"Structure Deck: Lair of Darkness" Card List and Spoiler

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Card # Card Name Type ATR    Sub Type     LVL     ATK     DEF     Rarity Card Text Buy It
SR06-EN000 Lilith, Lady of Lament Effect Monster DARK Fiend 3 2000 0 Structure Deck If this card is Normal Summoned, its original ATK becomes 1000. (Quick Effect): You can Tribute 1 DARK monster; reveal 3 Normal Traps from your Deck, your opponent randomly chooses 1 for you to Set on your field, and you shuffle the rest back into your Deck. You can only use this effect of "Lilith, Lady of Lament" once per turn.
SR06-EN001 Darkest Diabolos, Lord of the Lair Effect Monster DARK Dragon 8 3000 2000 Structure Deck Your opponent cannot Tribute this face-up card on the field,and cannot target it with card effects. You can only use each of these effects of "Darkest Diabolos, Lord of the Lair" once per turn.
  • If a DARK monster(s) you control is Tributed (except during the Damage Step): You can Special Summon this card from your GY (if it was there when youTributed) or hand (even if not).
  • You can Tribute 1 DARK monster; your opponent places 1 card from their hand on either the top or bottom of their Deck.
  • SR06-EN002 Ahrima, the Wicked Warden Effect Monster DARK Fiend 4 1700 0 Structure Deck You can discard this card; add 1 "Lair of Darkness" from your Deck to your hand. You can Tribute 1 DARK monster; draw 1 card, or, if you Tributed a DARK monster other than this card to activate this effect, you can add 1 DARK monster with 2000 or more DEF from your Deck to your hand, instead. You can only use this effect of "Ahrima, the Wicked Warden" once per turn.
    SR06-EN003 Duke Shade, the Sinister Shadow Lord Effect Monster DARK Fiend 4 500 2000 Structure Deck You can Tribute any number of DARK monsters; Special Summon this card from your hand, and if you do, it gains 500 ATK for each monster you Tributed. If this card is Normal or Special Summoned: You can target 1 Level 5 or higher DARK monster in your GY; add it to your hand. You can only use each effect of "Duke Shade, the Sinister Shadow Lord" once per turn. You cannot Special Summon monsters the turn you activate either of this card's effects, except DARK monsters.
    SR06-EN004 Diabolos, King of the Abyss Effect Monster DARK Dragon 7 2800 1000 Structure Deck This card cannot be Special Summoned. If you Tribute Summon this card, the Tributes must be DARK. This card cannot be Tributed by a card's effect. During your opponent's Draw Phase, before their draw, look at the top card of their Deck, then put that card on the top or bottom of their Deck.
    SR06-EN005 Lich Lord, King of the Underworld Effect Monster DARK Zombie 6 2400 1200 Structure Deck If you Tribute Summon this card, the Tribute must be DARK. If this card is Tributed by a card's effect and sent to the Graveyard, it returns to its owner's hand.
    SR06-EN006 Prometheus, King of the Shadows Effect Monster DARK Fiend 4 1200 800 Structure Deck When you Normal Summon this card, remove from play any number of DARK monsters in your Graveyard. This card gains 400 ATK for each removed card, until the end of this turn.
    SR06-EN007 Archfiend Emperor, the First Lord of Horror Effect Monster DARK Fiend 8 3000 2000 Structure Deck You can Normal Summon this card without Tributing, but its original ATK and DEF become halved. If Summoned this way, it is destroyed during the End Phase. You cannot Special Summon any monsters, except Fiend-Type monsters. Once per turn: You can banish 1 "Archfiend" card from your hand or Graveyard, then target 1 card on the field; destroy that target.
    SR06-EN008 Caius the Mega Monarch Effect Monster DARK Fiend 8 2800 1000 Structure Deck You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: Target 1 card on the field; banish it, and if you do, inflict 1000 damage to your opponent, then, if it is a DARK Monster Card, banish all cards with that name from the hand, Main Deck, Extra Deck, and Graveyard of the player who controlled it. If this card was Tribute Summoned by Tributing a DARK monster, add this additional effect.
    You can target 2 cards, instead.
    SR06-EN009 Legendary Maju Garzett Effect Monster DARK Fiend 8 0 0 Structure Deck Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing all monsters you control, and cannot be Special Summoned by other ways. This card's ATK becomes the combined original ATK of the Tributed monsters. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
    SR06-EN010 Vanity's Fiend Effect Monster DARK Fiend 6 2400 1200 Structure Deck This card cannot be Special Summoned. While this card is on the field, neither player can Special Summon monsters.
