"OTS Tournament Pack 22" Card List and Spoiler

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Card # Card Name Type ATR Sub Type LVL ATK DEF Rarity Card Text Buy It
OP22-EN001 Purrelyly Effect Monster DARK Fairy 1 100 100 Ultimate Rare If this card is Normal or Special Summoned: You can add 1 "Purrely" card from your Deck to your hand, except a Quick-Play Spell. You can target 1 "Purrely" Quick-Play Spell in your GY; Special Summon 1 Xyz Monster from your Extra Deck that mentions that card, by using this card you control as material, and if you do, attach that Spell to the Summoned monster. (This is treated as an Xyz Summon.) You can only use each effect of "Purrelyly" once per turn.
OP22-EN002 Branded Fusion Spell Normal Ultimate Rare Fusion Summon 1 Fusion Monster that mentions "Fallen of Albaz" as material from your Extra Deck, using 2 monsters from your hand, Deck, or field as Fusion Material. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate this card. You can only activate 1 "Branded Fusion" per turn.
OP22-EN003 Triple Tactics Thrust Spell Normal Ultimate Rare If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.
OP22-EN004 Nimble Angler Effect Monster WATER Fish 2 600 100 Super Rare If this card is sent from the hand or Deck to the GY: You can Special Summon up to 2 Level 3 or lower "Nimble" monsters from your Deck, except "Nimble Angler".
OP22-EN005 Baby Raccoon Ponpoko Effect Monster EARTH Beast 2 800 0 Super Rare When this card is Normal Summoned: You can Special Summon 1 Level 2 Beast-Type monster from your Deck in face-down Defense Position, except "Baby Raccoon Ponpoko". You cannot Special Summon any monsters during the turn you activate this effect, except Beast-Type monsters.
OP22-EN006 Unchained Abomination Link/Effect Monster DARK Fiend 3000 LINK-4 Super Rare 2+ monsters including a Link Monster
If a card(s) on the field is destroyed by card effect, except by "Unchained Abomination" (except during the Damage Step): You can target 1 card on the field; destroy it. When another monster is destroyed by battle: You can target 1 card on the field; destroy it. During the End Phase: You can target 1 card on the field; destroy it. You can only use each effect of "Unchained Abomination" once per turn.
OP22-EN007 Evo-Diversity Spell Normal Super Rare Add 1 "Evoltile" or "Evolsaur" monster from your Deck to your hand. You can only activate 1 "Evo-Diversity" per turn.
OP22-EN008 Clear New World Spell NEW Normal Super Rare Target 1 face-up monster you control; destroy it, and if you do, Special Summon 1 monster from your Deck in Defense Position, with a different original Type and Attribute, whose Level is lower than that monster's original Level, but negate its effects. You can only activate 1 "Clear New World" per turn.
OP22-EN009 Branded Lost Spell Continuous Super Rare The activation of your cards and effects that include an effect that Fusion Summons a Fusion Monster cannot be negated, also your opponent cannot activate cards or effects when a monster is Fusion Summoned this way. If you Fusion Summon a Fusion Monster: You can add 1 "Fallen of Albaz", or 1 monster that mentions it, from your Deck to your hand. You can only use this effect of "Branded Lost" once per turn.
OP22-EN010 Runick Dispelling Spell Quick-Play Super Rare Activate 1 of these effects, but skip your next Battle Phase after activation;
  • If your opponent adds a card(s) from their Deck to their hand, except during the Draw Phase, discard 1 random card from their hand, then banish the top 2 cards of their Deck.
  • Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
    You can only activate 1 "Runick Dispelling" per turn.
  • OP22-EN011 Purrely Happy Memory Spell Quick-Play Super Rare Choose 1 card on the field, and until the end of the next turn, the first time it would be destroyed by card effect, it is not destroyed. After choosing a card, then you can apply the following effect.
  • Discard 1 card, and if you do, Special Summon 1 Level 1 "Purrely" monster from your Deck.
    A "Purrely" Xyz Monster that has this card as material gains the following effect.
  • This card can attack monsters a number of times each Battle Phase, up to the number of "Purrely Happy Memory" attached to it +1.
  • OP22-EN012 Galaxy Hundred Spell Continuous Super Rare When this card is activated: You can send 1 "Photon" or "Galaxy" card from your Deck to the GY. If "Galaxy-Eyes Photon Dragon" is Special Summoned to your field (except during the Damage Step): You can look at your opponent's Extra Deck, then you can apply 1 of these effects.
  • Banish 1 monster from it.
  • Special Summon 1 "Number" monster from it to your field.
    You can only use this effect of "Galaxy Hundred" once per turn. You can only activate 1 "Galaxy Hundred" per turn.
  • OP22-EN013 Horn of Olifant Trap Normal Super Rare Activate one of these effects;
  • Banish 1 Equip Spell you control or in your GY, then you can destroy 1 card on the field.
