"Ancient Sanctuary" Card List and Spoiler

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Card # Card Name Type ATR Sub Type LVL ATK DEF Rarity Card Text Buy It
AST-000 The End of Anubis Effect Monster DARK Fiend 6 2500 0 Secret Rare As long as this card remains face-up on the field, all effects of Spell, Trap, and Effect Monster Cards that target a card(s) in the Graveyard or that activate in the Graveyard are negated.
AST-001 Gogiga Gagagigo Normal Monster WATER Reptile 8 2950 2800 Short Print His soul long since collapsed, his body recklessly continues onward, driven by a lust for more power. He no longer resembles his former self....
AST-002 Warrior of Zera Normal Monster EARTH Warrior 4 1600 1600 Short Print A wandering warrior who seeks the sanctuary where he can gain the power of the Archlords. To escape the temptation of evil fiends, he fights solo day by day.
AST-003 Sealmaster Meisei Normal Monster DARK Spellcaster 3 1100 900 Rare One of the few people who has a good command of Talismans. His history is a mystery.
AST-004 Mystical Shine Ball Normal Monster LIGHT Fairy 2 500 500 Common A soul of light covered by mystical shine. When you see its beautiful shape, your dream will come true.
AST-005 Metal Armored Bug Normal Monster EARTH Insect 8 2800 1500 Common A gigantic insect-like creature covered by thick armor. Everything in his path is destroyed.
AST-006 The Agent of Judgment - Saturn Effect Monster LIGHT Fairy 6 2400 0 Ultra Rare While your Life Points are higher than your opponent's, you can Tribute this card to inflict damage to your opponent equal to the difference. If you do not control "The Sanctuary in the Sky", this effect is not applied. You cannot conduct your Battle Phase the turn you activate this effect.
AST-007 The Agent of Wisdom - Mercury Effect Monster LIGHT Fairy 4 0 1700 Rare During your Standby Phase, if you controlled this face-up card and had no cards in your hand at the end of the opponent's last End Phase: Draw 1 card.
AST-008 The Agent of Creation - Venus Effect Monster LIGHT Fairy 3 1600 0 Rare You can pay 500 Life Points; Special Summon 1 "Mystical Shine Ball" from your hand or Deck.
AST-009 The Agent of Force - Mars Effect Monster LIGHT Fairy 3 0 0 Super Rare Unaffected by Spell cards or effects. While you control "The Sanctuary in the Sky" and your LP are higher than your opponent's, this card gains ATK/DEF equal to the difference.
AST-010 The Unhappy Girl Effect Monster LIGHT Spellcaster 2 400 300 Short Print While this card is in face-up Attack Position on the field, this card is not destroyed as a result of battle. (Damage calculation is applied normally.) A monster that battled with this card cannot change its battle position, except with a card effect, or attack while this card is in face-up Attack Position on the field.
AST-011 Soul-Absorbing Bone Tower Effect Monster DARK Zombie 3 400 1500 Rare While there is another Zombie-Type monster on your side of the field, your opponent cannot select this card as an attack target. Each time a Zombie-Type monster(s) is Special Summoned, send 2 cards from the top of your opponent's Deck to the Graveyard.
AST-012 The Kick Man Effect Monster DARK Zombie 3 1300 300 Common When this card is Special Summoned, you can equip 1 appropriate Equip Spell Card from your Graveyard to this card.
AST-013 Vampire Lady Effect Monster DARK Zombie 4 1550 1550 Common If this card inflicts battle damage to your opponent: Declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the GY.
AST-014 Stone Statue of the Aztecs Effect Monster EARTH Rock 4 300 2000 Super Rare Double any Battle Damage your opponent takes when they attack this monster.
AST-015 Rocket Jumper Effect Monster EARTH Rock 3 1000 800 Common If the only cards on your opponent's side of the field are Defense Position monsters, this card can attack your opponent's Life Points directly.
AST-016 Avatar of The Pot Effect Monster EARTH Rock 3 1200 1300 Rare By sending 1 "Pot of Greed" from your hand to the Graveyard, draw 3 cards from your Deck.
AST-017 Legendary Jujitsu Master Effect Monster EARTH Rock 3 1300 1800 Common If this Defense Position card battled a monster, at the end of the Damage Step: Place that monster on the top of the Deck.
