This is a list of all the YuGiOh "Performapal" monsters and support cards in our database.
Card Name | Type | ATR | Sub Type | LVL | ATK | DEF | Card Text | Buy It |
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Bubble Barrier | Spell | Continuous | Each "Performapal" and "Performage" monster you control cannot be destroyed by battle or card effect once per turn. You take no battle damage from attacks involving "Performapal" and "Performage" monsters you control. | |||||
Command Performance | Trap | Normal | If you control a "Performapal" monster: Change all face-up Attack Position monsters your opponent controls to Defense Position. Monsters changed to Defense Position by this effect cannot change their battle positions until the end of the next turn. | |||||
Illusion Balloons | Spell | Quick-Play | If a monster(s) was destroyed this turn, while you controlled it: Excavate the top 5 cards of your Deck, then you can Special Summon 1 excavated "Performapal" monster, also shuffle the rest back into your Deck. | |||||
Last Minute Cancel | Trap | Normal | When an opponent's monster declares an attack while you control an Attack Position monster(s): Change all monsters you control to Defense Position. Until the end of this turn, after this card is activated, return any face-up "Performapal" monster you control that is destroyed by battle or card effect to the hand instead of sending it to the Graveyard. | |||||
Performance Hurricane | Spell | Normal | Target cards your opponent controls, up to the number of "Performapal" monsters you control; return them to the hand. You can only activate 1 "Performance Hurricane" per turn. | |||||
Performapal Ballad | Pendulum/Effect Monster | EARTH | Plant | 3 | 500 | 1100 | If your "Performapal" monster attacked, after damage calculation: You can target 1 face-up monster your opponent controls; that target loses ATK equal to the ATK of that "Performapal" monster. Pendulum Scale: 2 Pendulum Effect: Once per turn, at the start of the Damage Step, when your "Performapal" monster battles an opponent's face-up monster: You can make that opponent's monster lose 600 ATK (even if this card leaves the field). |
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Performapal Barracuda | Pendulum/Effect Monster | EARTH | Plant | 3 | 500 | 1100 | During either player's turn: You can target 1 "Performapal" monster whose current ATK is different from its original ATK; it gains ATK equal to the difference until the end of this turn. You can only use this effect of "Performapal Barracuda" once per turn. Pendulum Scale: 5 Pendulum Effect: Once per turn, if your "Performapal" monster battles an opponent's monster, before damage calculation: You can make that opponent's monster lose ATK equal to the difference between its original ATK and current ATK (even if this card leaves the field). |
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Performapal Bit Bite Turtle | Pendulum/Effect Monster | WATER | Reptile | 3 | 800 | 1200 | When this card is destroyed by battle: You can destroy the monster that destroyed it. Pendulum Scale: 3 Pendulum Effect: Once per turn: You can reveal 1 "Performapal" or "Odd-Eyes" monster in your hand, and if you do, reduce the Levels of monsters in your hand with that name by 1 for the rest of this turn (even after they are Summoned/Set, and even if this card leaves the field). |
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Performapal Bot-Eyes Lizard | Effect Monster | EARTH | Reptile | 4 | 1600 | 1200 | Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can send 1 "Odd-Eyes" monster from your Deck to the Graveyard; this card's name becomes the sent monster's original name, until the End Phase. | |
Performapal Bowhopper | Effect Monster | EARTH | Insect | 4 | 1500 | 1000 | You can Tribute 1 "Performapal" monster; inflict damage to your opponent equal to the Level it had on the field x 100 (original Level, if face-down). You can Tribute 1 "Performapal" monster, then target 1 "Performapal" monster in your Graveyard other than the Tributed monster; add it to your hand. You can only use each effect of "Performapal Bowhopper" once per turn. | |
Performapal Bubblebowwow | Pendulum/Effect Monster | EARTH | Beast | 6 | 2300 | 1000 | When this card is Special Summoned from the Extra Deck: You can activate this effect; for the rest of this turn, Pendulum Monsters you control that were Special Summoned from the Extra Deck cannot be destroyed by card effects. Pendulum Scale: 5 Pendulum Effect: If a face-up non-Pendulum Monster(s) you control that was Special Summoned from the Extra Deck would be destroyed by battle or card effect, you can destroy this card instead. |
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Performapal Call | Trap | Normal | When an opponent's monster declares a direct attack: Target that attacking monster; negate the attack, and if you do, add up to 2 "Performapal" monsters from your Deck to your hand, whose total DEF is less than or equal to the ATK of the targeted monster. Until the end of your next turn after this card is activated, you cannot Special Summon monsters from the Extra Deck. | |||||
Performapal Camelump | Pendulum/Effect Monster | EARTH | Beast | 4 | 800 | 1800 | If this card is destroyed by battle: You can make the monster that destroyed this card lose 800 ATK. Pendulum Scale: 2 Pendulum Effect: Once per turn, during your Main Phase 1: You can target 1 face-up monster you control; the monsters your opponent currently controls lose 800 DEF until the end of this turn, and if they do, if the targeted monster attacks a Defense Position monster this turn, inflict piercing battle damage to your opponent. (These effects remain even if this card leaves the field.) |
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Performapal Card Gardna | Pendulum/Effect Monster | EARTH | Rock | 3 | 1000 | 1000 | Gains DEF equal to the combined original DEF of all other "Performapal" monsters you control. Pendulum Scale: 8 Pendulum Effect: Once per turn: You can target 1 face-up Defense Position monster you control; its DEF becomes equal to the combined original DEF of all face-up Defense Position monsters you currently control (even if this card leaves the field). |
