"Duelist Pack 10: Yusei 3" Card List and Spoiler

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Card # Card Name Type ATR    Sub Type     LVL     ATK     DEF     Rarity Card Text Buy It
DP10-EN001 Sonic Chick Effect Monster EARTH Winged Beast 1 300 300 Common This card cannot be destroyed by battle with a monster that has 1900 or more ATK.
DP10-EN002 Shield Wing Effect Monster WIND Winged Beast 2 0 900 Common Up to twice per turn, if this card would be destroyed by battle, it is not destroyed.
DP10-EN003 Stardust Xiaolong Effect Monster LIGHT Dragon 1 100 100 Common When you Synchro Summon "Stardust Dragon", you can Special Summon this card from your Graveyard in face-up Attack Position. Once per turn, if this card would be destroyed by battle, it is not destroyed.
DP10-EN004 Drill Synchron Tuner Monster EARTH Machine 3 800 300 Common While you control this face-up card, during each battle between a Warrior-Type attacking monster you control and a Defense Position monster whose DEF is lower than the ATK of the attacking monster, inflict the difference as Battle Damage to your opponent. Once per turn, when you inflict battle damage to your opponent with this effect, you can draw 1 card.
DP10-EN005 Card Breaker Effect Monster LIGHT Warrior 2 100 900 Common This card cannot be Normal Summoned or Set. This card can only be Special Summoned, in face-up Attack Position, by sending 1 card from your Spell & Trap Card Zone to the Graveyard.
DP10-EN006 Second Booster Effect Monster FIRE Machine 3 1000 500 Common You can Tribute this card to select 1 face-up Attack Position monster you control. The selected monster gains 1500 ATK until the End Phase.
DP10-EN007 Effect Veiler Tuner Monster LIGHT Spellcaster 1 0 0 Rare During your opponent's Main Phase: You can send this card from your hand to the Graveyard to target 1 face-up Effect monster your opponent controls; negate that target's effects until the End Phase.
DP10-EN008 Dash Warrior Effect Monster WIND Warrior 3 600 1200 Common If this card attacks, it gains 1200 ATK during the Damage Step only.
DP10-EN009 Damage Eater Effect Monster DARK Fiend 2 100 800 Common During your opponent's turn, when your opponent activates a card or effect that would inflict damage, you can remove from play this card in your Graveyard to change that effect so it increases Life Points by the same amount instead.
DP10-EN010 A/D Changer Effect Monster LIGHT Warrior 1 100 100 Common You can remove from play this card in your Graveyard to select 1 monster on the field. Change its battle position.
DP10-EN011 Stronghold Guardian Effect Monster EARTH Warrior 4 0 1500 Common If a Defense Position monster you control is attacked, during the Damage Step, you can send this card from your hand to the Graveyard to have that monster gain 1500 DEF until the End Phase.
DP10-EN012 Boost Warrior Effect Monster FIRE Warrior 1 300 200 Super Rare If you control a face-up Tuner monster, you can Special Summon this card from your hand in face-up Defense Position. All Warrior-Type monsters you control gain 300 ATK.
DP10-EN013 Justice Bringer Effect Monster EARTH Warrior 4 1700 1000 Ultra Rare Once per turn, when a Special Summoned monster your opponent controls activates its effect, you can negate the activation.
DP10-EN014 Bri Synchron Tuner Monster EARTH Machine 4 1500 1100 Ultra Rare If this card is sent to the Graveyard as a Synchro Material Monster, until the End Phase of this turn, the Synchro Monster that used this card as a Synchro Material Monster gains 600 ATK but its effects are negated.
DP10-EN015 Big One Warrior Effect Monster LIGHT Warrior 1 100 600 Super Rare During your Main Phase, you can send 1 Level 1 monster, except this card, from your hand to the Graveyard to Special Summon this card from your hand.
DP10-EN016 Dragon Knight Draco-Equiste Fusion/Effect Monster WIND Dragon 10 3200 2000 Super Rare 1 Dragon-Type Synchro Monster + 1 Warrior-Type Monster
This monster can only be Special Summoned by Fusion Summon (from the Extra Deck). Once per turn, you can select 1 Dragon-Type Synchro Monster in the Graveyard. Remove it from play, treat this card's name as that monster's name, and give this card the same effects as that monster, until the End Phase. While this card is in face-up Attack Position, any effect damage you would take from an opponent's card effect is inflicted to your opponent instead.
