"Battle Pack 2: War of the Giants Round 2" Card List and Spoiler

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Card # Card Name Type ATR Sub Type LVL ATK DEF Rarity Card Text Buy It
BPW2-EN001 Evilswarm Heliotrope Normal Monster DARK Rock 4 1950 650 Common .ytilaer a maerd rieht ekam thgim yeht taht os ydob a rof gninraey ,sluos mrawsleetS gniregnil fo sthguoht eht era esehT "!etanimretxE !etacidarE !etanimilE"
BPW2-EN002 Wall of Illusion Effect Monster DARK Fiend 4 1000 1850 Super Rare A monster that attacks this monster is returned to its owner's hand after damage calculation. Damage calculation is applied normally.
BPW2-EN003 Big Eye Flip/Effect Monster DARK Fiend 4 1200 1000 Common FLIP: See the 5 cards from the top of your Deck, arrange them in any order desired, and replace them on the top of the Deck.
BPW2-EN004 Kazejin Effect Monster WIND Spellcaster 7 2400 2200 Super Rare Once while face-up on the field, during damage calculation in your opponent's turn, if this card is being attacked (Quick Effect): You can target the attacking monster; make the target's ATK 0 during damage calculation only.
BPW2-EN005 Otohime Spirit Monster LIGHT Spellcaster 3 0 100 Common This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. When this card is Normal Summoned or flipped face-up, you can change the battle position of 1 face-up monster on your opponent's side of the field.
BPW2-EN006 Yomi Ship Effect Monster WATER Aqua 3 800 1400 Super Rare When this card is destroyed and sent to the Graveyard as a result of battle, destroy the monster that destroyed this card.
BPW2-EN007 Winged Sage Falcos Effect Monster WIND Winged Beast 4 1700 1200 Common You can return your opponent's face-up Attack Position monster that is sent to the Graveyard by this monster as a result of battle to the top of his/her Deck.
BPW2-EN008 Cyber Raider Effect Monster DARK Machine 4 1400 1000 Common When this card is Normal Summoned, Flip Summoned, or Special Summoned successfully, select and activate 1 of the following effects:
  • Select 1 Equip Card equipped to 1 monster on the field and destroy it.
  • Select 1 Equip Card equipped to 1 monster on the field and equip it to this card.
  • BPW2-EN009 Berserk Gorilla Effect Monster EARTH Beast 4 2000 1000 Common If this card is in face-up Defense Position on the field, destroy this card. The controller of this card must attack with this card if possible.
    BPW2-EN010 Invader of Darkness Effect Monster DARK Fiend 8 2900 2500 Common While this card is face-up on the field, your opponent cannot activate Quick-Play Spell Cards.
    BPW2-EN011 Legendary Jujitsu Master Effect Monster EARTH Rock 3 1300 1800 Super Rare If this Defense Position card battled a monster, at the end of the Damage Step: Place that monster on the top of the Deck.
    BPW2-EN012 Blade Knight Effect Monster LIGHT Warrior 4 1600 1000 Common While you have 1 or fewer cards in your hand, this card gains 400 ATK. If this is the only monster you control, negate the effects of Flip Effect Monsters it destroys by battle.
    BPW2-EN013 Big-Tusked Mammoth Effect Monster EARTH Beast 5 2000 1000 Super Rare Monsters on your opponent's side of the field cannot attack during the same turn that they are Normal Summoned, Flip Summoned, or Special Summoned.
    BPW2-EN014 Golem Sentry Effect Monster EARTH Rock 4 800 1800 Super Rare Once per turn, you can flip this card into face-down Defense Position. When this card is Flip Summoned, return 1 monster on your opponent's side of the field to the owner's hand.
    BPW2-EN015 Adhesive Explosive Effect Monster WIND Machine 3 1000 1000 Super Rare If your opponent's monster attacks this face-down Defense Position card, this card becomes an Equip Card equipped to the attacking monster, without applying damage calculation. Destroy the equipped monster during the Standby Phase of your opponent's next turn.
    BPW2-EN016 Cyber Gymnast Effect Monster EARTH Warrior 4 800 1800 Super Rare Once per turn, by discarding 1 card from your hand, destroy 1 face-up Attack Position monster on your opponent's side of the field.