  • Destroy 1 "Roland" monster you control, then Special Summon in Defense Position up to 3 FIRE Warrior monsters from your Deck, whose total Levels equal 9, but their effects are negated, also, until the end of your next turn after this effect resolves, you cannot Special Summon monsters, except Warrior monsters.
    You can only activate 1 "Horn of Olifant" per turn.
  • OP22-EN014 Morphtronic Remoten Tuner Monster EARTH Machine 3 300 1200 Common
  • While in Attack Position: Once per turn, you can remove from play 1 "Morphtronic" monster from your Graveyard and add 1 "Morphtronic" monster with the same Level as that monster from your Deck to your hand.
  • While in Defense Position: Once per turn, you can send 1 "Morphtronic" monster from your hand to the Graveyard and add 1 "Morphtronic" monster with the same Level as that monster from your Graveyard to your hand.
  • OP22-EN015 Evoltile Najasho Effect Monster FIRE Reptile 2 100 2000 Common If this card on the field is Tributed: You can Special Summon 1 "Evolsaur" monster from your Deck.
    OP22-EN016 Noble Knight Borz Effect Monster LIGHT Warrior 4 1700 900 Common This card is treated as a Normal Monster while face-up on the field. While equipped with a "Noble Arms" Equip Spell Card, this card becomes an Effect Monster with these effects.
  • This card becomes DARK and its Level is increased by 1. During your Main Phase: You can reveal 3 "Noble Arms" cards from your Deck, have your opponent randomly add 1 of them to your hand, and send the rest to the Graveyard. You can only use this effect of "Noble Knight Borz" once per turn.
  • OP22-EN017 Archfiend Eccentrick Pendulum/Effect Monster LIGHT Fiend 3 800 1000 Common You can Tribute this card, then target 1 monster on the field; destroy it. You can only use this effect of "Archfiend Eccentrick" once per turn.

    Pendulum Scale: 7
    Pendulum Effect: You can target 1 other Spell/Trap Card on the field; destroy both it and this card. You can only use this effect of "Archfiend Eccentrick" once per turn.
    OP22-EN018 Power Tool Mecha Dragon Synchro/Effect Monster DARK Machine 7 2300 2500 Common 1 Tuner + 1 or more non-Tuner monsters
    During your turn, when an Equip Spell Card(s) is equipped to this card: You can draw 1 card. You can only use this effect of "Power Tool Mecha Dragon" once per turn. Once per turn, during either player's turn: You can target 1 appropriate face-up Equip Card on the field; equip that target to this card.
    OP22-EN019 Infernoble Knight Emperor Charles Synchro/Effect Monster FIRE Warrior 9 3000 200 Common 1 Tuner + 1+ non-Tuner monsters
    If an Equip Card becomes equipped to a monster on the field, even during the Damage Step: You can destroy 1 card on the field. During the End Phase: You can equip 1 Equip Spell from your hand or GY to this card, then you can equip 1 FIRE Warrior monster from your Deck to this card as an Equip Spell that gives it 500 ATK. You can only use each effect of "Infernoble Knight Emperor Charles" once per turn.
    OP22-EN020 Number 28: Titanic Moth Xyz/Effect Monster FIRE Insect 7 2400 2200 Common 2 Level 7 monsters
    If you control no other monsters, this card can attack directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. When this card inflicts battle damage to your opponent: You can detach 1 Xyz Material from this card; inflict 500 damage to your opponent for each card in their hand.
    OP22-EN021 Synchro Blast Wave Spell Normal Common Activate only while you control a face-up Synchro monster. Destroy 1 monster your opponent controls.
    OP22-EN022 Synchronized Realm Spell Continuous Common Each time you Synchro Summon a Synchro monster, inflict 500 damage to your opponent.
    OP22-EN023 De-Synchro Spell Normal Common Target 1 Synchro Monster on the field; return that target to the Extra Deck, then, if all of the monsters that were used for the Synchro Summon of that monster are in your GY, you can Special Summon all of them.
    OP22-EN024 Evo-Force Spell Normal Common Tribute 1 "Evoltile" monster; Special Summon 1 "Evolsaur" monster from your Deck. It is treated as if it was Special Summoned by the effect of an "Evoltile" monster.
    OP22-EN025 Herald of the Abyss Spell Normal Common Pay 1500 LP and declare 1 Monster Type and 1 Attribute; your opponent must send 1 face-up monster with the declared Type and Attribute from their field to the GY, if possible. For the rest of this turn, your opponent cannot activate the effects of monsters with that sent monster's name. You can only activate 1 "Herald of the Abyss" per turn.
    OP22-EN026 Branded in Red Spell Quick-Play Common Target 1 "Despia" monster or "Fallen of Albaz" in your GY; add it to your hand, then you can apply the following effect.
  • Fusion Summon 1 Level 8 or higher Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your hand or field, but it cannot attack directly this turn.
    You can only activate 1 "Branded in Red" per turn.
  • OP22-EN027 Summon Limit Trap Continuous Common Neither player can Summon more then two times per turn.
     This set contains 27 cards.