"Legendary 5D's Decks" Card List and Spoiler

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Set Decks:

Akiza Izinski Deck Deck List

Card # Card Name Type ATR Sub Type LVL ATK DEF Rarity Card Text Buy It
L5DD-ENA01 Lonefire Blossom Effect Monster FIRE Plant 3 500 1400 Common Once per turn: You can Tribute 1 face-up Plant-Type monster; Special Summon 1 Plant monster from your Deck.
L5DD-ENA02 Witch of the Black Rose Tuner Monster DARK Spellcaster 4 1700 1200 Common This card cannot be Special Summoned. When this card is Normal Summoned while you control no cards, draw 1 card and reveal it. If the card you drew is not a Monster Card, send it to the Graveyard and destroy this card.
L5DD-ENA03 Spore Tuner Monster WIND Plant 1 400 800 Common If this card is in your Graveyard, you can remove from play 1 other Plant-Type monster from your Graveyard to Special Summon this card from your Graveyard, and increase its Level by the Level of the monster removed from play to activate this effect. Each player can only use the effect of "Spore" once per Duel.
L5DD-ENA04 Rose Lover Effect Monster EARTH Plant 1 800 800 Common You can banish this card from your GY; Special Summon 1 Plant monster from your hand, and if you do, it is unaffected by your opponent's Trap effects this turn. You can only use this effect of "Rose Lover" once per turn.
L5DD-ENA05 Blue Rose Dragon Effect Monster DARK Dragon 4 1600 1200 Common When this card is destroyed and sent from the field to the Graveyard, you can select 1 "Black Rose Dragon" or 1 Plant-Type monster in your Graveyard, and Special Summon it.
L5DD-ENA06 Ghost Ogre & Snow Rabbit Tuner/Effect Monster LIGHT Psychic 3 0 1800 Common During either player's turn, when a monster on the field activates its effect, or when a Spell/Trap Card that is already face-up on the field activates its effect: You can send this card from your hand or your side of the field to the Graveyard; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.
L5DD-ENA07 Red Rose Dragon Tuner/Effect Monster DARK Dragon 3 1000 1800 Common If this card is sent to the GY as Synchro Material: You can Special Summon 1 "Rose Dragon" monster from your hand or Deck, except "Red Rose Dragon", then, if it was sent for the Synchro Summon of "Black Rose Dragon" or a Plant Synchro Monster, you can also add 1 "Frozen Rose" or 1 "Blooming of the Darkest Rose" from your Deck to your hand. You can only use this effect of "Red Rose Dragon" once per turn.
L5DD-ENA08 White Rose Dragon Effect Monster DARK Dragon 4 1200 1000 Common When this card is Normal Summoned: You can Special Summon 1 "Rose Dragon" monster from your hand or GY, except "White Rose Dragon". You can only use each of these effects of "White Rose Dragon" once per turn:
  • If you control a Dragon Tuner or Plant Tuner: You can Special Summon this card from your hand.
  • If this card is sent to the GY as Synchro Material: You can send 1 Level 4 or higher Plant monster from your Deck to the GY.
  • L5DD-ENA09 Ghost Sister & Spooky Dogwood Tuner/Effect Monster WATER Zombie 3 0 1800 Common During either turn, except the End Phase (Quick Effect): You can discard this card; apply this effect this turn. You can only use this effect of "Ghost Sister & Spooky Dogwood" once per turn.
  • Each time your opponent Special Summons an Effect Monster(s) during the Main Phase or Battle Phase, you gain LP equal to that monster's ATK. If you did not gain LP by this effect, your LP are halved during the End Phase.
  • L5DD-ENA10 Rose Princess Effect Monster EARTH Plant 3 1200 800 Common If only your opponent controls a monster, you can Special Summon this card (from your hand). If Summoned this way, treat this card as a Tuner. You can only Special Summon "Rose Princess" once per turn this way. You can discard this card; add 1 "White Rose Cloister" from your Deck to your hand.
    L5DD-ENA11 Rose Girl Tuner/Effect Monster EARTH Plant 3 800 600 Common If a face-up Plant monster(s) you control is sent to the GY (except during the Damage Step): You can Special Summon this card from your hand. If a Plant monster is on the field and this card is in your GY: You can add this card to your hand. You can only use 1 "Rose Girl" effect per turn, and only once that turn.
    L5DD-ENA12 Roxrose Dragon Tuner/Effect Monster DARK Dragon 3 1600 1200 Common If this card is Normal or Special Summoned: You can add 1 card that specifically lists "Black Rose Dragon" in its text, from your Deck to your hand, except "Roxrose Dragon". While this card is in your GY, if a face-up "Rose Dragon" monster(s) or Plant Synchro Monster(s) you control is destroyed by battle or an opponent's card effect: You can add this card to your hand. You can only use each effect of "Roxrose Dragon" once per turn.
    L5DD-ENA13 Ruddy Rose Witch Tuner/Effect Monster LIGHT Plant 1 800 1700 Common You can Tribute this card; add 1 "Witch of the Black Rose" from your Deck to your hand, and if you do, take 1 Level 3 or lower Plant monster from your Deck and place it on top of your Deck, then immediately after this effect resolves, you can Normal Summon 1 "Witch of the Black Rose" from your hand. You can banish this card from your GY; return 1 of your "Black Rose Dragon" or "Ruddy Rose Dragon" that is banished or in your GY to the Extra Deck. You can only use each effect of "Ruddy Rose Witch" once per turn.
    L5DD-ENA14 Mulcharmy Meowls Effect Monster EARTH Beast 4 100 600 Common If you control no cards (Quick Effect): You can discard this card; apply these effects this turn.
  • Each time your opponent Special Summons a monster(s) from any GY(s) or banishment, immediately draw 1 card.
  • Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6.
    You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.
  • L5DD-ENA15 Monster Reborn Spell Normal Common Target 1 monster in either GY; Special Summon it.
    L5DD-ENA16 Terraforming Spell Normal Common Add 1 Field Spell from your Deck to your hand.
    L5DD-ENA17 Miracle Fertilizer Spell Continuous Ultra Rare, Common Once per turn, you can select 1 Plant-Type monster from your Graveyard and Special Summon it. You cannot Normal Summon or Set the turn you Special Summon a monster with this effect. If a monster Special Summoned by this effect is removed from the field, destroy this card.
    L5DD-ENA18 Black Garden Spell Field Ultra Rare, Common When a monster(s) is Normal or Special Summoned, except by the effect of "Black Garden": Halve its ATK, also you Special Summon 1 "Rose Token" (Plant-Type/DARK/Level 2/ATK 800/DEF 800) to its controller's opponent's side of the field, in Attack Position. You can target 1 monster in your Graveyard with ATK equal to the total ATK of all face-up Plant-Type monsters on the field: destroy this card and all face-up Plant-Type monsters, then Special Summon that target.
    L5DD-ENA19 Fragrance Storm Spell Normal Common Destroy 1 face-up Plant-Type monster on the field and draw 1 card. If that card is a Plant-Type monster, you can reveal it to your opponent and draw 1 more card.
    L5DD-ENA20 Thorn of Malice Spell Equip Common Equip only to "Black Rose Dragon" or a Plant-Type monster. It gains 600 ATK. When it attacks a Defense Position monster whose DEF is lower than the ATK of this monster, inflict the difference as Battle Damage to your opponent. If it attacks a monster, that monster loses 600 ATK and DEF after damage calculation. An opponent's monster that battles with the equipped monster cannot be destroyed by that battle.
    L5DD-ENA21 Frozen Rose Spell Quick-Play Common Send 1 face-up monster you control to the GY; apply this effect, depending on the Type it had on the field.
  • Plant: During the End Phase of this turn, draw 2 cards, then discard 1 card.
  • Non-Plant: Add 1 Level 4 or lower Plant monster from your Deck to your hand.
    You can only activate 1 "Frozen Rose" per turn.
  • L5DD-ENA22 White Rose Cloister Spell Field Common If you control no monsters: You can Special Summon 1 "Rose Dragon" monster or 1 Plant monster from your hand. You can only use this effect of "White Rose Cloister" once per turn. During your Draw Phase, before you draw: You can declare 1 card type (Monster, Spell, or Trap); reveal the top card of your Deck, and if it is the declared card type, apply this effect for the rest of this turn (even if this card leaves the field).
  • Level 7 or higher Synchro Monsters you control gain 1000 ATK.
  • L5DD-ENA23 Basal Rose Shoot Spell Quick-Play Ultra Rare, Common Special Summon 1 "Rose Dragon" monster from your hand or GY in Defense Position. If this Set card is destroyed: You can target 1 of your "Black Rose Dragon" or 1 monster that specifically lists that card in its text, that is banished or in your GY; Special Summon it. You can only use each effect of "Basal Rose Shoot" once per turn.
    L5DD-ENA24 Infinite Impermanence Trap Normal Common Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
    L5DD-ENA25 Blooming of the Darkest Rose Trap Normal Ultra Rare Special Summon "Rose Tokens" (Plant/DARK/Level 2/ATK 800/DEF 800) in Defense Position to either field, up to the combined number of cards in the Field Zones and Field Spells in the GYs. If this card is in your GY: You can target 1 "Black Rose Dragon", or 1 Plant monster, in your Monster Zone: banish it, and if you do, place this card on the bottom of the Deck. During the next Standby Phase, return that banished monster to the field. You can only use this effect of "Blooming of the Darkest Rose" once per turn.
    L5DD-ENA26 Black Rose Dragon Synchro/Effect Monster FIRE Dragon 7 2400 1800 Common 1 Tuner + 1 or more non-Tuner monsters
    When this card is Synchro Summoned, you can destroy all cards on the field. Once per turn, you can remove from play 1 Plant-Type monster from your Graveyard to change 1 Defense Position monster your opponent controls to face-up Attack Position, and reduce its ATK to 0 until the End Phase.
    L5DD-ENA27 Splendid Rose Synchro/Effect Monster WIND Plant 6 2200 2000 Common 1 Tuner + 1 or more non-Tuner monsters
    Once per turn, you can remove from play 1 Plant-Type monster in your Graveyard to halve the ATK of 1 face-up monster your opponent controls, until the End Phase of this turn. If this card attacks, during the same Battle Phase you can remove from play 1 Plant-Type monster in your Graveyard to halve the ATK of this card (until the End Phase) and attack once again.
    L5DD-ENA28 Black Rose Moonlight Dragon Synchro/Effect Monster LIGHT Dragon 7 2400 1800 Common 1 Tuner + 1 or more non-Tuner monsters
    If this card is Special Summoned, or a Level 5 or higher monster(s) is Special Summoned to your opponent's field: Target 1 Special Summoned monster your opponent controls; return that target to the hand. You can only use this effect of "Black Rose Moonlight Dragon" once per turn.
    L5DD-ENA29 Garden Rose Maiden Synchro/Effect Monster DARK Plant 5 1600 2400 Common 1 Tuner + 1+ non-Tuner monsters
    If this card is Special Summoned: You can add 1 "Black Garden" from your Deck or GY to your hand. You can banish this card from your GY, then target 1 "Rose Dragon" monster or 1 Dragon Synchro Monster in your GY; Special Summon it. You can only use each effect of "Garden Rose Maiden" once per turn.