AST-018 Gear Golem the Moving Fortress Effect Monster EARTH Machine 4 800 2200 Ultra Rare Once per turn, during your Main Phase 1, by paying 800 Life Points, this card can attack your opponent's Life Points directly this turn.
AST-019 KA-2 Des Scissors Effect Monster DARK Machine 4 1000 1000 Short Print When this card destroys a monster and sends it to the Graveyard as a result of battle, inflict damage to your opponent's Life Points equal to the Level of the destroyed monster x 500 points.
AST-020 Needle Burrower Effect Monster DARK Machine 5 1700 1700 Super Rare When this card destroys a monster and sends it to the Graveyard as a result of battle, inflict damage to your opponent's Life Points equal to the Level of the destroyed monster x 500 points.
AST-021 Sonic Jammer Flip/Effect Monster WIND Machine 2 350 650 Common FLIP: Your opponent cannot activate any Spell Cards until the end of the End Phase of the next turn.
AST-022 Blowback Dragon Effect Monster DARK Machine 6 2300 1200 Ultra Rare Once per turn, you can toss a coin 3 times. If at least 2 of the results are Heads, destroy 1 card your opponent controls.
AST-023 Zaborg the Thunder Monarch Effect Monster LIGHT Thunder 5 2400 1000 Super Rare When this card is Tribute Summoned: Target 1 monster on the field; destroy that target.
AST-024 Atomic Firefly Effect Monster LIGHT Insect 1 100 200 Short Print When this face-up card on the field attacks or is attacked and it is destroyed as a result of battle, the player who destroyed it takes 1000 points of damage.
AST-025 Mermaid Knight Effect Monster WATER Aqua 4 1500 700 Common While "Umi" is on the field, this card can attack twice during the same Battle Phase.
AST-026 Piranha Army Effect Monster WATER Fish 2 800 200 Common The Battle Damage this card inflicts by attacking your opponent's Life Points directly is doubled.
AST-027 Two Thousand Needles Effect Monster EARTH Beast 5 2000 1800 Common When this Defense Position card is attacked and the ATK of the attacking monster is lower than the DEF of this card, destroy the attacking monster at the end of the Damage Step.
AST-028 Disc Fighter Effect Monster EARTH Warrior 4 1000 1000 Common If this card attacks a Defense Position monster with DEF 2000 or more, destroy the monster with this card's effect without applying Damage Calculation.
AST-029 Arcane Archer of the Forest Effect Monster EARTH Warrior 3 900 1400 Common While there is a Plant-Type monster on your side of the field, this card cannot be attacked. By Tributing 1 Plant-Type monster on your side of the field, destroy 1 Spell or Trap Card on the field.
AST-030 Lady Ninja Yae Effect Monster WIND Warrior 3 1100 200 Short Print By discarding 1 WIND monster from your hand to the Graveyard, return all Spell and Trap Cards on your opponent's side of the field to the owner's hand.
AST-031 Goblin King Effect Monster DARK Fiend 1 0 0 Common While you control another Fiend monster, monsters cannot attack this card. This card's ATK/DEF become the number of other Fiend monsters on the field x 1000.
AST-032 Solar Flare Dragon Effect Monster FIRE Pyro 4 1500 1000 Common While you control another Pyro-Type monster, this card cannot be attacked. Inflict 500 damage to your opponent during the End Phase of your turn.
AST-033 White Magician Pikeru Effect Monster LIGHT Spellcaster 2 1200 0 Short Print During your Standby Phase: Gain 400 LP for each monster you control.
AST-034 Archlord Zerato Effect Monster LIGHT Fairy 8 2800 2300 Ultra Rare This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 face-up Warrior of Zera" on your side of the field while "The Sanctuary in the Sky" is on the field. If "The Sanctuary in the Sky" is on your side of the field, by discarding 1 LIGHT Monster Card from your hand to the Graveyard, destroy all monsters on your opponent's side of the field. If "The Sanctuary in the Sky" is not on your side of the field, this effect is not applied."
AST-035 Opti-Camouflage Armor Spell Equip Short Print You can only equip this card to a Level 1 monster. A monster equipped with this card can attack your opponent's Life Points directly.
AST-036 Mystik Wok Spell Quick-Play Common Tribute 1 monster. Select either its ATK or DEF and gain that many Life Points.