    BPW2-EN017 Cyber Prima Effect Monster LIGHT Warrior 6 2300 1600 Super Rare When this card is Tribute Summoned, destroy all face-up Spell Cards on the field.
    BPW2-EN018 Majestic Mech - Goryu Effect Monster LIGHT Fairy 8 2900 1800 Common You can Normal Summon this card by Tributing 1 monster. If you Normal Summon it this way, it is sent to the Graveyard during the End Phase. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points.
    BPW2-EN019 Destiny HERO - Defender Effect Monster DARK Warrior 4 100 2700 Common During each of your opponent's Standby Phase: Your opponent draws 1 card. This card must be in face-up Defense Position to activate and to resolve this effect.
    BPW2-EN020 Archfiend of Gilfer Effect Monster DARK Fiend 6 2200 2500 Super Rare When this card is sent to the Graveyard, you can select 1 monster on the field and equip it with this card. The equipped monster loses 500 ATK.
    BPW2-EN021 Legendary Fiend Effect Monster DARK Fiend 6 1500 1800 Super Rare During each of your Standby Phases, this card gains 700 ATK.
    BPW2-EN022 Lyla, Lightsworn Sorceress Effect Monster LIGHT Spellcaster 4 1700 200 Super Rare You can target 1 Spell/Trap your opponent controls; this card's battle position cannot be changed until the end of your next turn, also change this card you control from face-up Attack Position to face-up Defense Position, and if you do, destroy that target. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the GY.
    BPW2-EN023 Montage Dragon Effect Monster EARTH Dragon 8 ? 0 Common This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 3 other monsters from your hand to the Graveyard. This card's ATK is equal to the combined Levels of the sent monsters x 300.
    BPW2-EN024 Cursed Fig Effect Monster WATER Plant 1 200 200 Super Rare When this card is destroyed by battle and sent to the Graveyard, select 2 Set Spell or Trap Cards on the field. While this card is in the Graveyard, the selected cards cannot be activated.
    BPW2-EN025 Red Ogre Effect Monster EARTH Zombie 7 2800 2100 Super Rare When this card is Normal Summoned: You can send any number of cards from your hand to the Graveyard to target the same number of cards on the field; return those targets to the hand.
    BPW2-EN026 Blackwing - Elphin the Raven Effect Monster DARK Winged Beast 6 2200 1200 Super Rare If you control a "Blackwing" monster, you can Normal Summon this card without Tributing. When this card is Normal Summoned: You can target 1 monster your opponent controls; change that target's battle position.
    BPW2-EN027 Sauropod Brachion Effect Monster EARTH Dinosaur 8 1500 3000 Common You cannot Special Summon this card from your Deck. You can Tribute Summon this card by Tributing 1 Dinosaur-Type monster. Once per turn, you can change this card to face-down Defense Position. When this card is Flip Summoned, change all other monsters to face-down Defense Position. If your opponent attacks this card, any Battle Damage they take is doubled.
    BPW2-EN028 Worm Apocalypse Flip/Effect Monster LIGHT Reptile 1 300 200 Common FLIP: Select and destroy 1 Spell or Trap Card.
    BPW2-EN029 Worm Jetelikpse Flip/Effect Monster LIGHT Reptile 3 1200 0 Common FLIP: When this card is destroyed and sent to the Graveyard this turn, Special Summon it in Defense Position.
    BPW2-EN030 Infernity Destroyer Effect Monster DARK Fiend 6 2300 1000 Super Rare While you have no cards in your hand, when this card destroys an opponent's monster by battle and sends it to the Graveyard, inflict 1600 damage to your opponent.
    BPW2-EN031 Medium of the Ice Barrier Effect Monster WATER Spellcaster 7 2200 1600 Common If your opponent controls 4 or more cards than you do, you can Special Summon this card from your hand. Your opponent can only activate 1 Spell/Trap Card per turn.
    BPW2-EN032 A/D Changer Effect Monster LIGHT Warrior 1 100 100 Common You can remove from play this card in your Graveyard to select 1 monster on the field. Change its battle position.