    L5DD-ENA30 Crossrose Dragon Link/Effect Monster DARK Dragon 800 LINK-2 Common 2 monsters with different Types
    During the Main Phase (Quick Effect): You can Tribute this card and 1 Plant monster; Special Summon 1 "Rose" Synchro Monster or 1 Plant Synchro Monster from your Extra Deck. (This is treated as a Synchro Summon.) If a monster(s) you control is destroyed by card effect, while this card is in your GY (except during the Damage Step): You can banish this card; Special Summon 1 "Rose Dragon" monster from your GY. You can only use each effect of "Crossrose Dragon" once per turn.
    L5DD-ENA31 Periallis, Empress of Blossoms Synchro/Effect Monster LIGHT Plant 7 1600 2400 Ultra Rare 1 Tuner + 1+ non-Tuner monsters
    Gains 400 ATK for each Plant monster you control, except this card. During your Main Phase: You can Special Summon 1 Level 5 or higher Plant monster from your hand or GY in Defense Position, except "Periallis, Empress of Blossoms". You can only use this effect of "Periallis, Empress of Blossoms" once per turn.
    L5DD-ENA32 Ruddy Rose Dragon Synchro/Effect Monster FIRE Dragon 10 3200 2400 Common 1 Tuner + 1+ non-Tuner monster
    If this card is Synchro Summoned: You can banish all cards from the GYs, then, if this card was Synchro Summoned using "Black Rose Dragon" or a Plant Synchro Monster as material, you can destroy all other cards on the field. When your opponent activates a card or effect that would destroy a card(s) (Quick Effect): You can Tribute this card; negate the activation, then you can Special Summon 1 "Black Rose Dragon" from your Extra Deck or GY.
    L5DD-ENA33 Garden Rose Flora Synchro/Tuner/Effect Monster LIGHT Plant 5 800 1600 Common 1 Tuner + 1+ non-Tuner monster
    You can target 1 card in the Field Zone; destroy it, then Special Summon to its controller's field, 1 "Rose Token" (Plant/DARK/Level 2/ATK 800/DEF 800) in Attack Position, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. You can only use this effect of "Garden Rose Flora" once per turn. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.

    Crow Hogan Deck Deck List

    Card # Card Name Type ATR Sub Type LVL ATK DEF Rarity Card Text Buy It
    L5DD-ENC01 Blackwing - Gale the Whirlwind Tuner/Effect Monster DARK Winged Beast 3 1300 400 Common If you control a "Blackwing" monster other than "Blackwing - Gale the Whirlwind", you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up monster your opponent controls; that target's ATK/DEF become half its current ATK/DEF.
    L5DD-ENC02 Blackwing - Bora the Spear Effect Monster DARK Winged Beast 4 1700 800 Common If you control a "Blackwing" monster other than "Blackwing - Bora the Spear", you can Special Summon this card (from your hand). If this card attacks a Defense Position monster, inflict piercing battle damage.
    L5DD-ENC03 Blackwing - Vayu the Emblem of Honor Tuner/Effect Monster DARK Winged Beast 1 800 0 Ultra Rare This face-up card on the field cannot be used as a Synchro Material. If this card is in the GY: You can target 1 non-Tuner "Blackwing" monster in your GY; banish both this card and that target, and if you do, Special Summon 1 "Blackwing" Synchro Monster from your Extra Deck whose Level equals the total Levels of the banished monsters, but its effects are negated.
    L5DD-ENC04 Droll & Lock Bird Effect Monster WIND Spellcaster 1 0 0 Common If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.
    L5DD-ENC05 Blackwing - Kris the Crack of Dawn Effect Monster DARK Winged Beast 4 1900 300 Common If you control a "Blackwing" monster other than "Blackwing - Kris the Crack of Dawn", you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Kris the Crack of Dawn" once per turn this way. Once per turn, this card cannot be destroyed by Spell/Trap effects.
    L5DD-ENC06 Blackwing - Sharnga the Waning Moon Tuner/Effect Monster DARK Winged Beast 2 500 500 Common If a monster with 2000 or more ATK is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Sharnga the Waning Moon" once per turn this way. If you control a "Blackwing" Synchro Monster (Quick Effect): You can banish this card from your GY, then target 1 face-up card your opponent controls, destroy it. You can only use this effect of "Blackwing - Sharnga the Waning Moon" once per Duel.
    L5DD-ENC07 Blackwing - Oroshi the Squall Tuner Monster DARK Winged Beast 1 400 600 Common If you control a "Blackwing" monster other than "Blackwing - Oroshi the Squall", you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Oroshi the Squal" once per turnthis way. If this card is sent to the Graveyard as a Synchro Material Monster: You can target 1 monster on the field; change that target'sbattle position.
    L5DD-ENC08 Blackwing - Harmattan the Dust Effect Monster DARK Winged Beast 2 800 800 Common If you control a "Blackwing" monster other than "Blackwing - Harmattan the Dust", you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Harmattan the Dust" once per turn this way. When this card is Normal or Special Summoned: You can target 1 other "Blackwing" monster you control; increase this card's Level by that monster's.
    L5DD-ENC09 Ash Blossom & Joyous Spring Tuner/Effect Monster FIRE Zombie 3 0 1800 Common When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
  • Add a card from the Deck to the hand.
  • Special Summon from the Deck.
  • Send a card from the Deck to the GY.
    You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
  • L5DD-ENC10 Blackwing - Simoon the Poison Wind Effect Monster DARK Winged Beast 6 1600 2000 Common If you control no monsters and have this card in your hand: You can banish 1 other "Blackwing" monster from your hand; place 1 "Black Whirlwind" from your Deck face-up in your Spell & Trap Zone, then, either send this card to the GY, or immediately after this effect resolves, Normal Summon it without Tributing. You cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK monsters. You can only use this effect of "Blackwing - Simoon the Poison Wind" once per turn. During the End Phase, send the "Black Whirlwind" placed by this effect to the GY, and if you do, take 1000 damage.
