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|Card #||Card Name||Type||ATR||Sub Type||LVL||ATK||DEF||Rarity||Card Text||Buy It|
|OP04-EN001||Number S39: Utopia the Lightning||Xyz/Effect Monster||LIGHT||Warrior||5||2500||2000||Ultimate Rare||3 Level 5 LIGHT monsters
You can also Xyz Summon this card by using a Rank 4 "Utopia" monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Cannot be used as an Xyz Material for an Xyz Summon. If this card battles, your opponent cannot activate cards or effects until the end of the Damage Step. Once per Chain, during damage calculation in either player's turn, if this card battles an opponent's monster while this card has a "Utopia" Xyz Monster as Xyz Material: You can detach 2 Xyz Materials from this card; this card's ATK becomes 5000 during that damage calculation only.
|OP04-EN002||Instant Fusion||Spell||Normal||Ultimate Rare||Pay 1000 Life Points; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) The Fusion Monster Special Summoned by this effect cannot attack, and is destroyed during the End Phase. Only 1 "Instant Fusion" can be activated per turn.|
|OP04-EN003||Solemn Strike||Trap||Counter||Ultimate Rare||When a monster(s) would be Special Summoned, or a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.|
|OP04-EN004||Metalfoes Volflame||Pendulum Monster||FIRE||Psychic||7||2400||2000||Super Rare||Roasting red rockets boost its bright-blast burners to liquified lava levels. Vanquisher of the Vanisher!
Pendulum Scale: 8
Pendulum Effect: Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap Card directly from your Deck.
|OP04-EN005||Ronintoadin||Effect Monster||WATER||Aqua||2||100||2000||Super Rare||This face-up card's name is treated as "Des Frog". You can remove from play 1 "Frog" monster in your Graveyard, except "Frog the Jam", to Special Summon this card from your Graveyard. This card cannot be used as a Synchro Material Monster.|
|OP04-EN006||Photon Thrasher||Effect Monster||LIGHT||Warrior||4||2100||0||Super Rare||Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while you control no monsters. If you control another monster, this card cannot attack.|
|OP04-EN007||Retaliating "C"||Effect Monster||EARTH||Insect||4||1400||1400||Super Rare||During either player's turn, when your opponent activates a Spell Card that includes an effect that Special Summons a monster(s): You can Special Summon this card from your hand. If Summoned this way, while this card is face-up on the field, any card sent to the Graveyard is banished instead. If this card is sent from the field to the Graveyard: You can add 1 EARTH Insect-Type monster with 1500 or less ATKfrom your Deck to your hand, except "Counterattacking "C"".|
|OP04-EN008||Kumongous, the Sticky String Kaiju||Effect Monster||EARTH||Insect||7||2400||2500||Super Rare||You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent Normal or Special Summons a monster(s): You can remove 2 Kaiju Counters from anywhere on the field; until the end of the next turn, that monster(s) cannot attack and its effects are negated.|
|OP04-EN009||D/D Swirl Slime||Effect Monster||DARK||Fiend||2||200||200||Super Rare||If this card is in your hand: You can Fusion Summon 1 "D/D/D" Fusion Monster from your Extra Deck, using monsters from your hand as Fusion Materials, including this card. You can banish this card from your Graveyard; Special Summon 1 "D/D" monster from your hand. You can only use each effect of "D/D Swirl Slime" once per turn.|
|OP04-EN010||D/D/D Oblivion King Abyss Ragnarok||Pendulum/Effect Monster||DARK||Fiend||8||2200||3000||Super Rare||If this card is Normal or Special Summoned: You can target 1 "D/D/D" monster in your Graveyard; Special Summon it. You can only use this effect of "D/D/D Oblivion King Abyss Ragnarok" once per turn. Once per turn: You canTribute 1 other "D/D" monster, then target 1 monster your opponent controls; banish it.
Pendulum Scale: 5
Pendulum Effect: If you Special Summon a "D/D" monster(s), except during the Damage Step: You can target 1 "D/D" monster in your Graveyard; any battle damage your opponent takes becomes halved for the rest of this turn, also Special Summon that monster, and if you do, take 1000 damage. You can only use this effect of "D/D/D Oblivion King Abyss Ragnarok" once per turn.