    BPW2-EN033 Playful Possum Effect Monster EARTH Beast 2 800 600 Common During your Main Phase, if your opponent controls a face-up monster with a higher ATK than the ATK of this card, you can destroy this card on the field. During your Standby Phase, if this card is destroyed by this effect, you can Special Summon this card from the Graveyard.
    BPW2-EN034 Hypnocorn Effect Monster DARK Beast 4 1400 600 Super Rare When this card is Normal Summoned, if your opponent controls a monster(s) and you control no other monsters, you can select 1 Set Spell or Trap Card and destroy it.
    BPW2-EN035 Wattlemur Effect Monster LIGHT Thunder 2 800 100 Common If this card is destroyed by your opponent's card (either by battle or by card effect), they cannot conduct their Battle Phase during their next turn.
    BPW2-EN036 Fabled Soulkius Effect Monster LIGHT Fiend 6 2200 2100 Super Rare You can send 2 cards, except "Fabled Soulkius", from your hand to the Graveyard to Special Summon this card from the Graveyard.
    BPW2-EN037 Power Breaker Effect Monster EARTH Warrior 4 1900 0 Common When this card is destroyed by your opponent's attack or card effect and sent to the Graveyard, select 1 face-up Spell/Trap Card your opponent controls, and destroy it. If this card attacks, it is changed to Defense Position at the end of the Damage Step.
    BPW2-EN038 Jurrac Gallim Tuner Monster FIRE Dinosaur 2 1200 0 Common When this card is destroyed by battle and sent to the Graveyard, you can destroy the monster that destroyed this card. Your opponent can discard 1 card to negate this card's effect.
    BPW2-EN039 General Raiho of the Ice Barrier Effect Monster WATER Warrior 6 2100 2300 Super Rare When an effect resolves that was activated by your opponent's Effect Monster on the field, they can discard 1 card. If they do not, that effect is negated.
    BPW2-EN040 Meklord Army of Granel Effect Monster EARTH Machine 4 1600 1200 Super Rare This card gains 100 ATK for each face-up "Meklord" monster you control, except this card. When this card is Normal Summoned, you can halve the ATK of 1 face-up monster your opponent controls until the End Phase.
    BPW2-EN041 Skull Kraken Effect Monster DARK Aqua 3 600 1600 Common When this card is Normal Summoned: You can target 1 face-up Spell Card your opponent controls; destroy that target. Once per turn: You can change the battle position of this card.
    BPW2-EN042 Skystarray Effect Monster WIND Sea Serpent 3 600 300 Common This card can attack your opponent directly. At the end of the Battle Phase, if this card attacked directly: Banish this card until your next Standby Phase.
    BPW2-EN043 Sergeant Electro Effect Monster FIRE Machine 4 1600 1300 Super Rare Once per turn: You can target 1 face-down card in your opponent's Spell & Trap Card Zone; while this card is face-up on the field, its target(s) cannot be activated.
    BPW2-EN044 Chow Len the Prophet Effect Monster FIRE Spellcaster 4 1800 200 Super Rare Once per turn: You can declare either Spell or Trap, and target 1 Set card in your opponent's Spell & Trap Card Zone; look at that target, and if it is the declared card type, that card cannot be activated this turn.
    BPW2-EN045 White Night Queen Effect Monster LIGHT Fairy 7 2100 800 Common Cannot be Special Summoned. Once per turn: You can target 1 Set card; destroy that target.
    BPW2-EN046 Junk Forward Effect Monster EARTH Warrior 3 900 1500 Common If you control no monsters, you can Special Summon this card (from your hand).
    BPW2-EN047 Swallowtail Butterspy Effect Monster DARK Warrior 4 1800 1200 Common When another monster you control inflicts Battle Damage to your opponent: Target 1 face-up monster your opponent controls; it loses ATK equal to the Battle Damage inflicted.
    BPW2-EN048 Cameraclops Effect Monster LIGHT Warrior 4 1400 1600 Super Rare At the start of the Damage Step, if this card attacks a face-up monster on the field whose DEF is higher than this card's ATK: Destroy that monster.
    BPW2-EN049 Madolche Baaple Effect Monster EARTH Beast 3 0 1800 Super Rare When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into your Deck. Once per turn: You can target 1 face-up Attack Position "Madolche" monster you control and 1 face-up Attack Position monster your opponent controls; if both monsters are still on the field, change them to face-up Defense Position, and if you do, the ones changed by this effect cannot have their battle positions changed until the end of your opponent's next turn.