DP10-EN017 Majestic Star Dragon Synchro/Effect Monster WIND Dragon 10 3800 3000 Rare Majestic Dragon + "Stardust Dragon" + 1 non-Tuner monster
You can Tribute this card to negate the activation of an opponent's Spell Card, Trap Card, or Effect Monster's effect and destroy all cards your opponent controls. Once per turn, you can negate the effect(s) of 1 face-up monster your opponent controls until the End Phase. Also, if the negated effect can be activated, you can activate it once as this card's effect. During the End Phase, return this card from the field to the Extra Deck, and Special Summon 1 "Stardust Dragon" from your Graveyard.
DP10-EN018 Drill Warrior Synchro/Effect Monster EARTH Warrior 6 2400 2000 Rare Drill Synchron + 1 or more non-Tuner monsters.
Once per turn, during your Main Phase, you can halve this card's ATK (permanently). If you do, it can attack your opponent directly this turn. Once per turn, during your Main Phase, you can discard 1 card and remove this card from play. During your next Standby Phase, Special Summon this card, if removed by this effect. Then, add 1 Monster Card from your Graveyard to your hand.
DP10-EN019 Cards of Consonance Spell Normal Common Discard 1 Dragon-Type Tuner monster with 1000 or less ATK; draw 2 cards.
DP10-EN020 Variety Comes Out Spell Normal Common Return 1 face-up Synchro Monster you control to the Extra Deck to select and Special Summon a Tuner monster(s) from your Graveyard, whose total Levels equal the Level of that Synchro Monster. You cannot Synchro Summon the turn you activate this card.
DP10-EN021 Blind Spot Strike Spell Quick-Play Common Select 1 face-up Defense Position monster your opponent controls and 1 face-up Attack Position monster you control. The monster you control gains ATK equal to the opponent's monster's DEF, until the End Phase.
DP10-EN022 Double Cyclone Spell Quick-Play Common Select 1 Spell/Trap Card you control and 1 Spell/Trap Card your opponent controls. Destroy the selected card(s).
DP10-EN023 Battle Waltz Spell Normal Rare Select 1 face-up Synchro Monster you control. Special Summon 1 "Waltz Token" with the same Type, Attribute, Level, ATK and DEF as that monster. Players take no Battle Damage from battles involving this Token.
DP10-EN024 Synchro Gift Spell Normal Rare Select 2 face-up monsters you control (1 Synchro Monster and 1 non-Synchro monster). Until the End Phase of this turn, reduce the ATK of the Synchro Monster to 0, and the other monster gains ATK equal to the Synchro Monster's original ATK.
DP10-EN025 Starlight Road Trap Normal Rare When a card or effect is activated that destroys 2 or more cards you control: Negate the activation, and if you do, destroy that card, then you can Special Summon 1 "Stardust Dragon" from your Extra Deck.
DP10-EN026 Synchro Barrier Trap Normal Common Tribute 1 Synchro Monster you control. You do not take any damage until the End Phase of the next turn.
DP10-EN027 Power Frame Trap Normal Common When a face-up monster you control is targeted for an attack by a monster with a higher ATK: Target the attack target; negate that attack, and if you do, equip this card to that target. The equipped monster gains ATK equal to the difference between its ATK and the ATK of its attacker when this card resolves.
DP10-EN028 Desperate Tag Trap Continuous Common If a face-up Attack Position monster you control is destroyed by battle, during damage calculation, you can reduce the Battle Damage from this battle to 0 and Special Summon 1 Level 4 or lower Warrior-Type monster from your hand at the end of the Damage Step.
DP10-EN029 Card of Sacrifice Trap Normal Rare Draw 2 cards, if the combined ATK of all your face-up Attack Position monsters (minimum 2) is less than the ATK of your opponent's face-up monster with the lowest ATK. You cannot Summon or change Battle Position the turn you activate this card.
DP10-EN030 Synchro Material Trap Normal Super Rare Select 1 face-up monster your opponent controls. If you Synchro Summon this turn, you can use the selected monster as a Synchro Material Monster. You cannot conduct your Battle Phase during the turn you activate this card.
Card # Card Name Type ATR    Sub Type     LVL     ATK     DEF     Rarity Card Text Buy It
   This set contains 30 cards.