AST-037 Enemy Controller Spell Quick-Play Ultra Rare Active 1 of these effects.
  • Target 1 face-up monster your opponent controls; change that target's battle position.
  • Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.
  • AST-038 Burst Stream of Destruction Spell Normal Ultra Rare If you control a face-up "Blue-Eyes White Dragon": Destroy all monsters your opponent controls. "Blue-Eyes White Dragons" cannot attack the turn you activate this card.
    AST-039 Monster Gate Spell Normal Common Tribute 1 monster; reveal cards from the top of your Deck until you reveal a monster that can be Normal Summoned. Special Summon it, also send the remaining cards to the Graveyard.
    AST-040 Amplifier Spell Equip Super Rare Equip only to "Jinzo". While this card is equipped, the equipped monster's effect does not negate the effects of its controller's Trap Cards. When this card is removed from the field, destroy the equipped monster. This card's activation and effect cannot be negated.
    AST-041 Weapon Change Spell Continuous Common Once during each of your Standby Phases: You can pay 700 Life Points, then target 1 Warrior or Machine monster you control; switch the current ATK and DEF of that target until the end of your opponent's next turn.
    AST-042 The Sanctuary in the Sky Spell Field Super Rare Battle Damage to the controller of a Fairy-Type monster from a battle involving that Fairy-Type monster becomes 0. (deck contains 2)
    AST-043 Earthquake Spell Normal Common Change all face-up monsters to Defense Position.
    AST-044 Talisman of Trap Sealing Spell Continuous Rare You can only activate this card while there is a face-up Sealmaster Meisei" on your side of the field. While this card is face-up on the field, Trap Cards cannot be activated and the effects of face-up Trap Cards on the field are negated. When "Sealmaster Meisei" is removed from the field, destroy this card."
    AST-045 Goblin Thief Spell Normal Common Inflict 500 points of damage to your opponent's Life Points and increase your Life Points by 500 points.
    AST-046 Backfire Trap Continuous Common When a FIRE monster(s) on your side of the field is destroyed and sent to the Graveyard, inflict 500 points of damage to your opponent's Life Points.
    AST-047 Micro Ray Trap Normal Common The DEF of 1 face-up monster on the field becomes 0 until the end of the End Phase.
    AST-048 Light of Judgment Trap Normal Short Print Activate this card by discarding 1 LIGHT Monster Card from your hand to the Graveyard while The Sanctuary in the Sky" is on the field. Select 1 card on the field controlled by your opponent or 1 card in your opponent's hand (you can look at your opponent's hand), and send it to the Graveyard."
    AST-049 Talisman of Spell Sealing Trap Continuous Rare You can only activate this card while there is a face-up Sealmaster Meisei" on your side of the field. While this card is face-up on the field, Spell Cards cannot be activated and the effects of face-up Spell Cards on the field are negated. When "Sealmaster Meisei" is removed from the field, destroy this card."
    AST-050 Wall of Revealing Light Trap Continuous Common When you activate this card, pay any multiple of 1000 Life Points. None of your opponent's monsters with ATK equal to or less than the Life Points you paid can attack.
    AST-051 Solar Ray Trap Normal Common Inflict 600 points of damage to your opponent's Life Points for each face-up LIGHT monster on your side of the field.
    AST-052 Ninjitsu Art of Transformation Trap Continuous Common Tribute 1 face-up "Ninja" monster you control; Special Summon 1 Beast, Winged Beast, or Insect-Type monster with a Level less than or equal to the Level of the Tributed card + 3 from your hand or Deck. When this card leaves the field, destroy that monster.
    AST-053 Beckoning Light Trap Normal Common Discard your entire hand, then for each card you discarded to the Graveyard by this effect, add 1 LIGHT monster from your Graveyard to your hand.
    AST-054 Draining Shield Trap Normal Rare When an opponent's monster declares an attack: Target the attacking monster; negate that attack, and if you do, gain Life Points equal to that target's ATK.
    AST-055 Armor Break Trap Counter Short Print Negate the activation of an Equip Spell card and destroy it.
    AST-056 Gigobyte Normal Monster WATER Reptile 1 350 300 Short Print He has a tranquil soul, but carries a destiny that one day his heart shall be tainted by evil....