    BPW2-EN050 Evilswarm Ketos Effect Monster DARK Aqua 4 1750 1050 Super Rare You can Tribute this card to target 1 Spell/Trap Card your opponent controls; destroy that target.
    BPW2-EN051 Evilswarm Mandragora Effect Monster DARK Plant 4 1550 1450 Common If your opponent controls more monsters than you do, you can Special Summon this card (from your hand).
    BPW2-EN052 Mogmole Effect Monster EARTH Beast 2 800 800 Common When this card on the field is destroyed and sent to the Graveyard: You can Special Summon it from your Graveyard in face-up Defense Position. You can only use the effect of "Mogmole" once per Duel.
    BPW2-EN053 Deep Sweeper Effect Monster WATER Fish 4 1600 1300 Common You can Tribute this card to target 1 Spell/Trap Card on the field; destroy that target.
    BPW2-EN054 Heroic Challenger - Night Watchman Effect Monster EARTH Warrior 4 1200 300 Common At the start of the Damage Step, if this card attacks a Defense Position monster: You can destroy that monster immediately (without damage calculation).
    BPW2-EN055 Garbage Lord Effect Monster DARK Fiend 5 0 2400 Common You can Special Summon this card (from your hand) by paying 2000 Life Points. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a DARK monster.
    BPW2-EN056 D.D. Esper Star Sparrow Effect Monster LIGHT Warrior 10 3000 1500 Common There can only be 1 face-up "D.D. Esper Star Sparrow" on the field. Your opponent cannot target other monsters you control with effects or for attacks. When an opponent's monster declares a direct attack while this card is in your Graveyard: You can Special Summon this card from your Graveyard in face-up Defense Position. If you do, banish it when it leaves the field.
    BPW2-EN057 Evilswarm Obliviwisp Effect Monster DARK Pyro 4 450 2050 Common After damage calculation, if this card battles a monster: Negate the effects of that monster (including in the Graveyard).
    BPW2-EN058 Evilswarm Salamandra Effect Monster DARK Dinosaur 4 1850 950 Common Up to twice per turn: You can banish 1 monster from your Graveyard; this card gains 300 ATK until your opponent's next End Phase.
    BPW2-EN059 Dododo Warrior Effect Monster EARTH Warrior 6 2300 900 Super Rare You can Normal Summon this card without Tributing, but its original ATK becomes 1800. If this card attacks, negate all card effects that activate in the opponent's Graveyard, until the end of the Damage Step.
    BPW2-EN060 Mecha Phantom Beast Tetherwolf Effect Monster WIND Machine 4 1700 1200 Common When this card is Normal Summoned: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. During the Damage Step of either player's turn, if this card is battles an opponent's monster: You can Tribute 1 Token once per battle; this card gains 800 ATK, until the End Phase.
    BPW2-EN061 Mecha Phantom Beast Blackfalcon Effect Monster WIND Machine 4 1200 1700 Common When this card declares an attack: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn, during either player's turn: You can Tribute 1 Token, then target 1 monster your opponent controls; change that target to face-up Defense Position.
    BPW2-EN062 Mecha Phantom Beast Stealthray Effect Monster WIND Machine 3 100 2100 Super Rare When this card inflicts battle damage to your opponent: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 Token, then target 1 Spell/Trap Card on the field; destroy that target.
    BPW2-EN063 Gentlemander Effect Monster LIGHT Reptile 4 1200 1000 Common When an opponent's monster declares an attack: You can Special Summon this card from your hand. Your opponent cannot attack any monsters except this one.
    BPW2-EN064 Schwarzschild Limit Dragon Effect Monster DARK Dragon 8 2000 0 Common If your opponent controls a monster with 2000 or more ATK, you can Special Summon this card (from your hand).
    BPW2-EN065 Tribute to the Doomed Spell Normal Super Rare Discard 1 card. Destroy 1 monster on the field.
    BPW2-EN066 Share the Pain Spell Normal Super Rare Tribute 1 monster on your side of the field. Your opponent must Tribute 1 monster on their side of the field.
