra Rare Fleur Synchron + 1 or more non-Tuner monsters
    Once during each of your turns, when your opponent activates a Spell/Trap Card, you can negate the activation and destroy that card.
    TF05-EN003 Liberty at Last! Trap Normal Ultra Rare When a monster you control is destroyed by battle and sent to the Graveyard: Target 2 face-up monsters on the field; shuffle those targets into the Deck.
    7 Trials to Glory: World Championship Tournament 2005
    WC5-EN001 Silent Swordsman LV7 Effect Monster Light Warrior 7 2800 1000 Ultra Rare Cannot be Normal Summoned or Set. Must be Special Summoned with "Silent Swordsman LV5" and cannot be Special Summoned by other ways. Negate the effect of all Spell Cards on the field.
    WC5-EN002 Kaibaman Effect Monster Light Warrior 3 200 700 Ultra Rare You can Tribute this face-up card; Special Summon 1 "Blue-Eyes White Dragon" from your hand.
    WC5-EN003 Mind Control Spell Normal Ultra Rare Target 1 monster your opponent controls; until the End Phase, take control of that target, but it cannot declare an attack or be Tributed.
    Booster Pack Tins
    BPT-001 Dark Magician Normal Monster Dark Spellcaster 7 2500 2100 Secret Rare The ultimate wizard in terms of attack and defense.
    BPT-002 Summoned Skull Normal Monster Dark Fiend 6 2500 1200 Secret Rare A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force.
    BPT-003 Blue-Eyes White Dragon Normal Monster Light Dragon 8 3000 2500 Secret Rare This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.
    BPT-004 Lord of D. Effect Monster Dark Spellcaster 4 1200 1100 Secret Rare Face-up Dragon-Type monsters cannot be targeted by Spells, Traps, or card effects.
    BPT-005 Red-Eyes B. Dragon Normal Monster Dark Dragon 7 2400 2000 Secret Rare A ferocious dragon with a deadly attack.
    BPT-006 B. Skull Dragon Fusion Monster Dark Dragon 9 3200 2500 Secret Rare "Summoned Skull" + "Red-Eyes B. Dragon"
    BPT-007 Dark Magician Normal Monster Dark Spellcaster 7 2500 2100 Secret Rare The ultimate wizard in terms of attack and defense.
    BPT-008 Buster Blader Effect Monster Earth Warrior 7 2600 2300 Secret Rare This card gains 500 ATK for each Dragon-Type monster your opponent controls or is in their Graveyard.
    BPT-009 Blue-Eyes White Dragon Normal Monster Light Dragon 8 3000 2500 Secret Rare This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.
    BPT-010 XYZ-Dragon Cannon Fusion/Effect Monster Light Machine 8 2800 2600 Secret Rare X-Head Cannon + "Y-Dragon Head" + "Z-Metal Tank"
    This card can only be Special Summoned from your Extra Deck by removing from play the above cards you control. (You do not use "Polymerization".) This card cannot be Special Summoned from the Graveyard. You can discard 1 card to destroy 1 card your opponent controls.
    BPT-011 Jinzo Effect Monster Dark Machine 6 2400 1500 Secret Rare Trap Cards, and their effects on the field, cannot be activated. Negate all Trap Card effects on the field.
    BPT-012 Gearfried the Iron Knight Effect Monster Earth Warrior 4 1800 1600 Secret Rare When an Equip Card(s) is equipped to this card:, Destroy the Equip Card(s).
    Capsule Monster Coliseum
    CMC-EN001 Abyss Soldier Effect Monster Water Aqua 4 1800 1300 Super Rare Once per turn: You can discard 1 WATER monster to the Graveyard to target 1 card on the field; return it to the hand.
    CMC-EN002 Inferno Hammer Effect Monster Dark Fiend 6 2400 0 Super Rare When this card destroys your opponent's monster and sends it to the Graveyard as a result of battle, you can select 1 face-up monster on your opponent's side of the field and flip it into face-down Defense Position.
    CMC-EN003 Teva Effect Monster Light Warrior 5 2000 1500 Super Rare When this card is Tribute Summoned successfully, your opponent cannot declare an attack during his/her next turn.
    Dark Duel Stories
    DDS-001 Blue-Eyes White Dragon Normal Monster Light Dragon 8 3000 2500 Prismatic Secret Rare This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.
    DDS-002 Dark Magician Normal Monster Dark Spellcaster 7 2500 2100 Prismatic Secret Rare The ultimate wizard in terms of attack and defense.
    DDS-003 Exodia the Forbidden One Effect Monster Dark Spellcaster 3 1000 1000 Prismatic Secret Rare When you have "Right Leg of the Forbidden One", "Left Leg of the Forbidden One", "Right Arm of the Forbidden One" and "Left Arm of the Forbidden One" in addition to this card in your hand, you win the Duel.
    DDS-004 Seiyaryu Normal Monster Light Dragon 7 2500 2300 Prismatic Secret Rare A mystical dragon that burns away the unworthy with its mystic flames.
    DDS-005 Acid Trap Hole Trap Normal Prismatic Secret Rare Target 1 face-down Defense Position monster on the field; flip it face-up, then destroy it if its DEF is 2000 or less, or return it face-down if its DEF is more than 2000.
    DDS-006 Salamandra Spell Equip Prismatic Secret Rare Equip only to a FIRE monster; it gains 700 ATK.
    Dawn of Destiny
    DOD-001 The Winged Dragon of Ra (Non-Playable) Normal Monster Divine Divine Beast 10 ???? ???? Secret Rare Spirits sing of a powerful creature that rules over all that is mystic.
    DOD-002 Dark Sage Effect Monster Dark Spellcaster 9 2800 3200 Secret Rare Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand or Deck) by Tributing 1 "Dark Magician" immediately after applying the effect of "Time Wizard" in which you called the coin toss right. When Special Summoned this way: Add 1 Spell Card from your Deck to your hand.
    DOD-003 Widespread Ruin Trap Normal Secret Rare Activate only when your opponent declares an attack. Destroy 1 Attack Position monster your opponent controls with the highest ATK. (If it's a tie, you get to choose.)
    Destiny Board Traveler
    DBT-EN001 Emes the Infinity Effect Monster Light Machine 7 2500 2000 Super Rare Each time this card destroys an opponent's monster and sends it to the Graveyard as a result of battle, increase the ATK of this card by 700 points.
    DBT-EN002 D.D. Assailant Effect Monster Earth Warrior 4 1700 1600 Super Rare After damage calculation, when this card is destroyed by battle with an opponent's monster: Banish that monster, also banish this card.
    DBT-EN003 Twinheaded Beast Effect Monster Fire Beast 6 1700 1900 Super Rare This card can attack twice during the same Battle Phase.
    Duelists of the Roses
    DOR-001 Alpha the Magnet Warrior Normal Monster Earth Rock 4 1400 1700 Secret Rare Alpha, Beta, and Gamma meld as one to form a powerful monster.
    DOR-002 Beta the Magnet Warrior Normal Monster Earth Rock 4 1700 1600 Secret Rare Alpha, Beta, and Gamma meld as one to form a powerful monster.
    DOR-003 Gamma the Magnet Warrior Normal Monster Earth Rock 4 1500 1800 Secret Rare Alpha, Beta, and Gamma meld as one to form a powerful monster.
    Eternal Duelist Soul
    EDS-001 Exchange Spell Normal Secret Rare Each player looks at their opponent's hand, chooses 1 card in it and adds it to their own hand.
    EDS-002 Graceful Dice Spell Quick-Play Secret Rare Roll a six-sided die. All monsters you currently control gain ATK and DEF equal to the result x 100, until the End Phase.
    EDS-003 Skull Dice Trap Normal Secret Rare Roll a six-sided die. All monsters your opponent currently controls lose ATK and DEF equal to the result x 100, until the End Phase.
    Forbidden Legacy 1
    FL1-EN001 Blue-Eyes White Dragon Normal Monster Light Dragon 8 3000 2500 Secret Rare This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.
    FL1-EN002 Dark Magician Normal Monster Dark Spellcaster 7 2500 2100 Secret Rare The ultimate wizard in terms of attack and defense.
    FL1-EN003 Kuriboh Effect Monster Dark Fiend 1 300 200 Secret Rare During your opponent's Battle Phase, you can discard this card to reduce the Battle Damage you take from 1 of your opponent's attacking monsters to 0.
    Forbidden Memories
    FMR-001 Red-Eyes Black Metal Dragon Effect Monster Dark Machine 8 2800 2400 Prismatic Secret Rare Cannot be Normal Summoned/Set. Must first be Special Summoned (from your Deck) by Tributing "Red-Eyes B. Dragon" equipped with "Metalmorph".
    FMR-002 Harpie's Pet Dragon Effect Monster Wind Dragon 7 2000 2500 Prismatic Secret Rare This card gains 300 ATK and DEF for each "Harpie Lady" on the field.
    FMR-003 Metalmorph Trap Normal Prismatic Secret Rare Target 1 face-up monster on the field; equip this card to that target. It gains 300 ATK and DEF. If it attacks, it gains ATK equal to half the ATK of the attack target, during damage calculation only.
    Gameboy Worldwide Edition Promos
    GBI-001 Obelisk the Tormentor (Non-Playable) Normal Monster Divine Divine Beast 10 4000 4000 Ultra Rare/Secret Rare The descent of this mighty creature shall be heralded by burning winds and twisted lands. And with the coming of this horror, those who draw breath shall know the true meaning of eternal slumber.
    GBI-002 Slifer the Sky Dragon (Non-Playable) Normal Monster Divine Divine Beast 10 X000 X000 Ultra Rare/Secret Rare The heavens twist and thunder roars, signaling the coming of this ancient creature, and the dawn of true power.
    GBI-003 The Winged Dragon of Ra (Non-Playable) Normal Monster Divine Divine Beast 10 ???? ???? Ultra Rare/Secret Rare Spirits sing of a powerful creature that rules over all that is mystic.
    GX Duel Academy
    GX1-EN001 Elemental HERO Necroshade Effect Monster Dark Warrior 5 1600 1800 Secret Rare Once, while this card is in the Graveyard, you can Normal Summon 1 Level 5 or higher "Elemental HERO" monster from your hand without Tributes.
    GX1-EN002 Winged Kuriboh Effect Monster Light Fairy 1 300 200 Secret Rare If this card on the field is destroyed and sent to the Graveyard: Any further Battle Damage you take this turn becomes 0.