    SR06-EN011 Mist Archfiend Effect Monster DARK Fiend 5 2400 0 Structure Deck You can Normal Summon this card without Tributing a monster. If you do this, during the End Phase it is destroyed and you take 1000 damage.
    SR06-EN012 Infernal Dragon Effect Monster DARK Dragon 4 2000 0 Structure Deck If this card attacks, it is destroyed and sent to the Graveyard during the End Phase. When this card is destroyed and sent to the Graveyard from the field, you can Special Summon this card by Tributing 1 monster.
    SR06-EN013 Archfiend Cavalry Effect Monster DARK Fiend 4 1900 0 Structure Deck If this card on the field is destroyed by a card effect and sent to the Graveyard: You can target 1 "Archfiend" monster in your Graveyard, except "Archfiend Cavalry"; Special Summon that target. It cannot attack this turn.
    SR06-EN014 Stygian Street Patrol Effect Monster DARK Fiend 4 1600 1200 Structure Deck When this card destroys a monster by battle and sends it to the Graveyard; Inflict damage to your opponent equal to the Level of the destroyed monster in the Graveyard x 100. You can banish this card from your Graveyard; Special Summon 1 Fiend-Type monster with 2000 or less ATK from your hand.
    SR06-EN015 Phantom of Chaos Effect Monster DARK Fiend 4 0 0 Structure Deck Any Battle Damage your opponent takes from battles involving this card becomes 0. Once per turn: You can target 1 Effect Monster in your Graveyard; banish that target, then, until the End Phase, this card's name and ATK become that monster's name and ATK, and it gains that monster's effects. You must control this face-up card to activate and to resolve this effect.
    SR06-EN016 Plague Wolf Effect Monster DARK Zombie 3 1000 1000 Structure Deck Once per turn, you can change this card's ATK to twice its original ATK. If you do this, destroy this card during the End Phase.
    SR06-EN017 Fiendish Rhino Warrior Effect Monster EARTH Fiend 3 1400 900 Structure Deck Fiend-Type monsters you control, except "Fiendish Rhino Warrior", cannot be destroyed by battle or card effects. If this card is sent to the Graveyard: You can send 1 Fiend-Type monster from your Deck to the Graveyard, except "Fiendish Rhino Warrior". You can only use this effect of "Fiendish Rhino Warrior" once per turn.
    SR06-EN018 Kuribandit Effect Monster DARK Fiend 3 1000 700 Structure Deck During the End Phase, if this card was Normal Summoned this turn: You can Tribute this card; excavate the top 5 cards of your Deck, you can add 1 excavated Spell/Trap Card to your hand, also send the remaining cards to the Graveyard.
    SR06-EN019 Tour Guide From The Underworld Effect Monster DARK Fiend 3 1000 600 Structure Deck When this card is Normal Summoned: You can Special Summon 1 Level 3 Fiend-Type monster from your hand or Deck. Its effects are negated, and it cannot be used as a Synchro Material Monster.
    SR06-EN020 Absolute King Back Jack Effect Monster DARK Fiend 1 0 0 Structure Deck During your opponent's turn: You can banish this card from your Graveyard (this is a Quick Effect); excavate the top card of your Deck, and if it is a Normal Trap Card, Set it to your side of the field. Otherwise, send it to the Graveyard. That Set card can be activated during this turn. If this card is sent to the Graveyard: You can look at 3 cards from the top of your Deck, then place them on the top of the Deck in any order. You can only use each effect of "Absolute King Back Jack" once per turn.
    SR06-EN021 Relinkuriboh Effect Monster DARK Fiend 1 300 200 Structure Deck If this card is Tributed: Draw 1 card. If a monster you control would be destroyed by battle, you can banish this card from your Graveyard instead.
    SR06-EN022 Lair of Darkness Spell Field Structure Deck All face-up monsters on the field become DARK. Once per turn, if you would Tribute a monster you control to activate a card effect, you can Tribute 1 DARK monster your opponent controls, even though you do not control it. Once per turn, during the End Phase: Special Summon as many "Torment Tokens" (Fiend/DARK/Level 3/ATK 1000/DEF 1000) as possible to the turn player's field in Defense Position, up to the number of monsters Tributed this turn while this card was face-up.
    SR06-EN023 Recurring Nightmare Spell Normal Structure Deck Select 2 DARK monsters with 0 DEF in your Graveyard and return them to your hand.