    BPW2-EN067 Stim-Pack Spell Equip Common A monster equipped with this card increases its ATK by 700 points. Its ATK is then decreased by 200 points at each of its Standby Phases.
    BPW2-EN068 Black Pendant Spell Equip Common The equipped monster gains 500 ATK. When this card is sent from the field to the Graveyard, inflict 500 damage to your opponent.
    BPW2-EN069 Megamorph Spell Equip Super Rare While your Life Points are lower than your opponent's, the original ATK of the equipped monster is doubled. While your Life Points are higher, the original ATK of the equipped monster is halved
    BPW2-EN070 Dark Core Spell Normal Super Rare Discard 1 card. Remove from play 1 face-up monster.
    BPW2-EN071 Different Dimension Gate Spell Continuous Super Rare Activate this card by targeting 1 monster on each field; banish those targets. When this card is destroyed and sent to the GY: Return those banished monsters to the field in the same battle positions they were in.
    BPW2-EN072 Back to Square One Spell Normal Super Rare Discard 1 card from your hand. Return 1 monster on the field to the top of the owner's Deck.
    BPW2-EN073 Mystic Box Spell Normal Super Rare Select 1 monster on each side of the field. Destroy the selected opponent's monster and give control of your selected monster to your opponent.
    BPW2-EN074 Lucky Iron Axe Spell Equip Common The equipped monster gains 500 ATK. When this face-up card on the field is destroyed by your opponent's card effect and sent to the Graveyard: Draw 1 card.
    BPW2-EN075 Double Summon Spell Normal Common You can conduct 2 Normal Summon/Set this turn, not just 1.
    BPW2-EN076 Ribbon of Rebirth Spell Equip Common If the equipped monster is destroyed by battle and sent to the Graveyard, Special Summon it to your side of the field during the End Phase.
    BPW2-EN077 Release Restraint Wave Spell Normal Super Rare Select one face-up Equip Spell Card you control. Destroy the selected card and every face-down Spell and Trap your opponent controls.
    BPW2-EN078 Berserk Scales Spell Quick-Play Common Target 1 face-up monster you control (except a monster that is attacking directly); it gains 1000 ATK but cannot attack your opponent directly for the rest of this turn, and in the End Phase of this turn, it loses 2000 ATK.
    BPW2-EN079 Shift Trap Normal Super Rare You can activate this card when your opponent designates 1 monster on your side of the field as a target of a Spell, Trap, or battle attack. Switch the target to another monster on your side of the field.
    BPW2-EN080 Riryoku Field Trap Counter Common Negate the activation of a Spell Card that targets 1 monster on the field and destroy the Spell Card.
    BPW2-EN081 Needle Ceiling Trap Normal Common Activate only when there are 4 or more monsters on the field. Destroy all face-up monsters.
    BPW2-EN082 Pineapple Blast Trap Normal Common You can only activate this card when you Normal Summon a monster successfully. If there are more monsters on your opponent's side of the field than your side, destroy your opponent's monsters so that your opponent controls the same number of monsters as you. Your opponent selects which monsters are destroyed.
    BPW2-EN083 Adhesion Trap Hole Trap Normal Super Rare When your opponent Summons a monster(s): Halve that monster(s)'s original ATK.
    BPW2-EN084 Covering Fire Trap Normal Common If your opponent's monster attacks a monster on your side of the field, you can activate this card during the Damage Step. Increase the ATK of your attacked monster by the ATK of 1 other face-up monster on your side of the field during the Damage Step.
    BPW2-EN085 Conscription Trap Normal Common Pick up the top card of your opponent's Deck. If the picked-up card can be Normal Summoned, Special Summon it to your side of the field. If not, add that card to your opponent's hand.
    BPW2-EN086 Chthonian Blast Trap Normal Common You can only activate this card when a face-up monster on your side of the field is destroyed and sent to the Graveyard. Destroy 1 face-up monster with the lowest ATK on the field, and both players take damage equal to half of its ATK.
    BPW2-EN087 Dark Bribe Trap Counter Super Rare When an opponent's Spell/Trap Card is activated: Your opponent draws 1 card, also negate the Spell/Trap activation, and if you do, destroy it.
