|Card #||Card Name||Type||ATR||Sub Type||LVL||ATK||DEF||Rarity||Card Text||Buy It|
|GLD5-EN001||Blue-Eyes White Dragon||Normal Monster||LIGHT||Dragon||8||3000||2500||Ghost/Gold Rare||This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.|
|GLD5-EN002||Patrician of Darkness||Effect Monster||DARK||Zombie||5||2000||1400||Common||You choose the attack targets for your opponent's attacks.|
|GLD5-EN003||Pyramid Turtle||Effect Monster||EARTH||Zombie||4||1200||1400||Common||When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Zombie-Type monster with 2000 or less DEF from your Deck.|
|GLD5-EN004||Dark Scorpion Burglars||Effect Monster||DARK||Warrior||4||1000||1000||Common||When this card inflicts Battle Damage to your opponent: Your opponent sends 1 Spell Card from their Deck to the Graveyard.|
|GLD5-EN005||Don Zaloog||Effect Monster||DARK||Warrior||4||1400||1500||Common||When this card inflicts Battle Damage to your opponent, you can activate 1 of these effects:
|GLD5-EN006||Helpoemer||Effect Monster||DARK||Fiend||5||2000||1400||Common||Cannot be Special Summoned from the Graveyard. If this card was destroyed by battle and sent to the Graveyard, this effect activates at the end of each of your opponent's Battle Phases: Discard 1 random card from your opponent's hand. This card must be in the Graveyard to activate and to resolve this effect.|
|GLD5-EN007||Dark Scorpion - Cliff the Trap Remover||Effect Monster||DARK||Warrior||3||1200||1000||Common||When this card inflicts Battle Damage to your opponent, you can activate 1 of these effects:
|GLD5-EN008||Despair from the Dark||Effect Monster||DARK||Zombie||8||2800||3000||Common||When this card is sent from your hand or Deck to your Graveyard by an opponent's card effect: Special Summon this card.|
|GLD5-EN009||Fear from the Dark||Effect Monster||DARK||Zombie||4||1700||1500||Common||When this card is sent from your hand or Deck to your Graveyard by an opponent's card effect: Special Summon this card.|
|GLD5-EN010||Dark Scorpion - Chick the Yellow||Effect Monster||DARK||Warrior||3||1000||1000||Common||When this card inflicts Battle Damage to your opponent, you can activate 1 of these effects:
|GLD5-EN011||Dark Scorpion - Gorg the Strong||Effect Monster||DARK||Warrior||5||1800||1500||Common||When this card inflicts Battle Damage to your opponent, you can activate 1 of these effects:
|GLD5-EN012||Dark Scorpion - Meanae the Thorn||Effect Monster||DARK||Warrior||4||1000||1800||Common||When this card inflicts Battle Damage to your opponent, you can activate 1 of these effects:
|GLD5-EN013||Ryu Kokki||Effect Monster||DARK||Zombie||6||2400||2000||Common||At the end of the Damage Step, if this card battled a Warrior or Spellcaster-Type monster: Destroy that monster.|
|GLD5-EN014||Vampire Lady||Effect Monster||DARK||Zombie||4||1550||1550||Common||When this card inflicts Battle Damage to your opponent: Declare 1 card type (Monster, Spell or Trap); your opponent sends 1 card of that type from their Deck to the Graveyard.|
|GLD5-EN015||Double Coston||Effect Monster||DARK||Zombie||4||1700||1650||Common||This card can be treated as 2 Tributes for the Tribute Summon of a DARK monster.|
|GLD5-EN016||Regenerating Mummy||Effect Monster||DARK||Zombie||4||1800||1500||Common||When this card is sent from your hand to your Graveyard by an opponent's card effect: Return this card to the hand.|
|GLD5-EN017||Dark Mimic LV1||Flip/Effect Monster||DARK||Fiend||1||100||1000||Common||FLIP: Draw 1 card.
