"Gates of the Underworld Structure Deck" Card List and Spoiler

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Card # Card Name Type ATR Sub Type LVL ATK DEF Rarity Card Text Buy It
SDGU-EN001 Grapha, Dragon Lord of Dark World Effect Monster DARK Fiend 8 2700 1800 Ultra Rare You can Special Summon this card (from your GY) by returning 1 "Dark World" monster you control to the hand, except "Grapha, Dragon Lord of Dark World". If this card is discarded to the GY by card effect: Target 1 card your opponent controls; destroy that target, then, if this card was discarded from your hand to your GY by an opponent's card effect, look at 1 random card in your opponent's hand, then, if it was a monster, you can Special Summon it to your field.
SDGU-EN002 Snoww, Unlight of Dark World Effect Monster DARK Fiend 4 1700 0 Super Rare If this card is discarded to the GY by card effect: If it was discarded from your hand to your GY by an opponent's card effect, you can target 1 monster in your opponent's GY; add 1 "Dark World" card from your Deck to your hand, then Special Summon that target (if any) in Defense Position.
SDGU-EN003 Ceruli, Guru of Dark World Effect Monster DARK Fiend 1 100 300 Super Rare If this card is discarded to the GY by card effect: Special Summon this card to your opponent's field in Defense Position. If this card is Special Summoned by the effect of a "Dark World" card: Your opponent discards 1 card.
SDGU-EN004 Zure, Knight of Dark World Normal Monster DARK Fiend 4 1800 1500 Common The name of this illustrious knight is known by all residents of Dark World. He never oppresses the commoners.
SDGU-EN005 Renge, Gatekeeper of Dark World Normal Monster DARK Fiend 4 100 2100 Common His renowned athletic physique has made him famous with the populace of Dark World. They call him "Iron Wall Renge" because no one can break through his incredible defenses.
SDGU-EN006 Scarr, Scout of Dark World Effect Monster DARK Fiend 2 500 500 Common If this card is destroyed by battle and sent to the GY: Add 1 Level 4 or lower "Dark World" monster from your Deck to your hand.
SDGU-EN007 Kahkki, Guerilla of Dark World Effect Monster DARK Fiend 2 300 500 Common If this card is discarded to the GY by card effect: Target 1 monster on the field; destroy it.
SDGU-EN008 Gren, Tactician of Dark World Effect Monster DARK Fiend 2 300 500 Common If this card is discarded to the GY by card effect: Target 1 Spell/Trap Card on the field; destroy it.
SDGU-EN009 Broww, Huntsman of Dark World Effect Monster DARK Fiend 3 1400 800 Common If this card is discarded to the GY by card effect: Draw 1 card, or, if it was discarded from your hand to your GY by an opponent's card effect, draw 2 cards instead.
SDGU-EN010 Beiige, Vanguard of Dark World Effect Monster DARK Fiend 4 1600 1300 Common If this card is discarded to the GY by card effect: Special Summon this card.
SDGU-EN011 Brron, Mad King of Dark World Effect Monster DARK Fiend 4 1800 400 Common When this card inflicts battle damage to your opponent: You can discard 1 card.
SDGU-EN012 Sillva, Warlord of Dark World Effect Monster DARK Fiend 5 2300 1400 Common If this card is discarded to the GY by card effect: Special Summon this card, then, if this card was discarded from your hand to your GY by an opponent's card effect, your opponent places exactly 2 cards from their hand on the bottom of their Deck, in any order.
SDGU-EN013 Goldd, Wu-Lord of Dark World Effect Monster DARK Fiend 5 2300 1400 Common If this card is discarded to the GY by a card effect: If it was discarded from your hand to your GY by an opponent's card effect, you can target up to 2 cards your opponent controls; Special Summon this card, then destroy those targets (if any).
SDGU-EN014 Reign-Beaux, Overlord of Dark World Effect Monster DARK Fiend 7 2500 1800 Common If this card is discarded from your hand to your GY by an opponent's card effect: Special Summon this card from the GY. If Summoned this way: Destroy all monsters your opponent controls OR all Spells/Traps they control.
SDGU-EN015 Belial - Marquis of Darkness Effect Monster DARK Fiend 8 2800 2400 Common Your opponent cannot target any face-up monster you control, except "Belial - Marquis of Darkness", for an attack, or with Spell/Trap effects.