    GX1-EN003 Hero Ring Trap Normal Secret Rare Target 1 Warrior-Type monster with an 1500 or less ATK; equip this card to that target. Monsters your opponent controls with 1900 or more ATK cannot attack that target.
    GX Special Edition
    GSE-EN001 Elemental HERO Wildheart Effect Monster Earth Warrior 4 1500 1600 Ultra Rare This card is unaffected by the effects of Trap Cards.
    GX Tag Force 2
    GX04-EN001 Mad Reloader Effect Monster Dark Fiend 1 0 0 Super Rare When this card is destroyed by battle and sent to the Graveyard: Send 2 cards from your hand to the Graveyard, and if you do, draw 2 cards.
    GX04-EN002 Dark Bribe Trap Counter Super Rare When an opponent's Spell/Trap Card is activated: Your opponent draws 1 card, also negate the Spell/Trap activation, and if you do, destroy it.
    GX04-EN003 Chaos Burst Trap Normal Super Rare Activate only by Tributing 1 monster when your opponent's monster declares an attack. Destroy the attacking monster. Then inflict 1000 damage to your opponent.
    Hidden Arsenal: Special Edition
    HASE-EN001 XX-Saber Emmersblade Effect Monster Earth Insect 3 1300 800 Super Rare When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Level 4 or lower "X-Saber" monster from your Deck.
    HASE-EN002 Naturia Pineapple Effect Monster Earth Plant 2 100 100 Super Rare All face-up monsters you control are treated as Plant-Type. During your Standby Phase, if you do not control a face-up "Naturia Pineapple", and have no monsters in your Graveyard except Plant or Beast-Type: You can Special Summon this card from your Graveyard. You must not control any Spell or Trap Cards to activate and resolve this effect.
    Hobby League 1
    HL1-EN001 Lord of the Lamp Normal Monster Dark Fiend 4 1400 1200 Common This spirit emerges from the mystic lamp and obeys the wishes of its summoner.
    HL1-EN002 Greenkappa Effect Monster Dark Warrior 3 650 900 Super Rare FLIP: Target 2 Set Spell/Trap Cards on the field; destroy those targets.
    HL1-EN003 A Legendary Ocean Spell Field Common This card's name is treated as "Umi". Downgrade all WATER monsters in both player's hands and on the field by 1 Level. Increases the ATK and DEF of all WATER monsters by 200 points.
    HL1-EN004 Levia-Dragon - Daedalus Effect Monster Water Sea Serpent 7 2600 1500 Super Rare You can send 1 face-up "Umi" you control to the Graveyard; destroy all other cards on the field.
    HL1-EN005 Fusion Gate Spell Field Common While this card is on the field: Either player can Fusion Summon a Fusion Monster without using "Polymerization", but the Fusion Material Monsters are banished instead of being sent to the Graveyard.
    HL1-EN006 King of the Swamp Effect Monster Water Aqua 3 500 1100 Super Rare You can substitute this card for any 1 Fusion Material Monster. When you do this, the other Fusion Material Monster(s) must be the correct one(s). Discard this card from your hand to the Graveyard to add a "Polymerization" from your Deck to your hand. The Deck is then shuffled.
    Hobby League 2
    HL2-EN001 Cyber Jar Effect Monster Dark Rock 3 900 900 Ultra Parallel Rare FLIP: Destroy all monsters on the field, then both players reveal the top 5 cards from their Decks, then Special Summon all revealed Level 4 or lower monsters in face-up Attack Position or face-down Defense Position, also add any remaining cards to their hand. (If either player has less than 5 cards in their Deck, reveal as many as possible.)
    HL2-EN002 Mystical Space Typhoon Spell Quick-Play Ultra Parallel Rare Target 1 Spell/Trap Card on the field; destroy that target.
    HL2-EN003 Sangan Effect Monster Dark Fiend 3 1000 600 Ultra Parallel Rare When this card is sent from the field to the Graveyard: Add 1 monster with 1500 or less ATK from your Deck to your hand.
    HL2-EN004 Heavy Storm Spell Normal Ultra Parallel Rare Destroy all Spell and Trap Cards on the field.
    HL2-EN005 Marauding Captain Effect Monster Earth Warrior 3 1200 400 Ultra Parallel Rare Your opponent cannot target face-up Warrior-Type monsters for attacks, except this one. When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand.
    HL2-EN006 Fissure Spell Normal Ultra Parallel Rare Destroy the 1 face-up monster your opponent controls that has the lowest ATK. (If it's a tie, you get to choose.)
    Hobby League 3
    HL03-EN001 Giant Rat Effect Monster Earth Beast 4 1400 1450 Ultra Parallel Rare When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 EARTH monster with 1500 or less ATK from your Deck, in face-up Attack Position.
    HL03-EN002 Creature Swap Spell Normal Ultra Parallel Rare Each player chooses 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn.
    HL03-EN003 Trap Hole Trap Normal Ultra Parallel Rare When your opponent Normal or Flip Summons a monster with 1000 or more ATK: Target that monster; destroy that target.
    HL03-EN004 Spear Dragon Effect Monster Wind Dragon 4 1900 0 Ultra Parallel Rare During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points. If this card attacks, it is changed to Defense Position at the end of the Damage Step.
    HL03-EN005 Mystic Tomato Effect Monster Dark Plant 4 1400 1100 Ultra Parallel Rare When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 DARK monster with 1500 or less ATK from your Deck, in face-up Attack Position.
    HL03-EN006 Royal Decree Trap Continuous Ultra Parallel Rare Negate all other Trap Card effects on the field.
    HL03-EN007 Dark Balter the Terrible Fusion/Effect Monster Dark Fiend 5 2000 1200 Ultra Parallel Rare A fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When a Normal Spell Card is activated, negate the effect by paying 1000 Life Points. The effect of an Effect Monster that this monster destroys as a result of battle is negated.
    Hobby League 4
    HL04-EN001 Exiled Force Effect Monster Earth Warrior 4 1000 1000 Ultra Parallel Rare You can Tribute this card to destroy 1 monster on the field.
    HL04-EN002 Swords of Revealing Light Spell Normal Ultra Parallel Rare Flip all monsters your opponent controls face-up. This card remains on the field for 3 of your opponent's turns. While this card is face-up on the field, monsters your opponent controls cannot declare an attack.
    HL04-EN003 Asura Priest Spirit Monster Light Fairy 4 1700 1200 Ultra Parallel Rare This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. This card can attack all monsters your opponent controls once each. This monster cannot attack directly if it has already attacked a monster.
    HL04-EN004 Graceful Charity Spell Normal Ultra Parallel Rare Draw 3 cards, then discard 2 cards.
    HL04-EN005 Kycoo the Ghost Destroyer Effect Monster Dark Spellcaster 4 1800 700 Ultra Parallel Rare When this card inflicts Battle Damage to your opponent: You can target up to 2 monsters in their Graveyard; banish those targets. Your opponent cannot banish cards from either player's Graveyard.
    HL04-EN006 Torrential Tribute Trap Normal Ultra Parallel Rare When a monster(s) is Summoned: Destroy all monsters on the field.
    Hobby League 5
    HL05-EN001 Crystal Beast Ruby Carbuncle Effect Monster Light Fairy 3 300 300 Ultra Parallel Rare When this card is Special Summoned: You can Special Summon as many "Crystal Beast" cards as possible from your Spell & Trap Card Zone. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.
    HL05-EN002 Green Gadget Effect Monster Earth Machine 4 1400 600 Ultra Parallel Rare When this card is Normal or Special Summoned: You can add 1 "Red Gadget" from your Deck to your hand.
    HL05-EN003 Crystal Beacon Spell Normal Ultra Parallel Rare Special Summon 1 "Crystal Beast" monster from your Deck. You must have 2 or more "Crystal Beast" cards in your Spell & Trap Card Zone to activate and to resolve this effect.
    HL05-EN004 Dekoichi the Battlechanted Locomotive Effect Monster Dark Machine 4 1400 1000 Ultra Parallel Rare FLIP: Draw 1 card. For each face-up "Bokoichi the Freightening Car" you control, draw an additional card.
    HL05-EN005 The Six Samurai - Zanji Effect Monster Light Warrior 4 1800 1300 Ultra Parallel Rare At the end of the Damage Step, if this card attacked: Destroy the monster this card attacked. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead.
    HL05-EN006 Scapegoat Spell Quick-Play Ultra Parallel Rare Special Summon 4 "Sheep Tokens" (Beast-Type/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Set).
    Hobby League 6
    HL06-EN001 Nobleman of Crossout Spell Normal Ultra Parallel Rare Destroy 1 face-down monster and remove it from play. If the monster is a Flip Effect Monster, both players must remove from play all monsters from their Decks with the same name as the destroyed monster.
    HL06-EN002 Limiter Removal Spell Quick-Play Ultra Parallel Rare Double the ATK of all Machine-Type monsters you controlled at both the activation and resolution of this card, until the End Phase. During the End Phase, destroy those monsters.
    HL06-EN003 D.D. Warrior Lady Effect Monster Light Warrior 4 1500 1600 Ultra Parallel Rare After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card.
    HL06-EN004 Reinforcement of the Army Spell Normal Ultra Parallel Rare Add 1 Level 4 or lower Warrior-Type monster from your Deck to your hand.
    HL06-EN005 Call of the Haunted Trap Continuous Ultra Parallel Rare Activate this card by targeting 1 monster in your Graveyard; Special Summon that target in face-up Attack Position. When this card leaves the field, destroy that target. When that target is destroyed, destroy this card.
    HL06-EN006 Shining Angel Effect Monster Light Fairy 4 1400 800 Ultra Parallel Rare When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 LIGHT monster with 1500 or less ATK from your Deck, in face-up Attack Position.
    Hobby League 7
    HL07-EN001 Monster Reborn Spell Normal Ultra Parallel Rare Target 1 monster in either player's Graveyard; Special Summon it.
    HL07-EN002 Neo-Spacian Grand Mole Effect Monster Earth Rock 3 900 300 Ultra Parallel Rare At the start of the Damage Step, if this card battles an opponent's monster: You can return both monsters to the hand (without damage calculation).
    HL07-EN003 Dark Dust Spirit Effect Monster Earth Zombie 6 2200 1800 Ultra Parallel Rare This card cannot be Special Summoned. During the End Phase of the turn that this card is Normal Summoned or flipped face-up, return it to its owner's hand. When this card is Normal Summoned or flipped face-up, destroy all other face-up monsters.
    HL07-EN004 Red Gadget Effect Monster Earth Machine 4 1300 1500 Ultra Parallel Rare When this card is Normal or Special Summoned: You can add 1 "Yellow Gadget" from your Deck to your hand.
