YuGiOh Archetype: Resonator

This is a list of all the YuGiOh "Resonator" monsters and support cards in our database.

Full List of YuGiOh Archetypes

Card Name Type ATR Sub Type LVL ATK DEF Card Text Buy It
Barrier Resonator Tuner Monster LIGHT Fiend 1 300 800 During either player's turn, you can send this card from your hand to the Graveyard to select 1 face-up Tuner monster you control. This turn, that monster cannot be destroyed by battle, and you take no Battle Damage from battles involving it.
Chain Resonator Tuner/Effect Monster LIGHT Fiend 1 100 100 When this card is Normal Summoned while a Synchro Monster is on the field: You can Special Summon 1 "Resonator" monster from your Deck, except "Chain Resonator".
Clock Resonator Tuner Monster EARTH Fiend 3 1200 600 Once per turn, this face-up Defense Position card cannot be destroyed by battle or by card effects.
Creation Resonator Tuner Monster WIND Fiend 3 800 600 If you control a face-up Level 8 or higher Synchro Monster, you can Special Summon this card from your hand.
Crimson Resonator Tuner/Effect Monster DARK Fiend 2 800 300 If you control no monsters: You can Special Summon this card from your hand. If the only other monster you control is exactly 1 DARK Dragon Synchro Monster: You can Special Summon up to 2 "Resonator" monsters from your hand or Deck, except "Crimson Resonator". You can only use each effect of "Crimson Resonator" once per turn. You cannot Special Summon monsters from the Extra Deck, except DARK Dragon Synchro Monsters, the turn you activate either of this card's effects.
Dark Resonator Tuner Monster DARK Fiend 3 1300 300 Once per turn, this card cannot be destroyed by battle.
Double Resonator Tuner/Effect Monster FIRE Fiend 1 0 0 If this card is Normal or Special Summoned: You can target 1 face-up monster on the field; that target is treated as a Tuner this turn. You can banish this card from your Graveyard, then target 1 Fiend-Type monster you control; that Fiend-Type monster is treated as a Tuner this turn. You can only use this effect of "Double Resonator" once per turn.
Flare Resonator Tuner Monster FIRE Fiend 3 300 1300 The Synchro Monster that used this card as a Synchro Material Monster gains 300 ATK.
Force Resonator Tuner Monster WATER Fiend 2 500 500 You can send this face-up card you control to the Graveyard to select 1 face-up monster you control. If that monster attacks during this turn, your opponent cannot activate the effects of any Spell, Trap, or Effect Monster Cards that target a monster(s), until the end of the Damage Step.
Mirror Resonator Tuner/Effect Monster LIGHT Fiend 1 0 0 If your opponent controls a face-up monster(s) that was Special Summoned from the Extra Deck and you do not, while this card is in your hand or Graveyard: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Mirror Resonator" once per turn. Oncer per turn: You can target 1 face-up monster your opponent controls; treat this card's Level as that monster's original Level if this card is used for a Synchro SUmmon this turn.
Red Carpet Trap Normal Activate only if a face-up Dragon-Type Synchro Monster is on the field. Select up to 2 "Resonator" monsters in your Graveyard. Special Summon those monsters.
Red Resonator Tuner/Effect Monster FIRE Fiend 2 600 200 When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower mosnter from your hand. When this card is Special Summoned: You can target 1 face-up monster on the field; gain LP equal to its ATK. You can only use this effect of "Red Resonator" once per turn.
Red Rising Dragon Synchro/Effect Monster DARK Dragon 6 2100 1600 1 Fiend Tuner + 1+ non-Tuner monsters
When this card is Synchro Summoned: You can target 1 "Resonator" monster in your GY; Special Summon it. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except DARK Dragon Synchro Monsters. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from you GY, then target 2 Level 1 "Resonator" monsters in your GY; Special Summon both.
Red Warg Effect Monster FIRE Fiend 6 1400 2200 When you Normal Summon a "Resonator" monster: You can Special Summon this card from your hand, but its ATK becomes halved.
Resonant Destruction Spell Continuous When a "Resonator" monster(s) is sent to the Graveyard as a Synchro Material Monster, select 1 card your opponent controls and destroy it. Destroy this card during your 2nd End Phase after activation.
Resonator Call Spell Normal Add 1 "Resonator" monster from your Deck to your hand.
Resonator Command Spell Quick-Play Discard 1 "Resonator" monster; add 1 Level 4 or lower Fiend monster from your Deck to your hand. You can only activate 1 "Resonator Command" per turn.
Resonator Engine Spell Normal Select 2 "Resonator" monsters in your Graveyard. Add 1 Level 4 monster from your Deck to your hand and return the selected monsters in your Graveyard to the Deck.
Synkron Resonator Tuner/Effect Monster DARK Fiend 1 100 100 If a Synchro Monster is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Synkron Resonator" once per turn this way. If this card is sent from the field to the Graveyard: You can target 1 "Resonator" monster in your Graveyard, except "Synkron Resonator"; add it to your hand.
Time to Stand Up Trap Normal If a Dragon Synchro Monster is on the field: Special Summon up to 2 monsters, that are "Resonator" monsters and/or Level 1 Dragon monsters, from your Deck. When a monster effect is activated, while you control a Level 10 or higher DARK Dragon Synchro Monster: You can banish this card from your GY; negate that effect, and if you do, 1 Synchro Monster you control gains 2000 ATK until the end of the next turn. You can only use each effect of "Time to Stand Up" once per turn.
Card Name Type ATR Sub Type LVL ATK DEF Card Text Buy It
 This set contains 20 cards.