|Card #||Card Name||Type||ATR||Sub Type||LVL||ATK||DEF||Rarity||Card Text||Buy It|
|OP16-EN001||Cyber Dragon||Effect Monster||LIGHT||Machine||5||2100||1600||Ultimate Rare||If only your opponent controls a monster, you can Special Summon this card (from your hand).|
|OP16-EN002||Firewall Dragon||Link/Effect Monster||LIGHT||Cyberse||2500||LINK-4||Ultimate Rare||2+ monsters
Once while face-up on the field (Quick Effect): You can target monsters on the field and/or GY up to the number of monsters co-linked to this card; return them to the hand. If a monster this card points to is destroyed by battle or sent to the GY: You can Special Summon 1 Cyberse monster from your hand. You can only use each effect of "Firewall Dragon" once per turn.
|OP16-EN003||Forbidden Droplet||Spell||Quick-Play||Ultimate Rare||Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.|
|OP16-EN004||Cyber-Stein||Effect Monster||DARK||Machine||2||700||500||Super Rare||Pay 5000 Life Points. Special Summon 1 Fusion Monster from your Fusion Deck to the field in Attack Position.|
|OP16-EN005||King of the Skull Servants||Effect Monster||DARK||Zombie||1||?||0||Super Rare||The original ATK of this card becomes the number of "King of the Skull Servants" and "Skull Servant" cards in your Graveyard x 1000. When this card is destroyed by battle and sent to the Graveyard, by removing from play 1 other "King of the Skull Servants" or "Skull Servant" card in your Graveyard, Special Summon this card.|
|OP16-EN006||Mausoleum of the Emperor||Spell||Field||Super Rare||Both players can Normal Summon or Set monsters without Tributing, by paying 1000 Life Points x the number of monsters needed for the Tribute Summon.|
|OP16-EN007||Token Stampede||Trap||Continuous||Super Rare||All Tokens in Attack Position gain 1000 ATK, also they cannot be destroyed by battle.|
|OP16-EN008||Phonon Pulse Dragon||Synchro/Tuner Monster||DARK||Dragon||4||1900||800||Super Rare||1 Tuner + 1 or more non-Tuner monsters
When this card is Synchro Summoned: You can declare a Level from 1 to 3; the Level of this card becomes that Level, but you cannot Special Summon for the rest of this turn, except for a Synchro Summon using this card as a Synchro Material Monster. You can only Special Summon "Phonon Pulse Dragon" once per turn.
|OP16-EN009||Tri-Brigade Nervall||Effect Monster||WIND||Winged Beast||1||0||2000||Super Rare||You can banish any number of Beast, Beast-Warrior, and/or Winged Beast monsters in your GY; Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with Link Rating equal to the number banished, also you can only use Beast, Beast-Warrior, and Winged Beast monsters as Link Material for the rest of this turn. If this card is sent to the GY: You can add 1 "Tri-Brigade" monster from your Deck to your hand, except "Tri-Brigade Nervall". You can only use each effect of "Tri-Brigade Nervall" once per turn.|
|OP16-EN010||Geonator Transverser||Link/Effect Monster||EARTH||Rock||1200||LINK-2||Super Rare||2 Effect Monsters
This linked card and monsters it points to cannot be destroyed by your opponent's card effects. If this card points to 2 monsters: You can switch control of those monsters. You can only use this effect of "Geonator Transverser" once per turn.