    HL07-EN005 Card of Safe Return Spell Continuous Ultra Parallel Rare When a monster is Special Summoned to the field from your Graveyard, you can draw 1 card from your Deck.
    HL07-EN006 Yellow Gadget Effect Monster Earth Machine 4 1200 1200 Ultra Parallel Rare When this card is Normal or Special Summoned: You can add 1 "Green Gadget" from your Deck to your hand.
    Legendary Collection 1
    LC01-EN001 Obelisk the Tormentor (Non-Playable) Normal Monster Divine Divine Beast 10 4000 4000 Ultra Rare The descent of this mighty creature shall be heralded by burning winds and twisted lands. And with the coming of this horror, those who draw breath shall know the true meaning of eternal slumber.
    LC01-EN002 Slifer the Sky Dragon (Non-Playable) Normal Monster Divine Divine Beast 10 X000 X000 Ultra Rare The heavens twist and thunder roars, signaling the coming of this ancient creature, and the dawn of true power.
    LC01-EN003 The Winged Dragon of Ra (Non-Playable) Normal Monster Divine Divine Beast 10 ???? ???? Ultra Rare Spirits sing of a powerful creature that rules over all that is mystic.
    LC01-EN004 Blue-Eyes White Dragon Normal Monster Light Dragon 8 3000 2500 Ultra Rare This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.
    LC01-EN005 Dark Magician Normal Monster Dark Spellcaster 7 2500 2100 Ultra Rare The ultimate wizard in terms of attack and defense.
    LC01-EN006 Red-Eyes B. Dragon Normal Monster Dark Dragon 7 2400 2000 Ultra Rare A ferocious dragon with a deadly attack.
    Legendary Collection 2: The Duel Academy Years
    LC02-EN001 Uria, Lord of Searing Flames Effect Monster Fire Pyro 10 0 0 Ultra Rare Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by sending 3 face-up Trap Cards you control to the Graveyard, and cannot be Special Summoned by other ways. This card gains 1000 ATK for each Continuous Trap Card in your Graveyard. Once per turn: You can target 1 Set Spell/Trap Card your opponent controls; destroy that target. Spell and Trap Cards cannot be activated in response to this effect's activation.
    LC02-EN002 Hamon, Lord of Striking Thunder Effect Monster Light Thunder 10 4000 4000 Ultra Rare Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by sending 3 face-up Continuous Spell Cards you control to the Graveyard, and cannot be Special Summoned by other ways. When this card destroys your opponent's monster by battle and sends it to the Graveyard: Inflict 1000 damage to your opponent. While this card is in face-up Defense Position, your opponent cannot target other monsters for attacks.
    LC02-EN003 Raviel, Lord of Phantasms Effect Monster Dark Fiend 10 4000 4000 Ultra Rare Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by Tributing 3 Fiend-Type monsters, and cannot be Special Summoned by other ways. Each time your opponent Normal Summons a monster(s): Special Summon 1 "Phantasm Token" (Fiend-Type/DARK/Level 1/ATK 1000/DEF 1000) for each monster Summoned. These Tokens cannot declare an attack. Once per turn: You can Tribute 1 monster, this card gains ATK equal to the original ATK of the Tributed monster, until the End Phase.
    LC02-EN004 Darklord Asmodeus Effect Monster Dark Fairy 8 3000 2500 Ultra Rare Cannot be Special Summoned from the Deck or Graveyard. Once per turn: You can send 1 Fairy-Type monster from your Deck to the Graveyard. When this card you control is destroyed and sent to your Graveyard: Special Summon 1 "Asmo Token" (Fairy-Type/DARK/Level 5/ATK 1800/DEF 1300) and 1 "Deus Token" (Fairy-Type/DARK/Level 3/ATK 1200/DEF 1200). "Asmo Token" cannot be destroyed by card effects. "Deus Token" cannot be destroyed by battle.
    LC02-EN005 Darklord Superbia Effect Monster Dark Fairy 8 2900 2400 Ultra Rare When this card is Special Summoned from the Graveyard: You can target 1 Fairy-Type monster in your Graveyard, except "Darklord Superbia"; Special Summon that target.
    LC02-EN006 Darklord Edeh Arae Effect Monster Dark Fairy 5 2300 2000 Ultra Rare If this card is Special Summoned from the Graveyard, it gains the following effect.
  • If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.
  • LC02-EN007 Cyber Larva Effect Monster Light Machine 1 400 600 Ultra Rare If this face-up card is targeted for an attack: You take no Battle Damage for the rest of this turn. When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "Cyber Larva" from your Deck.
    LC02-EN008 Lion Alligator Effect Monster Water Reptile 4 1900 200 Ultra Rare While you control another Reptile-Type monster, if a Reptile-Type monster you control attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.
    LC02-EN009 Spawn Alligator Effect Monster Water Reptile 5 2200 1000 Ultra Rare During the End Phase of the turn this card was Tribute Summoned by Tributing a Reptile-Type monster: Target 1 monster that was used for the Tribute Summon of this card; Special Summon it from the Graveyard.
    LC02-EN010 Elemental HERO Great Tornado Fusion/Effect Monster Wind Warrior 8 2800 2200 Ultra Rare 1 "Elemental HERO" monster + 1 WIND monster
    Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card is Fusion Summoned: Halve the ATK and DEF of all face-up monsters your opponent controls.
    LC02-EN011 Parallel World Fusion Spell Normal Ultra Rare Choose an "Elemental HERO" Fusion Monster in your Extra Deck whose listed Fusion Material Monsters are banished, shuffle the banished Fusion Material Monsters into the Deck, then Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) You cannot Special Summon another monster(s) during the turn you activate this card.
    LC02-EN012 Dragonic Tactics Spell Normal Ultra Rare Tribute 2 Dragon-Type monsters; Special Summon 1 Level 8 Dragon-Type monster from your Deck.
    LC02-EN013 Court of Justice Spell Continuous Ultra Rare Once per turn: You can Special Summon 1 Fairy-Type monster from your hand. You must control a face-up Level 1 Fairy-Type monster to activate and to resolve this effect. You can only activate the effect of one "Court of Justice" per turn.
    Legendary Collection 3: Yugi's World
    LC03-EN001 The Seal of Orichalcos Spell Field Ultra Rare All monsters you control gain 500 ATK. Once per turn, this card cannot be destroyed by card effects. While you control 2 or more face-up Attack Position monsters, your opponent cannot target monster(s) with the lowest ATK for an attack. When this card is activated: Destroy all Special Summoned monsters you control. You cannot Special Summon monsters from your Extra Deck. You can only activate "The Seal of Orichalcos" once per Duel.
    LC03-EN002 Dark Necrofear Effect Monster Dark Fiend 8 2200 2800 Ultra Rare This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 3 Fiend-Type monsters in your Graveyard. If this card is destroyed by battle, or by your opponent's card effect while it is a Monster Card, equip it to a monster your opponent controls during the End Phase of this turn. Take control of the equipped monster.
    LC03-EN003 Guardian Eatos Effect Monster Wind Fairy 8 2500 2000 Ultra Rare If you have no monsters in your Graveyard, you can Special Summon this card (from your hand). You can send 1 Equip Spell Card equipped to this card to the Graveyard, then target up to 3 monsters in your opponent's Graveyard; banish those targets, and this card gains 500 ATK for each monster banished by this effect, until the End Phase.
    LC03-EN004 Five-Headed Dragon Fusion/Effect Monster Dark Dragon 12 5000 5000 Ultra Rare 5 Dragon-Type monsters This monster cannot be Special Summoned except by Fusion Summon. This card cannot be destroyed by battle with an EARTH, WATER, FIRE, WIND, or DARK monster. (Damage calculation is applied normally. )
    LC03-EN005 Emissary of Darkness Token Token Ultra Rare This card can be used as any token.
    LC03-EN006 Pink Kuriboh Token Token Ultra Rare This card can be used as any token.
    LC03-EN007 Orange Kuriboh Token Token Ultra Rare This card can be used as any token.
    Legendary Collection 4: Joey's World
    LC04-EN001 Blue Flame Swordsman Effect Monster Fire Warrior 4 1800 1600 Ultra Rare Once per turn, during either player's Battle Phase: You can target 1 other Warrior-Type monster you control; this card loses exactly 600 ATK, and if it does, that monster gains 600 ATK. When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: You can banish this card from your Graveyard, then target 1 FIRE Warrior-Type monster in your Graveyard; Special Summon that target.
    LC04-EN002 Harpie Lady Phoenix Formation Spell Normal Ultra Rare If you control 3 or more "Harpie Lady"and/or "Harpie Lady Sisters": Target as many monsters your opponent controls as possible, but not more than the total number of "Harpie Lady"and "Harpie Lady Sisters"you control; destroy those targets, and if you do, inflict damage to your opponent equal to the highest original ATK among those destroyed monsters (your choice, if tied). You cannot Special Summon monsters from the Main Deck or Extra Deck, nor conduct your Battle Phase, the turn you activate this card.
    LC04-EN003 Card of Last Will Trap Normal Ultra Rare If the ATK of a monster(s) you control becomes 0 by a card effect: Draw until you have 5 cards in your hand.
    LC04-EN004 Token (Blue Sheep Token) Token Ultra Rare This card can be used as any Token.
    LC04-EN005 Token (Orange Sheep Token) Token Ultra Rare This card can be used as any Token.
    LC04-EN006 Token (Pink Sheep Token) Token Ultra Rare This card can be used as any Token.
    LC04-EN007 Token (Yellow Sheep Token) Token Ultra Rare This card can be used as any Token.
    LC04-EN008 Token (White Lamb Token) Token Ultra Rare This card can be used as any Token.
    LC04-EN009 Token (Pink Lamb Token) Token Ultra Rare This card can be used as any Token.
    Mall Tour 2004 (England)
    EM1-EN001 Machine King Effect Monster Earth Machine 6 2200 2000 Ultra Rare Increase the ATK of this card by 100 points for each face-up Machine-Type monster on the field.
    Master Collection Volume 1
    MC1-EN001 Exodia the Forbidden One Effect Monster Dark Spellcaster 3 1000 1000 Secret Rare When you have "Right Leg of the Forbidden One", "Left Leg of the Forbidden One", "Right Arm of the Forbidden One" and "Left Arm of the Forbidden One" in addition to this card in your hand, you win the Duel.
    MC1-EN002 Barrel Dragon Effect Monster Dark Machine 7 2600 2200 Secret Rare Toss a coin 3 times. If 2 out of 3 results are Heads, destroy 1 monster on your opponent's side of the field. This effect can only be used once per turn during your Main Phase.
