"Magic Ruler" Card List and Spoiler

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Card # Card Name Type ATR    Sub Type     LVL     ATK     DEF     Rarity Card Text Buy It
MRL-EN000 Blue-Eyes Toon Dragon Toon Monster LIGHT Dragon 8 3000 2500 Secret Rare This card cannot be Normal Summoned or Set. This card can only be Special Summoned while you control "Toon World". You can Special Summon this card from your hand (but Tributes are required if it is Level 5 or higher). This card cannot attack during the turn it is Summoned. This card cannot attack unless you pay 500 Life Points. When "Toon World" is destroyed, destroy this card. If your opponent doesn't control a Toon Monster, this card can attack your opponent directly. If your opponent controls a face-up Toon Monster, you must select it as an attack target.
MRL-EN001 Penguin Knight Effect Monster WATER Aqua 3 900 800 Common When this card is sent directly from your Deck to the Graveyard by an opponent's card effect, combine your Graveyard cards with your own Deck, shuffle them and form a new Deck.
MRL-EN002 Axe of Despair Spell Equip Ultra Rare (This card is always treated as an "Archfiend" card.)The equipped monster gains 1000 ATK. When this card is sent from the field to the Graveyard: You can Tribute 1 monster; return this card to the top of the Deck.
MRL-EN003 Black Pendant Spell Equip Super Rare The equipped monster gains 500 ATK. When this card is sent from the field to the Graveyard, inflict 500 damage to your opponent.
MRL-EN004 Horn of Light Spell Equip Common Increase the DEF of a monster equipped with this card by 800 points. When this card is sent from the field to the Graveyard, if you pay 500 Life Points, this card returns to the top of your Deck.
MRL-EN005 Malevolent Nuzzler Spell Equip Common The equipped monster gains 700 ATK. When this card is sent from the field to the Graveyard, you can pay 500 Life Points to return this card to the top of your Deck.
MRL-EN006 Spellbinding Circle Trap Continuous Ultra Rare Select 1 monster your opponent controls. It cannot attack or change its battle position. When that monster is destroyed, destroy this card.
MRL-EN007 Metal Fish Normal Monster WATER Machine 5 1600 1900 Common A metal fish with a razor-sharp caudal fin.
MRL-EN008 Electric Snake Effect Monster LIGHT Thunder 3 800 900 Common When this card is discarded from your hand to the Graveyard by an effect of a card controlled by your opponent, draw 2 cards from your Deck.
MRL-EN009 Queen Bird Normal Monster WIND Winged Beast 5 1200 2000 Common This monster attacks using its huge beak.
MRL-EN010 Ameba Effect Monster WATER Aqua 1 300 350 Rare When the control of this face-up card on the field shifts to your opponent, inflict 2000 points of damage to your opponent's Life Points. This effect can only be used once as long as this card remains face-up on the field.
MRL-EN011 Peacock Normal Monster WIND Winged Beast 5 1700 1500 Common A large peacock that launches its feathers in a lethal attack.
MRL-EN012 Maha Vailo Effect Monster LIGHT Spellcaster 4 1550 1400 Super Rare This card gains 500 ATK for each Equip Card equipped to this card.
MRL-EN013 Guardian of the Throne Room Normal Monster LIGHT Machine 4 1650 1600 Common A robot guard built to guard throne rooms, it is armed with homing missiles.
MRL-EN014 Fire Kraken Normal Monster FIRE Aqua 4 1600 1500 Common A squid that thrives on fire and heat.
MRL-EN015 Minar Effect Monster EARTH Insect 3 850 750 Common When this card is sent directly from your hand to the Graveyard by your opponent's card effect, inflict 1000 points of Direct Damage to your opponent's Life Points.
MRL-EN016 Griggle Effect Monster EARTH Plant 1 350 300 Common When this card is face-up on the field and control shifts to your opponent, you gain 3000 Life Points. This effect can only be used once as long as this card remains face-up on the field.
MRL-EN017 Tyhone #2 Normal Monster FIRE Dragon 6 1700 1900 Common A crimson dragon that spits fireballs to create a blazing sea of fire.
MRL-EN018 Ancient One of the Deep Forest Normal Monster EARTH Beast 6 1800 1900 Common This creature adopts the form of a white goat living in the forest, but is actually a Forest Elder.
MRL-EN019 Dark Witch Normal Monster LIGHT Fairy 5 1800 1700 Common A popular creature in mythology that delivers fatal attacks with a sharp spear.
