"Battle Pack 3: Monster League" Card List and Spoiler

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Card # Card Name Type ATR Sub Type LVL ATK DEF Rarity Card Text Buy It
BP03-EN001 Jerry Beans Man Normal Monster EARTH Plant 3 1750 0 Common Jerry, a bean soldier, believes he is the strongest warrior in the world, but his true abilities are still untested.
BP03-EN002 Bazoo the Soul-Eater Effect Monster EARTH Beast 4 1600 900 Common Once per turn: You can banish up to 3 monsters from your GY; this card gains 300 ATK for each, until the end of your opponent's turn.
BP03-EN003 Frontier Wiseman Effect Monster EARTH Spellcaster 3 1600 800 Common As long as this card remains face-up on your side of the field, negate the effects of Spell Cards that target face-up Warrior-Type monsters on your side of the field and destroy the Spell Cards.
BP03-EN004 Arsenal Bug Effect Monster EARTH Insect 3 2000 2000 Rare If there are no face-up Insect-Type monsters (except this monster) on your side of the field, both the ATK and DEF of this monster become 1000 points.
BP03-EN005 Breaker the Magical Warrior Effect Monster DARK Spellcaster 4 1600 1000 Rare When this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). This card gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card to target 1 Spell/Trap Card on the field; destroy that target.
BP03-EN006 Mudora Effect Monster EARTH Fairy 4 1500 1800 Rare This card gains 200 ATK for every Fairy-Type monster in your Graveyard.
BP03-EN007 Gale Lizard Flip/Effect Monster WATER Reptile 4 1400 700 Common FLIP: Select 1 Monster Card on your opponent's side of the field and return it to its owner's hand.
BP03-EN008 Berserk Gorilla Effect Monster EARTH Beast 4 2000 1000 Rare If this card is in face-up Defense Position on the field, destroy this card. The controller of this card must attack with this card if possible.
BP03-EN009 Lord Poison Effect Monster WATER Plant 4 1500 1000 Common When this card is destroyed by battle and sent to the Graveyard: Target 1 Plant-Type monster in your Graveyard, except "Lord Poison"; Special Summon that target.
BP03-EN010 Sacred Crane Effect Monster LIGHT Winged Beast 4 1600 400 Common When this card is Special Summoned, the controller of this card draws 1 card.
BP03-EN011 Enraged Battle Ox Effect Monster EARTH Beast-Warrior 4 1700 1000 Common As long as this card remains face-up on your side of the field, when Beast, Beast-Warrior and Winged Beast-Type monsters on your side of the field attack with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points.
BP03-EN012 Hyper Hammerhead Effect Monster EARTH Dinosaur 4 1500 1200 Common At the end of the Damage Step, if an opponent's monster that battled this monster is not destroyed: Return that opponent's monster to the hand.
BP03-EN013 Slate Warrior Flip/Effect Monster WIND Fiend 4 1900 400 Rare FLIP: This card gains 500 ATK and DEF.
If this card is destroyed by battle: The monster that destroyed it loses 500 ATK and DEF.
BP03-EN014 Toon Gemini Elf Toon Monster EARTH Spellcaster 4 1900 900 Rare This card cannot attack the turn it is Summoned. If "Toon World" on the field is destroyed, destroy this card. While you control "Toon World" and your opponent controls no Toon Monsters, this card can attack your opponent directly. When this card inflicts Battle Damage to your opponent: Discard 1 random card from your opponent's hand.
BP03-EN015 Chiron the Mage Effect Monster EARTH Beast-Warrior 4 1800 1000 Rare Once per turn: You can discard 1 Spell Card, then target 1 Spell/Trap Card your opponent controls; destroy that target.
BP03-EN016 Gyroid Effect Monster WIND Machine 3 1000 1000 Common The first time this card would be destroyed by battle each turn, it is not destroyed.
BP03-EN017 Goblin Elite Attack Force Effect Monster EARTH Fiend 4 2200 1500 Rare If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn.
BP03-EN018 Mythical Beast Cerberus Effect Monster LIGHT Spellcaster 4 1400 1400 Common Each time a Spell Card is activated, place 1 Spell Counter on this card. This card gains 500 ATK for each Spell Counter on it. If this card attacks or is attacked, remove all Spell Counters from it at the end of the Battle Phase.
BP03-EN019 Machine King Prototype Effect Monster EARTH Machine 3 1600 1500 Rare Increase the ATK and DEF of this card by 100 points for each Machine-Type monster on the field other than this card.
BP03-EN020 Cyber Phoenix Effect Monster FIRE Machine 4 1200 1600 Common While this card is in face-up Attack Position, negate any Spell/Trap effects that target exactly 1 Machine-Type monster you control. When this face-up card is destroyed by battle and sent to the Graveyard: You can draw 1 card.
BP03-EN021 Victory Viper XX03 Effect Monster LIGHT Machine 4 1200 1000 Common When this card destroys an opponent's monster as a result of battle, select and activate 1 of the following effects: - Increase the ATK of this card by 400 points. - Destroy 1 face-up Spell or Trap Card on the field. - Special Summon 1 "Option Token" to your side of the field. It always has the same Type, Attribute, Level, ATK and DEF as this card.
BP03-EN022 Herald of Green Light Effect Monster LIGHT Fairy 2 300 500 Common Send this card and 1 other Fairy-Type monster from your hand to the Graveyard to activate this effect. Negate the activation of your opponent's Spell Card and destroy it. This effect can be activated during either player's turn.
BP03-EN023 Herald of Purple Light Effect Monster LIGHT Fairy 2 300 500 Common Send this card and 1 other Fairy-Type monster from your hand to the Graveyard to activate this effect. Negate the activation of your opponent's Trap Card and destroy it. This effect can be activated during either player's turn.
BP03-EN024 Submarineroid Effect Monster WATER Machine 4 800 1800 Common This card can attack your opponent directly, but when it does so using this effect, the battle damage inflicted to your opponent is the original ATK of this card. At the end of the Damage Step, if this card battled: You can change this card to Defense Position.
BP03-EN025 Black Stego Effect Monster EARTH Dinosaur 4 1200 2000 Common When this card is selected as an attack target by your opponent's Monster, this card is changed to Defense Position.
BP03-EN026 Card Trooper Effect Monster EARTH Machine 3 400 400 Rare Once per turn: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; this card gains 500 ATK for each card sent to the GY this way, until the end of this turn. If this card you control is destroyed and sent to your GY: Draw 1 card.
BP03-EN027 Freya, Spirit of Victory Effect Monster LIGHT Fairy 1 100 100 Common While you control a face-up Fairy Type monster(s) other than "Freya, Spirit of Victory", this card cannot be selected as an attack target. All Fairy-Type monsters you control gain 400 ATK and DEF
BP03-EN028 Exploder Dragon Effect Monster EARTH Dragon 3 1000 0 Common When this card is destroyed by battle and sent to the Graveyard, destroy the monster that destroyed it. While this card is attacking, any Battle Damage either player takes from a battle involving this card becomes 0.
BP03-EN029 Dweller in the Depths Effect Monster EARTH Dragon 3 1500 700 Common This card gains 300 ATK for every Continuous Spell Card you control.
BP03-EN030 Winged Rhynos Effect Monster WIND Beast-Warrior 4 1800 500 Rare When a Trap Card is activated, you can return this face-up card from the field to its owner's hand.