    AST-057 Mokey Mokey Normal Monster LIGHT Fairy 1 300 100 Short Print An outcast angel. Nobody knows what he is thinking at all. Sometimes he gets mad and that is dreadful.
    AST-058 Kozaky Normal Monster DARK Fiend 1 400 400 Short Print A workaholic fiend who devotes everything to his research into the languages of Dark World. His mind has collapsed because of working too hard.
    AST-059 Fiend Scorpion Normal Monster EARTH Insect 2 900 200 Common A huge scorpion inhabited by the soul of a fiend. Usually it holds back, but has untapped potential.
    AST-060 Pharaoh's Servant Normal Monster DARK Zombie 2 900 0 Short Print An apparition of those said to formerly serve the Pharaoh. It has tremendous loyalty that does not waiver.
    AST-061 Pharaonic Protector Normal Monster EARTH Zombie 2 900 0 Short Print The mummy of a soldier that has been guarding the royal family for thousands of years. Even now, its spirit does not allow anybody to trespass.
    AST-062 Spirit of the Pharaoh Effect Monster LIGHT Zombie 6 2500 2000 Ultra Rare Cannot be Normal Summoned/Set. Must be Special Summoned by "The First Sarcophagus". When this card is Special Summoned: You can target up to 4 Level 2 or lower Zombie Normal Monsters in your GY; Special Summon those targets.
    AST-063 Theban Nightmare Effect Monster LIGHT Fiend 4 1500 500 Rare While you have no cards in your hand and in your Spell & Trap Card Zones, this card gains 1500 ATK.
    AST-064 Aswan Apparition Effect Monster DARK Fiend 3 500 500 Common If this card inflicts Battle Damage to your opponent's Life Points, you can return 1 Trap Card from your Graveyard to the top of your Deck.
    AST-065 Protector of the Sanctuary Effect Monster EARTH Fiend 4 1100 1900 Common Your opponent cannot draw cards except during Draw Phases.
    AST-066 Nubian Guard Effect Monster FIRE Warrior 2 500 500 Common If this card inflicts Battle Damage to your opponent's Life Points, you can return 1 Continuous Spell Card from your Graveyard to the top of your Deck.
    AST-067 Legacy Hunter Effect Monster EARTH Warrior 4 1000 1500 Super Rare When this card attacks a face-down Defense Position monster and destroys it and sends it to the Graveyard as a result of battle, your opponent returns 1 random card from their hand to their Deck. Their Deck is then shuffled.
    AST-068 Desertapir Flip/Effect Monster EARTH Beast 3 900 300 Short Print FLIP: Flip 1 face-up monster on the field into face-down Defense Position. You cannot select Desertapir"."
    AST-069 Sand Gambler Effect Monster LIGHT Spellcaster 3 300 1600 Common Toss a coin 3 times. If all 3 results are Heads, destroy all monsters on your opponent's side of the field. If all 3 results are Tails, destroy all monsters on your side of the field. You can only activate this effect once per turn, during your Main Phase.
    AST-070 3-Hump Lacooda Effect Monster EARTH Beast 3 500 1500 Common If there are 3 face-up 3-Hump Lacooda" cards on your side of the field, Tribute 2 of them to draw 3 cards."
    AST-071 Ghost Knight of Jackal Effect Monster EARTH Beast-Warrior 5 1700 1600 Ultra Rare You can Special Summon an opponent's monster that is destroyed and sent to the Graveyard by this card as a result of battle to your side of the field in face-up Defense Position.
    AST-072 Absorbing Kid from the Sky Effect Monster LIGHT Fairy 4 1300 1000 Common When this card destroys a monster and sends it to the Graveyard as a result of battle, increase your Life Points by the Level of the destroyed monster x 300 points.
    AST-073 Elephant Statue of Blessing Effect Monster EARTH Rock 3 1500 0 Short Print When this card is sent from your hand to your Graveyard by an opponent's card effect: You gain 2000 Life Points.
    AST-074 Elephant Statue of Disaster Effect Monster EARTH Rock 3 1500 0 Short Print When this card is sent from your hand to your Graveyard by an opponent's card effect: Inflict 2000 damage to your opponent.
    AST-075 Spirit Caller Flip/Effect Monster LIGHT Spellcaster 3 1000 1000 Common FLIP: You can Special Summon 1 Level 3 or lower Normal Monster from your Graveyard to your side of the field.
