"Albaz Strike Structure Deck" Card List and Spoiler

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Card # Card Name Type ATR    Sub Type     LVL     ATK     DEF     Rarity Card Text Buy It
SDAZ-EN001 Tri-Brigade Mercourier Effect Monster DARK Winged Beast 4 800 0 Ultra Rare When your opponent activates a monster effect, while you control a Fusion Monster that mentions "Fallen of Albaz" as material (Quick Effect): You can send this card from your hand or face-up field to the GY; negate that effect. If this card is banished: You can add from your Deck to your hand, 1 "Fallen of Albaz", or 1 monster that mentions it, except "Tri-Brigade Mercourier". You can only use each effect of "Tri-Brigade Mercourier" once per turn.
SDAZ-EN002 Springans Kitt Effect Monster DARK Beast 4 1700 1000 Ultra Rare If you have a Fusion Monster that mentions "Fallen of Albaz" as material on your field or in your GY: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add to your hand, 1 of your "Branded" Spells/Traps that is banished or in your Deck or GY, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Springans Kitt" once per turn.
SDAZ-EN003 The Golden Swordsoul Tuner/Effect Monster LIGHT Spellcaster 4 1800 1500 Ultra Rare When a monster declares an attack: You can Special Summon this card from your hand, and if you do, negate that attack, then, if you control a Fusion Monster that mentions "Fallen of Albaz" as material, you can destroy the monster that declared that attack. If a monster is banished face-up (except during the Damage Step): You can banish this card from your field or GY; Special Summon 1 LIGHT Spellcaster monster from your hand or GY whose ATK equals its own DEF. You can only use this effect of "The Golden Swordsoul" once per turn.
SDAZ-EN004 Fallen of Albaz Effect Monster DARK Dragon 4 1800 0 Common If this card is Normal or Special Summoned (except during the Damage Step): You can discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters on either field as Fusion Material, including this card, but you cannot use other monsters you control as Fusion Material. You can only use this effect of "Fallen of Albaz" once per turn.
SDAZ-EN005 Albion the Shrouded Dragon Effect Monster DARK Dragon 8 2500 2000 Common This card's name becomes "Fallen of Albaz" while on the field or in the GY. If this card is in your hand or GY: You can send 1 "Fallen of Albaz" or 1 "Branded" Spell/Trap from your hand or Deck to the GY; apply the following effect based on where you sent it from.
  • Hand: Special Summon this card.
  • Deck: Place this card on the bottom of the Deck, then, if you placed this card from your hand, draw 1 card.
    You can only use this effect of "Albion the Shrouded Dragon" once per turn.
  • SDAZ-EN006 Dogmatika Fleurdelis, the Knighted Effect Monster LIGHT Spellcaster 8 2500 2500 Common During the Main Phase, if a monster Special Summoned from the Extra Deck is on the field (Quick Effect): You can Special Summon this card from your hand, then, if you control another "Dogmatika" monster, you can negate the effects of 1 face-up monster on the field, until the end of this turn. When your "Dogmatika" monster declares an attack: You can make all "Dogmatika" monsters you currently control gain 500 ATK. You can only use each effect of "Dogmatika Fleurdelis, the Knighted" once per turn.
    SDAZ-EN007 Red-Eyes Darkness Metal Dragon Effect Monster DARK Dragon 10 2800 2400 Common You can Special Summon this card (from your hand) by banishing 1 face-up Dragon-Type monster you control. You can only Special Summon "Red-Eyes Darkness Metal Dragon" once per turn this way. During your Main Phase: You can Special Summon 1 Dragon monster from your hand or GY, except "Red-Eyes Darkness Metal Dragon". You can only use this effect of "Red-Eyes Darkness Metal Dragon" once per turn.
    SDAZ-EN008 Thunder King, the Lightningstrike Kaiju Effect Monster LIGHT Thunder 9 3300 2100 Common You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn: You can remove 3 Kaiju Counters from anywhere on the field; your opponent's cards and effects cannot be activated for the rest of this turn, also this card can make up to 3 attacks on monsters during each Battle Phase this turn.
    SDAZ-EN009 Chaos Dragon Levianeer Effect Monster DARK Dragon 8 3000 0 Common Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 LIGHT and/or DARK monsters from your GY. When Summoned this way: You can apply this effect, based on the Attribute(s) of monsters banished for the Special Summon, also this card cannot attack for the rest of this turn.
  • Only LIGHT: Special Summon 1 monster from your GY in Defense Position.
  • Only DARK: Shuffle 1 random card from your opponent's hand into the Deck.
  • Both LIGHT and DARK: Destroy up to 2 cards on the field.