    L5DD-ENC11 Ghost Mourner & Moonlit Chill Tuner/Effect Monster WIND Zombie 3 0 1800 Common If your opponent Special Summons a monster(s) face-up (except during the Damage Step): You can discard this card, then target 1 of those face-up monsters; negate its effects until the end of this turn, also if that face-up monster leaves the field this turn, its controller takes damage equal to its original ATK. You can only use this effect of "Ghost Mourner & Moonlit Chill" once per turn.
    L5DD-ENC12 Blackwing - Vata the Emblem of Wandering Tuner/Effect Monster DARK Winged Beast 2 800 0 Common If you control a "Blackwing" monster other than "Blackwing - Vata the Emblem of Wandering", you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Vata the Emblem of Wandering" once per turn this way. During your Main Phase: You can send this card on the field to the GY along with 1 or more non-Tuner "Blackwing" monsters from your Deck, so that the total Levels sent equal exactly 8, and if you do, Special Summon 1 "Black-Winged Dragon" from your Extra Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK monsters. You can only use this effect of "Blackwing - Vata the Emblem of Wandering" once per turn.
    L5DD-ENC13 Blackwing - Shamal the Sandstorm Tuner/Effect Monster DARK Winged Beast 4 1600 0 Common You can send this card from your hand or field to the GY; place 1 "Black Feather Whirlwind" from your Deck face-up in your Spell & Trap Zone. If a "Blackwing" Synchro Monster(s) or "Black-Winged Dragon" is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can banish this card, then target 1 "Blackwing" monster in your GY; add it to your hand, then take 700 damage. You can only use each effect of "Blackwing - Shamal the Sandstorm" once per turn.
    L5DD-ENC14 Blackwing - Chinook the Snow Blast Effect Monster DARK Winged Beast 2 100 700 Common You can send this card from your hand or field to the GY, then target 1 face-up monster your opponent controls; send 1 "Blackwing" Synchro Monster or 1 "Black-Winged Dragon" from your Extra Deck to the GY, and if you do, until the end of this turn, the targeted monster loses 700 ATK, also negate its effects. This is a Quick Effect if you control a DARK Synchro Monster. You can only use this effect of "Blackwing - Chinook the Snow Blast" once per turn.
    L5DD-ENC15 Blackwing - Sudri the Phantom Glimmer Effect Monster DARK Winged Beast 4 1400 1400 Common When this card is Normal Summoned: You can add 1 card that mentions "Black-Winged Dragon" from your Deck to your hand, except "Blackwing - Sudri the Phantom Glimmer". You can Tribute 1 monster; Special Summon 1 "Phantom Glimmer Token" (Winged Beast/Tuner/DARK/Level 2/ATK 700/DEF 700), then you take 700 damage. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except Synchro Monsters. You can only use this effect of "Blackwing - Sudri the Phantom Glimmer" once per turn.
    L5DD-ENC16 Mulcharmy Fuwalos Effect Monster WIND Winged Beast 4 100 600 Common If you control no cards (Quick Effect): You can discard this card; apply these effects this turn.
  • Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card.
  • Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6.
    You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.
  • L5DD-ENC17 Mystical Space Typhoon Spell Quick-Play Common Target 1 Spell/Trap on the field; destroy that target.
    L5DD-ENC18 Book of Moon Spell Quick-Play Common Target 1 face-up monster on the field; change that target to face-down Defense Position.
    L5DD-ENC19 Black Whirlwind Spell Continuous Common When a "Blackwing" monster is Normal Summoned to your field: You can add 1 "Blackwing" monster from your Deck to your hand with less ATK than that monster.
    L5DD-ENC20 Forbidden Chalice Spell Quick-Play Common Target 1 face-up monster on the field; until the End Phase, it gains 400 ATK, but its effects are negated .
    L5DD-ENC21 Called by the Grave Spell Quick-Play Common Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.
    L5DD-ENC22 Black Feather Whirlwind Spell Continuous Common Once per turn, if you Special Summon a DARK Synchro Monster from the Extra Deck (except during the Damage Step): You can target 1 of your "Blackwing" monsters, or "Black-Winged Dragon", that is banished or in your GY, with less ATK than that Special Summoned monster; Special Summon it. Once per turn, if a DARK monster you control would be destroyed by battle or card effect, you can remove 1 Black Feather Counter from your field instead.
    L5DD-ENC23 Icarus Attack Trap Normal Ultra Rare Tribute 1 Winged Beast monster, then target 2 cards on the field; destroy them.
    L5DD-ENC24 Delta Crow - Anti Reverse Trap Normal Common Activate only while you control a face-up "Blackwing" monster. If you control exactly 3 "Blackwing" monsters, this card can be activated from your hand. Destroy all face-down Spell and Trap Cards your opponent controls.
    L5DD-ENC25 Blackbird Close Trap Counter Ultra Rare When a monster your opponent controls activates its effect: You can send 1 face-up "Blackwing" monster you control to the GY; negate the activation, and if you do, destroy it, then, you can Special Summon 1 "Black-Winged Dragon" from your Extra Deck. If you control a "Blackwing" Synchro Monster or "Black-Winged Dragon", you can activate this card from your hand.
    L5DD-ENC26 Blackwing - Twin Shadow Trap Normal Common Shuffle 2 of your "Blackwing" monsters (1 Tuner and 1 non-Tuner) that are banished and/or in your GY into the Deck/Extra Deck; Special Summon 1 "Blackwing" Synchro Monster or "Black-Winged Dragon" from your Extra Deck whose Level equals the total Levels of those 2 monsters. (This is treated as a Synchro Summon.) If you control 2 or more "Blackwing" monsters, you can activate this card from your hand. You can only activate 1 "Blackwing - Twin Shadow" per turn.