    AST-076 Emissary of the Afterlife Effect Monster DARK Fiend 4 1600 600 Super Rare When this card is sent from the field to the Graveyard, each player selects 1 Level 3 or lower Normal Monster from their Deck, and adds it to their hand after showing it to the opponent. The Decks are then shuffled.
    AST-077 Grave Protector Effect Monster DARK Fiend 4 0 2000 Rare Any monster destroyed by battle is shuffled into the Deck instead of going to the GY.
    AST-078 Double Coston Effect Monster DARK Zombie 4 1700 1650 Rare This card can be treated as 2 Tributes for the Tribute Summon of a DARK monster.
    AST-079 Regenerating Mummy Effect Monster DARK Zombie 4 1800 1500 Common When this card is sent from your hand to your Graveyard by an opponent's card effect: Return this card to the hand.
    AST-080 Night Assailant Flip/Effect Monster DARK Fiend 3 200 500 Common FLIP: Select 1 monster your opponent controls, and destroy it. When this card is sent directly from your hand to the Graveyard, select 1 Flip Effect Monster in your Graveyard, except this card, and return it to your hand.
    AST-081 Man-Thro' Tro' Effect Monster EARTH Beast-Warrior 4 1000 1000 Short Print By tributing 1 Normal Monster (except a Token) on your side of the field, inflict 800 points of damage to your opponent's Life Points.
    AST-082 King of the Swamp Effect Monster WATER Aqua 3 500 1100 Rare You can substitute this card for any 1 Fusion Material Monster. When you do this, the other Fusion Material Monster(s) must be the correct one(s). Discard this card from your hand to the Graveyard to add a "Polymerization" from your Deck to your hand. The Deck is then shuffled.
    AST-083 Emissary of the Oasis Effect Monster LIGHT Spellcaster 3 600 400 Common While a face-up Level 3 or lower Normal Monster is on your side of the field, your opponent cannot select this card as an attack target. While this card is face-up on your side of the field, any Battle Damage to the controller of this card from battle involving a Level 3 or lower Normal Monster becomes 0.
    AST-084 Special Hurricane Spell Normal Rare Discard 1 card from your hand. Destroy all Special Summoned monsters on the field.
    AST-085 Order to Charge Spell Quick-Play Short Print Select 1 face-up Normal Monster (except a Token) on your side of the field when you activate this card. When this card resolves, Tribute the selected Normal Monster and destroy 1 monster on your opponent's side of the field.
    AST-086 Sword of the Soul-Eater Spell Equip Common You can only equip this card to a Level 3 or lower Normal Monster on your side of the field. When you activate this card, Tribute all Normal Monsters (except Tokens) on your side of the field, except the equipped monster. Increase the ATK of the equipped monster by 1000 points for each Normal Monster that you Tributed.
    AST-087 Dust Barrier Spell Continuous Common Face-up Normal Monsters on the field are unaffected by your opponent's Spell Cards. This card is destroyed during your second Standby Phase after activation.
    AST-088 Soul Reversal Spell Quick-Play Common Return 1 Flip Effect Monster from your Graveyard to the top of your Deck.
    AST-089 Spell Economics Spell Continuous Rare You do not have to pay any Life Points to activate a Spell Card.
    AST-090 Blessings of the Nile Spell Continuous Common Each time card(s) are discarded from your hand to the Graveyard by the effect of a card controlled by your opponent, increase your Life Points by 1000 points.
    AST-091 7 Spell Continuous Short Print When there are 3 face-up 7" cards on your side of the field, draw 3 cards from your Deck. Then destroy all "7" cards. When this card is sent directly from the field to your Graveyard, increase your Life Points by 700 points."
    AST-092 Level Limit - Area B Spell Continuous Short Print All face-up Level 4 or higher monsters on the field are in Defense Position while this card is active.
    AST-093 Enchanting Fitting Room Spell Normal Common Pay 800 Life Points. Pick up 4 cards from the top of your Deck and Special Summon to your side of the field all Level 3 or lower Normal Monsters among the picked-up cards. Return all the other picked-up cards to your Deck and the Deck is then shuffled.
    AST-094 The Law of the Normal Spell Normal Common You can only activate this card while there are 5 face-up Level 2 or lower Normal Monsters on your side of the field. Both players discard all cards in their hands, and destroy all cards on the field except Level 2 or lower Normal Monsters.