    You can only use this effect of "Chaos Dragon Levianeer" once per turn.
  • SDAZ-EN010 Radian, the Multidimensional Kaiju Effect Monster DARK Fiend 7 2000 2500 Common You can Special Summon this card (from your hand) to your opponent's side of thefield in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn: You can remove 2 Kaiju Counters from anywhere on the field; Special Summon 1 "Radian Token" (Fiend-Type/DARK/Level 7/ATK 2800/DEF 0), but it cannot be used as a Synchro Material.
    SDAZ-EN011 Artifact Scythe Effect Monster LIGHT Fairy 5 2200 900 Common You can Set this card from your hand to your Spell & Trap Card Zoneas a Spell Card. During your opponent's turn, when this Set card in the Spell & Trap Card Zone is destroyed and sent to your Graveyard:Special Summon it. If this card is Special Summoned during your opponent's turn: Your opponent cannot Special Summon monstersfrom the Extra Deck for the rest of this turn.
    SDAZ-EN012 White Dragon Wyverburster Effect Monster LIGHT Dragon 4 1700 1800 Common Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 DARK monster from your Graveyard, and cannot be Special Summoned by other ways. You can only Special Summon "White Dragon Wyverburster" once per turn this way. If this card is sent from the field to the Graveyard: You can add 1 "Black Dragon Collapserpent" from your Deck to your hand.
    SDAZ-EN013 Black Dragon Collapserpent Effect Monster DARK Dragon 4 1800 1700 Common Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 LIGHT monster from your Graveyard, and cannot be Special Summoned by other ways. You can only Special Summon "Black Dragon Collapserpent" once per turn this way. If this card is sent from the field to the Graveyard: You can add 1 "White Dragon Wyverburster" from your Deck to your hand.
    SDAZ-EN014 Starliege Seyfert Effect Monster LIGHT Dragon 4 1800 0 Common You can send any number of Dragon monsters from your hand and/or face-up field to the GY; add 1 Dragon monster from your Deck to your hand, whose Level equals the total original Levels of those monsters sent to the GY. You can banish this card from your GY, then target 1 Level 8 LIGHT or DARK Dragon monster in your GY; add it to your hand. You can only use each effect of "Starliege Seyfert" once per turn.
    SDAZ-EN015 Keeper of Dragon Magic Effect Monster DARK Dragon 4 1800 1300 Common If this card is Normal or Special Summoned: You can discard 1 card; add 1 "Polymerization" Normal Spell or "Fusion" Normal Spell from your Deck to your hand. You can reveal 1 Fusion Monster in your Extra Deck; Special Summon 1 of the Fusion Materials whose name is specifically listed on that card from your GY in face-down Defense Position. You can only use each effect of "Keeper of Dragon Magic" once per turn. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate either of this card's effects.
    SDAZ-EN016 Summoner Monk Effect Monster DARK Spellcaster 4 800 1600 Common Cannot be Tributed. When this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell Card; Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn.
    SDAZ-EN017 Ghost Ogre & Snow Rabbit Tuner/Effect Monster LIGHT Psychic 3 0 1800 Common During either player's turn, when a monster on the field activates its effect, or when a Spell/Trap Card that is already face-up on the field activates its effect: You can send this card from your hand or your side of the field to the Graveyard; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.
    SDAZ-EN018 Effect Veiler Tuner Monster LIGHT Spellcaster 1 0 0 Common During your opponent's Main Phase: You can send this card from your hand to the Graveyard to target 1 face-up Effect monster your opponent controls; negate that target's effects until the End Phase.
    SDAZ-EN019 Omni Dragon Brotaur Effect Monster DARK Dragon 1 0 0 Common If a monster you control is destroyed by battle or an opponent's card effect: You can Special Summon this card from the GY (if it was there when the monster was destroyed) or hand (even if not), but banish it when it leaves the field. If this card is Special Summoned: You can target 1 face-up monster on the field; discard 1 card, and if you do, add 1 monster from your Deck to your hand, with the same Type and Attribute as that target, but a different name. You can only use each effect of "Omni Dragon Brotaur" once per turn.
    SDAZ-EN020 Branded Lost Spell Continuous Common The activation of your cards and effects that include an effect that Fusion Summons a Fusion Monster cannot be negated, also your opponent cannot activate cards or effects when a monster is Fusion Summoned this way. If you Fusion Summon a Fusion Monster: You can add 1 "Fallen of Albaz", or 1 monster that mentions it, from your Deck to your hand. You can only use this effect of "Branded Lost" once per turn.
    SDAZ-EN021 Branded Fusion Spell Normal Super Rare Fusion Summon 1 Fusion Monster that mentions "Fallen of Albaz" as material from your Extra Deck, using 2 monsters from your hand, Deck, or field as Fusion Material. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate this card. You can only activate 1 "Branded Fusion" per turn.