SDGU-EN016 Tragoedia Effect Monster DARK Fiend 10 ? ? Common When you take Battle Damage: You can Special Summon this card from your hand. This card gains 600 ATK and DEF for each card in your hand. Once per turn: You can send 1 monster from your hand to the Graveyard to target 1 face-up monster your opponent controls with the same Level as the sent monster; take control of that target. Once per turn: You can target 1 monster in your Graveyard; this card's Level becomes the same as that target's, until the End Phase.
SDGU-EN017 Sangan Effect Monster DARK Fiend 3 1000 600 Common When this card is sent from the field to the Graveyard: Add 1 monster with 1500 or less ATK from your Deck to your hand.
SDGU-EN018 Newdoria Effect Monster DARK Fiend 4 1200 800 Common When this card is destroyed by battle and sent to the Graveyard: Target 1 monster on the field; destroy that target.
SDGU-EN019 Goblin King Effect Monster DARK Fiend 1 0 0 Common While you control another Fiend monster, monsters cannot attack this card. This card's ATK/DEF become the number of other Fiend monsters on the field x 1000.
SDGU-EN020 Grave Squirmer Effect Monster DARK Fiend 1 0 0 Common When this card is destroyed by battle and sent to the Graveyard: Target 1 card on the field; destroy that target.
SDGU-EN021 Card Guard Effect Monster DARK Fiend 4 1600 500 Common When this card is Normal or Special Summoned: Place 1 Guard Counter on it. This card gains 300 ATK for each Guard Counter on it. Once per turn: You can target 1 other face-up card you control; remove 1 Guard Counter from this card, and if you do, place 1 Guard Counter on that target. If that card would be destroyed, remove 1 Guard Counter from it instead.
SDGU-EN022 Battle Fader Effect Monster DARK Fiend 1 0 0 Common When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, then end the Battle Phase. If Summoned this way, banish it when it leaves the field.
SDGU-EN023 The Gates of Dark World Spell Field Common All Fiend monsters gain 300 ATK/DEF. Once per turn: You can banish 1 Fiend monster from your GY; discard 1 Fiend monster, then draw 1 card.
SDGU-EN024 Dark World Lightning Spell Normal Common Target 1 face-down card on the field; destroy that target, then discard 1 card.
SDGU-EN025 Gateway to Dark World Spell Quick-Play Common Target 1 "Dark World" monster in your GY; Special Summon that target. You cannot Summon monsters the turn you activate this card, except by this effect (but you can Normal Set).
SDGU-EN026 Dark World Dealings Spell Normal Common Each player draws 1 card, then each player discards 1 card.
SDGU-EN027 Allure of Darkness Spell Normal Common Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.
SDGU-EN028 Card Destruction Spell Normal Common Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.
SDGU-EN029 Terraforming Spell Normal Common Add 1 Field Spell from your Deck to your hand.
SDGU-EN030 Dark Eruption Spell Normal Common Target 1 DARK monster with 1500 or less ATK in your Graveyard; add that target to your hand.
SDGU-EN031 Dark Scheme Trap Normal Common Your opponent can discard 1 card to negate this card's effect, otherwise both players discard 2 cards, then draw 2 cards.
SDGU-EN032 The Forces of Darkness Trap Normal Common Target 2 "Dark World" monsters in your GY; add those targets to your hand.
SDGU-EN033 Deck Devastation Virus Trap Normal Common Tribute 1 DARK monster with 2000 or more ATK; look at your opponent's hand, all monsters they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all those monsters with 1500 or less ATK.
SDGU-EN034 Eradicator Epidemic Virus Trap Normal Common Tribute 1 DARK monster with 2500 or more ATK, and declare 1 type of card (Spell or Trap); look at your opponent's hand, all Spells/Traps they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all cards of that declared type.
SDGU-EN035 Mind Crush Trap Normal Common Declare 1 card name; if that card is in your opponent's hand, they must discard all copies of it, otherwise you discard 1 random card.
SDGU-EN036 Dark Deal Trap Normal Common When your opponent activates a Normal Spell Card: Pay 1000 Life Points; the effect of that Normal Spell Card becomes "Your opponent discards 1 random card".
SDGU-EN037 The Transmigration Prophecy Trap Normal Common Target 2 cards in the Graveyard(s); shuffle those targets into the Deck(s).
SDGU-EN038 Escape from the Dark Dimension Trap Continuous Common Target 1 of your banished DARK monsters; Special Summon that target. When this card leaves the field, destroy and banish that target. When that target is destroyed, destroy this card.
SDGU-EN039 Dark Bribe Trap Counter Common When an opponent's Spell/Trap Card is activated: Your opponent draws 1 card, also negate the Spell/Trap activation, and if you do, destroy it.
 This set contains 39 cards.