During your Standby Phase: You can send this face-up card to the Graveyard; Special Summon 1 "Dark Mimic LV3" from your hand or Deck.
|GLD5-EN018||Dark Mimic LV3||Effect Monster||DARK||Fiend||3||1000||1000||Common||If this card is destroyed by battle and sent to the Graveyard: Draw 1 card, but if this card was Special Summoned by the effect of "Dark Mimic LV1", draw 2 cards instead.|
|GLD5-EN019||Zombie Master||Effect Monster||DARK||Zombie||4||1800||0||Common||Once per turn: You can send 1 monster from your hand to the Graveyard, then target 1 Level 4 or lower Zombie-Type monster in either player's Graveyard; Special Summon that target. This card must remain face-up on the field to activate and to resolve this effect.|
|GLD5-EN020||Gernia||Effect Monster||DARK||Zombie||4||1300||1200||Common||During your next Standby Phase, after this face-up card you control was destroyed and sent to your Graveyard by an opponent's card effect: Special Summon it.|
|GLD5-EN021||Goblin Zombie||Effect Monster||DARK||Zombie||4||1100||1050||Common||When this card inflicts Battle Damage to your opponent: Send the top card of their Deck to the Graveyard. When this card is sent from the field to the Graveyard: Add 1 Zombie-Type monster with 1200 or less DEF from your Deck to your hand.|
|GLD5-EN022||The Lady in Wight||Effect Monster||DARK||Zombie||3||0||2200||Common||Face-up Level 3 or lower Zombie-Type monsters on the field, except "The Lady in Wight", cannot be destroyed by battle and are unaffected by Spell/Trap effects. This card's name becomes "Skull Servant" while it is in the Graveyard.|
|GLD5-EN023||Red Ogre||Effect Monster||EARTH||Zombie||7||2800||2100||Common||When this card is Normal Summoned: You can send any number of cards from your hand to the Graveyard to target the same number of cards on the field; return those targets to the hand.|
|GLD5-EN024||Gorz the Emissary of Darkness||Effect Monster||DARK||Fiend||7||2700||2500||Ghost/Gold Rare||When you take damage from a card your opponent controls: You can Special Summon this card from your hand. You must control no cards to activate and to resolve this effect. When Special Summoned this way, activate the appropriate effect, based on the type of damage.
|GLD5-EN025||Bone Crusher||Effect Monster||EARTH||Zombie||4||1600||200||Common||When this card is Special Summoned from your Graveyard by the effect of a Zombie-Type monster: You can target 1 Spell/Trap Card your opponent controls; destroy that target. During the End Phase of the turn this card was Special Summoned: Destroy it.|
|GLD5-EN026||Fabled Grimro||Effect Monster||LIGHT||Fiend||4||1700||1000||Gold Rare||If you control a face-up "Fabled" monster: You can send this card from your hand to the Graveyard; add 1 "Fabled" monster from your Deck to your hand, except "Fabled Grimro".|
|GLD5-EN027||Master Hyperion||Effect Monster||LIGHT||Fairy||8||2700||2100||Gold Rare||You can Special Summon this card (from your hand) by banishing 1 "The Agent" monster from your hand, field, or Graveyard. Once per turn: You can banish 1 LIGHT Fairy-Type monster from your Graveyard to target 1 card on the field; destroy that target. While "The Sanctuary in the Sky" is face-up on the field, you can activate this effect up to twice per turn.|
|GLD5-EN028||Grapha, Dragon Lord of Dark World||Effect Monster||DARK||Fiend||8||2700||1800||Gold Rare||You can Special Summon this card (from your Graveyard) by returning 1 face-up "Dark World" monster you control to the hand, except "Grapha, Dragon Lord of Dark World". If this card is discarded to the Graveyard by a card effect: Target 1 card your opponent controls; destroy that target, then, if this card was discarded from your hand to your Graveyard by an opponent's card effect, look at 1 random card in your opponent's hand, then, if it was a monster, you can Special Summon it to your side of the field.|
|GLD5-EN029||Sephylon, the Ultimate Timelord||Effect Monster||LIGHT||Fairy||10||4000||4000||Gold Rare||Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by having 10 or more monsters in your Graveyard, and cannot be Special Summoned by other ways. Once per turn: You can Special Summon 1 Level 8 or higher Fairy-Type monster from your hand or Graveyard, but its effects are negated and its ATK becomes 4000.|
|GLD5-EN030||Herald of Perfection||Ritual/Effect Monster||LIGHT||Fairy||6||1800||2800||Ghost/Gold Rare||You can Ritual Summon this card with "Dawn of the Herald". During either player's turn, when your opponent activates a Spell Card, Trap Card, or monster effect: You can send 1 Fairy-Type monster from your hand to the Graveyard; negate the activation, and if you do, destroy it.|
|GLD5-EN031||Brionac, Dragon of the Ice Barrier||Synchro/Effect Monster||WATER||Sea Serpent||6||2300||1400||Gold Rare||1 Tuner + 1 or more non-Tuner monsters
You can discard any number of cards to the Graveyard to target the same number of cards on the field; return those targets to the hand.
