|Card #||Card Name||Type||ATR||Sub Type||LVL||ATK||DEF||Rarity||Card Text||Buy It|
|OP20-EN001||Ghost Reaper & Winter Cherries||Tuner/Effect Monster||DARK||Zombie||3||0||1800||Ultimate Rare||During either player's turn, if your opponent controls more monsters than you do: You can discard this card; reveal 1 card in your Extra Deck, then look at your opponent's Extra Deck, also banish all cards in their Extra Deck with the same name as that revealed card. You can only use this effect of "Ghost Reaper & Winter Cherries" once per turn.|
|OP20-EN002||Sky Striker Ace - Raye||Effect Monster||DARK||Warrior||4||1500||1500||Ultimate Rare||(Quick Effect): You can Tribute this card; Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone. While this card is in your GY, if a face-up "Sky Striker Ace" Link Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon this card. You can only use each effect of "Sky Striker Ace - Raye" once per turn.|
|OP20-EN003||Aluber the Jester of Despia||Effect Monster||DARK||Fairy||4||1800||0||Ultimate Rare||If this card is Normal or Special Summoned: You can add 1 "Branded" Spell/Trap from your Deck to your hand. If a face-up Fusion Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect, while this card is in your GY: You can target 1 Effect Monster your opponent controls; Special Summon this card, and if you do, negate the targeted monster's effects until the end of this turn. You can only use 1 "Aluber the Jester of Despia" effect per turn, and only once that turn.|
|OP20-EN004||Neko Mane King||Effect Monster||EARTH||Beast||1||0||0||Super Rare||During your opponent's turn, when this card in your possession is sent to your Graveyard by an opponent's card effect: It becomes the End Phase of this turn.|
|OP20-EN005||Herald of Orange Light||Tuner Monster||LIGHT||Fairy||2||300||500||Super Rare||During either player's turn, when an opponent's Effect Monster's effect activates: You can send this card and 1 other Fairy-Type monster from your hand to the Graveyard; negate the activation and destroy it.|
|OP20-EN006||Nimble Beaver||Effect Monster||WATER||Beast||2||400||100||Super Rare||When this card is Normal Summoned: You can Special Summon 1 Level 3 or lower "Nimble" monster from your Deck or GY.|
|OP20-EN007||Anchamoufrite||Pendulum/Effect Monster||LIGHT||Spellcaster||5||1800||0||Super Rare||Cannot be Normal Summoned/Set. Must be Special Summoned (from your face-up Extra Deck) by having no cards in your Extra Deck except "Anchamoufrite". You can only Special Summon "Anchamoufrite" once per turn this way. If this face-up card in the Monster Zone leaves the field, banish it.
Pendulum Scale: 4
Pendulum Effect: If you have no cards in your Extra Deck except "Anchamoufrite": You can destroy this card, then draw 1 card. You can only use this effect of "Anchamoufrite" once per turn.
|OP20-EN008||Gadget Gamer||Effect Monster||EARTH||Machine||3||300||300||Super Rare||When this card is Normal Summoned: You can add 1 Level 1 Machine monster from your Deck to your hand. You can Tribute this card; Special Summon 1 "Morphtronic" monster from your hand, then you can Special Summon 1 "Gadget Hauler" from your hand or Deck. You can only use each effect of "Gadget Gamer" once per turn.|
|OP20-EN009||Morphtronic Earfon||Synchro/Effect Monster||EARTH||Machine||4||1200||1800||Super Rare||1 Tuner + 1+ non-Tuner monsters
While this card is an Equip Card, the equipped monster can make up to 2 attacks on monsters during each Battle Phase. You can only use each of the following effects of "Morphtronic Earfon" once per turn. If this card is Special Summoned: You can target 1 face-up monster on the field; treat it as a Tuner until the end of this turn. You can target 1 Synchro Monster on the field; equip this card from your field or GY to it.
|OP20-EN010||Ninja Grandmaster Saizo||Link/Effect Monster||LIGHT||Warrior||2000||LINK-2||Super Rare||2 "Ninja" monsters
During your Main Phase: You can Set 1 "Ninjitsu Art" Spell/Trap directly from your Deck. You can only use this effect of "Ninja Grandmaster Saizo" once per turn. While this card points to a monster(s), this card cannot by targeted for an attack, also your opponent cannot target it with card effects.