BP03-EN031 Blizzard Dragon Effect Monster WATER Dragon 4 1800 1000 Rare Once per turn: You can target 1 monster your opponent controls; it cannot change its battle position or declare an attack until the opponent's next End Phase.
BP03-EN032 Evil HERO Infernal Gainer Effect Monster EARTH Fiend 4 1600 0 Common During your Main Phase 1: You can banish this card from the field, then target 1 Fiend monster you control; that target can make a second attack during each Battle Phase, while you control it face-up. Once per turn, during your second Standby Phase after this card was banished to activate this effect: Special Summon this card in Attack Position.
BP03-EN033 Ancient Gear Knight Gemini Monster EARTH Machine 4 1800 500 Rare This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
  • If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step.
  • BP03-EN034 Royal Firestorm Guards Effect Monster FIRE Pyro 4 1700 1200 Rare If this card is Normal Summoned: Target 4 Pyro monsters in your GY; shuffle all 4 into the Deck, then draw 2 cards.
    BP03-EN035 Dark Crusader Effect Monster DARK Warrior 4 1600 200 Common You can send 1 DARK monster from your hand to the Graveyard to have this card gain 400 ATK.
    BP03-EN036 The Immortal Bushi Effect Monster DARK Warrior 3 1200 600 Common While this card is face-up on the field, it cannot be Tributed, except for the Tribute Summon of a Warrior-Type monster. During your Standby Phase, if this card is in your Graveyard and all the monsters in your Graveyard are Warrior-Type: You can Special Summon this card from your Graveyard. You must also control no monsters to activate and to resolve this effect.
    BP03-EN037 Black Veloci Effect Monster EARTH Dinosaur 4 1800 300 Rare If this card attacks an opponent's monster, this card gains 400 ATK during the Damage Step only. If this card is attacked by an opponent's monster, this card loses 400 ATK during the Damage Step only.
    BP03-EN038 Sea Koala Effect Monster EARTH Beast 2 100 1600 Common Once per turn: You can target 1 face-up monster your opponent controls; change that target's ATK to 0 until the end of this turn. You must control another Beast monster to activate and to resolve this effect.
    BP03-EN039 Blue Thunder T-45 Effect Monster LIGHT Machine 4 1700 1000 Rare When this card destroys an opponent's monster by battle, Special Summon 1 "Thunder Option Token" (Machine-Type/LIGHT/Level 4/ATK 1500/DEF 1500). This Token cannot be Tributed for a Tribute Summon.
    BP03-EN040 Golden Flying Fish Effect Monster LIGHT Fish 4 1700 1000 Rare You can Tribute 1 other Fish-Type monster to destroy 1 card on the field.
    BP03-EN041 Aztekipede, the Worm Warrior Effect Monster EARTH Insect 4 1900 400 Rare This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 Insect Type Monster from your Graveyard. When this card inflicts Battle Damage to your opponent, send the top card of their Deck to the Graveyard.
    BP03-EN042 Jain, Lightsworn Paladin Effect Monster LIGHT Warrior 4 1800 1200 Rare If this card attacks an opponent's monster, it gains 300 ATK during the Damage Step only. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard. You must control this face-up card to activate and to resolve this effect.
    BP03-EN043 Diskblade Rider Effect Monster WIND Fiend 4 1700 1500 Rare Once per turn: You can target 1 Normal Trap in your GY; banish that target, and if you do, this card gains 500 ATK until the end of your opponent's turn.
    BP03-EN044 Magical Exemplar Effect Monster EARTH Spellcaster 4 1700 1400 Rare Each time a Spell Card is activated, place 2 Spell Counters on this card. Once per turn, you can remove any number of Spell Counters from this card to Special Summon a Spellcaster-Type monster from your hand or Graveyard whose Level is equal to the number of Spell Counters you removed.
    BP03-EN045 Rigorous Reaver Flip/Effect Monster FIRE Plant 3 1600 100 Common FLIP: Each player discards 1 card. A monster that destroys this card by battle loses 500 ATK and DEF.
    BP03-EN046 Mezuki Effect Monster DARK Fiend 4 1700 800 Rare You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target.
    BP03-EN047 Gonogo Effect Monster EARTH Rock 3 1350 1600 Common An opponent's monster that battles this card is changed to face-down Defense Position at the end of the Damage Step.
    BP03-EN048 Telekinetic Shocker Effect Monster EARTH Psychic 4 1700 700 Rare If a Psychic-Type monster would be destroyed, you can pay 500 Life Points and destroy this card instead.
    BP03-EN049 Destructotron Effect Monster EARTH Psychic 4 1600 400 Common During the End Phase, if this card is the only Psychic-Type monster you control, destroy it. You can pay 1000 Life Points to destroy 1 face-down Spell or Trap card your opponent controls.
    BP03-EN050 Herald of Orange Light Tuner Monster LIGHT Fairy 2 300 500 Common During either player's turn, when an opponent's Effect Monster's effect activates: You can send this card and 1 other Fairy-Type monster from your hand to the Graveyard; negate the activation and destroy it.
    BP03-EN051 Psychic Jumper Tuner Monster EARTH Psychic 2 100 1500 Common Once per turn, you can pay 1000 Life Points and select 1 face-up monster your opponent controls and 1 Psychic-Type monster you control, except "Psychic Jumper". Switch control of those monsters. Their battle positions cannot be changed this turn, except with a card effect.
    BP03-EN052 Seed of Flame Effect Monster FIRE Plant 3 1600 1200 Common When this card you control is destroyed by a card effect and sent to the Graveyard, you can Special Summon 1 Level 4 or lower Plant-Type monster, except "Seed of Flame", from your Graveyard. Also, Special Summon 1 "Seed Token" (Plant-Type/EARTH/Level 1/ATK 0/DEF 0) to your opponent''s side of the field in Defense Position. This Token cannot be Tributed for a Tribute Summon.
    BP03-EN053 Cross-Sword Beetle Effect Monster WIND Insect 4 1800 1200 Rare While you control another Insect-Type monster, during battle between an attacking Insect-Type monster you control and a Defense Position monster whose DEF is lower than the ATK of the Insect-Type moster, inflict the difference as Battle Damage to your opponent.
    BP03-EN054 Defender, the Magical Knight Effect Monster LIGHT Spellcaster 4 1600 2000 Common When this card is Normal Summoned, place 1 Spell Counter on it (max. 1). Once per turn, if a face-up Spellcaster-Type monster(s) on the field would be destroyed, you can remove 1 Spell Counter from a card you control for each of those monsters instead.
    BP03-EN055 Battlestorm Effect Monster DARK Winged Beast 4 1700 1000 Rare This card gains 100 ATK for each face-up Winged Beast-Type monster you control. Once per turn, if you control 2 or more face-up Winged Beast-Type monsters, you can destroy 1 Spell or Trap Card your opponent controls.
    BP03-EN056 Koa'ki Meiru Guardian Effect Monster EARTH Rock 4 1900 1200 Rare During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Rock-Type monster in your hand. You can Tribute this card to negate the activation of an Effect Monster's effect and destroy that monster.
    BP03-EN057 Koa'ki Meiru Drago Effect Monster WIND Dragon 4 1900 1600 Rare During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Dragon-Type monster in your hand. LIGHT and DARK monsters cannot be Special Summoned.
    BP03-EN058 Koa'ki Meiru Doom Effect Monster WIND Fiend 3 1700 800 Rare During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Fiend-Type monster in your hand. Effects of LIGHT and DARK Effect Monsters that activate during the Main Phase are negated.