|OP16-EN011||Virtual World Gate - Qinglong||Spell||Continuous||Super Rare||You can banish 1 "Virtual World" card from your GY, then target 1 face-up monster on the field; negate its effects until the end of this turn (even if this card leaves the field). You can banish this card from your GY; add 1 "Virtual World" monster from your Deck to your hand, then send 1 card from your hand to the GY. You can only use each effect of "Virtual World Gate - Qinglong" once per turn.|
|OP16-EN012||Drytron Zeta Aldhibah||Effect Monster||LIGHT||Machine||1||2000||0||Super Rare||Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Drytron" card. You can Tribute 1 other "Drytron" monster, or 1 Ritual Monster, from your hand or field; Special Summon this card from your hand or GY in Defense Position, then you can add 1 Ritual Spell from your Deck to your hand. You cannot Special Summon monsters, except monsters that cannot be Normal Summoned/Set, the turn you activate this effect. You can only use this effect of "Drytron Zeta Aldhibah" once per turn.|
|OP16-EN013||Drytron Delta Altais||Effect Monster||LIGHT||Machine||1||2000||0||Super Rare||Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Drytron" card. You can Tribute 1 other "Drytron" monster, or 1 Ritual Monster, from your hand or field; Special Summon this card from your hand or GY in Defense Position, then you can reveal 1 Ritual Monster or 1 Ritual Spell in your hand, and if you do, draw 1 card. You cannot Special Summon monsters, except monsters that cannot be Normal Summoned/Set, the turn you activate this effect. You can only use this effect of "Drytron Delta Altais" once per turn.|
|OP16-EN014||Cyber Saurus||Fusion Monster||EARTH||Machine||5||1800||1400||Common||Blast Juggler + "Two-Headed King Rex"|
|OP16-EN015||Miracle Dig||Spell||Normal||Common||If 5 or more of your monsters are currently removed from play, return 3 of them to the Graveyard.|
|OP16-EN016||Royal Magical Library||Effect Monster||LIGHT||Spellcaster||4||0||2000||Common||Each time a Spell Card is activated, place 1 Spell Counter on this card (max 3). You can remove 3 Spell Counters from this card to draw 1 card.|
|OP16-EN017||Peten the Dark Clown||Effect Monster||DARK||Spellcaster||3||500||1200||Common||When this card is sent to your Graveyard, you can remove this card from the Graveyard to Special Summon 1 "Peten the Dark Clown" from your hand or Deck.|
|OP16-EN018||Power Filter||Spell||Continuous||Common||Neither player can Special Summon monsters with 1000 or less ATK.|
|OP16-EN019||Lord British Space Fighter||Effect Monster||LIGHT||Machine||4||1200||800||Common||If this card destroys an opponent's monster by battle, select and activate 1 of these effects:
|OP16-EN020||Reptilianne Hydra||Synchro/Effect Monster||DARK||Reptile||6||2100||1500||Common||1 "Reptilianne" Tuner + 1 or more non-Tuner Monsters
When this card is Synchro Summoned, destroy all face-up monsters with 0 ATK that your opponent controls, and draw 1 card for each monster destroyed.
|OP16-EN021||Alien Brain||Trap||Normal||Common||Activate only when a Reptile-Type monster you control is destroyed by battle with an opponent's attacking monster and sent to the Graveyard. Take control of the attacking monster, and treat it as a Reptile-Type monster.|
|OP16-EN022||Lion Alligator||Effect Monster||WATER||Reptile||4||1900||200||Common||While you control another Reptile-Type monster, if a Reptile-Type monster you control attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.|
|OP16-EN023||Stardust Flash||Trap||Normal||Common||Target 1 "Stardust" monster in your Graveyard; Special Summon it.|
|OP16-EN024||Cosmic Flare||Spell||Quick-Play||Common||Target 1 "Stardust" Synchro Monster you control; this turn, if that Synchro Monster you control battles an opponent's monster, shuffle that opponent's monster into the Deck at the start of the Damage Step. If a "Stardust" Synchro Monster you control would Tribute itself to activate its effect, you can banish this card from your Graveyard instead.|
|OP16-EN025||Stardust Wish||Trap||Continuous||Common||Once per turn, if a "Stardust" Synchro Monster you control is Tributed to activate its own effect (except during the Damage Step): You can target that monster; Special Summon it. Your opponent cannot activate cards or effects in response to this effect's activation. Monsters Special Summoned by this effect cannot be destroyed by battle while in Attack Position.|
|OP16-EN026||Breath of Acclamation||Spell||Ritual||Common||This card can be used to Ritual Summon any WIND Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon.|
|Card #||Card Name||Type||ATR||Sub Type||LVL||ATK||DEF||Rarity||Card Text||Buy It|