MRL-EN020 Weather Report Flip/Effect Monster WATER Aqua 4 950 1500 Common FLIP: Destroys all opponent's face-up "Swords of Revealing Light" on the field. If "Swords of Revealing Light" is destroyed, you can perform your Battle Phase twice this turn (or your next turn, if activated during your opponent's turn).
MRL-EN021 Mechanical Snail Normal Monster DARK Machine 3 800 1000 Common A cyborg snail that still travels at a slow place.
MRL-EN022 Giant Turtle Who Feeds on Flames Normal Monster WATER Aqua 5 1400 1800 Common A crimson-shelled tortoise that feeds on flames.
MRL-EN023 Liquid Beast Normal Monster WATER Aqua 3 950 800 Common A liquid life form that thrives on water.
MRL-EN024 Hiro's Shadow Scout Flip/Effect Monster DARK Fiend 2 650 500 Rare FLIP: Your opponent draws 3 cards. Both players look at the cards. If there are any Spell Cards among them, discard all those Spell Card(s) to the Graveyard.
MRL-EN025 High Tide Gyojin Normal Monster WATER Aqua 4 1650 1300 Common A very agile half-fish warrior known for its relentless attacks.
MRL-EN026 Invader of the Throne Flip/Effect Monster EARTH Warrior 4 1350 1700 Super Rare FLIP: Select 1 opponent's monster and switch control of it with this card. This effect cannot be activated during the Battle Phase.
MRL-EN027 Whiptail Crow Normal Monster DARK Fiend 4 1650 1600 Common Attacks from the sky with a whip-like tail.
MRL-EN028 Slot Machine Normal Monster DARK Machine 7 2000 2300 Short Print The machine's ability is said to vary according to its slot results.
MRL-EN029 Relinquished Ritual/Effect Monster DARK Spellcaster 1 0 0 Ultra Rare Once per turn, select 1 monster your opponent controls and equip it to this card (only 1 monster can be equipped to it at a time). This card's ATK and DEF become equal to the ATK and DEF of the monster equipped to this card. If this card is destroyed by battle, the equipped monster is destroyed instead, and any battle damage you received from the battle is also inflicted to your opponent.
MRL-EN030 Red Archery Girl Normal Monster WATER Aqua 4 1400 1500 Common A mermaid archer that hides in a protective shell, waiting for the right moment to strike.
MRL-EN031 Gravekeeper's Servant Spell Continuous Short Print Unless your opponent sends 1 card from the top of his/her Deck to the Graveyard, he/she cannot declare an attack.
MRL-EN032 Curse of Fiend Spell Normal Short Print Changes the battle positions of all Attack Position monsters on the field to Defense Position and vice-versa. These positions cannot be changed during the turn this card is activated except by the effects of a Magic, Trap, or Effect Monster Card. You can activate this card only during your Standby Phase.
MRL-EN033 Upstart Goblin Spell Normal Common Draw 1 card, then your opponent gains 1000 Life Points.
MRL-EN034 Toll Spell Continuous Short Print Each player must pay 500 Life Points to declare an attack.
MRL-EN035 Final Destiny Spell Normal Common Discard 5 cards from your hand. Destroy all cards on the field.
MRL-EN036 Snatch Steal Spell Equip Ultra Rare Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.
MRL-EN037 Chorus of Sanctuary Spell Field Common Increase the DEF of all Defense Position monsters by 500 points.
MRL-EN038 Confiscation Spell Normal Super Rare Pay 1000 Life Points. Look at your opponent's hand, select 1 card in it, and discard that card.
MRL-EN039 Delinquent Duo Spell Normal Ultra Rare Pay 1000 Life Points. Your opponent randomly selects and discards 1 card from his/her hand and then selects and discards another card from his/her hand.
MRL-EN040 Darkness Approaches Spell Normal Short Print Discard 2 cards from your hand. Select 1 face-up monster and flip it face-down, but do not change its battle position.
MRL-EN041 Fairy's Hand Mirror Trap Normal Short Print When your opponent activates a Spell Card that targets exactly 1 monster (and no other cards) on the field: Target another card that would be an appropriate target; that Spell now targets the new target.
MRL-EN042 Tailor of the Fickle Spell Quick-Play Short Print Select 1 equipped Equip Card and switch it to another correct target.
MRL-EN043 Rush Recklessly Spell Quick-Play Rare Target face-up monster gains 700 ATK until the End Phase.