|GLD5-EN032||Naturia Beast||Synchro/Effect Monster||EARTH||Beast||5||2200||1700||Gold Rare||1 EARTH Tuner + 1 or more non-Tuner EARTH monsters
During either player's turn, when a Spell Card is activated: You can send the top 2 cards of your Deck to the Graveyard; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect.
|GLD5-EN033||Naturia Barkion||Synchro/Effect Monster||EARTH||Dragon||6||2500||1800||Ghost/Gold Rare||1 EARTH Tuner + 1 or more non-Tuner EARTH monsters
During either player's turn, when a Trap Card is activated: You can banish 2 cards from your Graveyard; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect.
|GLD5-EN034||Formula Synchron||Synchro/Tuner Monster||LIGHT||Machine||2||200||1500||Gold Rare||1 Tuner + 1 non-Tuner monster
When this card is Synchro Summoned: You can draw 1 card. During your opponent's Main Phase: You can Synchro Summon using this face-up card you control as a Synchro Material Monster.
|GLD5-EN035||Karakuri Steel Shogun mdl 00X "Bureido"||Synchro/Effect Monster||EARTH||Machine||8||2800||1700||Gold Rare||1 Tuner + 1 or more non-Tuner Machine-Type monsters
When this card is Synchro Summoned: You can Special Summon 1 "Karakuri" monster from your Deck. Once per turn, when the battle position of a face-up "Karakuri" monster you control is changed (and remains face-up): Draw 1 card.
|GLD5-EN036||Number 39: Utopia||Xyz/Effect Monster||LIGHT||Warrior||4||2500||2000||Gold Rare||2 Level 4 monsters
When any player's monster declares an attack: You can detach 1 Xyz Material from this card; negate the attack. When this card is targeted for an attack, while it has no Xyz Materials: Destroy this card.
|GLD5-EN037||Dark Hole||Spell||Normal||Gold Rare||Destroy all monsters on the field.|
|GLD5-EN038||Mystical Space Typhoon||Spell||Quick-Play||Ghost/Gold Rare||Target 1 Spell/Trap Card on the field; destroy that target.|
|GLD5-EN039||Book of Life||Spell||Normal||Common||Target 1 Zombie-Type monster in your Graveyard and 1 monster in your opponent's Graveyard; Special Summon the first target, also banish the second target.|
|GLD5-EN040||Call of the Mummy||Spell||Continuous||Common||Once per turn: You can Special Summon 1 Zombie-Type monster from your hand. You must control no monsters to activate and to resolve this effect.|
|GLD5-EN041||Spellbook Organization (A.K.A. Pigeonholding Books of Spell)||Spell||Quick-Play||Common||Look at the top 3 cards of your Deck, then return them to the top of the Deck in any order.|
|GLD5-EN042||Mustering of the Dark Scorpions||Spell||Normal||Common||If you control a face-up "Don Zaloog": You can Special Summon any number of "Dark Scorpion" monsters from your hand, but only 1 copy of each.|
|GLD5-EN043||Pyramid of Wonders||Spell||Continuous||Common||All face-up Zombie-Type monsters you control gain 200 ATK for each monster your opponent controls. If exactly 1 face-up Zombie-Type monster you control (and no other cards) would be destroyed, you can send this card to the Graveyard instead.|
|GLD5-EN044||Dawn of the Herald||Spell||Ritual||Common||This card is used to Ritual Summon "Herald of Perfection". You must also Tribute monsters from your hand or field whose total Levels equal exactly 6. When "Herald of Perfection" is Ritual Summoned by this card's effect: You can banish this card from your Graveyard to target 1 of the monsters in your Graveyard that was Tributed for that Ritual Summon; return that target to your hand.|