    L5DD-ENC27 Blackwing Armor Master Synchro/Effect Monster DARK Winged Beast 7 2500 1500 Ultra Rare 1 "Blackwing" Tuner + 1+ non-Tuner monsters
    Cannot be destroyed by battle, and you take no battle damage from attacks involving this card. At the end of the Damage Step, if this card attacked a monster: You can place 1 Wedge Counter on that monster (max. 1). You can remove all Wedge Counters from your opponent's monsters; the ATK and DEF of those monsters that had Wedge Counters become 0 until the end of this turn.
    L5DD-ENC28 Blackwing Armed Wing Synchro/Effect Monster DARK Winged Beast 6 2300 1000 Common 1 "Blackwing" Tuner + 1 or more Non-Tuner monsters
    If this card attacks a Defense Position monster, it gains 500 ATK during the Damage Step only. During battle between this attacking card and a Defense Position monster whose DEF is lower then the ATK of this card, inflict the difference as Battle Damage to your opponent.
    L5DD-ENC29 Blackwing - Silverwind the Ascendant Synchro/Effect Monster DARK Winged Beast 8 2800 2000 Common 1 "Blackwing" Tuner Monster + 2 or more non-Tuner monsters
    When this card is Synchro Summoned, you can select and destroy up to 2 face-up monsters on the field with DEF lower than this card's ATK. You cannot conduct your Battle Phase the turn you activate this effect. The next time a "Blackwing" monster you control would be destroyed by battle during your opponent's turn, it is not destroyed; this effect only happens once.
    L5DD-ENC30 Black-Winged Dragon Synchro/Effect Monster DARK Dragon 8 2800 1600 Common 1 Tuner + 1 or more non-Tuner monsters
    If you would take damage from a card effect, place 1 Black Feather Counter on this card instead. This card loses 700 ATK for each Black Feather Counter on it. Once per turn: You can remove all Black Feather Counters from this card, then target 1 face-up monster your opponent controls; that target loses 700 ATK for each Black Feather Counter removed, and if it does, inflict damage to your opponent equal to the ATK lost by this effect.
    L5DD-ENC31 Blackwing - Nothung the Starlight Synchro/Effect Monster DARK Winged Beast 6 2400 1600 Ultra Rare 1 Tuner + 1 or more non-Tuner monsters
    If this card is Special Summoned: Inflict 800 damage to your opponent, then 1 face-up monster your opponent controls loses 800 ATK and DEF. You can only use this effect of "Blackwing - Nothung the Starlight" once per turn. During your Main Phase, you can Normal Summon 1 "Blackwing" monster in addition to your Normal Summon/Set. (You can only gain this effectonce per turn.)
    L5DD-ENC32 Blackwing Full Armor Master Synchro/Effect Monster DARK Winged Beast 10 3000 3000 Common 1 "Blackwing" Tuner + 1+ non-Tuner monsters
    Unaffected by other cards' effects. Each time an opponent's monster activates its effect, place 1 Wedge Counter on that opponent's monster (max. 1) after that effect resolves. Once per turn: You can target 1 monster your opponent controls with a Wedge Counter; take control of it. Once per turn, during your End Phase: You can destroy all monsters on the field that have a Wedge Counter.
    L5DD-ENC33 Black-Winged Assault Dragon Synchro/Effect Monster DARK Dragon 10 3200 2800 Common 1 Tuner Synchro Monster + 1+ non-Tuner monsters
    Must be either Synchro Summoned, or Special Summoned from your Extra Deck by banishing 1 Tuner Synchro Monster and 1 "Black-Winged Dragon" from your face-up field and/or GY. Each time your opponent activates a monster effect, place 1 Black Feather Counter on this card when that effect resolves, and if you do, inflict 700 damage to your opponent. During your opponent's turn (Quick Effect): You can Tribute this card with 4 or more Black Feather Counters on it; destroy all cards on the field.
    L5DD-ENC34 Blackwing - Boreastorm the Wicked Wind Synchro/Tuner/Effect Monster DARK Winged Beast 6 2400 1200 Common 1 DARK Tuner + 1+ non-Tuner monsters
    If this card is Synchro Summoned: You can send 1 "Blackwing" monster from your Deck to the GY, and if you do, this card's Level becomes the same as that monster's. When this card destroys a monster by battle and sends it to the GY: You can banish 1 "Blackwing" monster from your GY or face-up field, except the destroyed monster; Special Summon the destroyed monster to your field in Defense Position. You can only use each effect of "Blackwing - Boreastorm the Wicked Wind" once per turn.

    Yusei Fudo Deck Deck List

    Card # Card Name Type ATR Sub Type LVL ATK DEF Rarity Card Text Buy It
    L5DD-ENS01 Stardust Dragon Synchro/Effect Monster WIND Dragon 8 2500 2000 Secret Rare 1 Tuner + 1 or more non-Tuner monsters
    When a Spell, Trap, Spell/Trap effect, or Effect Monster's effect is activated that destroys a card(s) on the field: You can Tribute this card; negate the activation and destroy it. During the End Phase, if this card negated an effect this way during this turn: You can Special Summon this card from your Graveyard.
    L5DD-ENS02 Black Rose Dragon Synchro/Effect Monster FIRE Dragon 7 2400 1800 Secret Rare 1 Tuner + 1 or more non-Tuner monsters
    When this card is Synchro Summoned, you can destroy all cards on the field. Once per turn, you can remove from play 1 Plant-Type monster from your Graveyard to change 1 Defense Position monster your opponent controls to face-up Attack Position, and reduce its ATK to 0 until the End Phase.
