"Master of Pendulum Structure Deck" Card List and Spoiler

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Card # Card Name Type ATR    Sub Type     LVL     ATK     DEF     Rarity Card Text Buy It
SDMP-EN001 Dragonpulse Magician Pendulum Monster EARTH Spellcaster 4 1800 900 Common This boy magician has the gift of seeing the natural lines of energy that run through the earth, which his people call the Pulse of the Dragon. His exuberance and skill put him in high regard with his mentor, the "Dragonpit Magician".

Pendulum Scale: 1
Pendulum Effect: Once per turn, if you have a "Magician" card in your other Pendulum Zone: You can discard 1 Pendulum Monster, then target 1 face-up monster on the field; destroy it.
SDMP-EN002 Dragonpit Magician Pendulum Monster WATER Spellcaster 7 900 2700 Common This gifted magician can awaken the energy stored in the deep places of the earth, known as the Pits of the Dragon. His stoic approach wins him few friends, and he often bends to the desires of his pupil.

Pendulum Scale: 8
Pendulum Effect: Once per turn, if you have a "Magician" card in your other Pendulum Zone: You can discard 1 Pendulum Monster, then target 1 Spell/Trap Card on the field; destroy it.
SDMP-EN003 Nobledragon Magician Pendulum/Effect Monster FIRE Spellcaster 3 700 1400 Super Rare Cannot be used as a Synchro Material, except for the Synchro Summon of a Dragon-Type Synchro Monster. If this card is used as a Synchro Material, unless all other Synchro Materials are "Odd-Eyes" monsters, place this card on the bottom of the Deck. If this card is in your hand or Graveyard: You can target 1 Level 7 or higher "Odd-Eyes" monster you control; reduce its Level by 3, and if you do, Special Summon this card.

Pendulum Scale: 5
Pendulum Effect: Unless have a "Magician" card in your other Pendulum Zone,destroy this card.
SDMP-EN004 Oafdragon Magician Pendulum/Effect Monster WIND Spellcaster 6 2100 1400 Super Rare If this card is Normal or Special Summoned: You can target 1 "Magician" Pendulum Monster or 1 "Odd-Eyes" monster in your Graveyard, except "Oafdragon Magician"; add it to your hand. You can only use this effect of "Oafdragon Magician" once per turn.

Pendulum Scale: 2
Pendulum Effect: If you have a "Magician" card in your other Pendulum Zone: You can add 1 face-up "Magician" or "Odd-Eyes" Pendulum Monster from your Extra Deck to your hand, except "Oafdragon Magician". You can only use this effect of "Oafdragon Magician" once per turn.
SDMP-EN005 Wisdom-Eye Magician Pendulum/Effect Monster LIGHT Spellcaster 4 1500 1500 Super Rare You can discard this card, then target 1 card in your Pendulum Zone, whose current Pendulum Scale is different from its original Pendulum Scale; its Pendulum Scale becomes its original Pendulum Scale until the end of this turn.

Pendulum Scale: 5
Pendulum Effect: If you have a "Magician" or "Performapal" card in your other Pendulum Zone: You can destroy this card, and if you do, place 1 "Magician" Pendulum Monster from your Deck in your Pendulum Zone, except "Wisdom-Eye Magician".
SDMP-EN006 Performapal Skullcrobat Joker Pendulum/Effect Monster DARK Spellcaster 4 1800 100 Common When this card is Normal Summoned: You can add 1 "Performapal" monster, "Magician" Pendulum Monster, or "Odd-Eyes" monster from your Deck to your hand, except "Performapal Skullcrobat Joker".

Pendulum Scale: 8
Pendulum Effect: You cannot Pendulum Summon monsters, except "Performapal" monsters, "Magician" Pendulum Monsters, and "Odd-Eyes" monsters. This effect cannot be negated.
SDMP-EN007 Stargazer Magician Pendulum/Effect Monster DARK Spellcaster 5 1200 2400 Common Once per turn, when exactly 1 other Pendulum Monster you control (and no other cards) is returned to your hand by an opponent's card effect (except during the Damage Step): You can Special Summon 1 monster from your hand with the same name as that returned to the hand.

Pendulum Scale: 1
Pendulum Effect: If a Pendulum Monster you control attacks or is attacked, your opponent cannot activate Spell Cards until the end of the Damage Step. Unless you have a "Magician" card or "Odd-Eyes" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4
SDMP-EN008 Timegazer Magician Pendulum/Effect Monster DARK Spellcaster 3 1200 600 Common Each turn, the first card(s) in your Pendulum Zone that would be destroyed by an opponent's card effect, is not destroyed.

Pendulum Scale: 8
Pendulum Effect: You must control no monsters to activate this card. If a Pendulum Monster you control attacks or is attacked, your opponent cannot activate Trap Cards until the end of the Damage Step. Unless you have a "Magician" card or "Odd-Eyes" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4.
SDMP-EN009 Odd-Eyes Pendulum Dragon Pendulum/Effect Monster DARK Dragon 7 2500 2000 Common If this card battles an opponent's monster, any battle damage this card inflicts to your opponent is doubled.