    MC1-EN003 Relinquished Ritual/Effect Monster Dark Spellcaster 1 0 0 Secret Rare Once per turn, select 1 monster your opponent controls and equip it to this card (only 1 monster can be equipped to it at a time). This card's ATK and DEF become equal to the ATK and DEF of the monster equipped to this card. If this card is destroyed by battle, the equipped monster is destroyed instead, and any battle damage you received from the battle is also inflicted to your opponent.
    MC1-EN004 Thousand-Eyes Restrict Fusion/Effect Monster Dark Spellcaster 1 0 0 Secret Rare Relinquished+ "Thousand-Eyes Idol"
    As long as this card remains face-up on the field, other monsters cannot change their battle positions or attack. Select 1 monster on your opponent's side of the field and equip it to this card (this effect can only be used once per turn and you can only equip 1 monster at a time to this card). The ATK and DEF of this card become the same amounts as the monster equipped to this card. If this card is destroyed as a result of battle, the equipped monster is destroyed instead.
    MC1-EN005 Dark Necrofear Effect Monster Dark Fiend 8 2200 2800 Secret Rare This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 3 Fiend-Type monsters in your Graveyard. If this card is destroyed by battle, or by your opponent's card effect while it is a Monster Card, equip it to a monster your opponent controls during the End Phase of this turn. Take control of the equipped monster.
    MC1-EN006 Dark Ruler Ha Des Effect Monster Dark Fiend 6 2450 1600 Secret Rare This card cannot be Special Summoned from the Graveyard. Negate the effects of Effect Monsters destroyed by battle with Fiend-Type monsters you control.
    Master Collection Volume 2
    MC2-EN001 Guardian Sphinx Effect Monster Earth Rock 5 1700 2400 Secret Rare Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Return all monsters your opponent controls to the hand.
    MC2-EN002 Breaker the Magical Warrior Effect Monster Dark Spellcaster 4 1600 1000 Secret Rare When this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). This card gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card to target 1 Spell/Trap Card on the field; destroy that target.
    MC2-EN003 Exodia Necross Effect Monster Dark Spellcaster 4 1800 0 Secret Rare This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Contract with Exodia". This card is not destroyed as a result of battle or by the effects of Spell or Trap Cards, and during each of your Standby Phases, increase the ATK of this card by 500 points. This card is destroyed when any of "Exodia the Forbidden One", "Right Arm of the Forbidden One", "Left Arm of the Forbidden One", "Right Leg of the Forbidden One" or "Left Leg of the Forbidden One" is not in your Graveyard.
    MC2-EN004 Black Luster Soldier - Envoy of the Beginning Effect Monster Light Warrior 8 3000 2500 Secret Rare Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your Graveyard. Once per turn, you can activate 1 of these effects.
  • Target 1 monster on the field: banish that target face-up. This card cannot attack the turn you activate this effect.
  • During the Damage Step, if this attacking card destroys an opponent's monster by battle: It can make a second attack in a row.
  • MC2-EN005 Blowback Dragon Effect Monster Dark Machine 6 2300 1200 Secret Rare Once per turn, you can toss a coin 3 times. If at least 2 of the results are Heads, destroy 1 card your opponent controls.
    MC2-EN006 Theinen the Great Sphinx Effect Monster Light Beast 10 3500 3000 Secret Rare This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by paying 500 Life Points when both "Andro Sphinx" and "Sphinx Teleia" on your side of the field are destroyed at the same time; then you can Special Summon this monster from your hand or Deck. When this card is Special Summoned, by paying 500 Life Points, increase the ATK of this card by 3000 points until the end of the End Phase.
    Mattel Action Figure Series 1
    MF01-EN001 Elemental HERO Thunder Giant Fusion/Effect Monster Light Warrior 6 2400 1500 Normal Parallel Rare Elemental HERO Sparkman + "Elemental HERO Clayman"
    Must be Fusion Summoned and cannot be Special Summoned by other ways. Once per turn: You can discard 1 card to target 1 face-up monster on the field with original ATK less than the ATK of this card; destroy that target.
    McDonald's Promotional Cards
    MDP2-EN001 Elemental HERO Electrum Fusion/Effect Monster Light Warrior 10 2900 2600 Rare Elemental HERO Avian + "Elemental HERO Burstinatrix" + "Elemental HERO Clayman" + "Elemental HERO Bubbleman"
    Must be Fusion Summoned and cannot be Special Summoned by other ways. While face-up on the field, this card is also WIND, WATER, FIRE, and EARTH-Attribute. When this card is Fusion Summoned: Shuffle all banished cards into the Deck(s). This card gains 300 ATK for each monster your opponent controls that shares an Attribute with this card.
    MDP2-EN002 Elemental HERO Mudballman Fusion/Effect Monster Earth Warrior 6 1900 3000 Rare Elemental HERO Bubbleman + "Elemental HERO Clayman"
    Must be Fusion Summoned and cannot be Special Summoned by other ways
    MDP2-EN003 Elemental HERO Burstinatrix Normal Monster Fire Warrior 3 1200 800 Rare A flame manipulator who was the first Elemental HERO woman. Her Burstfire burns away villainy.
    MDP2-EN004 The Flute of Summoning Kuriboh Spell Quick-Play Rare Add 1 "Kuriboh" or 1 "Winged Kuriboh" from your Deck to your hand, OR Special Summon 1 "Kuriboh" or 1 "Winged Kuriboh" from your Deck.
    MDP2-EN005 Mist Body Spell Equip Rare The equipped monster cannot be destroyed battle. (Damage calculation is applied normally.)
    MDP2-EN006 White-Horned Dragon Effect Monster Dark Dragon 6 2200 1400 Rare When this card is Normal or Special Summoned: Target up to 5 Spell Cards in your opponent's Graveyard; banish those target(s), and if you do, this card gains 300 ATK for each card banished by this effect.
    MDP2-EN007 La Jinn the Mystical Genie of the Lamp Normal Monster Dark Fiend 4 1800 1000 Rare A genie of the lamp that is at the beck and call of its master.
    MDP2-EN008 Meteor Dragon Normal Monster Earth Dragon 6 1800 2000 Rare This dragon appeared from the sky and crashed to the earth.
    MDP2-EN009 Gokibore Normal Monster Earth Insect 4 1200 1400 Rare A large, spherical roach that attacks its enemies by rolling over them.
    MDP2-EN010 Metal Guardian Normal Monster Dark Fiend 5 1150 2150 Rare A fiend guarding the treasures of the netherworld, it's most at home in the dark.
    MDP2-EN011 Kaiser Dragon Fusion Monster Light Dragon 7 2400 2000 Common Winged Dragon, Guardian of the Fortress #1 + "Fairy Dragon"
    MDP2-EN012 Amphibious Bugroth Fusion Monster Water Aqua 5 1850 1300 Common Ground Attacker Bugroth + "Sentinel of the Sea"
    MDP2-EN013 Aqua Dragon Fusion Monster Water Sea Serpent 6 2250 1900 Common Fairy Dragon + "Amazon of the Seas" + "Zone eater"
    MDP2-EN014 Pragtical Fusion Monster Earth Dinosaur 5 1900 1500 Common Trakodon + "Flame Viper"
    MDP2-EN015 Zone Eater Effect Monster Water Aqua 1 250 200 Common A monster attacked by this card will be destroyed during the End Phase of the 5th turn after the attack.
    MDP2-EN016 Flame Viper Normal Monster Earth Pyro 2 400 450 Common A fire-breathing snake whose speed makes it a difficult target.
    MDP2-EN017 Trakodon Normal Monster Earth Dinosaur 3 1300 800 Common A tiger-striped dragon that is often seen racing across the wasteland at tremendous speeds.
    MDP2-EN018 Dungeon Worm Normal Monster Earth Insect 5 1800 1500 Common Hidden under the floors of a labyrinth, it swallows any who pass above.
    MDP2-EN019 Moon Envoy Normal Monster Light Warrior 4 1100 1000 Common Many have fallen victim to this lunar warrior's crescent pike.
    MDP2-EN020 Stone Dragon Normal Monster Earth Rock 7 2000 2300 Common A dragon formed by huge boulders that are also used to attack the enemy.
    McDonald's Promotional Series
    MP1-001 Millennium Shield Normal Monster Earth Warrior 5 0 3000 Ultra Rare A Millennium item, it's rumored to block any strong attack.
    MP1-002 Cosmo Queen Normal Monster Dark Spellcaster 8 2900 2450 Ultra Rare Queen of the galaxies and mistress of the stars.
    MP1-003 Goddess of Whim Effect Monster Light Fairy 3 950 700 Super Rare Toss a coin and call Heads or Tails. Call it right and this card's ATK will be doubled during this turn. Call it wrong and it will be halved during this turn.
    MP1-004 Frog the Jam Normal Monster Water Aqua 2 700 500 Common A slime with the head of a frog, it attacks by croaking terribly.
    MP1-005 Yaranzo Normal Monster Dark Zombie 4 1300 1500 Common A treasure box containing a monster that attacks any unwary bandit.
    MP1-006 Takriminos Normal Monster Water Sea Serpent 4 1500 1200 Super Rare A member of a race of sea serpents that freely travels through the sea.
    MP1-007 Stuffed Animal Normal Monster Earth Warrior 3 1200 900 Common It may look like a harmless stuffed animal, but its zipper mouth deals a deadly bite.
    MP1-008 Megasonic Eye Normal Monster Dark Machine 5 1500 1800 Common Made of mysterious metal, this monster is a doomsday machine from the edge of the universe.
    MP1-009 Yamadron Normal Monster Fire Dragon 5 1600 1800 Common This monster has three fire-breathing heads and can form a sea of blazing flames.
    MP1-010 Three-Legged Zombies Normal Monster Dark Zombie 3 1100 800 Common A pair of friendly skeletons, lean and fat, that travel with extreme difficulty.
    MP1-011 Flying Penguin Normal Monster Water Aqua 4 1200 1000 Common A very rare penguin that takes to the air with ears shaped like wings.
    MP1-012 Fairy's Gift Normal Monster Light Spellcaster 4 1400 1000 Common This flying monster is known for delivering happiness to all.
    MP1-013 Ushi Oni Normal Monster Dark Fiend 6 2150 1950 Common A bull fiend restored by the dark arts, this monster appears out of a jar.
    MP1-014 Turtle Bird Normal Monster Water Aqua 6 1900 1700 Common An unusual turtle that not only swims at tremendous speeds, but can also sail across the skies.