    BPW2-EN088 Nordic Relic Brisingamen Trap Normal Super Rare Select 1 face-up monster you control and 1 face-up monster your opponent controls. The ATK of your monster becomes equal to the original ATK of your opponent's monster; this change lasts until the End Phase.
    BPW2-EN089 Nordic Relic Laevateinn Trap Normal Super Rare Select 1 face-up monster on the field that destroyed a monster by battle this turn. Destroy the selected monster. Cards and effects cannot be activated in response to this card.
    BPW2-EN090 Attention! Trap Normal Common Target 1 face-up Level 5 or lower monster your opponent controls; destroy all face-up monsters on the field with a different level than it.
    BPW2-EN091 Raigeki Bottle Trap Continuous Super Rare Each time a monster you control declares an attack, place 1 Thunder Counter on this card. You can send this card with 4 or more Thunder Counters to the Graveyard; destroy all monsters your opponent controls.
    BPW2-EN092 Nitwit Outwit Trap Normal Common Discard 1 monster to target 1 face-up monster on the field; it loses ATK equal to the discarded monster's original ATK.
    BPW2-EN093 Butterflyoke Trap Normal Super Rare When an opponent's monster declares an attack: Target the attacking monster; change that target to Defense Position, and if you do, equip this card to that monster. Once per turn, during either player's Main Phase or Battle Phase: You can change the equipped monster's Battle Position.
    BPW2-EN094 Dimension Slice Trap Normal Common When a monster(s) is Special Summoned to your side of the field: Target 1 face-up monster your opponent controls; banish that target. If the Summon is an Xyz Summon, you can activate this card the turn it was Set.
    BPW2-EN095 That Wacky Alchemy! Trap Normal Super Rare If a face-up Spell Card in your opponent's Spell & Trap Card Zone is sent to the Graveyard: You can target 1 face-up monster on the field; destroy that target.
    BPW2-EN096 Memory Loss Trap Normal Common When a face-up Attack Position monster your opponent controls just activated an effect: Negate that effect, and if you do, change that monster to face-up Defense Position.
    BPW2-EN097 Butterspy Protection Trap Normal Common Target 1 face-up Attack Position monster on the field; change it to face-up Defense Position. Any damage you take for the rest of this turn is halved.
    BPW2-EN098 Reverse Glasses Trap Normal Common Halve the ATK of all face-up monsters currently on the field, until the End Phase.
    BPW2-EN099 Fog King Effect Monster WATER Spellcaster 7 0 0 Ultra Rare You can Tribute 1 monster, or no monsters, to Normal Summon (but not Set) this card. The ATK of this card becomes the combined original ATK of the Tributed monsters. Neither player can Tribute cards.
    BPW2-EN100 High Priestess of Prophecy Effect Monster LIGHT Spellcaster 7 2500 2100 Ultra Rare You can reveal 3 "Spellbook" Spell Cards in your hand; Special Summon this card from your hand. Once per turn: You can banish 1 "Spellbook" Spell Card from your hand or Graveyard to target 1 card on the field; destroy that target.
    BPW2-EN101 Dragunity Knight - Vajrayana Synchro/Effect Monster WIND Dragon 6 1900 1200 Ultra Rare 1 Dragon-Type Tuner + 1 or more non-Tuner Winged Beast-Type monsters
    When this card is Synchro Summoned, you can select 1 Level 3 or lower Dragon-Type "Dragunity" monster in your Graveyard and equip it to this card as an Equip Card. Once per turn, you can send 1 Equip Card equipped to this card to the Graveyard to double this card's ATK until the End Phase.
    BPW2-EN102 Number 11: Big Eye Xyz/Effect Monster DARK Spellcaster 7 2600 2000 Ultra Rare 2 Level 7 monsters
    Once per turn: You can detach 1 material from this card, then target 1 monster your opponent controls; take control of that monster. This card cannot attack the turn this effect is activated.
    BPW2-EN103 Safe Zone Trap Continuous Ultra Rare Select 1 face-up Attack Position monster on the field. It cannot be targeted or destroyed by your opponent's card effects, it cannot be destroyed by battle, and it cannot attack your opponent directly. When this card is removed from the field, destroy that monster. When that monster is removed from the field, destroy this card.
     This set contains 103 cards.