MRL-EN044 The Reliable Guardian Spell Quick-Play Common Increase 1 face-up monster's DEF by 700 points until the end of this turn.
MRL-EN045 The Forceful Sentry Spell Normal Ultra Rare Look at your opponent's hand. Select 1 card among them and return it to his/her Deck. The Deck is then shuffled.
MRL-EN046 Chain Energy Spell Continuous Common Each player must pay 500 Life Points per card to Normal Summon, Special Summon, Set or activate cards from his/her respective hand.
MRL-EN047 Mystical Space Typhoon Spell Quick-Play Ultra Rare Target 1 Spell/Trap Card on the field; destroy that target.
MRL-EN048 Giant Trunade Spell Normal Super Rare Return all Spell and Trap Cards on the field to the hand.
MRL-EN049 Painful Choice Spell Normal Super Rare Select 5 cards from your Deck and show them to your opponent. Your opponent selects 1 card among them. Add that card to your hand and discard the remaining cards to the Graveyard.
MRL-EN050 Snake Fang Trap Normal Common Decrease 1 selected monster's DEF by 500 during the turn this card is activated.
MRL-EN051 Black Illusion Ritual Spell Ritual Super Rare This card is used to Ritual Summon "Relinquished". You must also Tribute monsters from the field or your hand whose total Levels equal 1 or more.
MRL-EN052 Octoberser Normal Monster WATER Aqua 5 1600 1400 Common With the head of a fish and the legs of an octopus, this strange creature attacks enemies by flinging spears.
MRL-EN053 Psychic Kappa Normal Monster WATER Aqua 2 400 1000 Common An amphibian with a myriad of powers to shield it from enemy attacks.
MRL-EN054 Horn of the Unicorn Spell Equip Rare The equipped monster gains 700 ATK and DEF. When this card is sent from the field to the Graveyard: Return it to the top of the Deck.
MRL-EN055 Labyrinth Wall Normal Monster EARTH Rock 5 0 3000 Common These walls form a labyrinth with no exit for enemies.
MRL-EN056 Wall Shadow Effect Monster DARK Warrior 7 1600 3000 Common You cannot Normal Summon this monster. This card can only be Special Summoned by offering "Labyrinth Wall" equipped with "Magical Labyrinth" as a Tribute. No other Tribute Monsters are necessary.
MRL-EN057 Twin Long Rods #2 Normal Monster WATER Aqua 3 850 700 Common An amphibious creature with two whip-like tails.
MRL-EN058 Stone Ogre Grotto Normal Monster EARTH Rock 5 1600 1500 Common A behemoth shaped by giant boulders.
MRL-EN059 Magical Labyrinth Spell Equip Common Equip "Labyrinth Wall" with this card. If you offer "Labyrinth Wall" equipped with this card as a Tribute, you can Special Summon "Wall Shadow" from your Deck.
MRL-EN060 Eternal Rest Spell Normal Short Print Destroy all monsters equipped with Equip Cards.
MRL-EN061 Megamorph Spell Equip Ultra Rare While your Life Points are lower than your opponent's, the original ATK of the equipped monster is doubled. While your Life Points are higher, the original ATK of the equipped monster is halved
MRL-EN062 Commencement Dance Spell Ritual Common This card is used to Ritual Summoned "Performance of Sword". You must also offer monsters whose total Level Stars equal 6 or more from the Field or your hand as a Tribute.
MRL-EN063 Hamburger Recipe Spell Ritual Common This card is used to Ritual Summoned "Hungry Burger". You must also offer monsters whose total Level Stars equal 6 or more from the Field or your hand as a Tribute.
MRL-EN064 House of Adhesive Tape Trap Normal Common If the DEF of a monster summoned by your opponent (excluding Special Summon) is 500 points or less, the monster is destroyed.
MRL-EN065 Eatgaboon Trap Normal Common If the ATK of a monster summoned by your opponent (excluding Special Summon) is 500 points or less, the monster is destroyed.
MRL-EN066 Turtle Oath Spell Ritual Common This card is used to Ritual Summoned "Crab Turtle". You must also offer monsters whose total Level Stars equal 8 or more from the Field or your hand as a Tribute.
MRL-EN067 Performance of Sword Ritual Monster EARTH Warrior 6 1950 1850 Common This monster can only be Ritual Summoned with the Ritual Magic Card, "Commencement Dance". You must also offer monsters whose total Level Stars equal 6 or more as a Tribute form your Field or your hand.