    MP1-015 Dark-Piercing Light Spell Normal Super Rare Flip all face-down monsters on your opponent's side of the field face-up.
    Nightmare Troubadour
    NTR-EN001 Silent Magician LV4 Effect Monster Light Spellcaster 4 1000 1000 Super Rare Each time your opponent draws a card(s), place 1 Spell Counter on this card (max. 5). This card gains 500 ATK for each Spell Counter on it. During the Standby Phase of your next turn after the 5th Counter is placed on this card, you can send this card with 5 Spell Counters on it to the Graveyard to Special Summon 1 "Silent Magician LV8" from your hand or Deck.
    NTR-EN002 Silent Magician LV8 Effect Monster Light Spellcaster 8 3500 1000 Super Rare This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Silent Magician LV4". This card is unaffected by the effects of your opponent's Spell Cards.
    NTR-EN003 Magician's Circle Trap Normal Super Rare When a Spellcaster-Type monster declares an attack: Each player Special Summons 1 Spellcaster-Type monster with 2000 or less ATK from their Deck in face-up Attack Position.
    Power of Chaos: Joey the Passion
    PCJ-EN001 Red-Eyes B. Dragon Normal Monster Dark Dragon 7 2400 2000 Secret Rare A ferocious dragon with a deadly attack.
    PCJ-EN002 Sebek's Blessing Spell Quick-Play Secret Rare Activate only when a monster you control has attacked your opponent directly. Gain Life Points equal to the Battle Damage that monster inflicted to your opponent.
    PCJ-EN003 Sword of Dragon's Soul Spell Equip Secret Rare This card can only be equipped to a Warrior-Type monster. A monster equipped with this card increases its ATK by 700 points. A Dragon-Type monster that battles with the monster equipped with this card is destroyed at the end of the Battle Phase. (Damage Calculation is applied normally.).
    Power of Chaos: Kaiba the Revenge
    PCK-001 Blue-Eyes White Dragon Normal Monster Light Dragon 8 3000 2500 Secret Rare This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.
    PCK-002 Aqua Chorus Trap Continuous Secret Rare If there are monsters with the same name on the field, increase the ATK and DEF of all of those monsters with the same name by 500 points.
    PCK-003 Seal of the Ancients Spell Normal Secret Rare Pay 1000 Life Points. Pick up and see all face-down cards on your opponent's side of the field, then return them to their original positions. (The effects of the face-down cards are not activated).
    Power of Chaos: Yugi the Destiny
    PCY-001 Windstorm of Etaqua Trap Normal Secret Rare Change the battle positions of all face-up monsters your opponent controls.
    PCY-002 Anti-Spell Fragrance Trap Continuous Secret Rare Both players must Set Spell Cards before activating them, and cannot activate them until their next turn.
    PCY-003 Thousand Knives Spell Normal Secret Rare Activate only while you control a face-up "Dark Magician". Destroy 1 monster your opponent controls.
    PCY-004 Dark Magician Normal Monster Dark Spellcaster 7 2500 2100 Secret Rare The ultimate wizard in terms of attack and defense.
    PCY-005 Kuriboh Effect Monster Dark Fiend 1 300 200 Secret Rare During your opponent's Battle Phase, you can discard this card to reduce the Battle Damage you take from 1 of your opponent's attacking monsters to 0.
    Reshef of Destruction
    ROD-EN001 Dark Magician Knight Effect Monster Dark Warrior 7 2500 2100 Secret Rare This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Knight's Title". If this card is Special Summoned successfully, select 1 card on the field and destroy it.
    ROD-EN002 Knight's Title Spell Normal Secret Rare Activate this card by offering 1 face-up "Dark Magician" on your side of the field as a Tribute. Special Summon 1 "Dark Magician Knight" from your hand, Deck or Graveyard.
    ROD-EN003 Sage's Stone Spell Normal Secret Rare Activate only if you control a face-up "Dark Magician Girl". Special Summon 1 "Dark Magician" from your hand or Deck.
    Shonen Jump Championship Series
    SJC-EN001 Cyber-Stein Effect Monster Dark Machine 2 700 500 Ultra Rare Pay 5000 Life Points. Special Summon 1 Fusion Monster from your Fusion Deck to the field in Attack Position.
    SJC-EN002 Des Volstgalph Effect Monster Earth Dragon 6 2200 1700 Ultra Rare Each time this card destroys an opponent's monster as a result of battle and sends it to the Graveyard, inflict 500 points of damage to your opponent's Life Points. Also, each time either player activates a Normal or Quick-Play Spell Card, increase the ATK of this card by 200 points until the end of the turn. (This effect is even applied during your opponent's turn.)
    SJC-EN003 Shrink Spell Quick-Play Ultra Rare Select 1 face-up monster on the field. The original ATK of that monster is halved until the end of this turn.
    SJCS-EN004 Crush Card Virus Trap Normal Ultra Rare Tribute 1 DARK monster with 1000 or less ATK. Check all monsters your opponent controls, your opponent's hand, and all cards they draw (until the end of your opponent's 3rd turn after this card's activation), and destroy all monsters with 1500 or more ATK.
    SJCS-EN005 Gold Sarcophagus Spell Normal Ultra Rare Select and remove from play 1 card in your Deck. During your second Standby Phase after this card's activation, add the removed card to your hand.
    SJCS-EN006 Doomcaliber Knight Effect Monster Dark Fiend 4 1900 1800 Ultra Rare Cannot be Special Summoned. During either player's turn, when a monster effect is activated: Tribute this face-up card; negate the activation, and if you do, destroy that monster.
    SJCS-EN007 Dark End Dragon Synchro/Effect Monster Dark Dragon 8 2600 2100 Ultra Rare 1 Tuner + 1 or more non-Tuner DARK monsters
    Once per turn: You can target 1 monster your opponent controls; this card loses 500 ATK and DEF, and you send that target to the Graveyard.
    Shonen Jump Promos
    JUMP-EN006 Unity Spell Quick-Play Ultra Rare Select 1 monster on your side of the field. The DEF of the selected monster becomes equal to the combined original DEF of all face-up monsters on your side of the field, until the end of this turn.
    JUMP-EN007 Yu-Jo Friendship Spell Normal Ultra Rare Offer your opponent a handshake. If they accept your handshake, each player's Life Points become half the combined Life Points of both players. If you have "Unity" in your hand and show it to your opponent, they must accept the handshake.
    JUMP-EN008 Judgment of the Pharaoh Trap Normal Ultra Rare Pay half your Life Points. Select and activate an appropriate effect which can be applied:
  • If "Yu-Jo Friendship" is in your Graveyard, until the end of this turn: your opponent cannot Normal Summon, Set, Flip Summon, or Special Summon a monster(s), or activate an Effect Monster's effect, and their monster's effects are negated.
  • If "Unity" is in your Graveyard, until the end of this turn: negate the effects of all Spell and Trap Cards on your opponent's side of the field, and your opponent cannot activate or Set Spell or Trap Cards.
  • JUMP-EN009 Magician's Valkyria Effect Monster Light Spellcaster 4 1600 1800 Ultra Rare Your opponent cannot select another Spellcaster-Type monster you control as an attack target.
    JUMP-EN010 Toon Dark Magician Girl Toon Monster Dark Spellcaster 6 2000 1700 Ultra Rare This card cannot be Normal Summoned or Set. This card can only be Special Summoned while "Toon World" is on your side of the field. You can Special Summon this monster from your hand, but Tributes are required for monsters Level 5 or more. When "Toon World" on the field is destroyed, this card is also destroyed. If your opponent doesn't control a Toon Monster, this card can attack your opponent directly. If a face-up Toon Monster is on your opponent's side of the field, you must select the Toon Monster as an attack target. This card gains 300 ATK for each "Dark Magician" or "Magician of Black Chaos" in either player's Graveyard.
    JUMP-EN011 Victory Dragon Effect Monster Dark Dragon 8 2400 3000 Secret Rare This card cannot be Special Summoned. To Tribute Summon this card, you must Tribute 3 Dragon-Type monsters. If this card attacks your opponent directly and reductes their Life Points to 0, you win the Match.
    JUMP-EN012 Elemental HERO Stratos Effect Monster Wind Warrior 4 1800 300 Ultra Rare When this card is Normal or Special Summoned: You can activate 1 of these effects;
  • You destroy Spell/Trap Cards on the field, up to the number of other "HERO" monsters you control.
  • Add 1 "HERO" monster from your Deck to your hand.
  • JUMP-EN013 Elemental HERO Ocean Effect Monster Water Warrior 4 1500 1200 Ultra Rare Once per turn, during your Standby Phase: You can target 1 "HERO" monster you control or in your Graveyard; return that target to the hand.
    JUMP-EN014 Green Baboon, Defender of the Forest Effect Monster Earth Beast 7 2600 1800 Ultra Rare When a Beast-Type monster you control is destroyed and sent to the Graveyard, you can pay 1000 Life Points to Special Summon this card from your hand or the Graveyard.
    JUMP-EN015 Dreadscythe Harvester Effect Monster Wind Insect 8 2300 1600 Ultra Rare You can Tribute 1 Insect-Type monster to have this card gain 500 ATK until the end of the turn.
    JUMP-EN016 The Wicked Eraser Effect Monster Dark Fiend 10 ? ? Ultra Rare This card cannot be Special Summoned. This card cannot be Normal Summoned or Set except by Tributing 3 monsters. The ATK and DEF of this card are each equal to the number of cards your opponent controls x 1000. When this card is destroyed and sent to the Graveyard, destroy all cards on the field. During your Main Phase, you can destroy this card.
    JUMP-EN017 The Wicked Avatar Effect Monster Dark Fiend 10 ? ? Ultra Rare This card cannot be Special Summoned. This card cannot be Normal Summoned or Set except by Tributing 3 monsters. Your opponent cannot activate Spell or Trap Cards until the end of their 2nd turn after this card is Normal Summoned. The ATK and DEF of this card are each 100 points higher than the highest face-up monster's ATK on the field (except "The Wicked Avatar").
    JUMP-EN018 The Wicked Dreadroot Effect Monster Dark Fiend 10 4000 4000 Ultra Rare This card cannot be Special Summoned. This card cannot be Normal Summoned or Set except by Tributing 3 monsters. Halve the ATK and DEF of all monsters on the field, except this card.
    JUMP-EN019 Blast Sphere Effect Monster Dark Machine 4 1400 1400 Ultra Rare If an opponent's monster attacks this face-down Defense Position card, this card becomes an Equip Card equipped to the attacking monster, before damage calculation. Destroy the equipped monster during your opponent's next Standby Phase, and inflict damage to your opponent equal to the destroyed monster's ATK.