    BP03-EN059 Spined Gillman Effect Monster WATER Sea Serpent 3 1300 0 Rare All Fish-Type, Sea Serpent-Type, and Aqua-Type monsters you control gain 400 ATK.
    BP03-EN060 Vanguard of the Dragon Effect Monster EARTH Dragon 4 1700 1300 Rare You can send 1 Dragon monster from your hand to the GY; this card gains 300 ATK. When this card you control is sent to your GY by an opponent's card effect: You can target 1 Dragon Normal Monster in either GY; Special Summon that target.
    BP03-EN061 Koa'ki Meiru War Arms Effect Monster EARTH Beast 4 1400 1200 Common During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Warrior-Type monster in your hand. Once per turn, you can select 1 Level 3 or lower Warrior-Type monster in your Graveyard and equip it to this card. This card gains ATK equal to half of those equipped cards' combined ATK. If this card would be destroyed by battle, the equipped monsters are destroyed instead. (There is no limit to the number of monsters that can be equipped to this card.)
    BP03-EN062 Tree Otter Effect Monster WATER Beast 2 1200 100 Common Once per tur, if you control another face-up Beast-Type monster, you can have 1 face-up monster you control gain 1000 ATK until the End Phase.
    BP03-EN063 X-Saber Airbellum Tuner Monster EARTH Beast 3 1600 200 Common When this card inflicts Battle Damage to your opponent by a direct attack, discard 1 random card from your opponent's hand.
    BP03-EN064 Sunlight Unicorn Effect Monster LIGHT Beast 4 1800 1000 Rare Once per turn, during your Main Phase, you can reveal the top card of your Deck. If it is an equip Spell card, add it to your hand, if its not, place it on the bottom of your Deck.
    BP03-EN065 Card Guard Effect Monster DARK Fiend 4 1600 500 Rare When this card is Normal or Special Summoned: Place 1 Guard Counter on it. This card gains 300 ATK for each Guard Counter on it. Once per turn: You can target 1 other face-up card you control; remove 1 Guard Counter from this card, and if you do, place 1 Guard Counter on that target. If that card would be destroyed, remove 1 Guard Counter from it instead.
    BP03-EN066 Koa'ki Meiru Beetle Effect Monster EARTH Insect 4 1900 1500 Rare During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your Hand to the Graveyard or reveal 1 Insect-Type Monster in your hand. When a LIGHT or DARK monster is Special Summoned in face-up Attack Position, change the Summoned monster to Defense Position.
    BP03-EN067 Reptilianne Gorgon Effect Monster DARK Reptile 3 1400 1400 Common If this card attacks an opponent's monster, after damage calculation the ATK of the attack target becomes 0, and it cannot change its battle position.
    BP03-EN068 Metabo-Shark Effect Monster WATER Fish 4 1800 500 Rare When this card is Normal Summoned, you can select and return 2 Fish-Type monsters from your Graveyard to the Deck.
    BP03-EN069 Shutendoji Effect Monster EARTH Zombie 4 1500 800 Common Once per turn, you can activate 1 of these effects.
  • Banish 2 Zombie-Type monsters from your Graveyard; draw 1 card.
  • Target 1 of your banished Zombie-Type monsters; return that target to the top of your Deck.
  • BP03-EN070 Gauntlet Warrior Effect Monster EARTH Warrior 3 400 1600 Common You can Tribute this card to have all face-up Warrior-Type monsters you control gain 500 ATK and DEF until the end of the next Damage Step they battle. This effect can be activated during either player's turn.
    BP03-EN071 Shreddder Effect Monster EARTH Machine 4 1600 1000 Common Once per turn, you can send 1 Machine-Type monster from your hand to the Graveyard to destroy 1 face-up monster your opponent controls whose Level is less than or equal to that monster's.
    BP03-EN072 Koa'ki Meiru Sandman Effect Monster EARTH Rock 4 1900 1200 Rare During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Rock-Type monster in your hand. You can Tribute this card to negate the activation of an opponent's Trap Card and destroy that card.
    BP03-EN073 Jurrac Protops Effect Monster FIRE Dinosaur 4 1700 1200 Common Gains 100 ATK for each monster your opponent controls.
    BP03-EN074 Mist Valley Falcon Effect Monster WIND Winged Beast 4 2000 1200 Rare This card cannot declare an attack unless you return 1 card you control to its owner's hand.
    BP03-EN075 Trident Warrior Effect Monster LIGHT Warrior 4 1800 1200 Rare When this card is Normal Summoned: You can Special Summon 1 Level 3 monster from your hand.
    BP03-EN076 Rhinotaurus Effect Monster FIRE Beast-Warrior 4 1800 600 Rare If 2 or more of your opponent's monsters are destroyed by battle with your monsters during the same Battle Phase, this card can attack twice during that Battle Phase.
    BP03-EN077 Hypnocorn Effect Monster DARK Beast 4 1400 600 Common When this card is Normal Summoned, if your opponent controls a monster(s) and you control no other monsters, you can select 1 Set Spell or Trap Card and destroy it.
    BP03-EN078 Stygian Street Patrol Effect Monster DARK Fiend 4 1600 1200 Common When this card destroys a monster by battle and sends it to the Graveyard; Inflict damage to your opponent equal to the Level of the destroyed monster in the Graveyard x 100. You can banish this card from your Graveyard; Special Summon 1 Fiend-Type monster with 2000 or less ATK from your hand.
    BP03-EN079 Fabled Ashenveil Effect Monster LIGHT Fiend 4 1600 1200 Common If this card battles with your opponent's monster, you can send 1 card from your hand to the Graveyard during damage calculation to have this card gain 600 ATK during damage calculation only.
    BP03-EN080 Chain Dog Effect Monster EARTH Beast 4 1600 1100 Common This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Beast-Type monster. If you control 2 face-up Beast-Type monsters, you can Special Summon this card from the Graveyard. If this card is Special Summoned this way, remove it from play when it is removed from the field.
    BP03-EN081 Koa'ki Meiru Wall Effect Monster EARTH Rock 4 1900 1200 Rare During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Rock-Type monster in your hand. You can Tribute this card to negate the activation of an opponent's Spell Card and destroy that card.
    BP03-EN082 Genex Ally Bellflame Effect Monster DARK Machine 4 1700 1000 Rare Each time a monster(s) you control is sent to the Graveyard, place 1 Genex Counter on this card. Each time a card(s) in your opponent's Graveyard is removed from play, place 2 Genex Counters on this card. This card gains 100 ATK for each Genex Counter on the field. When this card is destroyed by battle and sent to the Graveyard, inflict 300 damage to your opponent for each Genex Counter on this card.
    BP03-EN083 Meklord Army of Granel Effect Monster EARTH Machine 4 1600 1200 Common This card gains 100 ATK for each face-up "Meklord" monster you control, except this card. When this card is Normal Summoned, you can halve the ATK of 1 face-up monster your opponent controls until the End Phase.
    BP03-EN084 Silent Psychic Wizard Effect Monster EARTH Psychic 4 1900 0 Rare When this card is Normal Summoned, you can select 1 Psychic-Type monster in your Graveyard, and remove it from play. When this card is sent from the field to the Graveyard, Special Summon that removed monster.
    BP03-EN085 Dodger Dragon Effect Monster WIND Dragon 4 1900 1200 Rare The Normal Summon of this card cannot be negated. Your opponent cannot activate Counter Trap Cards the turn this card is Normal Summoned.