|GLD5-EN045||Solemn Judgment||Trap||Counter||Ghost/Gold Rare||Pay half of your Life Points. Negate an activation of a Spell / Trap Card / Normal Summon / Flip Summon / Special Summon and destroy the Spell Card, Trap Card or Summoned monster.|
|GLD5-EN046||Call of the Haunted||Trap||Continuous||Gold Rare||Activate this card by targeting 1 monster in your Graveyard; Special Summon that target in face-up Attack Position. When this card leaves the field, destroy that target. When that target is destroyed, destroy this card.|
|GLD5-EN047||Physical Double||Trap||Normal||Common||During your opponent's turn: Target 1 face-up monster your opponent controls; Special Summon 1 "Mirage Token" with the same Level, Type, Attribute, ATK, and DEF as that target. Destroy this Token during the End Phase.|
|GLD5-EN048||Hidden Spellbook (F.K.A. Hidden Book of Spell)||Trap||Normal||Common||During your turn: Target 2 Spell Cards in your Graveyard; shuffle those targets into the Deck.|
|GLD5-EN049||Zoma the Spirit||Trap||Continuous||Common||Special Summon this card in Defense Position as an Effect Monster (Zombie-Type/DARK/Level 4/ATK 1800/DEF 500). (This card is also still a Trap Card.) If this card is destroyed by battle: Inflict damage to your opponent equal to the ATK of the monster that destroyed it.|
|GLD5-EN050||Embodiment of Apophis||Trap||Continuous||Common||During either player's Main Phase: Special Summon this card as a Normal Monster (Reptile-Type/EARTH/Level 4/ATK 1600/DEF 1800). (This card is also still a Trap Card.)|
|GLD5-EN051||Machine King - 3000 B.C.||Trap||Continuous||Common||Special Summon this card as an Effect Monster (Machine-Type/EARTH/Level 4/ATK 1000/DEF 1000). (This card is also still a Trap Card.) You cannot Normal or Special Summon another monster the turn you activate this card. Once per turn, during your Main Phase: You can Tribute 1 Machine-Type monster; this card gains ATK equal to the Tributed monster's ATK, until the End Phase.|
|GLD5-EN052||Starlight Road||Trap||Normal||Gold Rare||When a card or effect is activated that destroys 2 or more cards you control: Negate the activation, and if you do, destroy that card, then you can Special Summon 1 "Stardust Dragon" from your Extra Deck.|
|GLD5-EN053||Tiki Curse||Trap||Continuous||Common||Special Summon this card as an Effect Monster (Rock-Type/DARK/Level 4/ATK 1800/DEF 1000). (This card is also still a Trap Card.) While this card is an Effect Monster, if another Trap Card that is a monster battles an opponent's monster, after damage calculation: Destroy that opponent's monster.|
|GLD5-EN054||Tiki Soul||Trap||Continuous||Common||Special Summon this card as an Effect Monster (Rock-Type/LIGHT/Level 4/ATK 1000/DEF 1800). (This card is also still a Trap Card.) While this card is an Effect Monster, if another Trap Card you control that is a monster would be destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard, you can Set it in the Spell & Trap Card Zone instead.|
|GLD5-EN055||Copy Knight||Trap||Continuous||Common||When a Level 4 or lower Warrior-Type monster is Normal Summoned to your side of the field: Special Summon this card as a Normal Monster with the same name and Level as the Normal Summoned monster (Warrior-Type/LIGHT/ATK 0/DEF 0). (This card is also still a Trap Card.)|
|Card #||Card Name||Type||ATR||Sub Type||LVL||ATK||DEF||Rarity||Card Text||Buy It|