    AST-095 Dark Magic Attack Spell Normal Ultra Rare Activate only while you control a face-up "Dark Magician". Destroy all Spell and Trap Cards your opponent controls.
    AST-096 Delta Attacker Spell Normal Common You can only activate this card while there are 3 Normal Monsters of the same name (except Tokens) on your side of the field. The 3 Normal Monsters of the same name can attack your opponent's Life Points directly during the turn this card is activated.
    AST-097 Thousand Energy Spell Normal Rare Increase the original ATK and DEF of all face-up Level 2 Normal Monsters (except Tokens) on your side of the field by 1000 points until the End Phase. Destroy all Level 2 Normal Monsters on your side of the field during the End Phase.
    AST-098 Triangle Power Spell Normal Rare Increase the original ATK and DEF of all face-up Level 1 Normal Monsters (except Tokens) on your side of the field by 2000 points until the End Phase. Destroy all Level 1 Normal Monsters on your side of the field during the End Phase.
    AST-099 The Third Sarcophagus Spell Continuous Short Print This card can only be placed on the field by the effect of "The First Sarcophagus".
    AST-100 The Second Sarcophagus Spell Continuous Short Print This card can only be placed on the field by the effect of "The First Sarcophagus".
    AST-101 The First Sarcophagus Trap Continuous Super Rare Once per turn, during your opponent's End Phase: Place 1 "The Second Sarcophagus" or (after you've done that) "The Third Sarcophagus" from your hand or Deck in your Spell & Trap Zone face-up. Then, if you control "The First Sarcophagus", "The Second Sarcophagus", and "The Third Sarcophagus", send all of them to the GY, and if you do, Special Summon 1 "Spirit of the Pharaoh" from your hand or Deck. If any of these cards, including this card, leaves your field, send all of them you control to the GY, including this card.
    AST-102 Dora of Fate Trap Normal Common You can only activate this card during your opponent's turn. Select 1 face-up monster on your opponent's side of the field. When you Normal Summon a monster that is 1 Level lower than the selected monster during your next turn, inflict damage to your opponent's Life Points equal to the Level of the selected monster x 500 points.
    AST-103 Judgment of the Desert Trap Continuous Common The Battle Positions of face-up monsters that are flipped face-up after activation of this card cannot be changed, except with a card effect.
    AST-104 Human-Wave Tactics Trap Continuous Common Once per turn, during the End Phase, if your Level 2 or lower Normal Monster(s) was destroyed by battle this turn: Special Summon Level 2 or lower Normal Monsters from your Deck, equal to the number of your Level 2 or lower Normal Monsters destroyed by battle this turn.
    AST-105 Curse of Anubis Trap Normal Ultra Rare All face-up Effect Monsters on the field are changed to Defense Position. During the turn this card is activated, the original DEF of those Effect Monsters become 0 and their battle positions cannot be changed, except with a card effect.
    AST-106 Desert Sunlight Trap Normal Common All monsters on your side of the field are changed to face-up Defense Position.
    AST-107 Des Counterblow Trap Continuous Super Rare Destroy any monster that inflicts Battle Damage to a player's Life Points by attacking directly.
    AST-108 Labyrinth of Nightmare Trap Continuous Common Once per turn, during each player's End Phase: Change the battle positions of all face-up monsters the turn player controls.
    AST-109 Soul Resurrection Trap Continuous Rare Special Summon 1 Normal Monster from your Graveyard in Defense Position. When this card is removed from the field, destroy that monster. When the monster is destroyed, destroy this card.
    AST-110 Order to Smash Trap Normal Common Select 1 face-up Level 2 or lower Normal Monster (except a Token) on your side of the field when you activate this card. When this card resolves, you can Tribute the selected Normal Monster and destroy 1 or 2 Spell or Trap Cards on your opponent's side of the field.
    AST-111 Mazera DeVille Effect Monster DARK Fiend 8 2800 2300 Secret Rare This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 face-up "Warrior of Zera" on your side of the field while "Pandemonium" is on the field. If "Pandemonium" is on your side of the field when you Special Summon this card, your opponent discards 3 random cards from their hand. If "Pandemonium" is not on your side of the field, this effect is not applied.
     This set contains 112 cards.