    BP03-EN086 Wind-Up Juggler Effect Monster WIND Psychic 4 1700 1000 Rare After damage calculation, if this card battled an opponent's monster: You can destroy the opponent's monster. This effect can only be used once while this card is face-up on the field.
    BP03-EN087 Airorca Effect Monster WIND Sea Serpent 3 1400 300 Common Once per turn: You can banish 1 Fish, Sea Serpent, or Aqua-Type monster from your hand to target 1 face-up card your opponent controls; destroy that target, then banish this card until your next Standby Phase.
    BP03-EN088 Time Escaper Effect Monster EARTH Psychic 2 500 100 Common You can discard this card and target 1 face-up Psychic-Type monster you control; banish it until your next Standby Phase. This effect can be activated during either player's turn.
    BP03-EN089 Lion Alligator Effect Monster WATER Reptile 4 1900 200 Rare While you control another Reptile-Type monster, if a Reptile-Type monster you control attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.
    BP03-EN090 Friller Rabca Effect Monster WATER Fish 3 700 1500 Common When a face-up Fish, Sea Serpent, or Aqua-Type monster you control is targeted for an attack: You can banish this card from your Graveyard to target the attacking monster; negate the attack, and that target loses 500 ATK until your next End Phase. You can only use the effect of "Friller Rabca" once per turn.
    BP03-EN091 Vylon Ohm Effect Monster LIGHT Fairy 4 1500 200 Common When this card is Normal Summoned: Target 1 Equip Spell Card in your Graveyard; banish that target. During your next Standby Phase, add it to your hand.
    BP03-EN092 Shocktopus Effect Monster WATER Fish 4 1600 800 Common When this card is destroyed by battle with an opponent's monster and sent to the Graveyard: You can equip this card to that opponent's monster. That monster's ATK becomes 0, also it cannot change its battle position.
    BP03-EN093 Chow Len the Prophet Effect Monster FIRE Spellcaster 4 1800 200 Rare Once per turn: You can declare either Spell or Trap, and target 1 Set card in your opponent's Spell & Trap Card Zone; look at that target, and if it is the declared card type, that card cannot be activated this turn.
    BP03-EN094 Vampiric Koala Effect Monster EARTH Beast 4 1800 1500 Rare If this card inflicts battle damage to your opponent by battle with a monster: Gain LP equal to the battle damage inflicted.
    BP03-EN095 Flame Tiger Effect Monster FIRE Beast 4 1800 0 Rare During your Draw Phase, if this card is in your Graveyard and you control no monsters, instead of conducting your normal draw: You can Special Summon this card from the Graveyard. If this card is Special Summoned with this effect, banish it when it leaves the field.
    BP03-EN096 Tardy Orc Effect Monster DARK Fiend 4 2200 0 Rare This card cannot attack the turn it is Normal Summoned.
    BP03-EN097 Madolche Baaple Effect Monster EARTH Beast 3 0 1800 Common When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into your Deck. Once per turn: You can target 1 face-up Attack Position "Madolche" monster you control and 1 face-up Attack Position monster your opponent controls; if both monsters are still on the field, change them to face-up Defense Position, and if you do, the ones changed by this effect cannot have their battle positions changed until the end of your opponent's next turn.
    BP03-EN098 Evilswarm Ketos Effect Monster DARK Aqua 4 1750 1050 Rare You can Tribute this card to target 1 Spell/Trap Card your opponent controls; destroy that target.
    BP03-EN099 Evilswarm O'lantern Effect Monster DARK Pyro 4 1650 1250 Common You can Tribute this card to target 1 face-up monster your opponent controls; destroy that target.
    BP03-EN100 Electromagnetic Bagworm Flip/Effect Monster LIGHT Insect 3 200 1400 Common FLIP: Target 1 face-up Machine-Type monster your opponent controls; take control of that target until your next End Phase. If this card is destroyed by battle: The monster that destroyed it loses 500 ATK and DEF.
    BP03-EN101 Uminotaurus Effect Monster WATER Aqua 4 1700 1000 Common If a Fish, Sea Serpent, or Aqua-Type monster you control attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.
    BP03-EN102 Leotaur Effect Monster EARTH Beast-Warrior 4 1500 1600 Rare If this card battles a non-Normal Monster, this card gains 500 ATK during the Damage Step only.
    BP03-EN103 Aye-Iron Effect Monster EARTH Machine 4 1600 1800 Rare Once per turn: You can have this card gain 400 ATK. This card cannot attack the turn you activate this effect.
    BP03-EN104 Evilswarm Thunderbird Effect Monster DARK Thunder 4 1650 1050 Common During either player's turn, when a card or effect is activated (except during the Damage Step): You can banish this card you control. During your next Standby Phase, return this card banished by this effect to the field, and if you do, it gains 300 ATK. You can only use the effect of "Evilswarm Thunderbird" once per turn.
    BP03-EN105 Magical Undertaker Flip/Effect Monster DARK Spellcaster 2 400 400 Common FLIP: You can target 1 Level 4 or lower Spellcaster-Type monster in your Graveyard; Special Summon that target.
    BP03-EN106 Gentlemander Effect Monster LIGHT Reptile 4 1200 1000 Common When an opponent's monster declares an attack: You can Special Summon this card from your hand. Your opponent cannot attack any monsters except this one.
    BP03-EN107 Fencing Fire Ferret Effect Monster FIRE Beast 4 1700 600 Rare If this card is destroyed and sent to the GY: Target 1 face-up monster your opponent controls; destroy that target, and if you do, inflict 500 damage to your opponent.
    BP03-EN108 Skelesaurus Gemini monster DARK Zombie 4 1700 1400 Rare This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with these effects.
  • This card becomes EARTH Dinosaur-Type. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your side of the field in face-up Defense Position, and if you do, it becomes Zombie-Type.
  • BP03-EN109 Knight Day Grepher Gemini monster LIGHT Warrior 4 1700 1600 Rare This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
  • During your End Phase: You can target 1 Equip Spell Card in your Graveyard; add that target to your hand. You can only use this effect of "Knight Day Grepher" once per turn.
  • BP03-EN110 Gorgonic Golem Effect Monster DARK Rock 3 1200 600 Common When this card is destroyed by battle and sent to the Graveyard: The ATK of the monster that destroyed it becomes 0. You can banish this card from your Graveyard, then target 1 Set Spell/Trap Card your opponent controls; that target cannot be activated this turn. Your opponent cannot activate the targeted card in response to this effect's activation.
    BP03-EN111 Ghostrick Jackfrost Effect Monster DARK Fiend 1 800 100 Common Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When an opponent's monster declares a direct attack: You can change that opponent's monster to face-down Defense Position, and if you do, Special Summon this card from your hand in face-down Defense Position.
    BP03-EN112 Black Brachios Effect Monster EARTH Dinosaur 4 1800 1100 Rare When this card is Normal Summoned: You can target 1 monster on the field; change that target to face-up Defense Position.
    BP03-EN113 Tackle Crusader Effect Monster EARTH Rock 4 1500 1800 Common If this card is sent to the Graveyard: You can activate 1 of these effects.
  • Target 1 face-up monster your opponent controls; change that target to face-down Defense Position.
  • Target 1 face-up Spell/Trap Card your opponent controls; return that target to the hand. This turn, your opponent cannot activate cards with the same name as the card returned to the hand by this effect.