|OP20-EN011||Ninjitsu Art Notebook||Spell||Continuous||Super Rare||Once per turn: You can send 1 "Ninja" monster from your hand to the Graveyard; Set1 "Ninjitsu Art" Spell/Trap Card directly from your Deck, except "Ninjitsu Art Notebook"|
|OP20-EN012||Grave of the Super Ancient Organism||Trap||Continuous||Super Rare||All face-up Level 6 or higher Special Summoned monster on the field cannot declare an attack or activate their effects.|
|OP20-EN013||Elephant Statue of Disaster||Effect Monster||EARTH||Rock||3||1500||0||Common||When this card is sent from your hand to your Graveyard by an opponent's card effect: Inflict 2000 damage to your opponent.|
|OP20-EN014||King of the Swamp||Effect Monster||WATER||Aqua||3||500||1100||Common||You can substitute this card for any 1 Fusion Material Monster. When you do this, the other Fusion Material Monster(s) must be the correct one(s). Discard this card from your hand to the Graveyard to add a "Polymerization" from your Deck to your hand. The Deck is then shuffled.|
|OP20-EN015||Naturia Marron||Effect Monster||EARTH||Plant||3||1200||700||Common||When this card is Normal Summoned: You can send 1 "Naturia" monster from your Deck to the Graveyard. Once per turn: You can target 2 "Naturia" monsters in your Graveyard; shuffle both those targets into the Deck, then draw 1 card.|
|OP20-EN016||Ninja Grandmaster Hanzo||Effect Monster||DARK||Warrior||4||1800||1000||Common||When this card is Normal Summoned: You can add 1 "Ninjitsu Art" card from your Deck to your hand. When this card is Flip or Special Summoned: You can add 1 "Ninja" monster from your Deck to your hand, except "Ninja Grandmaster Hanzo".|
|OP20-EN017||Blackwing - Tornado the Reverse Wind||Effect Monster||DARK||Winged Beast||4||1000||1200||Common||When this card is Normal Summoned while your opponent controls a Special Summoned monster: You can target 1 "Blackwing" Tuner in your Graveyard; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Blackwing" monsters, also Special Summon that monster, but its effects are negated|
|OP20-EN018||Blackwing Armed Wing||Synchro/Effect Monster||DARK||Winged Beast||6||2300||1000||Common||1 "Blackwing" Tuner + 1 or more Non-Tuner monsters
If this card attacks a Defense Position monster, it gains 500 ATK during the Damage Step only. During battle between this attacking card and a Defense Position monster whose DEF is lower then the ATK of this card, inflict the difference as Battle Damage to your opponent.
|OP20-EN019||Number 22: Zombiestein||Xyz/Effect Monster||DARK||Zombie||8||4500||1000||Common||2 Level 8 DARK monsters
Must be Xyz Summoned and cannot be Special Summoned by other ways. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card and send 1 card from your hand to the Graveyard, then target 1 face-up card your opponent controls; change this card to Defense Position, and if you do, that face-up card has its effects negated until the end of this turn.
|OP20-EN020||Abyss Dweller||Xyz/Effect Monster||WATER||Sea Serpent||4||1700||1400||Common||2 Level 4 monsters
While this card has an Xyz Material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; any card effects that activate in your opponent's Graveyard cannot be activated this turn.
|OP20-EN021||Hidden Village of Ninjitsu Arts||Spell||Field||Common||If a "Ninja" monster is Summoned to your field: You can target 1 "Ninja" monster or 1 "Ninjitsu Art" card in your GY; add it to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. If a "Ninja" monster(s) or "Ninjitsu Art" card(s) you control would be destroyed by battle or an opponent's card effect, you can banish 1 "Ninja" monster from your GY instead. You can only use each effect of "Hidden Village of Ninjitsu Arts" once per turn.|
|OP20-EN022||Amazoness Shamanism||Trap||Normal||Common||Destroy all face-up "Amazoness" monsters you control. Then, you can Special Summon any number of Level 4 or lower "Amazoness" monsters from your Graveyard in face-up Defense Position, up to the number of monsters destroyed by this effect.|
|OP20-EN023||Ninjitsu Art of Duplication||Trap||Continuous||Common||Tribute 1 "Ninja" monster; Special Summon any number of "Ninja" monsters from your Deck, in face-up Attack Position or face-down Defense Position, with combined Levels less than or equal to the Level of the Tributed monster. When this card leaves the field: Destroy those monsters.|
|OP20-EN024||And the Band Played On||Trap||Continuous||Common||Neither player can Special Summon monsters with the same Level as those they control. Neither player can Special Summon monsters with the same Rank as those they control.|
|OP20-EN025||Naturia Sacred Tree||Trap||Continuous||Common||If this card is sent to the GY: Add 1 "Naturia" card from your Deck to your hand, except "Naturia Sacred Tree". You can only use 1 of the following effects of "Naturia Sacred Tree" per turn, and only once that turn.
|OP20-EN026||Mimesis Elephant||Trap||Continuous||Common||Special Summon this card as an Effect Monster (Beast/EARTH/Level 2/ATK 0/DEF 2000). (This card is also still a Trap.) If this card is in the Monster Zone (Quick Effect): You can declare 1 Type and 1 Attribute, then target 1 face-up monster on the field; it becomes that Type and Attribute, until the end of this turn. You can only use this effect of "Mimesis Elephant" once per turn.|
|OP20-EN027||Option Token||Token||?||?||Super Rare||This card can be used as an "Option Token".
If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF.
|Card #||Card Name||Type||ATR||Sub Type||LVL||ATK||DEF||Rarity||Card Text||Buy It|