    SDAZ-EN022 Branded in White Spell Normal Common Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material, including a Dragon monster. You can also banish monsters from your GY as material, if you use "Fallen of Albaz" as Fusion Material from your hand, field, or by banishing itself from your GY. During the End Phase, if this card is in the GY because it was sent there to activate the effect of "Fallen of Albaz" this turn: You can Set this card. You can only use each effect of "Branded in White" once per turn.
    SDAZ-EN023 Branded Bond Spell Normal Common Special Summon 1 of your "Fallen of Albaz" that is banished, in your hand, or in your GY. During the End Phase, if this card is in the GY because it was sent there to activate the effect of "Fallen of Albaz" this turn: You can Set this card. You can only use each effect of "Branded Bond" once per turn.
    SDAZ-EN024 Fusion Gate Spell Field Common While this card is on the field: Either player can Fusion Summon a Fusion Monster without using "Polymerization", but the Fusion Material Monsters are banished instead of being sent to the Graveyard.
    SDAZ-EN025 Fusion Recycling Plant Spell Field Common Once per turn: You can discard 1 card; add 1 "Polymerization" from your Deck or Graveyard to your hand. Once per turn, during the End Phase: You can target 1 monster in your Graveyard that was used as a Fusion Material for a Fusion Summon this turn; add it to your hand.
    SDAZ-EN026 Fusion Substitute Spell Normal Common (This card's name is always treated as "Polymerization".) Fusion Summon 1 monster from your Extra Deck, using monsters you control as Fusion Materials. You can banish this card from your Graveyard, then target 1 Fusion Monster in your Graveyard; return it to the Extra Deck, then draw 1 card.
    SDAZ-EN027 Gold Sarcophagus Spell Normal Common Select and remove from play 1 card in your Deck. During your second Standby Phase after this card's activation, add the removed card to your hand.
    SDAZ-EN028 Pot of Extravagance Spell Normal Common At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.
    SDAZ-EN029 Called by the Grave Spell Quick-Play Common Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.
    SDAZ-EN030 Dark Ruler No More Spell Normal Common Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card's activation.
    SDAZ-EN031 Branded Sword Trap Normal Super Rare Banish any number of "Branded" Spells/Traps from your GY; Special Summon that many "Iceblade Tokens" (Dragon/DARK/Level 8/ATK 2500/DEF 2000). You can banish this card from your GY, then target 1 of your banished monsters that is "Fallen of Albaz" or mentions it; add that monster to your hand. You can only use 1 "Branded Sword" effect per turn, and only once that turn.
    SDAZ-EN032 Branded Retribution Trap Counter Super Rare When a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Return to the Extra Deck, 1 face-up Fusion Monster you control, or 2 Fusion Monsters in your GY, that mention "Fallen of Albaz" as material, and if you do, negate the activation, and if you do that, destroy that card. You can banish this card from your GY, then target 1 "Branded" Spell/Trap in your GY, except "Branded Retribution"; add it to your hand. You can only use 1 "Branded Retribution" effect per turn, and only once that turn.
    SDAZ-EN033 Screams of the Branded Trap Normal Common If a Fusion Monster is sent to your GY this turn: Special Summon 1 of your Fusion Monsters that is banished or in your GY. During the End Phase, if this card is in the GY because it was sent there to activate the effect of "Fallen of Albaz" this turn: You can Set this card. You can only use this effect of "Screams of the Branded" once per turn.
    SDAZ-EN034 Judgment of the Branded Trap Normal Common Target 1 Level 8 or higher Fusion Monster you control; destroy all monsters your opponent controls with an equal or higher ATK than that monster. During the End Phase, if this card is in the GY because it was sent there to activate the effect of "Fallen of Albaz" this turn: You can Set this card. You can only use this effect of "Judgment of the Branded" once per turn.
    SDAZ-EN035 Necro Fusion Trap Normal Common Fusion Summon 1 Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your GY face-down, but it cannot attack this turn.
    SDAZ-EN036 Back to the Front Trap Normal Common Target 1 monster in your GY; Special Summon it in Defense Position.
    SDAZ-EN037 Warning Point Trap Normal Common When a monster(s) is Summoned: This turn, that face-up monster(s) cannot attack, its effects are negated, also it cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon.
    SDAZ-EN038 There Can Be Only One Trap Continuous Common Each player can only control 1 monster of each Type. If a player controls 2 or more monsters of the same Type, they must send some to the GY so they control no more than 1 monster of that Type.
    SDAZ-EN039 Dimensional Barrier Trap Normal Common Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.