  • BP03-EN114 Stegocyber Effect Monster DARK Dinosaur 6 1200 2400 Common During your opponent's turn, at damage calculation, if this card is in your Graveyard: You can pay 1000 LP; Special Summon it, and if you do, you take no battle damage from that battle, and banish this card when it leaves the field (this is a Quick Effect). You can only use this effect of "Stegocyber" once per turn.
    BP03-EN115 Master Craftsman Gamil?? Effect Monster FIRE Pyro 2 200 200 Common During either player's Damage Step, when a face-up monster you control is attacking or being attacked: You can send this card from your hand to the Graveyard; that monster gains 300 ATK until the end of this turn.
    BP03-EN116 Grenosaurus Xyz/Effect Monster FIRE Dinosaur 3 2000 1900 Shatterfoil 2 Level 3 monsters
    When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; inflict 1000 damage to your opponent.
    BP03-EN117 Leviair the Sea Dragon Xyz/Effect Monster WIND Aqua 3 1800 1600 Shatterfoil 2 Level 3 monsters
    Once per turn: You can detach 1 Xyz Material from this card to target 1 banished Level 4 or lower monster; Special Summon that target to your side of the field.
    BP03-EN118 Number 10: Illumiknight Xyz/Effect Monster LIGHT Warrior 4 2400 2400 Shatterfoil 3 Level 4 monsters
    Once per turn: You can detach 1 Xyz Material from this card; send 1 card from your hand to the Graveyard, and if you do, draw 1 card.
    BP03-EN119 Number 20: Giga-Brilliant Xyz/Effect Monster LIGHT Insect 3 1800 1800 Shatterfoil 2 Level 3 monsters
    Once per turn: You can detach 1 Xyz Material from this card; all face-up monsters you currently control gain 300 ATK.
    BP03-EN120 Lavalval Ignis Xyz/Effect Monster FIRE Warrior 3 1800 1400 Shatterfoil 2 Level 3 monsters
    If this card attacks or is attacked, during the Damage Step (in either player's turn): You can detach 1 Xyz Material from this card once per battle; this card gains 500 ATK until the End Phase.
    BP03-EN121 Evigishki Merrowgeist Xyz/Effect Monster WATER Aqua 4 2100 1600 Shatterfoil 2 Level 4 monsters
    After damage calculation, if this card destroys an opponent's monster by battle: You can detach 1 Xyz Material from this card; shuffle the destroyed monster into the Deck instead of sending it to the Graveyard.
    BP03-EN122 Daigusto Emeral Xyz/Effect Monster WIND Rock 4 1800 800 Shatterfoil 2 Level 4 monsters
    Once per turn: You can detach 1 Xyz Material from this card to activate 1 of these effects.
  • Target 3 monsters in your Graveyard; shuffle all targets into the Deck, then draw 1 card.
  • Target 1 non-Effect Monster in your Graveyard; Special Summon that target.
  • BP03-EN123 Gagaga Cowboy Xyz/Effect Monster EARTH Warrior 4 1500 2400 Shatterfoil 2 Level 4 monsters
    Once per turn: You can detach 1 Xyz Material from this card; apply this effect, depending on this card's battle position.
  • Attack Position: If this card attacks an opponent's monster this turn, it gains 1000 ATK and the opponent's monster loses 500 ATK, during the Damage Step only.
  • Defense Position: Inflict 800 damage to your opponent.
  • BP03-EN124 Heroic Champion - Gandiva Xyz/Effect Monster EARTH Warrior 4 2100 1800 Shatterfoil 2 Level 4 Warrior-Type monsters
    Once per turn, when a Level 4 or lower monster(s) is Special Summoned to your opponent's side of the field (except during the Damage Step): You can detach 1 Xyz Material from this card; destroy that Special Summoned monster(s).
    BP03-EN125 Heroic Champion - Kusanagi Xyz/Effect Monster EARTH Warrior 4 2500 2400 Shatterfoil 3 Level 4 Warrior-Type monsters
    Once per turn, when a Trap Card is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy it, then this card gains 500 ATK.
    BP03-EN126 Giant Soldier of Steel Xyz/Effect Monster EARTH Rock 3 1300 2000 Shatterfoil 2 Level 3 Rock-Type monsters
    This card is unaffected by other monsters' effects. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; it gains 1000 DEF until the End Phase, and if it does, you take no effect damage from your opponent's card effects this turn.
    BP03-EN127 Diamond Dire Wolf Xyz/Effect Monster EARTH Beast 4 2000 1200 Shatterfoil 2 Level 4 monsters
    Once per turn: You can detach 1 material from this card, then target 1 Beast, Beast-Warrior, or Winged Beast monster you control and 1 other card on the field; destroy them.
    BP03-EN128 Tin Archduke Xyz/Effect Monster EARTH Machine 4 2200 1200 Shatterfoil 3 Level 4 monsters
    Once per turn, during either player's turn: You can detach 1 Xyz Material from this card to target 1 monster your opponent controls; change its battle position. (Flip Effects are not activated.)
    BP03-EN129 Fairy Cheer Girl Xyz/Effect Monster LIGHT Fairy 4 1900 1500 Shatterfoil 2 Level 4 Fairy-Type monsters
    You can detach 1 Xyz Material from this card; draw 1 card. You can only use the effect of "Fairy Cheer Girl" once per turn.
    BP03-EN130 Number 44: Sky Pegasus Xyz/Effect Monster LIGHT Beast 4 1800 1600 Shatterfoil 2 Level 4 monsters
    Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; destroy it, unless your opponent pays 1000 Life Points to negate this effect.
    BP03-EN131 Ghostrick Alucard Xyz/Effect Monster DARK Zombie 3 1800 1600 Shatterfoil 2 Level 3 monsters
    Your opponent cannot target other "Ghostrick" monsters, or any face-down Defense Position monsters, for attacks. You can detach 1 Xyz Material from this card, then target 1 Set card your opponent controls; destroy that target. You can only use this effect of "Ghostrick Alucard" once per turn. If this card is sent to the Graveyard: You can target 1 other "Ghostrick" card in your Graveyard; add that target to your hand.
    BP03-EN132 Tri-Edge Levia Xyz/Effect Monster WATER Sea Serpent 3 1800 1500 Shatterfoil 3 Level 3 monsters
    Banish any monster destroyed by battle with this card. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; it loses 800 ATK, also its effects are negated. These changes last until the end of this turn.
    BP03-EN133 Swords of Revealing Light Spell Normal Common After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.
    BP03-EN134 Rush Recklessly Spell Quick-Play Common Target face-up monster gains 700 ATK until the End Phase.
    BP03-EN135 7 Completed Spell Equip Common A Machine-Type monster equipped with this card increases either its Attack or Defense by 700 points. You cannot change your choice as long as this card remains face-up on the Field.
    BP03-EN136 Premature Burial Spell Equip Common Activate this card by paying 800 Life Points, then target 1 monster in your Graveyard; Special Summon that target in face-up Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster.
    BP03-EN137 Mask of Brutality Spell Equip Common A monster equipped with this card increases its ATK by 1000 points and decreases its DEF by 1000 points. Pay 1000 Life Points during each of your Standby Phases. If you cannot, this card is destroyed.
    BP03-EN138 Offerings to the Doomed Spell Quick-Play Common Destroy 1 face-up monster. Skip your next Draw Phase.
    BP03-EN139 Scapegoat Spell Quick-Play Common Special Summon 4 "Sheep Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).
    BP03-EN140 The Warrior Returning Alive Spell Normal Common Target 1 Warrior-Type monster in your GY; add that target to your hand.