    SR06-EN024 Allure of Darkness Spell Normal Structure Deck Draw 2 cards, then banish 1 DARK monster from your hand, or, if you don't have any in your hand, send all cards in your hand to the Graveyard.
    SR06-EN025 Hand Destruction Spell Quick-Play Structure Deck Each player sends 2 cards from their hand to the Graveyard and draws 2 cards.
    SR06-EN026 Foolish Burial Goods Spell Normal Structure Deck Send 1 Spell/Trap Card from your Deck to the Graveyard. You can only activate 1 "Foolish Burial Goods" per turn.
    SR06-EN027 Boogie Trap Spell Normal Structure Deck Discard 2 cards, then target 1 Trap in your GY; Set that target. It can be activated this turn. You can only activate 1 "Boogie Trap" per turn.
    SR06-EN028 Fires of Doomsday Spell Quick-Play Structure Deck If you activate this card, you cannot Summon other monsters this turn. Special Summon 2 "Doomsday Tokens" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) in Defense Position. These tokens cannot be Tributed for a Tribute Summon, unless it is for a DARK monster.
    SR06-EN029 Veil of Darkness Spell Continuous Structure Deck During your Draw Phase, if you draw a DARK monster, you can reveal it and send it to the Graveyard to draw 1 more card.
    SR06-EN030 Grinning Grave Virus Trap Normal Structure Deck Tribute 1 DARK monster with 3000 or less ATK; your opponent destroys 1 card (of their choice) in their hand or Deck for every 500 ATK that monster had on the field. If you Tributed a monster with 2000 or more ATK to activate this card, look at all cards your opponent draws until the end of their 3rd turn after this card's activation, and destroy all monsters among them. Cards destroyed and sent to the GY by this card's effects cannot activate their own effects that same turn.
    SR06-EN031 Crush Card Virus Trap Normal Structure Deck Tribute 1 DARK monster with 1000 or less ATK. Check all monsters your opponent controls, your opponent's hand, and all cards they draw (until the end of your opponent's 3rd turn after this card's activation), and destroy all monsters with 1500 or more ATK.
    SR06-EN032 Deck Devastation Virus Trap Normal Structure Deck Tribute 1 DARK monster with 2000 or more ATK; check your opponent's hand, all monsters they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all those monsters with 1500 or less ATK.
    SR06-EN033 Eradicator Epidemic Virus Trap Normal Structure Deck Tribute 1 DARK monster with 2500 or more ATK, and choose Spell Cards or Trap Cards; check your opponent's hand, all Spell/Trap Cards they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all cards of the chosen type.
    SR06-EN034 Full Force Virus Trap Normal Structure Deck Tribute 1 DARK monster with 2000 or more DEF; check your opponent's hand, all monsters they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all those monsters with 1500 or less DEF.
    SR06-EN035 Darklight Trap Normal Structure Deck Tribute 1 DARK monster with 1500 or more ATK; destroy all monsters that were Special Summoned this turn.
    SR06-EN036 Trap of Darkness Trap Normal Structure Deck Activate only by paying 1000 Life Points while you have 3000 Life Points or less. Select a Normal Trap Card in your Graveyard. This card's effect is the same as that Trap Card's. Remove from play that Normal Trap Card.
    SR06-EN037 Mind Crush Trap Normal Structure Deck Declare 1 card name; if that card is in your opponent's hand, they must discard all copies of it, otherwise you discard 1 random card.
    SR06-EN038 Rise to Full Height Trap Normal Structure Deck Target 1 face-up monster on the field; double its DEF, but its DEF becomes 0 at the end of this turn. You can banish this card from your Graveyard, then target 1 monster you control; monsters your opponent controls cannot attack for the rest of this turn, except to attack that monster. You can only activate 1 "Rise to Full Height" per turn.
    SR06-EN039 Curse of Darkness Trap Continuous Structure Deck Each time a Spell Card is activated, the controller of that Spell Card takes 1000 points of damage.
    SR06-EN040 Sinister Yorishiro Trap Continuous Structure Deck Each turn, 1 Level 5 or higher Fiend-Type monster you Normal Summon can be Summoned without Tributing. If exactly 1 Normal Summoned/Set Level 5 or higher Fiend-Type monster (and no other cards) would be destroyed, you can send this card to the Graveyard instead.
    SR06-ENTKN Shadow Token Token DARK Fiend 3 1000 1000 Structure Deck This card can be used as a "Shadow Token".
    *If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF.
    Card # Card Name Type ATR    Sub Type     LVL     ATK     DEF     Rarity Card Text Buy It
       This set contains 42 cards.