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Performapal Celestial Magician | Pendulum/Effect Monster | DARK | Spellcaster | 4 | 1500 | 1000 | During your Main Phase, if this card was Normal or Special Summoned this turn: You can apply the following effect(s) for the rest of this turn, based on the other monsters you currently control. You can only use this effect of "Performapal Celestial Magician" once per turn. Pendulum Scale: 8 Pendulum Effect: When exactly 1 face-up Fusion, Synchro, or Xyz Monster you control that was Special Summoned from the Extra Deck is destroyed by battle, or an opponent's card effect: You can Special Summon that destroyed monster, then destroy this card. You can only use this effect of "Performapal Celestial Magician" once per turn. |
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Performapal Changeraffe | Pendulum/Effect Monster | EARTH | Beast | 1 | 100 | 500 | When this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; while this card is face-up on the field, that face-up monster cannot attack, also negate the effects of that face-up monster while it is on the field. Pendulum Scale: 5 Pendulum Effect: When exactly 1 monster you control (and no other cards) is destroyed by battle: You can destroy this card, and if you do, Special Summon that monster destroyed by battle in Attack Position, and if you do that, it cannot be destroyed by battle this turn (even if this card leaves the field). |
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Performapal Cheermole | Pendulum/Effect Monster | EARTH | Beast | 2 | 600 | 1000 | You can target 1 monster whose current ATK is different from its original ATK; apply the appropriate effect. You can only use this effect of "Performapal Cheermole" once per turn. Pendulum Scale: 5 Pendulum Effect: All Pendulum Monsters you control gain 300 ATK. |
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Performapal Clay Breaker | Effect Monster | EARTH | Warrior | 6 | 2000 | 1000 | If this Tribute Summoned card battles an opponent's monster, during damage calculation: You can make that opponent's monster lose 500 ATK for each face-up Pendulum Monster currently in your Extra Deck, until the end of this turn. When you Pendulum Summon 2 or more monsters at the same time while this card is in your GY: You can add this card from the GY to your hand. You can only use each effect of "Performapal Clay Breaker" once per turn. | |
Performapal Coin Dragon | Pendulum/Effect Monster | WATER | Dragon | 4 | 1700 | 1000 | Other Dragon-Type monsters you control gain 500 ATK, also they cannot be destroyed by card effects. Pendulum Scale: 5 Pendulum Effect: Once per turn: You can target 1 Dragon-Type monster you control that was Special Summoned from the Extra Deck; this turn, if that monster you control battles an opponent's monster, banish that opponent's monster after damage calculation (even if this card leaves the field). |
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Performapal Corn | Effect Monster | LIGHT | Beast-Warrior | 3 | 600 | 1000 | Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can target 1 other "Performapal" monster you control with 1000 or less ATK; change both it and this card, that you control, from face-up Attack Position to Defense Position, and if you do, add 1 "Odd-Eyes" monster from your Deck to your hand. During your opponent's turn: You can banish 1 "Performapal" monster, except "Performapal Corn", and this card from your Graveyard; gain 500 LP (this is a Quick Effect). | |
Performapal Dag Daggerman | Pendulum/Effect Monster | EARTH | Warrior | 5 | 2000 | 600 | During your Main Phase, if this card was Pendulum Summoned this turn: You can send 1 "Performapal" monster from your hand to the Graveyard; draw 1 card. You can only use this effect of "Performapal Dag Daggerman" once per turn. Pendulum Scale: 2 Pendulum Effect: During your Main Phase, if this card was activated this turn: You can target 1 "Performapal" monster in your Graveyard; add it to your hand. You can only use this effect of "Performapal Dag Daggerman" once per turn. |
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Performapal Dramatic Theater | Spell | Field | Monsters you control gain 200 ATK for each monster you control with a different Type. Once per turn, if you control 4 "Performapal" monsters with different Types: You can Special Summon 1 "Odd-Eyes" monster from your hand, Deck, or Graveyard. | |||||
Performapal Drummerilla | Pendulum/Effect Monster | EARTH | Beast | 5 | 1600 | 900 | If there are no monsters on the field, you can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, its Level becomes 4. Once per turn, when an attack is declared involving a monster you control and an opponent's monster: You can target that monster you control; it gains 600 ATK until the end of the Battle Phase. Pendulum Scale: 2 Pendulum Effect: Once per turn, when an attack is declared involving a monster you control and an opponent's monster: You can target that monster you control; it gains 600 ATK until the end of the Battle Phase. (even if this card leaves the field.) |
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Performapal Duelist Extraordinare | Pendulum/Effect Monster | LIGHT | Spellcaster | 4 | 1800 | 400 | When this card inflicts battle damage to your opponent: You can add 1 "Supreme King Dragon" monster, "Supreme King Gate" monster, or "Soul of the Supreme King" from your Deck to your hand. Once per turn, during the Standby Phase: Activate this effect; each player can banish 1 Spell from their Deck. Once per turn, when a monster declares an attack: Activate this effect; the attacked player can apply the following effect. Pendulum Scale: 8 Pendulum Effect: Once per turn, at the start of the Damage Step, if a monster battles a monster: You can return this card to the hand, and if you do, banish 1 Spell from your Deck. For that battle, your monster cannot be destroyed, also the battle damage you take is halved. |
