"Astral Pack 5" Card List and Spoiler

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Card # Card Name Type ATR    Sub Type     LVL     ATK     DEF     Rarity Card Text Buy It
AP05-EN001 Bujin Yamato Effect Monster LIGHT Beast-Warrior 4 1800 200 Ultimate Rare Once per turn, during your End Phase: You can add 1 "Bujin" monster from your Deck to your hand, then send 1 card from your hand to the Graveyard. You can only control 1 "Bujin Yamato".
AP05-EN002 Gagaga Cowboy Xyz/Effect Monster EARTH Warrior 4 1500 2400 Ultimate Rare 2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card; apply this effect, depending on this card's battle position.
  • Attack Position: If this card attacks an opponent's monster this turn, it gains 1000 ATK and the opponent's monster loses 500 ATK, during the Damage Step only.
  • Defense Position: Inflict 800 damage to your opponent.
  • AP05-EN003 Pot of Duality Spell Normal Ultimate Rare Reveal the top 3 cards of your Deck, add 1 of them to your hand, then shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.
    AP05-EN004 Card Trooper Effect Monster EARTH Machine 3 400 400 Super Rare Once per turn: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the Graveyard; this card gains 500 ATK for each card sent to the Graveyard this way, until the End Phase. When this card you control is destroyed and sent to your Graveyard: Draw 1 card.
    AP05-EN005 Jenis, Lightsworn Mender Effect Monster LIGHT Spellcaster 4 300 2100 Super Rare During the End Phase, if a card(s) was sent from your Deck to the Graveyard by the effect of a "Lightsworn" card this turn, inflict 500 damage to your opponent and gain 500 Life Points.
    AP05-EN006 Geargiarsenal Effect Monster EARTH Machine 4 1500 500 Super Rare This card gains 200 ATK for each face-up "Geargia" monster you control. You can Tribute this card; Special Summon 1 "Geargia" monster from your Deck, except "Geargiarsenal", in face-up Defense Position.
    AP05-EN007 Mermail Abysspike Effect Monster WATER Fish 4 1600 800 Super Rare When this card is Normal or Special Summoned: You can discard 1 WATER monster to the Graveyard; add 1 Level 3 WATER monster from your Deck to your hand. You can only use effect of "Mermail Abysspike" once per turn.
    AP05-EN008 Star Drawing Effect Monster EARTH Spellcaster 4 1600 1000 Super Rare If this card is used for an Xyz Summon, you can treat it as a Level 5 monster. An Xyz Monster that was Summoned using this card as an Xyz Material gains this effect.
  • When it is Xyz Summoned: Draw 1 card.
  • AP05-EN009 Bujingi Turtle Effect Monster LIGHT Beast 4 1700 1200 Super Rare During either player's turn, when a card or effect is activated that targets a "Bujin" monster you control: You can banish this card from your Graveyard; negate that effect.
    AP05-EN010 Advanced Ritual Art Spell Ritual Super Rare Select 1 Ritual Monster in your hand. Send Normal Monsters from your Deck to the Graveyard whose total Levels are equal to that Ritual Monster's. Ritual Summon a card with the name of the selected Ritual Monster from your hand.
    AP05-EN011 Charge of the Light Brigade Spell Normal Super Rare Send the top 3 cards of your Deck to the Graveyard; add 1 Level 4 or lower "Lightsworn" monster from your Deck to your hand.
    AP05-EN012 Overworked Trap Normal Super Rare Destroy each monster whose ATK is higher than its original ATK.
    AP05-EN013 Full House Trap Normal Super Rare Select 2 face-up Spell/Trap Cards (except this card) and 3 Set Spell/Trap Cards. Destroy the selected cards.
    AP05-EN014 Blackland Fire Dragon Normal Monster DARK Dragon 4 1500 800 Short Print A dragon that dwells in the depths of darkness, its vulnerability lies in its poor eyesight.
    AP05-EN015 Copy Plant Tuner Monster WIND Plant 1 0 0 Common Once per turn, you can select 1 face-up Plant-Type monster on the field to have this card's Level become equal to the selected monster's Level, until the End Phase.
    AP05-EN016 Hanewata Tuner Monster LIGHT Fairy 1 200 300 Common During either player's turn, you can discard this card to make any effect damage you take this turn 0.
    AP05-EN017 Rinyan, Lightsworn Rogue Flip/Effect Monster LIGHT Beast 2 100 100 Common FLIP: Return 1 "Lightsworn" monster from your Graveyard to your Deck and draw 1 card.
    AP05-EN018 Skelgon Fusion Monster DARK Zombie 6 1700 1900 Short Print "The Snake Hair" + "Blackland Fire Dragon"
    AP05-EN019 Queen of Thorns Synchro/Effect Monster LIGHT Plant 6 2200 1800 Common 1 Tuner + 1 or more non-Tuner Plant-Type monsters
    Each player must pay 1000 Life Points to Normal or Special Summon a non-Plant-Type monster from their hand.
    AP05-EN020 Empress of Prophecy Xyz/Effect Monster LIGHT Spellcaster 5 2000 1700 Common 2 Level 5 Spellcaster-Type monsters
    This card gains 300 ATK for each Xyz Material attached to a monster you control. Once per turn: You can detach 1 Xyz Material from this card; shuffle your Deck, then reveal the top 5 cards of your Deck, and destroy monsters on the field up to the number of "Spellbook" cards revealed, then return the revealed cards to the top of the Deck in any order.
    AP05-EN021 Soul Exchange Spell Normal Common Target 1 monster your opponent controls; this turn, if you Tribute a monster, you must Tribute that monster, as if you controlled it. You cannot conduct your Battle Phase the turn you activate this card.
    AP05-EN022 Book of Moon Spell Quick-Play Common Target 1 face-up monster on the field; change that target to face-down Defense Position.
    AP05-EN023 Lightsworn Sabre Spell Equip Common Equip only to a "Lightsworn" monster. It gains 700 ATK. When this card is sent from your Deck to your Graveyard, you can equip it to 1 "Lightsworn" monster you control.
    AP05-EN024 Spiritual Forest Spell Continuous Common Each turn, the first face-up Beast, Beast-Warrior, or Plant-Type monster you control that would be destroyed by battle, is not destroyed.
    AP05-EN025 Spellbook Library of the Heliosphere Spell Normal Common If you have 5 or more "Spellbook" Spell Cards in your Graveyard: Reveal the top 2 cards of your Deck; add any revealed "Spellbook" Spell Cards to your hand, and shuffle any remaining cards into the Deck. You can only activate 1 "Spellbook Library of the Heliosphere" per turn. You cannot activate any Spell Cards the turn you activate this card, except "Spellbook" Spell Cards.
    AP05-EN026 Jurrac Impact Trap Normal Common If you control a Dinosaur-Type monster with 2500 or more ATK: Destroy all cards on the field.
    Card # Card Name Type ATR    Sub Type     LVL     ATK     DEF     Rarity Card Text Buy It
       This set contains 26 cards.