    JUMP-EN020 Copycat Effect Monster Light Spellcaster 1 0 0 Ultra Rare When this card is Summoned: Target 1 face-up monster your opponent controls; this card's ATK and DEF become equal to that monster's original ATK and DEF.
    JUMP-EN021 Relieve Monster Trap Normal Ultra Rare Activate only when your opponent declares an attack. Return 1 monster you control to its owner's hand, then Special Summon 1 Level 4 monster from your hand.
    JUMP-EN022 Cloning Trap Normal Ultra Rare Activate only when your opponent Normal Summons or Flip Summons a monster. Special Summon 1 "Clone Token", with the same original Level, Type, Attribute, ATK, and DEF as the Summoned monster. When that monster is destroyed and sent to the Graveyard, destroy this Token.
    JUMP-EN023 Van'Dalgyon the Dark Dragon Lord Effect Monster Dark Dragon 8 2800 2500 Ultra Rare After a Counter Trap Card you control negates the activation of an opponent's card(s) or effect(s), you can Special Summon this card from your hand. Then activate the appropriate effects, based on the type of card negated:
  • Spell: Inflict 1500 damage to your opponent.
  • Trap: Select and destroy 1 card your opponent controls.
  • Effect Monster: Select 1 monster in your Graveyard and Special Summon it.
  • JUMP-EN024 Cyber Dinosaur Effect Monster Light Machine 7 2500 1900 Ultra Rare When your opponent Special Summons a monster from their hand, you can Special Summon this card from your hand.
    JUMP-EN025 Exodius the Ultimate Forbidden Lord Effect Monster Dark Spellcaster 10 ? 0 Ultra Rare This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by returning all monsters from your Graveyard to your Deck. When this card declares an attack, send 1 monster from your hand or Deck to the Graveyard. This card gains 1000 ATK for each Normal Monster in your Graveyard. When this card is removed from the field, remove it from play. If there are 5 different "Forbidden One" cards in your Graveyard that were sent there by this card's effect, you win the Duel.
    JUMP-EN026 Dragonic Knight Effect Monster Fire Dragon 7 2800 2300 Ultra Rare When the effect of an opponent's monster is activated that targets and destroys a card(s) you control, you can send the targeted card(s) to the Graveyard to Special Summon this card from your hand.
    JUMP-EN027 Arcana Force EX - The Light Ruler Effect Monster Light Fairy 10 4000 4000 Ultra Rare Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 monsters you control to the Graveyard, and cannot be Special Summoned by other ways. When this card is Special Summoned: Toss a coin and gain the appropriate effect.
  • Heads: When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can target 1 card in your Graveyard; add that target to your hand.
  • Tails: During either player's turn, when a Spell/Trap Card, or monster effect, that targets this card is activated: This card loses exactly 1000 ATK and you negate the activation, and if you do, destroy it..
  • JUMP-EN028 Gandora the Dragon of Destruction Effect Monster Dark Dragon 8 0 0 Ultra Rare Cannot be Special Summoned. You can pay half your Life Points; destroy all other cards on the field, and if you do, banish them. This card gains 300 ATK for each card destroyed this way. During the End Phase of the turn this card was Summoned: Send it to the Graveyard.
    JUMP-EN029 Dandylion Effect Monster Earth Plant 3 300 300 Ultra Rare When this card is sent to the Graveyard: Special Summon 2 "Fluff Tokens" (Plant-Type/WIND/Level 1/ATK 0/DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon during the turn they are Special Summoned.
    JUMP-EN030 Red-Eyes Darkness Metal Dragon Effect Monster Dark Dragon 10 2800 2400 Ultra Rare You can Special Summon this card (from your hand) by banishing 1 Dragon-Type monster you control. Once per turn: You can Special Summon 1 Dragon-Type monster from your hand or Graveyard, except "Red-Eyes Darkness Metal Dragon".
    JUMP-EN031 Chimeratech Fortress Dragon Fusion/Effect Monster Dark Machine 8 0 0 Ultra Rare Cyber Dragon + 1 or more Machine-Type monsters
    This monster cannot be used as a Fusion Material Monster. You can only Special Summon this card from your Extra Deck by sending the above cards from either side of the field to the Graveyard. (You do not use "Polymerization".) The original ATK of this card is equal to 1000 x the number of Fusion Material Monsters used to Special Summon it.
    JUMP-EN032 Beast King Barbaros Effect Monster Earth Beast-Warrior 8 3000 1200 Ultra Rare You can Normal Summon/Set this card without Tributing, but its original ATK becomes 1900. You can Tribute 3 monsters to Tribute Summon this card. If you do: Destroy all cards your opponent controls.
    JUMP-EN033 Tragoedia Effect Monster Dark Fiend 10 ? ? Ultra Rare When you take Battle Damage: You can Special Summon this card from your hand. This card gains 600 ATK and DEF for each card in your hand. Once per turn: You can send 1 monster from your hand to the Graveyard to target 1 face-up monster your opponent controls with the same Level as the sent monster; take control of that target. Once per turn: You can target 1 monster in your Graveyard; this card's Level becomes the same as that target's, until the End Phase.
    JUMP-EN034 Genesis Dragon Effect Monster Light Dragon 6 2200 1800 Ultra Rare Once per turn, you can send 1 Dragon-Type monster from your hand to the Graveyard to add 1 Dragon-Type monster from your Graveyard to your hand. When this card is sent from the field to the Graveyard, you can return all Dragon-Type monsters from your Graveyard to your Deck.
    JUMP-EN035 Orichalcos Shunoros Effect Monster Dark Machine 10 ? 0 Ultra Rare This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand if a Normal Monster you control is destroyed by battle. This card gains 1000 ATK for each monster your opponent controls. Face-up Level 4 Normal Monsters on the field cannot be destroyed by card effects.
    JUMP-EN036 Darkness Neosphere Effect Monster Dark Fiend 10 4000 4000 Ultra Rare This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 1 Fiend-Type monster you control and 1 Fiend-Type monster from your hand to the Graveyard when your opponent's monster declares an attack. This card cannot be destroyed by battle. Once per turn, you can return all face-up Trap Cards you control to the hand.
    JUMP-EN037 Obelisk the Tormentor Effect Monster Divine Divine Beast 10 4000 4000 Ultra Rare Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. Cannot be targeted by Spells, Traps, or card effects. During the End Phase, if this card was Special Summoned: Send it to the Graveyard. You can Tribute 2 monsters; destroy all monsters your opponent controls. This card cannot declare an attack the turn this effect is activated.
    JUMP-EN038 Cyber Eltanin Effect Monster Light Machine 10 ? ? Ultra Rare This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play all face-up LIGHT Machine-Type monsters from your side of the field and from your Graveyard. This card's ATK and DEF are equal to the number of monsters removed from play for its Special Summon x 500. When this card is Special Summoned, send all other face-up monsters on the field to the Graveyard.
    JUMP-EN039 Hundred-Eyes Dragon Synchro/Effect Monster Dark Dragon 8 3000 2500 Ultra Rare 1 DARK Tuner + 1 or more non-Tuner Fiend-Type monsters
    Once per turn, you can activate this card's effect by removing from play 1 Level 6 or lower DARK Effect Monster from your Graveyard. Until the End Phase, treat this card's name as that monster's name, and this card gains the same effects as that monster while face-up on the field. When this card is destroyed and sent to the Graveyard, add 1 "Earthbound Immortal" monster from your Deck to your hand.
    JUMP-EN040 Golem Dragon Effect Monster Earth Dragon 4 200 2000 Ultra Rare Your opponent cannot target face-up Dragon-Type monsters for attacks, expect this one.
    JUMP-EN041 The Tyrant Neptune Effect Monster Water Reptile 10 0 0 Ultra Rare Cannot be Special Summoned. You can Tribute Summon this card by Tributing 1 monster. This card gains the total original ATK and DEF of the monster(s) Tributed for its Tribute Summon. When this card is Tribute Summoned: Target 1 Effect Monster in the Graveyard that was Tributed for the Tribute Summon; this card's name becomes that target's name, and this card gains that target's effects.
    JUMP-EN042 Transforming Sphere Effect Monster Wind Winged Beast 3 100 100 Ultra Rare Once per turn: You can target 1 face-up Defense Position monster your opponent controls; discard 1 card and equip that target to this card. (You can only equip 1 monster at a time to this card with this effect.) This card gains the ATK of the equipped monster. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. During the End Phase: The monster equipped to this card by this card's effect is Special Summoned to your opponent's side of the field in face-up Defense Position.
    JUMP-EN043 Malefic Stardust Dragon Effect Monster Dark Dragon 8 2500 2000 Ultra Rare Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by banishing 1 "Stardust Dragon" from your Extra Deck and cannot be Special Summoned by other ways. There can only be 1 face-up "Malefic" monster on the field. Face-up Field Spell Cards cannot be destroyed by effects. Other monsters you control cannot declare an attack. If there is no face-up Field Spell Card on the field, destroy this card.
    JUMP-EN044 Dark End Dragon Synchro/Effect Monster Dark Dragon 8 2600 2100 Ultra Rare 1 Tuner + 1 or more non-Tuner DARK monsters
    Once per turn: You can target 1 monster your opponent controls; this card loses 500 ATK and DEF, and you send that target to the Graveyard.
    JUMP-EN045 The Winged Dragon of Ra Effect Monster Divine Divine Beast 10 ? ? Ultra Rare Cannot be Special Summoned. Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, other cards and effects cannot be activated. When this card is Normal Summoned: You can pay Life Points so that you only have 100 left; this card gains ATK and DEF equal to the amount of Life Points paid. You can pay 1000 Life Points, then target 1 monster on the field; destroy that target.
    JUMP-EN046 Lightning Warrior Synchro/Effect Monster Light Warrior 7 2400 1200 Ultra Rare 1 Tuner + 1 or more non-Tuner monsters
    When this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict 300 damage to your opponent for each card in your opponent's hand.
    JUMP-EN047 Seven Swords Warrior Synchro/Effect Monster Earth Warrior 7 2300 1800 Ultra Rare 1 Tuner + 1 or more non-Tuner monsters
    Once per turn, when an Equip Card is equipped to this card: Inflict 800 damage to your opponent. Once per turn: You can target 1 Equip Card equipped to this card; send it to the Graveyard. When an Equip Card equipped to this card is sent to the Graveyard (except during the Damage Step): You can target 1 face-up monster your opponent controls; destroy that target.