    BP03-EN141 Dragon's Gunfire Spell Normal Common If you control a Dragon monster: Activate 1 of these effects;
  • Inflict 800 damage to your opponent.
  • Target 1 monster with 800 or less DEF; destroy that target.
  • BP03-EN142 Stamping Destruction Spell Normal Common If you control a Dragon monster: Target 1 Spell/Trap on the field; destroy that target, and if you do, inflict 500 damage to its controller.
    BP03-EN143 Fusion Sword Murasame Blade Spell Equip Common You can only equip this card to a Warrior-Type monster. Increase the ATK of the equipped monster by 800 points. This card cannot be destroyed by effects that destroy Spell Cards.
    BP03-EN144 Creature Swap Spell Normal Common Each player chooses 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn.
    BP03-EN145 Book of Life Spell Normal Common Target 1 Zombie monster in your GY and 1 monster in your opponent's GY; Special Summon the first target, also banish the second target.
    BP03-EN146 Call of the Mummy Spell Continuous Common Once per turn: You can Special Summon 1 Zombie-Type monster from your hand. You must control no monsters to activate and to resolve this effect.
    BP03-EN147 Banner of Courage Spell Continuous Common During your Battle Phase only, all face-up monsters you control gain 200 ATK.
    BP03-EN148 Cestus of Dagla Spell Equip Common You can only equip this card to a Fairy-Type monster. Increase the ATK of a monster equipped with this card by 500 points. When the monster equipped with this card inflicts Battle Damage to your opponent's Life Points, increase your Life Points by an equal amount.
    BP03-EN149 Enemy Controller Spell Quick-Play Common Active 1 of these effects.
  • Target 1 face-up monster your opponent controls; change that target's battle position.
  • Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.
  • BP03-EN150 Earthquake Spell Normal Common Change all face-up monsters to Defense Position.
    BP03-EN151 Swords of Concealing Light Spell Quick-Play Common When this card resolves, all monsters your opponent controlled when this card was activated are changed to face-down Defense Position. Monsters your opponent controls cannot change their battle positions. Destroy this card during your 2nd Standby Phase after activation.
    BP03-EN152 Magicians Unite Spell Normal Common If you control 2 or more face-up Attack Position Spellcaster-Type monsters: Target 1 of them; its ATK becomes 3000 until the End Phase, but other Spellcaster-Type monsters you control cannot attack this turn.
    BP03-EN153 Ribbon of Rebirth Spell Equip Common If the equipped monster is destroyed by battle and sent to the Graveyard, Special Summon it to your side of the field during the End Phase.
    BP03-EN154 Valhalla, Hall of the Fallen Spell Continuous Common Once per turn, if you control no monsters, you can Special Summon 1 Fairy-Type monster from your hand.
    BP03-EN155 Fighting Spirit Spell Equip Common The equipped monster gains 300 ATK for each monster your opponent controls. If it would be destroyed by battle, you can destroy this card instead.
    BP03-EN156 Psi-Station Spell Continuous Common When a Psychic-Type monster is Normal Summon, you can pay 500 Life Points to have it gain 300 ATK and increase its Level by 1.
    BP03-EN157 Unstable Evolution Spell Equip Common While your Life Points are lower than your opponent's, the equipped monster's original ATK becomes 2400. While your Life Points are higher than your opponent's, its original ATK becomes 1000.
    BP03-EN158 Recycling Batteries Spell Normal Common Add 2 Thunder-Type monsters with 1500 or less ATK from your Graveyard to your hand.
    BP03-EN159 Book of Eclipse Spell Quick-Play Common Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.
    BP03-EN160 Mark of the Rose Spell Equip Common Remove from play 1 Plant-Type monster from your Graveyard and equip this card to a monster your opponent controls. Gain control of the equipped monster. During your End Phase, give control of the equipped monster to your opponent. During your Standby Phase, gain control of the equipped monster.
    BP03-EN161 Psychokinesis Spell Normal Common Activate only while you control a face-up Psychic-Type monster. Destroy 1 card on the field and take 1000 damage.
    BP03-EN162 Miracle Fertilizer Spell Continuous Common Once per turn, you can select 1 Plant-Type monster from your Graveyard and Special Summon it. You cannot Normal Summon or Set the turn you Special Summon a monster with this effect. If a monster Special Summoned by this effect is removed from the field, destroy this card.
    BP03-EN163 Psychic Sword Spell Equip Common Equip only to a Psychic-Type monster. If your Life Points are lower than your opponent's, the equipped monster gains ATK equal to the difference (max. 2000).
    BP03-EN164 Forbidden Chalice Spell Quick-Play Common Target 1 face-up monster on the field; until the End Phase, it gains 400 ATK, but its effects are negated .
    BP03-EN165 Raging Mad Plants Spell Quick-Play Common Face-up Plant-Type monsters you control gain 300 ATK for each Plant-Type monster in your Graveyard until the End Phase of this turn. At the End Phase of your turn, destroy all face-up Plant-Type monsters you control.
    BP03-EN166 Reptilianne Rage Spell Equip Common The equipped monster is treated as Reptile-Type. It gains 800 ATK. When this card is destroyed and sent to the Graveyard, select 1 face-up monster your opponent controls. It loses 800 ATK.
    BP03-EN167 Machine Assembly Line Spell Continuous Common All Machine-Type monsters on the field gain 200 ATK. Each time a face-up Machine-Type monster(s) on the field is destroyed, place 2 Junk Counters on this card. You can send this card to the Graveyard, then target 1 Machine-Type monster in your Graveyard whose Level is less than or equal to the number of Junk Counters that were on this card; Special Summon that target.
    BP03-EN168 Pyramid of Wonders Spell Continuous Common All face-up Zombie-Type monsters you control gain 200 ATK for each monster your opponent controls. If exactly 1 face-up Zombie-Type monster you control (and no other cards) would be destroyed, you can send this card to the Graveyard instead.
    BP03-EN169 Cursed Armaments Spell Equip Common The equipped monster loses 600 ATK for each monster you control. When this card is sent from the field to the Graveyard, you can select 1 face-up monster your opponent controls and equip it with this card.
    BP03-EN170 Wattjustment Spell Equip Common Equip only to a Level 3 or lower Thunder-Type monster. It gains 800 ATK and its effects are negated. Each time it inflicts Battle Damage to your opponent, draw 1 card.
    BP03-EN171 Closed Forest Spell Field Common All Beast-Type monsters you control gain 100 ATK for each monster in your Graveyard. Field Spell Cards cannot be activated while this card is face-up on the field. Field Spell Cards cannot be activated the turn this card is destroyed.
    BP03-EN172 Forbidden Lance Spell Quick-Play Common Target 1 face-up monster on the field; until the End Phase, it loses 800 ATK, but is unaffected by the effects of other Spell/Trap Cards.
    BP03-EN173 Wonder Wand Spell Equip Common Equip only to a Spellcaster-Type monster. It gains 500 ATK. If you control the equipped monster and this card: You can send both to the Graveyard; draw 2 cards.
    BP03-EN174 Murmur of the Forest Spell Normal Common Target 1 face-up monster your opponent controls; change that target to face-down Defense Position, then you can return a Field Spell Card(s) on the field to the hand.
    BP03-EN175 Bound Wand Spell Equip Common Equip only to a Spellcaster-Type monster that has a Level. It gains ATK equal to its Level x 100. If the equipped monster is destroyed by your opponent's card (either by battle or card effect) and sent to the Graveyard, and this card is sent to the Graveyard as a result: You can Special Summon that monster from the Graveyard.