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Performapal Elephammer | Effect Monster | EARTH | Beast | 6 | 2600 | 1800 | If you control 2 or more "Performapal" cards, you can Normal Summon this card without Tributing. Cannot attack unless you control another "Performapal" card. When this card declares an attack: You can return all Spell and Trap Cards your opponent controls to the hand. | |
Performapal Extra Slinger | Pendulum/Effect Monster | DARK | Spellcaster | 3 | 800 | 1100 | Once per turn: You can banish 1 card from your Extra Deck, then target 1 card in a Pendulum Zone; destroy it, and if you do, inflict 300 damage to your opponent. Pendulum Scale: 6 Pendulum Effect: During your Main Phase: You can inflict 300 damage to your opponent for each face-up Pendulum Monster in your Extra Deck. You can only use this effect of "Performapal Extra Slinger" once per turn. You cannot Pendulum Summon the turn you activate this effect. |
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Performapal Fire Mufflerlion | Pendulum/Effect Monster | FIRE | Beast | 3 | 800 | 800 | Once per turn, if a Pendulum Monster you control destroys an opponent's monster by battle, after damage calculation: You can make that monster you control gain 200 ATK until the end of the Battle Phase, and if you do, it can make a second attack in a row. Pendulum Scale: 5 Pendulum Effect: When a Pendulum Monster you control is destroyed by battle: You can Special Summon this card from your Pendulum Zone. |
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Performapal Fireflux | Pendulum/Effect Monster | LIGHT | Insect | 4 | 1200 | 1600 | If a "Performapal" or "Odd-Eyes" monster you control attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. Pendulum Scale: 5 Pendulum Effect: Once per turn, when an opponent's monster declares an attack: You can Tribute 1 "Performapal" monster; negate the attack, then end the Battle Phase. |
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Performapal Five-Rainbow Magician | Pendulum/Effect Monster | LIGHT | Spellcaster | 1 | 100 | 100 | If either player Sets a Spell/Trap on your field while this card is in your GY (except during the Damage Step): You can place this card in your Pendulum Zone. Pendulum Scale: 12 Pendulum Effect: You cannot Pendulum Summon, except from the Extra Deck. This effect cannot be negated. Each player applies 1 of these effects based on the number of Set cards in their Spell & Trap Zones. |
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Performapal Flip Hippo | Effect Monster | EARTH | Beast | 3 | 800 | 800 | When this card is Normal Summoned: You can Special Summon 1 "Performapal" monster from your hand, but it has its effects negated until the end of this turn. Once per turn: You can change all monsters you control to Defense Position. | |
Performapal Friendonkey | Effect Monster | EARTH | Beast | 3 | 1600 | 600 | When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "Performapal" monster from your hand or Graveyard. | |
Performapal Gatlinghoul | Fusion/Effect Monster | DARK | Fiend | 8 | 2900 | 900 | 1 "Performapal" monster + 1 Level 5 or higher DARK monster If this card is Fusion Summoned: You can inflict 200 damage to your opponent for each card on the field, then, if this card was Fusion Summoned using a Pendulum Monster as Material, destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can only use this effect of "Performapal Gatlinghoul" once per turn. |
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Performapal Gentrude | Pendulum/Effect Monster | DARK | Fiend | 4 | 1500 | 1000 | If this card is destroyed: You can place 1 "Performapal" Pendulum Monster from your Deck in your Pendulum Zone, except "Performapal Gentrude". If this card is face-up in your Extra Deck: You can discard 1 Pendulum Monster; add this card to your hand, then you can return 1 "Performapal" or "Odd-Eyes" card from your Pendulum Zone to the hand. You can only use 1 "Performapal Gentrude" effect per turn, and only once that turn. Pendulum Scale: 8 Pendulum Effect: If "Performapal Ladyange" is in your other Pendulum Zone and you control no monsters, or only Pendulum Monsters: You can add 1 "Odd-Eyes" card from your Deck to your hand. You can only use this effect of "Performapal Gentrude" once per turn. |
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Performapal Gold Fang | Pendulum/Effect Monster | LIGHT | Beast | 4 | 1800 | 700 | If this card is Normal or Special Summoned: All "Performapal" monsters you currently control gain 200 ATK until the end of this turn. Pendulum Scale: 3 Pendulum Effect: Once per turn, if your "Performapal" monster destroys an opponent's monster by battle: Inflict 1000 damage to your opponent. |
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Performapal Gongato | Pendulum/Effect Monster | EARTH | Beast | 1 | 100 | 100 | Once per turn, when an attack is declared involving a monster you control and an opponent's monster: You can activate this effect; you take no battle damage from that battle. Pendulum Scale: 2 Pendulum Effect: Once per turn, when an opponent's monster declares a direct attack: You can activate this effect; you take no battle damage from that battle (even if this card leaves the field). |
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Performapal Guitartle | Pendulum/Effect Monster | WATER | Aqua | 1 | 300 | 400 | Once per turn: You can target 1 card in your Pendulum Zone; increase its Pendulum Scale by 2 until the end of this turn. Pendulum Scale: 6 Pendulum Effect: If a "Performapal" card is activated in your other Pendulum Zone: You can draw 1 card. You can only use this effect of "Performapal Guitartle" once per turn. |
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Performapal Gumgumouton | Pendulum/Effect Monster | EARTH | Beast | 5 | 600 | 2400 | Once per turn, when an attack is declared involving a monster youcontrol and an opponent's monster: You can activate this effect; that monster you control cannot be destroyed by that battle. Pendulum Scale: 1 Pendulum Effect: Once per turn, when an attack is declared involving a monster you control and an opponent's monster: You can activate this effect; that monster you control cannot be destroyed by that battle. |