    JUMP-EN048 Malefic Truth Dragon Effect Monster Dark Dragon 12 5000 5000 Ultra Rare Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect, and cannot be Special Summoned by other ways. If a face-up "Malefic" monster you control, except "Malefic Truth Dragon", is destroyed by battle or by card effect: You can pay half your Life Points; Special Summon this card from your hand or Graveyard. There can only be 1 face-up "Malefic" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. If this card destroys an opponent's monster by battle: Destroy all face-up monsters your opponent controls.
    JUMP-EN049 Dark Magician Normal Monster Dark Spellcaster 7 2500 2100 Ultra Rare The ultimate wizard in terms of attack and defense.
    JUMP-EN050 Meklord Astro Mekanikle Effect Monster Light Machine 12 4000 4000 Ultra Rare This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 3 other "Meklord" monsters from your hand to the Graveyard. Once per turn, you can select 1 face-up Synchro Monster your opponent controls, and equip it to this card. This card gains ATK equal to those equipped monsters' combined ATK. Once per turn, during your Standby Phase, you can send 1 of those monsters to the Graveyard to inflict damage to your opponent equal to its ATK. You cannot conduct your Battle Phase the turn you activate this effect.
    JUMP-EN051 T.G. Hyper Librarian Synchro/Effect Monster Dark Spellcaster 5 2400 1800 Ultra Rare 1 Tuner + 1 or more non-Tuner monsters
    While this card is face-up on the field, each time a Synchro Monster(s) is Synchro Summoned, draw 1 card for each.
    JUMP-EN052 Meklord Emperor Granel Effect Monster Earth Machine 1 0 0 Ultra Rare This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by its own effect. When a face-up monster you control is destroyed by a card effect and sent to the Graveyard, you can Special Summon this card from your hand. This card gains ATK and DEF equal to half of your Life Points. Once per turn, you can select 1 Synchro Monster your opponent controls and equip it to this card. This card gains ATK equal to those equipped monsters' combined ATK. During your Main Phase, you can select 1 of those equipped monsters, and Special Summon it to your side of the field in face-up Defense Position.
    JUMP-EN053 Meklord Emperor Wisel Effect Monster Dark Machine 1 2500 2500 Ultra Rare Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect, and cannot be Special Summoned by other ways. When a face-up monster you control is destroyed by a card effect and sent to the Graveyard: You can Special Summon this card from your hand. Other monsters you control cannot declare an attack. Once per turn: You can target 1 face-up Synchro Monster your opponent controls; equip that target to this card. This card gains ATK equal to those equipped monsters' combined ATK. Once per turn, during either player's turn, when an opponent's Spell Card is activated: You can negate the activation, and if you do, destroy it.
    JUMP-EN054 Sephylon, the Ultimate Timelord Effect Monster Light Fairy 10 4000 4000 Ultra Rare Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by having 10 or more monsters in your Graveyard, and cannot be Special Summoned by other ways. Once per turn: You can Special Summon 1 Level 8 or higher Fairy-Type monster from your hand or Graveyard, but its effects are negated and its ATK becomes 4000.
    JUMP-EN055 Shooting Quasar Dragon Synchro/Effect Monster Light Dragon 12 4000 4000 Ultra Rare 1 Tuner Synchro Monster + 2 or more non-Tuner Synchro Monsters
    Must be Synchro Summoned, and cannot be Special Summoned by other ways. This card's maximum number of attacks per turn equals the number of non-Tuner monsters used as its Synchro Material. Once per turn, when a card or effect is activated: You can negate the activation and destroy it. When this card leaves the field: You can Special Summon 1 "Shooting Star Dragon" from your Extra Deck.
    JUMP-EN056 Endless Decay Effect Monster Dark Zombie 4 ? 0 Ultra Rare If you have 2000 Life Points or less, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: This card's ATK becomes half the opponent's Life Points.
    JUMP-EN057 The Supremacy Sun Effect Monster Dark Fiend 10 3000 3000 Ultra Rare Cannot be Special Summoned, except by its own effect. After this face-up card on the field is destroyed and sent to the Graveyard, during the Standby Phase of the next turn: You can discard 1 card; Special Summon this card from the Graveyard.
    JUMP-EN058 X-Saber Souza Synchro/Effect Monster Earth Warrior 7 2500 1600 Ultra Rare 1 Tuner + 1 or more non-Tuner "X-Saber" monsters
    During your Main Phase: You can Tribute 1 "X-Saber" monster to choose 1 of these effects; this card gains that effect until the End Phase.
  • At the start of the Damage Step, if this card battles an opponent's monster: Destroy that monster.
  • This card cannot be destroyed by Trap effects.
  • JUMP-EN059 Number 30: Acid Golem of Destruction XYZ/Effect Monster Water Rock 3 3000 3000 Ultra Rare 2 Level 3 monsters
    During your Standby Phase: Detach 1 Xyz Material from this card or take 2000 damage. You cannot Special Summon any monsters. While this card has no Xyz Materials, it cannot attack.
    JUMP-EN060 Number 16: Shock Master XYZ/Effect Monster Light Fairy 4 2300 1600 Ultra Rare 3 Level 4 monsters
    Once per turn: You can detach 1 Xyz Material from this card to declare 1 card type (Monster, Spell, or Trap); that type of card (if Spell or Trap) cannot be activated, or (if Monster) cannot activate its effects, until the end of your opponent's next turn.
    JUMP-EN061 Slifer the Sky Dragon Effect Monster Divine Divine Beast 10 ? ? Ultra Rare Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. During the End Phase, if this card was Special Summoned: Send it to the Graveyard. This card gains 1000 ATK and DEF for each card in your hand. When a monster(s) is Normal or Special Summoned to your opponent's side of the field in face-up Attack Position: That monster(s) loses 2000 ATK, then if its ATK has been reduced to 0 as a result, destroy it.
    JUMP-EN062 Superdreadnought Rail Cannon Gustav Max Xyz/Effect Monster Earth Machine 10 3000 3000 Ultra Rare 2 Level 10 monsters
    Once per turn: You can detach 1 Xyz Material from this card; inflict 2000 damage to your opponent.
    JUMP-EN063 Number 40: Gimmick Puppet of Strings Xyz/Effect Monster Dark Machine 8 3000 2000 Ultra Rare 2 Level 8 monsters
    Once per turn: You can detach 1 Xyz Material from this card; place 1 String Counter on each face-up monster on the field, except this card. If you do, during your opponent's next End Phase: Destroy the monsters with String Counters, and if you do, inflict 500 damage to your opponent for each monster destroyed.
    Sneak Preview Series 1
    SP1-EN001 Cyber Harpie Lady Effect Monster Wind Winged Beast 4 1800 1300 Ultra Rare This card's name is treated as "Harpie Lady".
    SP1-EN002 Amazoness Chain Master Effect Monster Earth Warrior 4 1500 1300 Ultra Rare When this monster is destroyed by battle and sent to the Graveyard, you can pay 1500 Life Points to look at your opponent's hand, select 1 Monster Card in it, and add that card to your hand.
    SP1-EN003 Embodiment of Apophis Trap Continuous Ultra Rare During either player's Main Phase: Special Summon this card as a Normal Monster (Reptile-Type/EARTH/Level 4/ATK 1600/DEF 1800). (This card is also still a Trap Card.)
    SP1-EN004 Exchange of the Spirit Trap Normal Ultra Rare Activate only by paying 1000 Life Points while there are 15 or more cards in your Graveyard. Both players swap the card(s) in their Graveyard with the card(s) in their Deck. Then, shuffle the card(s) in each new Deck and put it on the Deck Zone.
    Sneak Preview Series 2
    SP02-EN003 Hidden Soldiers Trap Normal Ultra Rare Activate only when your opponent Normal Summons or Flip Summons a monster. Special Summon 1 Level 4 or lower DARK monster from your hand.
    SP02-EN004 Justi-Break Trap Normal Ultra Rare Activate only when your opponent declares an attack against a face-up Normal Monster you control. Destroy all monsters on the field, except face-up Attack Position Normal Monsters.
    SP2-EN001 Ancient Lamp Effect Monster Wind Spellcaster 3 900 1400 Ultra Rare During your Main Phase: You can Special Summon "La Jinn the Mystical Genie of the Lamp" from your hand. This card must be face-up on the field to activate and resolve this effect. Before damage calculation, if this card is being attacked by an opponent's monster, and was face-down at the start of the Damage Step: You can target 1 monster your opponent controls, except the attacking monster; the attacking monster attacks it instead, and you proceed to damage calculation.
    SP2-EN002 Toon Dark Magician Girl Toon Monster Dark Spellcaster 6 2000 1700 Ultra Rare This card cannot be Normal Summoned or Set. This card can only be Special Summoned while "Toon World" is on your side of the field. You can Special Summon this monster from your hand, but Tributes are required for monsters Level 5 or more. When "Toon World" on the field is destroyed, this card is also destroyed. If your opponent doesn't control a Toon Monster, this card can attack your opponent directly. If a face-up Toon Monster is on your opponent's side of the field, you must select the Toon Monster as an attack target. This card gains 300 ATK for each "Dark Magician" or "Magician of Black Chaos" in either player's Graveyard.
    Spirit Caller
    GX03-EN001 Brain Crusher Effect Monster Dark Insect 7 2400 1500 Super Rare Once per turn, during the End Phase, if this card destroyed an opponent's monster by battle and sent it to the Graveyard this turn while you controlled it: You can target 1 of those destroyed monsters in the Graveyard; Special Summon that target.
    GX03-EN002 Hunter Owl Effect Monster Wind Winged Beast 4 1000 900 Super Rare This card gains 500 ATK for each face-up WIND monster you control. While you control another face-up WIND monster, your opponent cannot select this card as an attack target.
    GX03-EN003 Masked Chopper Effect Monster Earth Fiend 1 100 100 Super Rare If this card destroys an opponent's monster by battle, inflict 2000 damage to your opponent.
    The Falsebound Kingdom
    TFK-001 Zoa Normal Monster Dark Fiend 7 2600 1900 Prismatic Secret Rare A monster whose full potential can be achieved when outfitted with "Metalmorph"
    TFK-002 Metalzoa Effect Monster Dark Machine 8 3000 2300 Prismatic Secret Rare This monster can only be Special Summoned from your Deck to your side of the field by offering "Zoa" equipped with "Metalmorph" as a Tribute.
    TFK-003 Goblin Fan Trap Continuous Prismatic Secret Rare Each time a Level 2 or lower monster is Flip Summoned, destroy it. Its effect are not activated at this time.