    BP03-EN176 Night Beam Spell Normal Common Target 1 Set Spell/Trap Card your opponent controls; destroy that target. Your opponent cannot activate the targeted card in response to this card's activation.
    BP03-EN177 Spellbook of Wisdom Spell Quick-Play Common Target 1 face-up Spellcaster-Type monster on the field and activate 1 of these effects;
  • It is unaffected by other Spell effects this turn.
  • It is unaffected by Trap effects this turn.
  • BP03-EN178 Call of the Atlanteans Spell Quick-Play Common Target 3 Level 3 or lower Sea Serpent-Type monsters in your Graveyard; Special Summon all 3 of them. You cannot Special Summon other monster(s) during the turn you activate this card.
    BP03-EN179 One-Shot Wand Spell Equip Common Equip only to a Spellcaster-Type monster. It gains 800 ATK. If the equipped monster attacks or is attacked, after damage calculation: You can destroy this card, and if you do, draw 1 card.
    BP03-EN180 Forbidden Dress Spell Quick-Play Common Target 1 face-up monster on the field; until the End Phase, that target loses 600 ATK, but it cannot be targeted or destroyed by other card effects.
    BP03-EN181 Noble Arms - Arfeudutyr Spell Equip Common You can only control 1 face-up "Noble Arms - Arfeudutyr". Equip only to a Warrior-Type monster. Once per turn: You can target 1 Set card your opponent controls; the equipped monster permanently loses 500 ATK, and if it does, destroy that target. (The ATK loss remains even if this card leaves the field or the monster becomes unaffected by card effects.) If this face-up card on the field is destroyed and sent to the Graveyard: You can target 1 face-up Warrior-Type "Noble Knight" monster you control; equip this card to that target. You can only use this effect of "Noble Arms - Arfeudutyr" once per turn.
    BP03-EN182 Noble Arms - Caliburn Spell Equip Common You can only control 1 face-up "Noble Arms - Caliburn". Equip only to a Warrior-Type monster. It gains 500 ATK. Once per turn: You can gain 500 Life Points. If this face-up card on the field is destroyed and sent to the Graveyard: You can target 1 Warrior-Type "Noble Knight" monster you control; equip this card to that target. You can only use this effect of "Noble Arms - Caliburn" once per turn.
    BP03-EN183 Ayers Rock Sunrise Spell Normal Common Target 1 Beast-Type monster in your Graveyard; Special Summon that target, and if you do, all face-up monsters your opponent currentlycontrols lose 200 ATK for each Beast, Plant and Winged-Beast-Type monster currently in your Graveyard, until the end of this turn. You can only activate 1 "Ayers Rock Sunrise" per turn.
    BP03-EN184 Forbidden Scripture Spell Quick-Play Common If a monster battles an opponent's monster, during damage calculation: Negate all other card effects on the field until the end of the Damage Step, also damage calculation for this battle uses each monster's original ATK and DEF.
    BP03-EN185 Card Advance Spell Normal Common Look at up to 5 cards from the top of your Deck, then place them on the top of the Deck in any order. You can Tribute Summon 1 monster in addition to your Normal Summon/Set this turn. (You can only gain this effect once per turn.)
    BP03-EN186 Bashing Shield Spell Equip Common Equip only to a Normal Summoned/Set monster. It gains 1000 ATK. You take no battle damage from attacks involving it.
    BP03-EN187 Call of the Haunted Trap Continuous Common Activate this card by targeting 1 monster in your Graveyard; Special Summon that target in face-up Attack Position. When this card leaves the field, destroy that target. When that target is destroyed, destroy this card.
    BP03-EN188 Mirror Wall Trap Continuous Common Each of your opponent's monsters that conducted an attack while this card was face-up on the field has its ATK halved as long as this card remains on the field. During each of your Standby Phases, pay 2000 Life Points or destroy this card.
    BP03-EN189 Metalmorph Trap Normal Common Target 1 face-up monster on the field; equip this card to that target. It gains 300 ATK and DEF. If it attacks, it gains ATK equal to half the ATK of the attack target, during damage calculation only.
    BP03-EN190 Mask of Weakness Trap Normal Common Target 1 attacking monster; that target loses 700 ATK until the End Phase.
    BP03-EN191 Bark of Dark Ruler Trap Normal Common If a Fiend monster you control battles, during the Damage Step: Pay LP in multiples of 100, then target the opponent's battling monster; that opponent's monster loses that much ATK and DEF, until the end of this turn.
    BP03-EN192 Ready for Intercepting Trap Normal Common Target 1 face-up Warrior or Spellcaster-Type monster on the field; change that target to face-down Defense Position.
    BP03-EN193 Burst Breath Trap Normal Common Tribute 1 Dragon-Type monster; destroy all face-up monsters on the field whose DEF is less than or equal to the Tributed monster's ATK.
    BP03-EN194 Blast with Chain Trap Normal Common Target 1 face-up monster you control; equip this card to that target. It gains 500 ATK. When this card is destroyed by a card effect while equipped: Target 1 card on the field; destroy that target.
    BP03-EN195 Tutan Mask Trap Counter Common Negate the activation and the effect of a Spell or Trap Card that targets 1 face-up Zombie-Type monster and destroy it.
    BP03-EN196 Windstorm of Etaqua Trap Normal Common Change the battle positions of all face-up monsters your opponent controls.
    BP03-EN197 Zero Gravity Trap Normal Common Change the battle positions of all face-up monsters on the field.
    BP03-EN198 Shadow Spell Trap Continuous Common Activate this card by targeting 1 face-up monster your opponent controls; it loses 700 ATK, also it cannot attack or change its battle position. When it leaves the field, destroy this card.
    BP03-EN199 Curse of Anubis Trap Normal Common All face-up Effect Monsters on the field are changed to Defense Position. During the turn this card is activated, the original DEF of those Effect Monsters become 0 and their battle positions cannot be changed, except with a card effect.
    BP03-EN200 Rare Metalmorph Trap Continuous Common Select 1 Machine-Type monster on your side of the field; it gains 500 ATK. Only once, negate the effect of a Spell Card that targets the monster. When the selected monster is removed from the field, destroy this card.
    BP03-EN201 Magical Arm Shield Trap Normal Common When your opponent declares an attack while you control a monster: Target 1 face-up monster your opponent controls, except the attacking monster; take control of that target until the end of the Battle Phase, and if you do, it is attacked instead, and you proceed to damage calculation.
    BP03-EN202 Dark Bribe Trap Counter Common When an opponent's Spell/Trap Card is activated: Your opponent draws 1 card, also negate the Spell/Trap activation, and if you do, destroy it.
    BP03-EN203 Chaos Burst Trap Normal Common Activate only by Tributing 1 monster when your opponent's monster declares an attack. Destroy the attacking monster. Then inflict 1000 damage to your opponent.
    BP03-EN204 No Entry!! Trap Normal Common Change all Attack Position monsters to Defense Position.
    BP03-EN205 Hate Buster Trap Normal Common Activate only when a face-up Fiend-Type monster you control is selected as an attack target. Destroy the attacking monster and the attack target monster, and inflict damage to your opponent equal to the original ATK of the attacking monster.
    BP03-EN206 Miniaturize Trap Continuous Common Select 1 monster with 1000 or more original ATK. It loses 1000 ATK, and its Level is reduced by 1. When that monster is removed from the field, destroy this card.