Pendulum Scale: 4
Pendulum Effect: You can reduce the battle damage you take from a battle involving a Pendulum Monster you control to 0. During your End Phase: You can destroy this card, and if you do, add 1 Pendulum Monster with 1500 or less ATK from your Deck to your hand. You can only use each Pendulum Effect of "Odd-Eyes Pendulum Dragon" once per turn.
SDMP-EN010 Performapal Silver Claw Pendulum/Effect Monster DARK Beast 4 1800 700 Common When this card declares an attack: All "Performapal" monsters you currently control gain 300 ATK, until the end of the Battle Phase.

Pendulum Scale: 5
Pendulum Effect: All "Performapal" monsters you control gain 300 ATK.
SDMP-EN011 Performapal Salutiger Effect Monster EARTH Beast-Warrior 4 1700 500 Common When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can add 1 "Performapal" Pendulum Monster from your Deck to your hand. You can only use this effect of "Performapal Salutiger" once per turn.
SDMP-EN012 Performapal Trump Witch Pendulum/Effect Monster DARK Spellcaster 1 100 100 Common You can Tribute this card; add 1 "Polymerization" from your Deck or Graveyard to your hand.

Pendulum Scale: 4
Pendulum Effect: Once per turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials.
SDMP-EN013 Metaphys Armed Dragon Normal Monster LIGHT Wyrm 7 2800 1000 Common Usually visible despite its phantom existance.
SDMP-EN014 Chaos Hunter Effect Monster DARK Fiend 7 2500 1600 Common When your opponent Special Summons a monster, you can discard 1 card to Special Summon this card from your hand. Your opponent cannot remove cards from play.
SDMP-EN015 Fusilier Dragon, the Dual-Mode Beast Effect Monster DARK Machine 7 2800 2000 Common You can Normal Summon or Set this card without Tributing. If you do, its original ATK and DEF are halved.
SDMP-EN016 Lyla, Lightsworn Sorceress Effect Monster LIGHT Spellcaster 4 1700 200 Common During your Main Phase: You can target 1 Spell/Trap Card your opponent controls; change this card you control from face-up Attack Position to face-up Defense Position, and destroy that target, but this card's battle position cannot be changed until the end of your next turn, except with a card effect. During each of your End Phases: Send the top 3 cards of your Deck to the Graveyard. You must control this face-up card to activate and to resolve this effect.
SDMP-EN017 Fencing Fire Ferret Effect Monster FIRE Beast 4 1700 600 Common When this card is destroyed and sent to the Graveyard: Target 1 face-up monster your opponent controls; destroy that target, and if you do, inflict 500 damage to your opponent.
SDMP-EN018 Inari Fire Effect Monster FIRE Pyro 4 1500 200 Common You can only control 1 face-up "Inari Fire". If you control a Spellcaster-Type monster, you can Special Summon this card (from your hand). During your next Standby Phase after this face-up card on the field was destroyed by a card effect and sent to the Graveyard: Special Summon it from your Graveyard.
SDMP-EN019 Nefarious Archfiend Eater of Nefariousness Effect Monster EARTH Beast 4 1500 200 Common You can only control 1 "Nefarious Archfiend Eater of Nefariousness". If you control a Spellcaster-Type monster, you can Special Summon this card (from your hand). During your opponent's End Phase, if this card is in your Graveyard: You can target 1 face-up monster you control; destroy it, and if you do, Special Summon this card.
SDMP-EN020 Jigabyte Effect Monster WATER Reptile 4 1500 200 Common You can only control 1 "Jigabyte". If you control a Spellcaster-Type monster, you can Special Summon this card (from your hand). When this card is destroyed by battle or card effect and sent to the Graveyard: You can Special Summon 1 monster with 1500 ATK and 200 DEF from your Deck, except "Jigabyte".
SDMP-EN021 Goblindbergh Effect Monster EARTH Warrior 4 1400 0 Common When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand, then change this card to Defense Position if you activated this effect.
SDMP-EN022 X-Saber Airbellum Tuner Monster EARTH Beast 3 1600 200 Common When this card inflicts Battle Damage to your opponent by a direct attack, discard 1 random card from your opponent's hand.
SDMP-EN023 Magna Drago Tuner Monster FIRE Dragon 2 1400 600 Common Each time this card inflicts Battle Damage to your opponent, it gains 200 ATK.
SDMP-EN024 Re-Cover Tuner monster EARTH Psychic 1 700 300 Common If this card is in the Graveyard and your opponent has 5 or more cards in their Extra Deck than you do: You can pay 2000 LP; Special Summon this card, and if you do,banish it when it leaves the field. You can only use this effect of "Re-Cover" once per turn.
SDMP-EN025 Sky Iris Spell Field Common "Magician", "Performapal", and "Odd-Eyes" cards in your Pendulum Zones cannot betargeted by an opponent's card effects. You can target 1 other face-up card youcontrol; destroy it, and if you do, add 1 "Odd-Eyes" card from your Deck to your hand. You can only use this effect of "Sky Iris" once per turn.