    L5DD-ENS03 Black-Winged Dragon Synchro/Effect Monster DARK Dragon 8 2800 1600 Secret Rare 1 Tuner + 1 or more non-Tuner monsters
    If you would take damage from a card effect, place 1 Black Feather Counter on this card instead. This card loses 700 ATK for each Black Feather Counter on it. Once per turn: You can remove all Black Feather Counters from this card, then target 1 face-up monster your opponent controls; that target loses 700 ATK for each Black Feather Counter removed, and if it does, inflict damage to your opponent equal to the ATK lost by this effect.
    L5DD-ENS04 Token (Yusei) Token Secret Rare This card can be used as any Token.
    L5DD-ENS05 Token (Akiza) Token Secret Rare This card can be used as any Token.
    L5DD-ENS06 Token (Crow) Token Secret Rare This card can be used as any Token.

    Special Edition Cards Deck List

    Card # Card Name Type ATR Sub Type LVL ATK DEF Rarity Card Text Buy It
    L5DD-ENY01 Full-Speed Warrior Effect Monster WIND Warrior 2 900 400 Ultra Rare Monsters you control that mention "Junk Warrior", or are a Synchro Monster with "Warrior" in their original name, gain 900 ATK during your Battle Phase only. If this card is Normal or Special Summoned: You can add 1 "Junk Synchron" or 1 Spell/Trap that mentions "Junk Warrior" from your Deck to your hand. You can only use this effect of "Full-Speed Warrior" once per turn.
    L5DD-ENY02 Anchorbolt Hedgehog Effect Monster EARTH Machine 2 800 800 Common If you control "Junk Warrior" or a monster that mentions it, except "Anchorbolt Hedgehog", and this card is in your GY (Quick Effect): You can Special Summon this card in Defense Position, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Synchro Monsters. You can only use this effect of "Anchorbolt Hedgehog" once per turn.
    L5DD-ENY03 Crossroad Sonic Chick Effect Monster EARTH Winged Beast 1 300 300 Common If a Tuner(s) is sent to your GY, even during the Damage Step: You can Special Summon this card from your GY (if it was there when the monster was sent) or hand (even if not), but banish it when it leaves the field, then if "Junk Warrior" or a monster that mentions it (except this card) is on the field, you can change all monsters your opponent controls with 1900 or more ATK to Defense Position, also for the rest of this turn, you cannot Special Summon from the Extra Deck, except Synchro Monsters. You can only use this effect of "Crossroad Sonic Chick" once per turn.
    L5DD-ENY04 Scrap Synchron Effect Tuner monster EARTH Machine 1 700 100 Ultra Rare For a Synchro Summon, you can substitute this card for any 1 "Synchron" Tuner. You can only use each of the following effects of "Scrap Synchron" once per turn. If you Synchro Summon a monster that mentions a "Synchron" Tuner as material, this card in your hand can also be used as material. If a monster(s) you control (that mentions "Junk Warrior" or is a Synchro Monster with "Warrior" in its original name) would be destroyed by battle or card effect, you can banish this card from your field or GY instead.
    L5DD-ENY05 Synchro Fellowship Spell Normal Ultra Rare Add 2 monsters from your Deck to your hand (1 "Junk Synchron" and 1 monster that mentions "Junk Warrior" or "Stardust Dragon"), then discard 1 card. You can banish this card from your GY, then target 1 Synchro Monster you control; reduce its Level by 1, then you can Normal Summon 1 "Synchron" monster during your Main Phase this turn, in addition to your Normal Summon/Set (you can only gain this effect once per turn). You can only activate 1 "Synchro Fellowship" per turn.
    L5DD-ENY06 One-Way Synchro Trap Normal Common Take 1 Level 1 Tuner from your Deck or GY, and either add it to your hand or Special Summon it. If you control "Junk Warrior" or a monster that mentions it, and this card is in your GY: You can Set this card, but banish it when it leaves the field. You can only use 1 "One-Way Synchro" effect per turn, and only once that turn.
    L5DD-ENY07 Junk Synchron Tuner Monster DARK Warrior 3 1300 500 Common When this card is Normal Summoned: You can target 1 Level 2 or lower monster in your GY; Special Summon that target in Defense Position, but negate its effects.
    L5DD-ENY08 Wheel Synchron Tuner/Effect Monster LIGHT Machine 5 800 1000 Common If this card you control is used as Synchro Material, you can treat it as a non-Tuner. You can only use each of the following effects of "Wheel Synchron" once per turn. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 Level 4 or lower monster, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. You can banish this card from your GY, then target 1 Synchro Monster you control; reduce its Level by up to 4.
    L5DD-ENY09 Stardust Synchron Tuner/Effect Monster LIGHT Machine 4 1500 1000 Common If this card is in your hand or GY: You can Tribute 1 monster; Special Summon this card, but banish it when it leaves the field, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your Deck to your hand that specifically lists "Stardust Dragon" in its text. You can only use each effect of "Stardust Synchron" once per turn.
    L5DD-ENY10 Revolution Synchron Tuner/Effect Monster EARTH Machine 3 900 1400 Common If you Synchro Summon a "Power Tool" monster or a Level 7 or 8 Dragon monster, this card in your hand can also be used as material. You can only use this effect of "Revolution Synchron" once per turn. If you control a Level 7 or higher Synchro Monster while this card is in your GY: You can send the top card of your Deck to the GY, and if you do, Special Summon this card, also its Level becomes 1. You can only use this effect of "Revolution Synchron" once per Duel.