MRL-EN068 Hungry Burger Ritual Monster DARK Warrior 6 2000 1850 Common This monster can only be Ritual Summoned with the Ritual Magic Card, "Hamburger Recipe". You must also offer monsters whose total Level Stars equal 6 or more as a Tribute form your Field or your hand.
MRL-EN069 Crab Turtle Ritual Monster WATER Aqua 8 2550 2500 Common This monster can only be Ritual Summoned with the Ritual Magic Card, "Turtle Oath". You must also offer monsters whose total Level Stars equal 8 or more as a Tribute form your Field or your hand.
MRL-EN070 Ryu-Ran Normal Monster FIRE Dragon 7 2200 2600 Common A vicious little dragon sheltered in an egg that looks deceptively harmless.
MRL-EN071 Manga Ryu-Ran Toon Monster FIRE Dragon 7 2200 2600 Rare This card cannot be Normal Summoned or Set. This card can only be Special Summoned while you control "Toon World". You can Special Summon this card from your hand (but Tributes are required if it is Level 5 or higher). This card cannot attack during the turn it is Summoned. This card cannot attack unless you pay 500 Life Points. When "Toon World" is destroyed, destroy this card. If your opponent doesn't control a Toon Monster, this card can attack your opponent directly. If your opponent controls a face-up Toon Monster, you must select it as an attack target.
MRL-EN072 Toon Mermaid Toon Monster WATER Aqua 4 1400 1500 Ultra Rare This card cannot be Normal Summoned or Set. This card can only be Special Summoned while you control "Toon World". You can Special Summon this card from your hand (but Tributes are required if it is Level 5 or higher). This card cannot attack during the turn it is Summoned. This card cannot attack unless you pay 500 Life Points. When "Toon World" is destroyed, destroy this card. If your opponent doesn't control a Toon Monster, this card can attack your opponent directly. If your opponent controls a face-up Toon Monster, you must select it as an attack target.
MRL-EN073 Toon Summoned Skull Toon Monster DARK Fiend 6 2500 1200 Ultra Rare This card cannot be Normal Summoned or Set. This card can only be Special Summoned while you control "Toon World". You can Special Summon this card from your hand (but Tributes are required if it is Level 5 or higher). This card cannot attack during the turn it is Summoned. This card cannot attack unless you pay 500 Life Points. When "Toon World" is destroyed, destroy this card. If your opponent doesn't control a Toon Monster, this card can attack your opponent directly. If your opponent controls a face-up Toon Monster, you must select it as an attack target.
MRL-EN074 Jigen Bakudan Flip/Effect Monster FIRE Pyro 2 200 1000 Short Print FLIP: After this card is flipped, offer it as a Tribute during your Standby Phase to destroy all monsters on your side of the Field and inflict Direct Damage equal to half of the total ATK of the destroyed cards (excluding this monster) to your opponent's Life Points.
MRL-EN075 Hyozanryu Normal Monster LIGHT Dragon 7 2100 2800 Rare A dragon created from a massive diamond that sparkles with blinding light.
MRL-EN076 Toon World Spell Continuous Super Rare Activate this card by paying 1000 LP.
MRL-EN077 Cyber Jar Flip/Effect Monster DARK Rock 3 900 900 Rare FLIP: Destroy all monsters on the field, then both players reveal the top 5 cards from their Decks, then Special Summon all revealed Level 4 or lower monsters in face-up Attack Position or face-down Defense Position, also add any remaining cards to their hand. (If either player has less than 5 cards in their Deck, reveal as many as possible.)
MRL-EN078 Banisher of the Light Effect Monster LIGHT Fairy 3 100 2000 Super Rare As long as this card remains face-up on the field, any card sent to the Graveyard is removed from play instead.
MRL-EN079 Giant Rat Effect Monster EARTH Beast 4 1400 1450 Rare When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 EARTH monster with 1500 or less ATK from your Deck, in face-up Attack Position.
MRL-EN080 Senju of the Thousand Hands Effect Monster LIGHT Fairy 4 1400 1000 Rare When this card is Normal Summoned or Flip Summoned, you can select 1 Ritual Monster Card from your Deck and add it to your hand. Then shuffle your Deck.
MRL-EN081 UFO Turtle Effect Monster FIRE Machine 4 1400 1200 Rare When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 FIRE monster with 1500 or less ATK from your Deck, in face-up Attack Position.
MRL-EN082 Flash Assailant Effect Monster DARK Fiend 4 2000 2000 Common Decrease the ATK and DEF of this card by 400 points for every card in your hand.