    BP03-EN207 Psychic Overload Trap Normal Common Select 3 Psychic-Type monsters in your graveyard. Return them to the deck, then draw 2 cards.
    BP03-EN208 Telepathic Power Trap Normal Common Activate only when a face-up Psychic-Type monster you control is attacked and destroyed by battle with an opponent's monster. Destroy the monster that attacked, and gain Life Points equal to its ATK.
    BP03-EN209 Mind Over Matter Trap TRAP Counter Common Tribute 1 Psychic-Type monster. Negate the activation of a Spell or Trap Card, or the Normal or Special Summon of a monster and destroy that card.
    BP03-EN210 Kunai with Chain Trap Normal Common Activate 1 or both of these effects (simultaneously).
  • When an opponent's monster attacks: Target the attacking monster; change that target to Defense Position.
  • Target 1 face-up monster you control; equip this card to that target. It gains 500 ATK.
  • BP03-EN211 Pollinosis Trap Counter Common Tribute 1 Plant-Type monster. Negate the activation of a Spell or Trap Card, or the Normal or Special Summon of a monster, and destroy that card.
    BP03-EN212 Plant Food Chain Trap Normal Common Equip this card to a Plant-Type monster you control. It gains 500 ATK. If this card is destroyed by a card effect while equipped, you can Special Summon 1 Plant-Type monster from your Graveyard.
    BP03-EN213 Miracle Locus Trap Normal Common Select 1 face-up Attack Position monster you control. Your opponent draws 1 card. The selected monster gains 1000 ATK until the End Phase and can attack up to 2 monsters during this turn's Battle Phase. When it attacks or is attacked this turn, your opponent takes no Battle Damage.
    BP03-EN214 Skill Successor Trap Normal Common Target 1 face-up monster you control; it gains 400 ATK until the End Phase. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from the Graveyard to target 1 face-up monster you control; that target gains 800 ATK until the End Phase.
    BP03-EN215 Alien Brain Trap Normal Common Activate only when a Reptile-Type monster you control is destroyed by battle with an opponent's attacking monster and sent to the Graveyard. Take control of the attacking monster, and treat it as a Reptile-Type monster.
    BP03-EN216 Forgotten Temple of the Deep Trap Continuous Common While this card is on the field, this card's name is treated as "Umi". Once per turn, you can select and remove from play 1 face-up Level 4 or lower Fish-Type, Sea Serpent-Type or Aqua-Type monster you control. (This effect can be activated during either player's turn.) Special Summon it during your End Phase.
    BP03-EN217 Psi-Curse Trap Normal Common Activate only when a face-up Psychic-Type monster you control is destroyed by battle with an opponent's attacking monster and sent to the Graveyard. Destroy the attacking monster, and inflict damage to your opponent equal to the Level of your destroyed Psychic-Type monster x 300.
    BP03-EN218 Damage Gate Trap Normal Common When you take Battle Damage: Target 1 monster in your Graveyard with ATK less than or equal to the amount of damage you took; Special Summon that target.
    BP03-EN219 Super Rush Recklessly Trap Normal Common Select 1 face-up Beast-Type monster you control and 1 monster your opponent controls. Destroy your monster, and return the opponent's monster to the Deck.
    BP03-EN220 Miracle's Wake Trap Normal Common Target 1 monster that was destroyed by battle and sent to your Graveyard this turn; Special Summon it from your Graveyard.
    BP03-EN221 Nordic Relic Laevateinn Trap Normal Common Select 1 face-up monster on the field that destroyed a monster by battle this turn. Destroy the selected monster. Cards and effects cannot be activated in response to this card.
    BP03-EN222 Psychic Reactor Trap Normal Common Activate only if you control a face-up Psychic-Type monster. During this turn, if a Psychic-Type monster you control battles an opponent's monster, remove from play both monsters.
    BP03-EN223 Poseidon Wave Trap Normal Common When an opponent's monster declares an attack: Target the attacking monster; negate that target's attack, and if you control any face-up Fish, Sea Serpent, or Aqua-Type monsters, inflict 800 damage to your opponent for each of those monsters.
    BP03-EN224 Raigeki Bottle Trap Continuous Common Each time a monster you control declares an attack, place 1 Thunder Counter on this card. You can send this card with 4 or more Thunder Counters to the Graveyard; destroy all monsters your opponent controls.
    BP03-EN225 Butterflyoke Trap Normal Common When an opponent's monster declares an attack: Target the attacking monster; change that target to Defense Position, and if you do, equip this card to that monster. Once per turn, during either player's Main Phase or Battle Phase: You can change the equipped monster's Battle Position.
    BP03-EN226 Dimension Gate Trap Continuous Common When this card is activated: Target 1 monster you control; banish that target face-up. When an opponent's monster declares a direct attack: You can send this face-up card on the field to the Graveyard. If this card is sent to the Graveyard: You can Special Summon the monster banished by this card's effect.
    BP03-EN227 Breakthrough Skill Trap Normal Common Target 1 face-up Effect Monster your opponent controls; negate the effects of that opponent's face-up monster, until the end of this turn. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard to target 1 face-up Effect Monster your opponent controls; negate that target's effects until the end of this turn.
    BP03-EN228 Pinpoint Guard Trap Normal Common When an opponent's monster declares an attack: Target 1 Level 4 or lower monster in your Graveyard; Special Summon it in face-up Defense Position. It cannot be destroyed by battle or by card effects this turn.
    BP03-EN229 Memory Loss Trap Normal Common When a face-up Attack Position monster your opponent controls just activated an effect: Negate that effect, and if you do, change that monster to face-up Defense Position.
    BP03-EN230 Butterspy Protection Trap Normal Common Target 1 face-up Attack Position monster on the field; change it to face-up Defense Position. Any damage you take for the rest of this turn is halved.
    BP03-EN231 Intrigue Shield Trap Normal Common Target 1 face-up monster you control; equip this card to that target. Once per turn, while the equipped monster is in face-up Attack Position, it cannot be destroyed by battle. You take no battle damage from attacks involving it.
    BP03-EN232 Inspiration Trap Normal Common Target 1 face-up monster you control; it gains 700 ATK until the end of this turn.
    BP03-EN233 Ghosts From the Past Trap Normal Common Banish 2 monsters from your Graveyard, then target 1 face-up Attack Position monster on the field; its ATK becomes 0 until the end of this turn.
    BP03-EN234 Unbreakable Spirit Trap Normal Common If you control only 1 face-up monster: Target that monster; until the end of this turn, it gains ATK equal to the ATK of the monster your opponent currently controls with the lowest ATK (your choice, if tied).
    BP03-EN235 Typhoon Trap Normal Common Target 1 face-up Spell/Trap Card on the field; destroy it. If your opponent controls 2 or more Spell/Trap Cards and you control no Spell/Trap Cards, you can activate this card from your hand.
    BP03-EN236 Swamp Mirrorer Trap Continuous Common Activate this card by declaring 1 Monster Type and 1 Attribute; Special Summon this card as a Normal Monster (Level 4/ATK 1800/DEF 1000) with that Type and Attribute. (This card is also still a Trap.)
    BP03-EN237 Quantum Cat Trap Continuous Common Activate this card by declaring 1 Monster Type and 1 Attribute; Special Summon this card as a Normal Monster (Level 4/ATK 0/DEF 2200) with that Type and Attribute. (This card is also still a Trap Card.)
     This set contains 237 cards.