|OP04-EN011||Blackwing - Gofu the Vague Shadow||Tuner/Effect Monster||DARK||Winged Beast||5||0||0||Super Rare||Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while you control no monsters. When this card is Special Summoned from the hand: You can Special Summon 2 "Vague Shadow Tokens" (Winged Beast/DARK/Level 1/ATK 0/DEF0), but they cannot be Tributed or be used as Synchro Material. You can banish this card and 1 or more face-up non-Tuners you control, then target 1 "Blackwing" Synchro Monster in your Graveyard whose Level equals the total Levels the banished monsters had on the field; Special Summon it, and if you do, it is treated as a Tuner.|
|OP04-EN012||One Day of Peace||Spell||Normal||Super Rare||Each player draws 1 card, and neither player takes damage until the end of the opponent's next turn.|
|OP04-EN013||Union Hangar||Spell||Field||Super Rare||When this card is activated: You can add 1 LIGHT Machine-Type Union monster from your Deck to your hand. Once per turn, if a LIGHT Machine-Type Union monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can target 1 of those monsters; equip 1 appropriate LIGHT Machine-Type Union monster with a different name, from your Deck to that monster, but the Union monster you equipped cannot be Special Summoned this turn. You can only activate 1 "Union Hangar" per turn.|
|OP04-EN014||Water Magician||Normal Monster||WATER||Aqua||4||1400||1000||Short Print||This monster swamps an opponent with an almost endless supply of water.|
|OP04-EN015||Behegon||Normal Monster||WATER||Aqua||4||1350||1000||Short Print||With an enormous maw and massive teeth, this monstrosity is one dangerous and strange serpent from the deep.|
|OP04-EN016||Big Core||Effect Monster||DARK||Machine||6||2300||1100||Common||Put 3 counters on this card when you Normal Summon it. This card is not destroyed as a result of battle. If this card battles a monster, remove 1 counter from this card at the end of the Damage Step. If this card battles without a counter, destroy this card at the end of the Damage Step.|
|OP04-EN017||Barrier Statue of the Torrent||Effect Monster||WATER||Aqua||4||1000||1000||Common||No monsters can be Special Summoned, except for WATER monsters.|
|OP04-EN018||Barrier Statue of the Inferno||Effect Monster||FIRE||Pyro||4||1000||1000||Common||No monsters can be Special Summoned, except for FIRE monsters.|
|OP04-EN019||Coach Captain Bearman||Effect Monster||FIRE||Beast-Warrior||8||2600||2700||Common||You can Normal Summon this card without Tributing, but its original ATK becomes 1300. Once per turn: You can make all Level 4 Beast-Warrior-Type monsters you currently control become Level 8 until the End Phase. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a FIRE Warrior-Type monster.|
|OP04-EN020||Artifact Lancea||Effect Monster||LIGHT||Fairy||5||1700||2300||Common||You can Set this card from your hand to your Spell & Trap Card Zone as a Spell Card. During your opponent's turn, if this Set card in the Spell & Trap Card Zone isdestroyed and sent to your Graveyard: Special Summon it. During your opponent's turn: You can Tribute this card from your hand or face-up from your side of the field; neither player can banish cards for the rest of this turn. (this is a Quick Effect).|
|OP04-EN021||Super Anti-Kaiju War Machine Mecha-Dogoran||Effect Monster||LIGHT||Machine||8||?||2000||Common||Cannot be Normal Summoned/Set. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand). You can only control 1 "Kaiju" monster. Once per turn: You can remove 2 Kaiju Counters from anywhere on the field; equip 1 "Kaiju" monster from your hand or Graveyard to this card. This card gains ATK equal to the combined ATK of the "Kaiju" monsters equipped to it by this effect.|
|OP04-EN022||Marine Beast||Fusion Monster||WATER||Fish||5||1700||1600||Short Print||"Water Magician" + "Behegon"|
|OP04-EN023||Superdreadnought Rail Cannon Gustav Max||Xyz/Effect Monster||EARTH||Machine||10||3000||3000||Common||2 Level 10 monsters
Once per turn: You can detach 1 Xyz Material from this card; inflict 2000 damage to your opponent.
|OP04-EN024||Coach King Giantrainer||Xyz/Effect Monster||FIRE||Warrior||8||2800||2000||Common||3 Level 8 monsters
You can detach 1 Xyz Material from this card; draw 1 card and reveal it, then if it was a monster, inflict 800 damage to your opponent. You cannot conduct your Battle Phase the turn you activate this effect. You can use the effect of "Coach King Giantrainer" up to thrice per turn.
|OP04-EN025||Seismic Shockwave||Trap||Continuous||Common||Activate only when a Dinosaur-Type monster on your side of the field is destroyed and sent to the Graveyard. Select 3 of your opponent's Spell & Trap Card Zones. You cannot select a Zone if a card is already in it. The selected Zones cannot be used. Destroy this card during your third Standby Phase after activation. Then you can return 1 Dinosaur-Type monster from your Graveyard to your hand.|
|OP04-EN026||Inverse Universe||Trap||Normal||Common||Switch the ATK and DEF of all face-up Effect Monsters on the field.|
|OP04-EN027||Horn of the Phantom Beast||Trap||Normal||Common||Target 1 Beast or Beast-Warrior-Type monster you control; equip this card to that target. It gains 800 ATK. When the equipped monster destroys an opponent's monster by battle and sends it to the Graveyard: Draw 1 card.|
|Card #||Card Name||Type||ATR||Sub Type||LVL||ATK||DEF||Rarity||Card Text||Buy It|