    Twilight Edition: Light and Dark
    TWED-EN001 Honest Effect Monster Light Fairy 4 1100 1900 Ultra Rare During your Main Phase: You can return this card from the field to its owner's hand. During either player's Damage Step, when a face-up LIGHT monster you control battles: You can send this card from your hand to the Graveyard; that monster gains ATK equal to the ATK of the opponent's monster it is battling, until the End Phase.
    Ultimate Masters: World Championship Tournament 2006
    WC6-EN001 Golden Homunculus Effect Monster Light Warrior 6 1500 1500 Super Rare This card gains 300 ATK and DEF for each of your removed from play cards.
    WC6-EN002 Helios - The Primordial Sun Effect Monster Light Pyro 4 ? ? Super Rare This card's ATK and DEF are each equal to the number of removed from play monsters x 100.
    WC6-EN003 Helios Duo Megistus Effect Monster Light Pyro 6 ? ? Super Rare You can Special Summon this card by Tributing 1 "Helios - The Primordial Sun". This card's ATK and DEF are equal to the number of removed from play monsters x 200. If this card is destroyed by battle and sent to the Graveyard, Special Summon it during the End Phase, and it gains 300 ATK and DEF.
    World Championship Series
    WCS-001 Kanan the Swordmistress Normal Monster Earth Warrior 4 1400 1400 Super Rare A lady warrior armed with sword and shield, she floats lightly and stings sharply.
    WCS-002 Victory Dragon Effect Monster Dark Dragon 8 2400 3000 Ultra Rare This card cannot be Special Summoned. To Tribute Summon this card, you must Tribute 3 Dragon-Type monsters. If this card attacks your opponent directly and reductes their Life Points to 0, you win the Match.
    WCS-003 Black Luster Soldier Ritual Monster Earth Warrior 8 3000 2500 Ultra Rare This monster can only be Ritual Summoned with the Ritual Spell Card, "Black Luster Ritual".
    WCS-AE403 Sengenjin Normal Monster Earth Beast-Warrior 8 2750 2500 Super Rare An unstoppable savage that carries Millennium Items.
    WCS-AE503 Firewing Pegasus Normal Monster Fire Beast 6 2250 1800 Super Rare A heavenly stallion soaring through the skies on crimson wings.
    WCS-EN401 Ulevo Effect Monster Earth Winged Beast 10 3000 2500 Ultra Rare This card cannot be Special Summoned. This card must be Tribute Summoned by offering 3 Winged Beast-Type monsters on your side of the field as Tributes. If this card attacks your opponent's Life Points directly and makes them 0, the controller of this card wins the Match.
    WCS-EN402 Meteo the Matchless Effect Monster Dark Beast-Warrior 8 2400 2000 Ultra Rare This card cannot be Special Summoned. This card must be Tribute Summoned by offering 3 Beast-Warrior-Type monsters on your side of the field as Tributes. If this card attacks your opponent's Life Points directly and makes them 0, the controller of this card wins the Match.
    WCS-EN403 Sengenjin Normal Monster Earth Beast-Warrior 8 2750 2500 Super Rare An unstoppable savage that carries Millennium Items.
    WCS-EN501 King of Destruction - Xexex Effect Monster Dark Fiend 10 3000 2500 Ultra Rare This card cannot be Special Summoned. This card must be Tribute Summoned by offering 3 Fiend-Type monsters on your side of the field as Tributes. If this card attacks your opponent's Life Points directly and makes them 0, the controller of this card wins the Match.
    WCS-EN502 Queen of Fate - Eternia Effect Monster Light Fairy 8 2400 2000 Ultra Rare This card cannot be Special Summoned. This card must be Tribute Summoned by offering 3 Fairy-Type monsters on your side of the field as Tributes. If this card attacks your opponent's Life Points directly and makes them 0, you win the Match. This card cannot be used in a Duel.
    World Championship Tournament 2004
    WC4-001 Fairy King Truesdale Effect Monster Water Plant 6 2200 1500 Secret Rare While this card is in Defense Position, all Plant-Type monsters you control gain 500 ATK and DEF.
    WC4-002 Kinetic Soldier Effect Monster Earth Machine 3 1350 1800 Secret Rare During damage calculation, if this card battles a Warrior-Type monster: This card gains 2000 ATK and DEF during damage calculation only.
    WC4-003 Slate Warrior Effect Monster Wind Fiend 4 1900 400 Secret Rare FLIP: This card gains 500 ATK and DEF.
    If this card is destroyed by battle: The monster that destroyed it loses 500 ATK and DEF.
    Worldwide Edition: Stairway to the Destined Duel
    SDD-001 Valkyrion the Magna Warrior Effect Monster Earth Rock 8 3500 3850 Prismatic Secret Rare This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing "Alpha The Magnet Warrior", "Beta The Magnet Warrior", and "Gamma The Magnet Warrior" from your hand or your side of the field. You can Tribute this card to Special Summon "Alpha The Magnet Warrior", "Beta The Magnet Warrior", and "Gamma The Magnet Warrior" from your Graveyard.
    SDD-002 Sinister Serpent Effect Monster Water Reptile 1 300 250 Prismatic Secret Rare During your Standby Phase, if this card is in your Graveyard: You can return it to your hand.
    SDD-003 Harpie's Feather Duster Spell Normal Prismatic Secret Rare Destroy all Spell and Trap Cards your opponent controls.
    Yu-Gi-Oh! GX Card Almanac
    YDB1-EN001 Blizzard Dragon Effect Monster Water Dragon 4 1800 1000 Super Rare Once per turn: You can target 1 monster your opponent controls; it cannot change its battle position or declare an attack until the opponent's next End Phase.
    YDB1-EN002 Metal Shooter Effect Monster Light Machine 5 800 800 Super Rare When this card is Normal Summoned, place 2 counters on it. This card gains 800 ATK for each of these counters on it. If this card would be destroyed by a card effect, remove 1 of this card's counters instead.
    YDB1-EN003 Des Mosquito Effect Monster Dark Insect 3 500 500 Super Rare When this card is Normal or Special Summoned: Place 2 counters on it. It gains 500 ATK for each of these counters. If this card would be destroyed by battle, remove 1 of these counters instead.
    Yu-Gi-Oh! GX Tag Force 3
    GX06-EN001 Gallis the Star Beast Effect Monster Earth Beast 3 800 800 Super Rare You can reveal this card in your hand; send the top card of your Deck to the Graveyard, then, if it was a monster, inflict damage to your opponent equal to its Level x 200 and Special Summon this card from your hand, otherwise destroy this card.
    GX06-EN002 Red-Eyes Wyvern Effect Monster Wind Dragon 4 1800 1600 Super Rare During your End Phase, if you did not Normal Summon or Set a monster this turn: You can banish this card from your Graveyard; Special Summon 1 "Red-Eyes" monster from your Graveyard, except "Red-Eyes B. Chick".
    GX06-EN003 Darkness Destroyer Effect Monster Dark Fiend 7 2300 1800 Super Rare Cannot be Special Summoned. This card can attack twice during each Battle Phase. If this attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.
    Yu-Gi-Oh! GX Tag Force Evolution
    GX05-EN001 Nurse Reficule the Fallen One Effect Monster Dark Fairy 4 1400 600 Super Rare Any effect that would cause your opponent to gain Life Points instead inflicts the same amount of damage to your opponent.
    GX05-EN002 Dark Cure Trap Continuous Super Rare When your opponent Summons a monster(s), they gain Life Points equal to half the ATK of 1 of the Summoned monsters of your choice.
    GX05-EN003 Brutal Potion Trap Normal Super Rare This card becomes an Equip Card, and equips to 1 monster you control. Once per turn, when you inflict damage to your opponent with a card effect, the equipped monster gains 1000 ATK until the End Phase.
    Yu-Gi-Oh! GX Tag Force Promotional
    GX02-EN001 Phantom Beast Cross-Wing Effect Monster Light Beast-Warrior 4 1300 1300 Super Rare While this card is in the Graveyard, "Gazelle the King of Mythical Beasts" and all "Phantom Beast" monsters on the field gain 300 ATK.
    GX02-EN002 Phantom Beast Wild-Horn Effect Monster Earth Beast-Warrior 4 1700 0 Super Rare During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
    GX02-EN003 Phantom Beast Thunder-Pegasus Effect Monster Light Beast-Warrior 4 700 2000 Super Rare When your opponent's monster declares an attack, you can remove from play this card from your Graveyard to make the Battle Damage taken by 1 "Gazelle the King of Mythical Beasts" or "Phantom Beast" monster 0. When this happens, that monster is not destroyed by battle.
    Yu-Gi-Oh! R
    YR01-EN001 Van'Dalgyon the Dark Dragon Lord Effect Monster Dark Dragon 8 2800 2500 Secret Rare After a Counter Trap Card you control negates the activation of an opponent's card(s) or effect(s), you can Special Summon this card from your hand. Then activate the appropriate effects, based on the type of card negated:
  • Spell: Inflict 1500 damage to your opponent.
  • Trap: Select and destroy 1 card your opponent controls.
  • Effect Monster: Select 1 monster in your Graveyard and Special Summon it.
  • Yu-Gi-Oh! The Movie
    MOV-EN001 Blue-Eyes Shining Dragon Effect Monster Light Dragon 10 3000 2500 Super Rare This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Blue-Eyes Ultimate Dragon" you control. This card gains 300 ATK for each Dragon-Type monster in your Graveyard. You can negate the effects of Spells, Traps, and Effect Monsters that target this card.
    MOV-EN002 Sorcerer of Dark Magic Effect Monster Dark Spellcaster 9 3200 2800 Common This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 2 Level 6 or higher Spellcaster-Type monsters. You can negate the activation of any Trap Cards and destroy them.
    MOV-EN003 Watapon Effect Monster Light Fairy 1 200 300 Common If this card is added to your hand from your Deck by the effect of a Spell, Trap or Monster Card, you can Special Summon this card on your side of the field.
    MOV-EN004 Pyramid of Light Trap Normal Common If this face-up card is removed from your side of the field, destroy "Andro Sphinx" and "Sphinx Teleia" on your side of the field and remove them from play.
    Yu-Gi-Oh!: The Movie Ani-Manga
    YMA-EN001 Slifer the Sky Dragon (Non-Playable) Normal Monster Divine Divine Beast 10 X000 X000 Super Rare The heavens twist and thunder roars, signaling the coming of this ancient creature, and the dawn of true power.
       This set contains 471 cards.
     
     

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