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Performapal Handsamuraiger | Effect Monster | EARTH | Beast-Warrior | 4 | 1800 | 400 | When this card destroys an opponent's monster by battle and sends it to the GY: You can add 1 Level 5 or higher Pendulum Monster from your Deck to your hand. You can only use this effect of "Performapal Handsamuraiger" once per turn. | |
Performapal Handstandaccoon | Pendulum/Effect Monster | EARTH | Beast | 2 | 400 | 600 | When this card is destroyed by battle: You can target 1 card on the field; return it to the hand. Pendulum Scale: 3 Pendulum Effect: You can target 1 "Performapal" card you control; return it to the hand, but for the rest of this turn, your cards with the same name as the one returned to the hand by by this effect, and their effects, cannot be activated (even if this card leaves the field). You can only use this effect of "Performapal Handstandaccoon" once per turn. |
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Performapal Helpprincess | Effect Monster | DARK | Warrior | 4 | 1200 | 1200 | When you Normal or Special Summon a "Performapal" monster(s), except "Performapal Helpprincess" (except during the Damage Step): You can Special Summon this card from your hand. | |
Performapal Hip Hippo | Effect Monster | EARTH | Beast | 3 | 800 | 800 | After you Normal Summon this card, you can Tribute Summon 1 Level 7 or higher monster in face-up Attack Position during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) | |
Performapal Inflater Tapir | Effect Monster | WIND | Beast | 6 | 1000 | 2000 | During damage calculation (in either player's turn), if a monster you control battles an opponent's monster: You can discard this card; neither player takes any battle damage from that battle. When an opponent's monster declares a direct attack while this card is in your Graveyard: You can discard 1 "Performapal" monster; Special Summon this card in Defense Position. You can only use this effect of "Performapal Inflater Tapir" once per turn. | |
Performapal Kaleidoscorp | Pendulum/Effect Monster | LIGHT | Insect | 6 | 100 | 2300 | Once per turn: You can target 1 face-up monster you control; this turn, it can attack all Special Summoned monsters your opponent controls, once each. Pendulum Scale: 4 Pendulum Effect: All LIGHT monsters you control gain 300 ATK. |
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Performapal King Bear | Pendulum/Effect Monster | EARTH | Beast-Warrior | 6 | 2200 | 1000 | Cannot be destroyed by Spell/Trap effects while in face-up Attack Position. This card gains 100 ATK for each "Performapal" card you control, during your Battle Phase only. Pendulum Scale: 7 Pendulum Effect: Once per turn, during the End Phase, if this card was activated this turn: You can destroy this card, and if you do, add 1 Level 7 or higher monster to your hand, that is either in your Graveyard or face-up in your Extra Deck. |
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Performapal Kuribohble | Effect Monster | DARK | Fiend | 1 | 300 | 200 | When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, and if you do, change the attack target to this card, and proceed to damage calculation. If you would take battle damage from that battle, you gain that much LP instead. | |
Performapal Ladyange | Pendulum/Effect Monster | LIGHT | Fairy | 3 | 1000 | 1500 | You can discard this card and 1 "Performapal" monster, except "Performapal Ladyange"; draw 2 cards. If this card is in your GY and you control an "Odd-Eyes" card or "Performapal Gentrude": You can place this card in your Pendulum Zone. You can only use 1 "Performapal Ladyange" effect per turn, and only once that turn. Pendulum Scale: 1 Pendulum Effect: Once per turn, when an attack is declared involving your monster and an opponent's monster: You can discard 1 Pendulum Monster; that opponent's monster loses 1000 ATK, until the end of this turn. |
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Performapal Laugh Maker | Pendulum/Effect Monster | LIGHT | Spellcaster | 8 | 2500 | 2000 | When this card declares an attack: You can make this card gain 1000 ATK for each monster on the field whose current ATK is higher than its original ATK, except other monsters you control, until the end of the Battle Phase. If this card is destroyed by battle or card effect while its current ATK is higher than its original ATK: You can target 1 monster in your Graveyard; Special Summon it. You can only use 1 "Performapal Laugh Maker" effect per turn, and only once that turn. Pendulum Scale: 5 Pendulum Effect: Once per turn, if your opponent controls a monster whose current ATK is higher than its original ATK: You can gain 1000 LP. |
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Performapal Lebellman | Pendulum/Effect Monster | LIGHT | Fairy | 6 | 100 | 2600 | Once per turn: You can declare a Level from 1 to 5, then target 1 other "Performapal" monster you control; until the end of this turn, reduce this card's Level by the declared Level, and if you do, increase the Level of the other monster by the same amount. Pendulum Scale: 1 Pendulum Effect: Once per turn: You can increase the Levels of all Pendulum Summoned monsters you currently control by 1 (even if this card leaves the field). |
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Performapal Life Swordsman | Effect Monster | LIGHT | Warrior | 1 | 0 | 0 | When your opponent gains LP (except during the Damage Step): You can Special Summon this card from your hand, and if you do, this card's ATK becomes equal to the LP your opponent gained. You can Tribute this card, then target 1 face-up monster you control; it gains 1000 ATK until the end of this turn. | |
Performapal Lizardraw | Pendulum/Effect Monster | EARTH | Reptile | 3 | 1200 | 600 | If another face-up monster you control is destroyed by your opponent's attack or card effect: You can draw cards equal to the number of "Performapal" monsters you currently control. You can only use this effect of "Performapal Lizardraw" once per turn. Pendulum Scale: 6 Pendulum Effect: If you have a "Performapal" card in your other Pendulum Zone, except "Performapal Lizardraw": You can destroy this card, and if you do, draw 1 card. You can only use this effect of "Performapal Lizardraw" once per turn. |
