"Duelist League 16" Card List and Spoiler

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Card # Card Name Type ATR Sub Type LVL ATK DEF Rarity Card Text Buy It
DL16-EN001 Sabersaurus Normal Monster EARTH Dinosaur 4 1900 500 Rare This normally gentle dinosaur enjoys relaxing in its nest in the prairies. If it becomes angered, it turns terribly ferocious.
DL16-EN002 Vampire Baby Effect Monster DARK Zombie 3 700 1000 Rare At the end of the Battle Phase, if this card destroyed a monster by battle and sent it to the GY this turn: You can Special Summon that monster to your field.
DL16-EN003 Vampire's Curse Effect Monster DARK Zombie 6 2000 800 Rare When this card is destroyed by battle and sent to the GY: You can pay 500 LP; Special Summon it during the Standby Phase of the next turn. If you do: It gains 500 ATK.
DL16-EN004 Kuraz the Light Monarch Effect Monster LIGHT Warrior 6 2400 1000 Rare When this card is Normal or Special Summoned: You can target up to 2 cards on the field; destroy those targets, and if you do, each player can draw 1 card for each of the cards they controlled that was destroyed by this effect. This card cannot attack during the turn it is Normal or Special Summoned.
DL16-EN005 Rose, Warrior of Revenge Effect Monster FIRE Warrior 4 1600 600 Rare When this card inflicts battle damage to your opponent: Inflict 300 damage to your opponent.
DL16-EN006 Endymion, the Master Magician Effect Monster DARK Spellcaster 7 2700 1700 Rare You can Special Summon this card (from your hand or Graveyard) by removing 6 Spell Counters from a "Magical Citadel of Endymion" you control. When you do: Target 1 Spell Card in your Graveyard; add that target to your hand. Once per turn: You can discard 1 Spell Card, then target 1 card on the field; destroy that target.
DL16-EN007 Kasha Effect Monster EARTH Zombie 8 ? 1000 Rare Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by controlling 2 or more Zombie-Type monsters, and cannot be Special Summoned by other ways. When this card is Special Summoned: Shuffle all other monsters on the field into the Deck, and if you do, this card's ATK becomes 1000 x the number of face-up Zombie-Type monsters shuffled into the Deck this way.
DL16-EN008 Victoria Effect Monster LIGHT Fairy 4 1800 1500 Rare Once per turn: You can target 1 Dragon-Type monster in your opponent's Graveyard; Special Summon that target to your side of the field. Your opponent cannot target face-up Fairy-Type monsters for attacks, except this one.
DL16-EN009 Geargiano Effect Monster EARTH Machine 3 500 1000 Rare You can Tribute this card, then target 1 Level 4 Machine-Type monster in your Graveyard; Special Summon it, but its effects are negated.
DL16-EN010 The Supremacy Sun Effect Monster DARK Fiend 10 3000 3000 Rare Cannot be Special Summoned, except by its own effect. After this face-up card on the field is destroyed and sent to the Graveyard, during the Standby Phase of the next turn: You can discard 1 card; Special Summon this card from the Graveyard.
DL16-EN011 Doomkaiser Dragon Synchro/Effect Monster FIRE Zombie 6 2400 1500 Rare Plaguespreader Zombie + 1 or more non-Tuner Zombie-Type monsters
When this card is Special Summoned: You can target 1 Zombie monster in your opponent's GY; Special Summon that target to your field in Attack Position, but destroy it when this card leaves the field.
DL16-EN012 Thunder End Dragon Xyz/Effect Monster LIGHT Dragon 8 3000 2000 Rare 2 Level 8 Normal Monsters
Once per turn: You can detach 1 Xyz Material from this card; destroy all other monsters on the field.
DL16-EN013 Limiter Removal Spell Quick-Play Rare Double the ATK of all Machine monsters you currently control, until the end of this turn. During the End Phase of this turn, destroy those monsters.
DL16-EN014 Machine Assembly Line Spell Continuous Rare All Machine-Type monsters on the field gain 200 ATK. Each time a face-up Machine-Type monster(s) on the field is destroyed, place 2 Junk Counters on this card. You can send this card to the Graveyard, then target 1 Machine-Type monster in your Graveyard whose Level is less than or equal to the number of Junk Counters that were on this card; Special Summon that target.
DL16-EN015 Beast Soul Swap Trap Normal Rare Target 1 Beast-Type monster you control; return it to the hand, and if you do, Special Summon 1 Beast-Type monster from your hand with the same Level as the monster that was returned to the hand.
DL16-EN016 Generation Shift Trap Normal Rare Target 1 face-up monster you control; destroy that target, then add 1 card with the same name as the destroyed card from your Deck to your hand.
DL16-EN017 Supercharge Trap Normal Rare If an opponent's monster declares an attack while all monsters your control are Machine "roid" monsters (min. 1): Draw 2 cards.
DL16-EN018 Giant Trap Hole Trap Normal Rare When 2 or more monsters are Special Summoned at the same time: Destroy all monsters on the field.
DL16-EN019 Stygian Dirge Trap Continuous Rare Reduce the Levels of all monsters your opponent controls by 1.
DL16-EN020 Darkfall (F.K.A Dark Trap Hole) Trap Normal Rare When your opponent Special Summons 2 or more face-up monsters at the same time: Send those monsters to the Graveyard, then send all monsters in the opponent's hand and Deck to the Graveyard that have the same name as the monsters sent to the Graveyard by this effect.
 This set contains 20 cards.