    L5DD-ENY11 Satellite Synchron Tuner/Effect Monster DARK Machine 2 700 100 Common If a monster(s) is Special Summoned from your GY (except during the Damage Step): You can Special Summon this card from your hand. If you have a Synchro Monster with "Warrior", "Synchron", or "Stardust" in its original name on your field or GY: You can make this card's Level become 4 until the end of this turn. You can only use each effect of "Satellite Synchron" once per turn.
    L5DD-ENY12 Assault Synchron Tuner/Effect Monster DARK Machine 2 700 0 Common During your Main Phase: You can Special Summon this card from your hand, then take 700 damage, also while it is face-up in the Monster Zone, you cannot Special Summon from the Extra Deck, except Synchro Monsters. If a face-up Dragon Synchro Monster(s) you control is Tributed or banished (except during the Damage Step): You can banish this card from your GY, then target 1 of those monsters; Special Summon it. You can only use each effect of "Assault Synchron" once per turn.
    L5DD-ENY13 Jet Synchron Tuner/Effect Monster FIRE Machine 1 500 0 Common If this card is sent to the GY as a Synchro Material: You can add 1 "Junk" monster from your Deck to your hand. If this card is in your GY: You can send 1 card from your hand to the GY; Special Summon this card, but banish it when it leaves the field. You can only use 1 "Jet Synchron" effect per turn, and only once that turn.
    L5DD-ENY14 Junk Converter Effect Monster EARTH Warrior 2 400 200 Common You can discard this card and 1 Tuner; add 1 "Synchron" monster from your Deck to your hand. If this card is sent to the GY as Synchro Material: You can target 1 Tuner in your GY; Special Summon it in Defense Position, but it cannot activate its effects this turn. You can only use each effect of "Junk Converter" once per turn.
    L5DD-ENY15 Doppelwarrior Effect Monster DARK Warrior 2 800 800 Common When a monster(s) is Special Summoned from your GY (except during the Damage Step): You can Special Summon this card from your hand. If this card is sent to the GY as Synchro Material: You can Special Summon 2 "Doppel Tokens" (Warrior/DARK/Level 1/ATK 400/ DEF 400) in Attack Position.
    L5DD-ENY16 Effect Veiler Tuner Monster LIGHT Spellcaster 1 0 0 Common During your opponent's Main Phase: You can send this card from your hand to the Graveyard to target 1 face-up Effect monster your opponent controls; negate that target's effects until the End Phase.
    L5DD-ENY17 Ash Blossom & Joyous Spring Tuner/Effect Monster FIRE Zombie 3 0 1800 Common When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
  • Add a card from the Deck to the hand.
  • Special Summon from the Deck.
  • Send a card from the Deck to the GY.
    You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
  • L5DD-ENY18 Mulcharmy Purulia Effect Monster WATER Aqua 4 100 600 Common If you control no cards (Quick Effect): You can discard this card; apply these effects this turn.
  • Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card.
  • Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6.
    You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.
  • L5DD-ENY19 On Your Mark, Get Set, DUEL! Spell Continuous Common When this card is activated: If you control no other cards, you can add 1 "Synchron" monster from your Deck to your hand. Once per turn, during your Standby Phase: Place 1 Signal Counter on this card. You can remove 2 Signal Counters from your field and send this face-up card to the GY; draw 2 cards, then send 1 card from your hand to the GY. You can only activate 1 "On Your Mark, Get Set, DUEL!" per turn.
    L5DD-ENY20 Tuning Spell Normal Common Add 1 "Synchron" Tuner monster from your Deck to your hand, then send the top card of your Deck to the GY.
    L5DD-ENY21 Duelist Genesis Spell Normal Common If you have a Tuner on your field or in your GY: Add 1 "Synchro" Spell/Trap from your Deck to your hand. You can only activate 1 "Duelist Genesis" per turn.
    L5DD-ENY22 Synchro Rumble Spell Normal Common Target 1 Tuner or 1 Level 7 or 8 Dragon Synchro Monster in your GY; Special Summon it in Defense Position, also for the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck, except Synchro Monsters. If a Level 7 or 8 Dragon Synchro Monster(s) or "Crimson Dragon" you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only activate 1 "Synchro Rumble" per turn.
    L5DD-ENY23 Clashing Souls Spell Quick-Play Common During damage calculation, if your Attack Position monster battles an opponent's Attack Position monster with higher ATK: The controller of the battling monster with lower ATK can pay 500 LP for that monster to gain 500 ATK during damage calculation only, then keep repeating this effect until a player chooses not to pay LP. Neither player takes any battle damage from that battle, also, after damage calculation, if any player's monster would be destroyed by that battle, send all cards that player controls to the Graveyard instead.
    L5DD-ENY24 Scrap Fist Spell Quick-Play Common Target 1 "Junk Warrior" you control; if it battles an opponent's monster this turn while you control it, apply these effects.
  • Your opponent cannot activate cards or effects until the end of the Damage Step.
  • If it attacks a Defense Position monster, inflict piercing battle damage to your opponent.
  • Double any battle damage your opponent takes.
  • It cannot be destroyed by battle.
  • Destroy that opponent's monster that battled it at the end of the Damage Step.
  • L5DD-ENY25 One for One Spell Normal Common Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.
    L5DD-ENY26 Scrapyard Spell Normal Common Add 1 "Scrap" Tuner monster from your Deck to your hand.
    L5DD-ENY27 Called by the Grave Spell Quick-Play Common Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.
    L5DD-ENY28 Crossout Designator Spell Quick-Play Common Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.
    L5DD-ENY29 Forbidden Droplet Spell Quick-Play Common Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.
    L5DD-ENY30 Synchro Zone Trap Continuous Common Neither player can declare attacks, except with Synchro Monsters. You can only use each of the following effects of "Synchro Zone" once per turn. If a non-Tuner Synchro Monster(s) is sent to your GY (except during the Damage Step). You can target 1 of those monsters; Special Sumon it, and if you do, it is treated as a Tuner. During your opponent's Main Phase. You can send this face-up card to the GY; immediately after this effect resolves, Synchro Summon using monsters you control as material.