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Performapal Longphone Bull | Effect Monster | EARTH | Beast | 4 | 1600 | 1200 | If this card is Special Summoned: You can add 1 "Performapal" monster from your Deck to your hand, except a Pendulum Monster. You can only use this effect of "Performapal Longphone Bull" once per turn. | |
Performapal Miss Director | Tuner/Effect Monster | DARK | Spellcaster | 6 | 0 | 2000 | While you control an "Odd-Eyes" monster, your opponent's monsters cannot target this card for attacks. While this card is in face-up Defense Position, your "Odd-Eyes" monsters cannot be destroyed by battle, also you take no battle damage from that battle. You can target 1 Level 1 monster in your GY; Special Summon it, but negate its effects, then, immediately after this effect resolves, Synchro Summon 1 monster using only this card and the Summoned monster. You can only use this effect of "Performapal Miss Director" once per turn. | |
Performapal Momoncarpet | Flip/Pendulum/Effect Monster | EARTH | Beast | 3 | 1000 | 100 | FLIP: You can target 1 Set card on the field; destroy it.If this card is Special Summoned: You can change this card to face-down Defense Position. Pendulum Scale: 7 Pendulum Effect: Unless you have a card in your other Pendulum Zone, destroy this card. While this card is in the Pendulum Zone, any Battle Damage you take becomes halved. |
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Performapal Monkeyboard | Pendulum/Effect Monster | EARTH | Beast | 6 | 1000 | 2400 | You can discard this card; reveal 1 "Performapal" or "Odd-Eyes"monster in your hand, and if you do, reduce the Levels of monsters in your hand with that name by 1 for the rest of this turn (even after they are Summoned/Set). Pendulum Scale: 1 Pendulum Effect: Unless you have a "Performapal" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4. During your Main Phase, if this card was activated this turn: You can add 1 Level 4 or lower "Performapal" monster from your Deck to your hand. You can only use this effect of "Performapal Monkeyboard" once per turn. |
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Performapal Odd-Eyes Dissolver | Pendulum/Effect Monster | DARK | Spellcaster | 8 | 2000 | 2600 | At the start of the Damage Step, if your Pendulum Monster battles an opponent's monster: You can Special Summon this card from your hand, and if you do, your monster cannot be destroyed by that battle. You can only use this effect of "Performapal Odd-Eyes Dissolver" once per turn. During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using this card you controlas Fusion Material, as well as other monsters you control or cards in your Pendulum Zones. Pendulum Scale: 4 Pendulum Effect: Once per turn: You can Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. |
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Performapal Odd-Eyes Light Phoenix | Pendulum/Effect Monster | LIGHT | Winged Beast | 5 | 2000 | 1000 | During either player's turn: You can Tribute this card, then target 1 "Performapal" monster you control; it gains 1000 ATK until the end of this turn. Pendulum Scale: 3 Pendulum Effect: When an opponent's monster declares a direct attack while you have a card in your other Pendulum Zone: You can destroy the card in your other Pendulum Zone, and if you do, Special Summon this card. |
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Performapal Odd-Eyes Metal Claw | Fusion/Effect Monster | DARK | Dragon | 8 | 3000 | 2000 | 1 "Odd-Eyes" monster + 1 "Performapal" monster Cannot be used as Fusion Material. If this card was Fusion Summoned with "Polymerization", it is unaffected by other cards' effects. When this card declares an attack: All monsters you currently control gain 300 ATK until the end of the Battle Phase. |
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Performapal Odd-Eyes Minitaurus | Pendulum/Effect Monster | DARK | Beast-Warrior | 4 | 1200 | 1600 | During damage calculation, if your Pendulum Monster attacks an opponent's monster: You can make that opponent's monster lose 100 ATK for each "Performapal" and "Odd-Eyes" card you control, during damage calculation only. Pendulum Scale: 6 Pendulum Effect: If your "Performapal" or "Odd-Eyes" monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. |
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Performapal Odd-Eyes Seer | Pendulum/Effect Monster | DARK | Spellcaster | 6 | 100 | 1800 | During your Main Phase, if you control this Pendulum Summoned card: You can activate the following effect, based on its battle position; You can only use this effect of "Performapal Odd-Eyes Seer" once per turn. Pendulum Scale: 1 Pendulum Effect: You can target 1 "Performapal" or "Odd-Eyes" card in your GY; add it to your hand, then destroy this card. You can only use this effect of "Performapal Odd-Eyes Seer" once per turn. |
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Performapal Odd-Eyes Synchron | Pendulum/Tuner/Effect Monster | DARK | Spellcaster | 2 | 200 | 600 | If this card, Special Summoned from the Extra Deck, is used as Synchro Material, banish it. When this card is Normal Summoned: You can target 1 Level 3 or lower "Performapal" or "Odd-Eyes" monster in your GY; Special Summon it, but it has its effects negated. Once per turn: You can target 1 card in your Pendulum Zone; Special Summon it, but it has its effects negated (if any), and if you do, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only that monster and this card. Pendulum Scale: 6 Pendulum Effect: Once per turn: You can target 1 "Performapal" or "Odd-Eyes" monster you control; this turn, that face-up monster is treated as a Tuner, also its Level becomes 1 (even if this card leaves the field). |
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Performapal Odd-Eyes Unicorn | Pendulum/Effect Monster | LIGHT | Beast | 1 | 100 | 600 | When this card is Normal or Special Summoned: You can target 1 "Performapal" monster in your Graveyard; gain LP equal to its ATK. Pendulum Scale: 8 Pendulum Effect: Once, while this card is in your Pendulum Zone, when an "Odd-Eyes" monster you control declares an attack: You can target 1 other "Performapal" monster you control; that attacking monster gains ATK equal to the original ATK of the targeted monster on the field, until the end of the Battle Phase (even if this cardleaves the field). |