MRL-EN083 Karate Man Effect Monster EARTH Warrior 3 1000 1000 Rare Once per turn, the original ATK of this card can be doubled. When this effect is applied, the card is immediately destroyed at the end of the turn.
MRL-EN084 Dark Zebra Effect Monster EARTH Beast 4 1800 400 Common If this is the only card you control during your Standby Phase, it is automatically placed in Defense Position. You cannot change the position of this card during the same turn.
MRL-EN085 Giant Germ Effect Monster DARK Fiend 2 1000 100 Rare When this card is destroyed by battle and sent to the Graveyard, inflict 500 damage to your opponent. You can also Special Summon any number of "Giant Germs" from your Deck in face-up Attack Position.
MRL-EN086 Nimble Momonga Effect Monster EARTH Beast 2 1000 100 Rare When this card is destroyed by battle and sent to the Graveyard, gain 1000 Life Points. You can also Special Summon any number of "Nimble Momongas" from your Deck in face-down Defense Position.
MRL-EN087 Spear Cretin Flip/Effect Monster DARK Fiend 2 500 500 Common FLIP: When this card is sent to the Graveyard after being flipped, each player Special Summons 1 monster from their Graveyard in face-up Attack Position or face-down Defense Position.
MRL-EN088 Shining Angel Effect Monster LIGHT Fairy 4 1400 800 Rare When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 LIGHT monster with 1500 or less ATK from your Deck, in face-up Attack Position.
MRL-EN089 Boar Soldier Effect Monster EARTH Beast-Warrior 4 2000 500 Common If this card is Normal Summoned, destroy this card. If your opponent controls 1 or more monsters, decrease the ATK of this card by 1000 points.
MRL-EN090 Mother Grizzly Effect Monster WATER Beast-Warrior 4 1400 1000 Rare When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 WATER monster with 1500 or less ATK from your Deck in face-up Attack Position.
MRL-EN091 Flying Kamakiri #1 Effect Monster WIND Insect 4 1400 900 Rare When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 WIND monster with 1500 or less ATK from your Deck, in face-up Attack Position.
MRL-EN092 Ceremonial Bell Effect Monster LIGHT Spellcaster 3 0 1850 Common As long as this card remains face-up on the field, you and your opponent must show your respective hands to each other.
MRL-EN093 Sonic Bird Effect Monster WIND Winged Beast 4 1400 1000 Common When this card is Normal or Flip Summoned, add 1 Ritual Spell Card from your Deck to your hand.
MRL-EN094 Mystic Tomato Effect Monster DARK Plant 4 1400 1100 Rare When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 DARK monster with 1500 or less ATK from your Deck, in face-up Attack Position.
MRL-EN095 Kotodama Effect Monster EARTH Fairy 3 0 1600 Common If there are face-up monsters with the same name on the field, destroy those monsters. (If a monster is Summoned or flipped face-up that has the same name as a monster that is already face-up on the field, the new face-up monster is destroyed. If they are Summoned or flipped face-up at the same time, they are all destroyed.)
MRL-EN096 Gaia Power Spell Field Short Print Increase the ATK of all EARTH monsters by 500 points and decreases their DEF by 400 points.
MRL-EN097 Umiiruka Spell Field Short Print Increase the ATK of all WATER monsters by 500 and decreases their DEF by 400 points.
MRL-EN098 Molten Destruction Spell Field Short Print Increase the ATK of all FIRE monsters by 500 and decreases their DEF by 400 points.
MRL-EN099 Rising Air Current Spell Field Short Print Increase the ATK of all WIND monsters by 500 and decreases their DEF by 400 points.
MRL-EN100 Luminous Spark Spell Field Short Print Increase the ATK of all LIGHT monsters by 500 and decreases their DEF by 400 points.
MRL-EN101 Mystic Plasma Zone Spell Field Common Increase the ATK of all DARK monsters by 500 points and decrease their DEF by 400 points.
MRL-EN102 Messenger of Peace Spell Continuous Super Rare Neither player can declare attacks with face-up monsters that have 1500 or more ATK. During each of your Standby Phases, pay 100 Life Points or destroy this card.
MRL-EN103 Serpent Night Dragon Normal Monster DARK Dragon 7 2350 2400 Secret Rare A dragon created from the soul of a wicked knight.
Card # Card Name Type ATR    Sub Type     LVL     ATK     DEF     Rarity Card Text Buy It
   This set contains 104 cards.