    L5DD-ENY31 Infinite Impermanence Trap Normal Common Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
    L5DD-ENY32 Junk Warrior Extreme Synchro/Effect Monster DARK Warrior 8 2300 2300 Ultra Rare "Junk Synchron" + 1+ non-Tuner monsters
    If this card is Synchro Summoned: You can Special Summon as many Level 2 or lower monsters as possible from your GY, but neither player can activate those monsters' effects this turn, also you can only Special Summon one more time this turn. When this card destroys an opponent's monster by battle: You can banish this card; Special Summon 1 "Junk" Synchro Monster from your Extra Deck (this is treated as a Synchro Summon). You can only use each effect of "Junk Warrior Extreme" once per turn.
    L5DD-ENY33 Scrap Warrior Synchro/Effect Monster EARTH Warrior 3 1700 100 Ultra Rare "Scrap Synchron" + 1+ non-Tuner monsters
    Monsters you control that mention "Junk Warrior", or are a Synchro Monster with "Warrior" in their original name, cannot have their activated effects negated (except "Scrap Warrior"). If this card is Synchro Summoned: You can take 1 "Junk Synchron", or 1 card that mentions "Junk Warrior", from your Deck, and either add it to your hand or send it to the GY. You can only use this effect of "Scrap Warrior" once per turn.
    L5DD-ENY34 Junk Warrior Synchro/Effect Monster DARK Warrior 5 2300 1300 Common "Junk Synchron" + 1+ non-Tuner monsters
    If this card is Synchro Summoned: It gains ATK equal to the total ATK of all Level 2 and lower monsters you currently control.
    L5DD-ENY35 Junk Speeder Synchro/Effect Monster WIND Warrior 5 1800 1000 Common 1 "Synchron" Tuner + 1+ non-Tuner monsters
    If this card is Synchro Summoned: You can Special Summon as many "Synchron" Tuners as possible with different Levels from your Deck in Defense Position. You cannot Special Summon monsters from the Extra Deck, except Synchro Monsters, the turn you activate this effect. When an attack is declared involving this card that was Synchro Summoned this turn and another monster: You can make this card's ATK become double its original ATK until the end of this turn. You can only use each effect of "Junk Speeder" once per turn.
    L5DD-ENY36 Stardust Dragon Synchro/Effect Monster WIND Dragon 8 2500 2000 Common 1 Tuner + 1 or more non-Tuner monsters
    When a Spell, Trap, Spell/Trap effect, or Effect Monster's effect is activated that destroys a card(s) on the field: You can Tribute this card; negate the activation and destroy it. During the End Phase, if this card negated an effect this way during this turn: You can Special Summon this card from your Graveyard.
    L5DD-ENY37 Accel Synchro Stardust Dragon Synchro/Effect Monster WIND Dragon 8 2500 2000 Common 1 Tuner + 1+ non-Tuner monsters
    If this card is Synchro Summoned: You can Special Summon 1 Level 2 or lower Tuner from your GY. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Stardust Dragon" from your Extra Deck (this is treated as a Synchro Summon), then, immediately after this effect resolves, Synchro Summon using monsters you control as material. For the rest of this turn, the monsters Synchro Summoned this effect are unaffected by your opponent's activated effects. You can only use each effect of "Accell Synchro Stardust Dragon" once per turn.
    L5DD-ENY38 Formula Synchron Synchro/Tuner Monster LIGHT Machine 2 200 1500 Common 1 Tuner + 1 non-Tuner monster
    When this card is Synchro Summoned: You can draw 1 card. During your opponent's Main Phase: You can Synchro Summon using this face-up card you control as a Synchro Material Monster.
    L5DD-ENY39 Stardust Warrior Synchro/Effect Monster WIND Warrior 10 3000 2500 Common 1 Tuner Synchro Monster + 1 or more non-Tuner Synchro Monsters.
    During either player's turn, if your opponent would Special Summon a monster(s): You can Tribute this card; negate the Summon, and if you do, destroy that monster(s). During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your Graveyard. If this card is destroyed by battle or if this face-up card you control leaves the field because of an opponent's card effect: You can Special Summon 1 Level 8 or lower "Warrior" Synchro Monster from your Extra Deck. (This Special Summon is treated as a Synchro Summon.)
    L5DD-ENY40 Shooting Star Dragon Synchro/Effect Monster WIND Dragon 10 3300 2500 Common 1 Tuner Synchro Monster + "Stardust Dragon"
    Each of these effects can be activated once per turn:
  • Reveal the top 5 cards of your Deck. Shuffle them back in, and this card's maximum number of attacks this turn is equal to the number of Tuner monsters revealed.
  • Negate the activation of an effect that would destroy a card(s) on the field, and destroy that card.
  • When your opponent's monster declares an attack you can select it, then remove this card from play and negate the attack. During the End Phase, Special Summon this card that was removed from play by this effect.
  • L5DD-ENY41 Crimson Dragon Synchro/Effect Monster LIGHT Dragon 12 0 0 Common 1 Tuner + 1+ non-Tuner monsters
    If this card is Special Summoned: You can add 1 Spell/Trap that mentions "Crimson Dragon" from your Deck to your hand. (Quick Effect): You can target 1 Level 7 or higher Synchro Monster on the field, except "Crimson Dragon"; return this card to the Extra Deck, and if you do, Special Summon 1 Dragon Synchro Monster from your Extra Deck with the same Level as the targeted monster. (This is treated as a Synchro Summon.) You can only use each effect of "Crimson Dragon" once per turn.

    This set contains 114 cards.

    Release Date: 2025-11-26