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Performapal Parrotrio | Pendulum/Effect Monster | WIND | Winged Beast | 3 | 500 | 500 | When this card is destroyed by battle: You can Special Summon 1 "Performapal" monster from your Deck, except a Pendulum Monster. Pendulum Scale: 2 Pendulum Effect: Once per turn, if you control a "Performapal", "Magician", or "Odd-Eyes" card in your other Pendulum Zone, except "Performapal Parrotrio": You can make this card's Pendulum Scale become 7 until the end of this turn. |
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Performapal Partnaga | Pendulum/Effect Monster | EARTH | Reptile | 5 | 500 | 2100 | If this card is Normal or Special Summoned: You can target 1 monster you control; it gains 300 ATK for each "Performapal" monster you currently control. Level 5 or lower monsters cannot attack. Pendulum Scale: 3 Pendulum Effect: Once per turn: You can target 1 face-up monster you control; it gains 300 ATK for each "Performapal" card you currently control, until the end of this turn. |
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Performapal Pendulum Sorcerer | Pendulum/Effect Monster | EARTH | Spellcaster | 4 | 1500 | 800 | If this card is Special Summoned: You can target up to 2 cards you control; destroy them, and if you do, add "Performapal" monsters with different names from your Deck to your hand, except "Performapal Pendulum Sorcerer", equal to the number of cards destroyed. You can only use this effect of "Performapal Pendulum Sorcerer" once per turn. Pendulum Scale: 2 Pendulum Effect: If a "Performapal" monster(s) is Pendulum Summoned to your side of the field: All "Performapal" monsters you currently control gain 1000 ATK until the end of this turn (even if this card leaves the field). |
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Performapal Pinch Helper | Trap | Continuous | Oncer per turn, when an opponent's monster declares a direct attack: You can negate the attack, and if you do, Special Summon 1 "Performapal" monster from your Deck, but its effects are negated. When an attack is declared involving a monster you control and an opponent's monster: You can send this card to the Graveyard; you take no battle damage from that battle. | |||||
Performapal Popperup | Spell | Normal | Send up to 3 cards from your hand to the GY; draw that many cards, then you can Special Summon up to that many monsters from your hand, with different names, that are "Performapal" monsters, "Magician" Pendulum Monsters, and/or "Odd-Eyes" monsters, each with a Level between the Pendulum Scales of the 2 cards in your Pendulum Zones. If you did not Special Summon by this effect, you lose 1000 LP for each card in your hand. You can only activate 1 "Performapal Popperup" per turn. | |||||
Performapal Radish Horse | Pendulum/Effect Monster | EARTH | Plant | 4 | 500 | 2000 | If your opponent controls a Special Summoned monster, and controls at least as many monsters as you, you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up monster on each player's field; until the end of this turn, that opponent's monster loses ATK equal to this card's ATK, and if it does, that monster you control gains ATK equal to this card's ATK. Pendulum Scale: 3 Pendulum Effect: Once per turn: You can target 1 face-up monster your opponent controls, and 1 "Performapal" monster you control; that opponent's monster loses ATK equal to the ATK of that "Performapal" monster you control (even if this card leaves the field). |
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Performapal Rain Goat | Effect Monster | WATER | Beast | 1 | 0 | 0 | During either player's turn, when a card or effect is activated that would inflict damage to you: You can discard this card; make that effect damage to you 0. During either player's Main Phase: You can discard this card, then target 1 "Performapal" or "Odd-Eyes" card you control; this turn, it cannot be destroyed by battle or card effects. | |
Performapal Recasting | Spell | Normal | Reveal any number of "Performapal" monsters in your hand and shuffle them into the Deck, then draw card equal to the number of cards you shuffled into the Deck +1. You can only activate 1 "Performapal Recasting" per turn. | |||||
Performapal Revival | Trap | Normal | If a monster(s) you control is destroyed by battle or card effect: Special Summon 1 "Performapal" monster from your hand or Graveyard. | |||||
Performapal Revue Dancer | Effect Monster | LIGHT | Spellcaster | 3 | 800 | 1000 | If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). This card can be treated as 2 Tributes for the Tribute Summon of a "Performapal" monster | |
Performapal Salutiger | Effect Monster | EARTH | Beast-Warrior | 4 | 1700 | 500 | When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can add 1 "Performapal" Pendulum Monster from your Deck to your hand. You can only use this effect of "Performapal Salutiger" once per turn. | |
Performapal Seal Eel | Pendulum/Effect Monster | WATER | Fish | 1 | 100 | 100 | When this card is Normal or Special Summoned: You can target 1 Set Spell/Trap Card your opponent controls; that Set card cannot be activated this turn. Neither player can activate cards or effects in response to this effect's activation Pendulum Scale: 3 Pendulum Effect: Once per turn: You can target 1 face-up monster your opponent controls; that face-up monster has its effects negated until the end of this turn (even if this card leaves the field). |
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Performapal Secondonkey | Effect Monster | EARTH | Beast | 4 | 1000 | 2000 | When this card is Normal or Special Summoned: You can send 1 "Performapal" monster from your Deck to the Graveyard, except "Performapal Secondonkey". If you have 2 cards in your Pendulum Zones, you can add it to your hand instead. | |