    SDAZ-EN040 Waking the Dragon Trap Normal Common If this Set card in its owner's control has left the field because of an opponent's card effect, and is now in your GY or banished: You can Special Summon 1 monster from your Deck or Extra Deck.
    SDAZ-EN041 Mirrorjade the Iceblade Dragon Fusion/Effect Monster DARK Wyrm 8 3000 2500 Ultra Rare "Fallen of Albaz" + 1 Fusion, Synchro, Xyz, or Link Monster
    You can only control 1 "Mirrorjade the Iceblade Dragon". Once per turn (Quick Effect): You can send 1 Fusion Monster from your Extra Deck to the GY that mentions "Fallen of Albaz" as material; banish 1 monster on the field, also this card cannot use this effect next turn. If this Fusion Summoned card in its owner's control leaves the field because of an opponent's card: You can destroy all monsters your opponent controls during the End Phase of this turn.
    SDAZ-EN042 Lubellion the Searing Dragon Fusion/Effect Monster LIGHT Dragon 8 2500 3000 Ultra Rare 1 DARK monster + "Fallen of Albaz"
    If this card is Fusion Summoned: You can discard 1 card; Fusion Summon 1 Level 8 or lower Fusion Monster from your Extra Deck, except "Lubellion the Searing Dragon", by shuffling Fusion Materials mentioned on it into the Deck, from your monsters on the field, GY, and/or face-up banished cards. For the rest of this turn, this card cannot attack, also you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters. You can only use this effect of "Lubellion the Searing Dragon" once per turn.
    SDAZ-EN043 Titaniklad the Ash Dragon Fusion/Effect Monster DARK Dragon 8 2500 2000 Common "Fallen of Albaz" + 1 monster with 2500 or more ATK
    Gains ATK equal to the combined original Levels of the monsters used for its Fusion Summon x 100. After this card is Fusion Summoned, for the rest of this turn, it is unaffected by the activated effects of any other monsters Special Summoned from the Extra Deck. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 "Fallen of Albaz" or "Dogmatika" monster from your Deck. You can only use this effect of "Titaniklad the Ash Dragon" once per turn.
    SDAZ-EN044 Brigrand the Glory Dragon Fusion/Effect Monster DARK Beast 8 2500 2000 Common "Fallen of Albaz" + 1 Level 8 or higher monster
    Cannot be destroyed by battle. While you control this Fusion Summoned card, your opponent cannot target other monsters you control with monster effects. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 "Tri-Brigade" monster or 1 "Fallen of Albaz" from your Deck. You can only use this effect of "Brigrand the Glory Dragon" once per turn.
    SDAZ-EN045 Sprind the Irondash Dragon Fusion/Effect Monster DARK Machine 8 2500 2000 Common "Fallen of Albaz" + 1 Effect Monster Special Summoned this turn
    During your Main Phase: You can move this card you control to another of your Main Monster Zones, then you can destroy all other face-up cards in this card's column. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 "Springans" monster or 1 "Fallen of Albaz" from your Deck. You can only use each effect of "Sprind the Irondash Dragon" once per turn.
    SDAZ-EN046 Albion the Branded Dragon Fusion/Effect Monster DARK Dragon 8 2500 2000 Common "Fallen of Albaz" + 1 LIGHT monster
    If this card is Fusion Summoned: You can Fusion Summon 1 Level 8 or lower Fusion Monster from your Extra Deck, except "Albion the Branded Dragon", by banishing Fusion Materials listed on it from your hand, field, and/or GY. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand or Set 1 "Branded" Spell/Trap directly from your Deck. You can only use each effect of "Albion the Branded Dragon" once per turn.
    SDAZ-EN047 Albaz the Shrouded Token Common This card can be used as any Token or Counter.
    Does his name refer to a past, buried in darkness, or to a bright future?
    SDAZ-EN048 Ecclesia the Exiled Token Common This card can be used as any Token or Counter.
    A pure white heart to be filled with many memories. With thoughts of coming days in mind, the girl gifts a name to the boy.
    SDAZ-EN049 Tri-Brigade Token Common This card can be used as any Token or Counter.
    Ready... Aim...
    SDAZ-EN050 The Virtuous Vestals Token Common This card can be used as any Token or Counter.
    Sometimes like a kind sister, sometimes like a strict teacher. The bond is always there, even while far apart.
    SDAZ-EN051 Aluber the Dogmatic Token Common This card can be used as any Token or Counter.
    A thing separated from the abyss. It mocked the light and deceived the darkness.
    Card # Card Name Type ATR    Sub Type     LVL     ATK     DEF     Rarity Card Text Buy It
       This set contains 51 cards.