SDMP-EN026 Pendulum Call Spell Normal Common Discard 1 card; add 2 "Magician" Pendulum Monsters with different names from yourDeck to your hand, also, until the end of your opponent's next turn after this cardresolves, "Magician" cards in your Pendulum Zones cannot be destroyed by card effects. You can only activate 1 "Pendulum Call" per turn. You cannot activate this card if you activated a "Magician" monster's Pendulum Effect this turn.
SDMP-EN027 Pendulum Shift Spell Quick-Play Common Target 1 card in either player's Pendulum Zone, and declare a Pendulum Scale from 1 to 10; this turn that card becomes that Pendulum Scale.
SDMP-EN028 Pendulum Rising Spell Normal Common Send 1 monster you control to the Graveyard; Special Summon from your Main Deck, 1 Pendulum Monster with the same Level as the sent monster's original Level, but destroy it during the End Phase. You can only activate 1 "Pendulum Risisng" per turn.
SDMP-EN029 Sacred Sword of Seven Stars Spell Normal Common Banish 1 Level 7 monster from your hand or face-up from your side of the field; draw 2 cards. You can only activate 1 "Sacred Sword of Seven Stars" per turn.
SDMP-EN030 Summoner's Art Spell Normal Common Add 1 Level 5 or higher Normal Monster from your Deck to your hand.
SDMP-EN031 Mystical Space Typhoon Spell Quick-Play Common Target 1 Spell/Trap Card on the field; destroy that target.
SDMP-EN032 Scapegoat Spell Quick-Play Common Special Summon 4 "Sheep Tokens" (Beast-Type/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Set).
SDMP-EN033 Forbidden Dress Spell Quick-Play Common Target 1 face-up monster on the field; until the End Phase, that target loses 600 ATK, but it cannot be targeted or destroyed by other card effects.
SDMP-EN034 Polymerization Spell Normal Common Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials.
SDMP-EN035 Terraforming Spell Normal Common Add 1 Field Spell Card from your Deck to your hand.
SDMP-EN036 Pendulum Back Trap Normal Common If you have 2 cards in your Pendulum Zones: Target 2 monsters in your Graveyard, each with a Level between (exclusive) the Pendulum Scales of the cards in your Pendulum Zones; add them to your hand.
SDMP-EN037 Powerful Rebirth Trap Continuous Common Activate this card by targeting 1 Level 4 or lower monster in your Graveyard; Special Summon that target. Its Level is increased by 1 and ATK and DEF by 100. When that monster is destroyed, destroy this card.
SDMP-EN038 Traptrix Trap Hole Nightmare Trap Normal Common When a monster your opponent controls that was Special Summoned this turn activates its effect: Negate that effect, and if you do, destroy that card.
SDMP-EN039 Torrential Tribute Trap Normal Common When a monster(s) is Summoned: Destroy all monsters on the field.
SDMP-EN040 Eradicator Epidemic Virus Trap Normal Common Tribute 1 DARK monster with 2500 or more ATK, and choose Spell Cards or Trap Cards; check your opponent's hand, all Spell/Trap Cards they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all cards of the chosen type.
SDMP-EN041 Odd-Eyes Meteorburst Dragon Synchro/Effect Monster FIRE Dragon 7 2500 2000 Ultra Rare 1 Tuner + 1 or more non-Tuner monsters
When this card is Special Summoned: You can target 1 card in your Pendulum Zone; Special Summon it, also this card cannot attack for the rest of this turn. You can only use this effect of "Odd-Eyes Meteorburst Dragon" once per turn. Monsters in your opponent's possession cannot activate their effects during the Battle Phase.
SDMP-EN042 Odd-Eyes Absolute Dragon Xyz/Effect Monster WATER Dragon 7 2800 2500 Ultra Rare 2 Level 7 monsters
When any player's monster declares an attack: You can detach 1 Xyz Material from this card; negate the attack, then you can Special Summon 1 "Odd-Eyes" monster from your hand or Graveyard. If this Xyz Summoned card is sent to the Graveyard: You can Special Summon 1 "Odd-Eyes" monster from your Extra Deck, except "Odd-Eyes Absolute Dragon". You can only use each effect of "Odd-Eyes Absolute Dragon" once per turn.
SDMP-EN043 Rune-Eyes Pendulum Dragon Fusion/Effect Monster DARK Dragon 8 3000 2000 Common "Odd-Eyes Pendulum Dragon" + 1 Spellcaster-Type Monster
If this card was Fusion Summoned using a Pendulum Summoned monster(s) on the field as Fusion Material, it is unaffected by your opponent's card effects this turn. Apply the appropriate effect, depending on the original Level of the monster used as Fusion Material that was not "Odd-Eyes Pendulum Dragon".
  • Level 4 or lower: This card can make up to 2 attacks on monsters during each Battle Phase.
  • Level 5 or higher: This card can make up to 3 attacks on monsters during each Battle Phase.
  • Card # Card Name Type ATR    Sub Type     LVL     ATK     DEF     Rarity Card Text Buy It
       This set contains 43 cards.