Performapal Sellshell Crab | Pendulum/Effect Monster | WATER | Aqua | 5 | 500 | 2500 | Once per turn: You can target 1 Pendulum Monster you control; it gains 300 ATK for each "Performapal" monster you currently control, until the end of this turn. Pendulum Scale: 2 Pendulum Effect: Once per turn, when a "Performapal" monster you control is destroyed by battle: You can target 1 "Performapal" or "Odd-Eyes" card in yourPendulum Zone; Special Summon it. |
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Performapal Show Down | Trap | Normal | Target any number of face-up monsters your opponent controls, up to the number of face-up Spell Cards you control; change those monsters to face-down Defense Position. | |||||
Performapal Silver Claw | Pendulum/Effect Monster | DARK | Beast | 4 | 1800 | 700 | When this card declares an attack: All "Performapal" monsters you currently control gain 300 ATK, until the end of the Battle Phase. Pendulum Scale: 5 Pendulum Effect: All "Performapal" monsters you control gain 300 ATK. |
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Performapal Skeeter Skimmer | Effect Monster | WATER | Insect | 4 | 500 | 1600 | When this face-up Attack Position card is targeted for an attack: You can change this card to face-up Defense Position, and if you do, negate that attack. | |
Performapal Skullcrobat Joker | Pendulum/Effect Monster | DARK | Spellcaster | 4 | 1800 | 100 | When this card is Normal Summoned: You can add 1 "Performapal" monster, "Magician" Pendulum Monster, or "Odd-Eyes" monster from your Deck to your hand, except "Performapal Skullcrobat Joker". Pendulum Scale: 8 Pendulum Effect: You cannot Pendulum Summon monsters, except "Performapal" monsters, "Magician" Pendulum Monsters, and "Odd-Eyes" monsters. This effect cannot be negated. |
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Performapal Sky Magician | Effect Monster | WIND | Spellcaster | 7 | 2500 | 2000 | Once per turn, if you activate a Spell Card: This card gains 300 ATK. During either player's turn: You can target 1 Continuous Spell Card you control; return it to the hand, then you can activate 1 "Magician" Continuous Spell Card from your hand. You can only use this effect of "Performapal Sky Magician" once per turn. If this face-up card leaves the field: You can target 1 card on the field; destroy it. | |
Performapal Sky Pupil | Effect Monster | LIGHT | Spellcaster | 3 | 800 | 800 | During either player's turn: You can return 1 Level 5 or higher "Performapal" monster you control to the hand; Special Summon this card from your hand. You can only use this effect of "Performapal Sky Pupil" once per turn. If this card battles an opponent's monster, that monster has its effects negated until the end of the Damage Step. Before damage calculation, if this card attacked an opponent's monster while you control another "Performapal" monster: You can destroy that opponent's monster. | |
Performapal Sleight Hand Magician | Effect Monster | LIGHT | Spellcaster | 7 | 2500 | 2000 | You can Special Summon this card (from your hand) by Tributing 1 "Performapal" monster, except a Pendulum Monster. Once per turn: You can discard 1 card, then target 1 face-up card on the field; destroy it. | |
Performapal Smile Sorcerer | Pendulum/Effect Monster | LIGHT | Spellcaster | 8 | 2500 | 2000 | If this card is Normal or Special Summoned: You can add 1 "Smile" Spell/Trap from your Deck to your hand. If every monster you control is a "Performapal" or "Odd-Eyes" monster, or a "Magician" Pendulum Monster, and this card's current ATK is higher than its original ATK: You can draw cards equal to the number of monsters you control whose current ATK is higher than their original ATK, also you cannot Special Summon monsters for the rest of this turn. You can only use each monster effect of "Performapal Smile Sorcerer" once per turn. Pendulum Scale: 1 Pendulum Effect: If a monster(s) you control whose current ATK is higher than its original ATK is destroyed by battle or card effect: You can Special Summon this card from your Pendulum Zone. You can only use this effect of "Performapal Smile Sorcerer" once per turn. |
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Performapal Spikeagle | Effect Monster | WIND | Winged Beast | 2 | 900 | 900 | Once per turn: You can target 1 face-up monster you control; if it attacks a Defense Position monster this turn, inflict piercing battle damage to your opponent. | |
Performapal Splashmammoth | Pendulum/Effect Monster | WATER | Beast | 6 | 1900 | 2300 | During your Main Phase: You can Fusion Summon 1 Dragon-Type Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials. You can only use this effect of "Performapal Splashmammoth" once per Duel. Pendulum Scale: 4 Pendulum Effect: Once per turn, when a Fusion Monster(s) is Special Summoned to your side of the field (except during the Damage Step): You can Special Summon 1 face-up "Odd-Eyes" Pendulum Monster from your Extra Deck. |
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Performapal Springoose | Effect Monster | WIND | Winged Beast | 5 | 1100 | 2400 | You can banish this card from your Graveyard, then target 2 cards among the Pendulum Monsters you control and/or the "Magician" and "Performapal" cards in your Pendulum Zone; return both to the hand. You can only use this effect of "Performapal Springoose" once per turn. | |
Performapal Stamp Turtle | Effect Monster | WATER | Aqua | 4 | 100 | 1800 | Once per turn: You can target up to 2 face-up monsters on the field; increase their Levels by 1. | |
Performapal Swincobra | Pendulum/Effect Monster | EARTH | Reptile | 4 | 300 | 1800 | This card can attack your opponent directly. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. Pendulum Scale: 2 Pendulum Effect: Once per turn, when a monster you control inflicts battle damage to your opponent: You can send the top card of your opponent's Deck to the Graveyard. |
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Performapal Sword Fish | Effect Monster | WATER | Fish | 2 | 600 | 600 | If this card is Normal Summoned or Special Summoned: All monsters your opponent currently controls lose 600 ATK and DEF. If you Special Summon a monster(s) while you control this card: All monsters your opponent currently controls lose 600 ATK and DEF. | |
Performapal Teeter Totter Hopper | Effect Monster | EARTH | Insect | 4 | 100 | 1200 | The first time this Special Summoned card would be destroyed by battle each turn, it is not destroyed. Once per turn, during your opponent's End Phase: You can target 1 Level 3 or lower "Performapal" monster in your Graveyard; send this card to the Graveyard, and if you do, add that monster to your hand. If a "Performapal" monster is sent from the hand to your Graveyard (except during the Damage Step), while this card is in your Graveyard: You can Special Summon this card. You can only use this effect of "Performapal Teeter Totter Hopper" once per turn. | |
Performapal Thunderhino | Effect Monster | LIGHT | Rock | 3 | 200 | 1800 | Your opponent cannot target other face-up "Performapal" monsters for attacks, except this one. If a "Performapal" card(s) you control, except "Performapal Thunderhino", would be destroyed by battle or card effect while this card is in your Graveyard, you can banish this card instead. | |
Performapal Trampolynx | Pendulum/Effect Monster | EARTH | Beast | 2 | 300 | 300 | When this card is Normal Summoned: You can target 1 card in either player's Pendulum Zone; return it to the hand. Pendulum Scale: 4 Pendulum Effect: When you Pendulum Summon a monster(s): You can target 1 card in either player's Pendulum Zone; return that target to the hand. You can only use this effect of "Performapal Trampolynx" once per turn. |
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Performapal Trump Girl | Pendulum/Effect Monster | DARK | Spellcaster | 2 | 200 | 200 | Once per turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials, including this card. If this card in the Pendulum Zone is destroyed: You can target 1 Dragon-Type Fusion Monster in your Graveyard; Special Summon it, but destroy it during the End Phase. Pendulum Scale: 4 Pendulum Effect: |
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Performapal Trump Witch | Pendulum/Effect Monster | DARK | Spellcaster | 1 | 100 | 100 | You can Tribute this card; add 1 "Polymerization" from your Deck or Graveyard to your hand. Pendulum Scale: 4 Pendulum Effect: Once per turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials. |
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Performapal Trumpanda | Pendulum/Effect Monster | EARTH | Beast | 3 | 800 | 800 | When your Pendulum Monster is targeted for an attack: You can negate the attack. You can only use this effect of "Performapal Trumpanda" once per turn. Pendulum Scale: 3 Pendulum Effect: Once per turn: You can increase this card's Pendulum Scale by 1 (max. 12). |
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Performapal Turn Toad | Pendulum/Effect Monster | WATER | Aqua | 2 | 0 | 800 | Once per turn, during your Battle Phase (except during the Damage Step): You can target 1 monster you control; change its battle position, and if you do, switch its current ATK and DEF until the end of this turn. Pendulum Scale: 3 Pendulum Effect: Once per turn: You can target 1 face-up monster on the field; switch its current ATK and DEF until the end of this turn. |
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Performapal Turn Trooper | Effect Monster | LIGHT | Warrior | 4 | 1200 | 1200 | At the start of your Battle Phase: You can place 1 counter on this card (max. 2). This card gains the following effect, based on the number of counters on it. |
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Performapal U Go Golem | Pendulum/Effect Monster | DARK | Fiend | 4 | 1600 | 1000 | Once per turn, during your Main Phase, if this card was Pendulum Summoned this turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using this card you control and Dragon-Type monsters you control as Fusion Materials. Pendulum Scale: 1 Pendulum Effect: Once per turn, if a monster is Fusion Summoned to your field (except during the Damage Step): You can add 1 "Performapal", "Odd-Eyes", or "Magician" Pendulum Monster from your Graveyard or face-up in your Extra Deck to your hand. |
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Performapal Uni | Effect Monster | LIGHT | Beast-Warrior | 4 | 800 | 1500 | Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can Special Summon 1 Level 3 or lower "Performapal" monster from your hand in Attack Position. During your opponent's turn: You can banish 1 "Performapal" monster, except "Performapal Uni", and this card from your Graveyard; the next time you would take battle damage this turn, you do not (this is a Quick Effect). | |
Performapal Whim Witch | Pendulum/Effect Monster | DARK | Spellcaster | 3 | 800 | 800 | This card can be treated as 2 Tributes for the Tribute Summon of a Pendulum Monster. Pendulum Scale: 4 Pendulum Effect: If your opponent controls a face-up monster that was Special Summoned from the Extra Deck and you do not: You can Special Summon this card from your Pendulum Zone. You can only use this effect of "Performapal Whim Witch" once per turn. |
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Performapal Whip Snake | Effect Monster | EARTH | Reptile | 4 | 1700 | 900 | Once per turn, during either player's Main Phase: You can target 1 face-up monster on the field; switch its current ATK and DEF until the end of this turn. | |
Sky Iris | Spell | Field | "Magician", "Performapal", and "Odd-Eyes" cards in your Pendulum Zones cannot betargeted by an opponent's card effects. You can target 1 other face-up card youcontrol; destroy it, and if you do, add 1 "Odd-Eyes" card from your Deck to your hand. You can only use this effect of "Sky Iris" once per turn. | |||||
Super Hippo Carnival | Spell | Quick-Play | Special Summon 1 "Performapal Hip Hippo" from your hand, Deck, or Graveyard, then you can Special Summon as many "Hippo Tokens" (Beast-Type/EARTH/Level1/ATK 0/DEF 0) as possible, but they cannot be Tributed, and monsters your opponent controls cannot target monsters for attacks for the rest of this turn, except "Hippo Tokens". You cannot Special Summon monsters from the Extra Deck while a "Hippo Token" is in a Monster Zone. | |||||
Card Name | Type | ATR | Sub Type | LVL | ATK | DEF | Card Text | Buy It |