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|Card #||Card Name||Type||ATR||Sub Type||LVL||ATK||DEF||Rarity||Card Text||Buy It|
|OP05-EN001||Ghost Ogre & Snow Rabbit||Tuner/Effect Monster||LIGHT||Psychic||3||0||1800||Ultimate Rare||During either player's turn, when a monster on the field activates its effect, or when a Spell/Trap Card that is already face-up on the field activates its effect: You can send this card from your hand or your side of the field to the Graveyard; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.|
|OP05-EN002||Zoodiac Whiptail||Effect Monster||EARTH||Beast-Warrior||4||1200||400||Ultimate Rare||During either player's turn: You can target 1 Beast-Warrior-Type Xyz Monster you control; attach this card from your hand or field to it as Xyz Material. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect.
|OP05-EN003||Terraforming||Spell||Normal||Ultimate Rare||Add 1 Field Spell Card from your Deck to your hand.|
|OP05-EN004||Dogoran, the Mad Flame Kaiju||Effect Monster||FIRE||Dinosaur||8||3000||1200||Super Rare||You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn: You can remove 3 Kaiju Counters from anywhere on the field; destroy all monsters your opponent controls. This card cannot attack the turn this effect is activated.|
|OP05-EN005||Fairy Tail - Snow||Effect Monster||LIGHT||Spellcaster||4||1850||1000||Super Rare||If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. During either player's turn, if this card is in your Graveyard: You can banish 7 other cards from your hand, field, and/or Graveyard; Special Summon this card.|
|OP05-EN006||SPYRAL Quik-Fix||Effect Monster||EARTH||Machine||1||500||400||Super Rare||If this card is Normal or Special Summoned: You can add 1 "SPYRAL GEAR" card from your Deck to your hand. If this card is in your Graveyard and you control "SPYRAL Super Agent": You can discard 1 card; Special Summon this card, but banish it when it leaves the field.|
|OP05-EN007||Fairy Tail - Sleeper||Flip/Effect Monster||LIGHT||Spellcaster||4||1850||1000||Super Rare||FLIP: You can Special Summon 1 monster from your hand.
During either player's turn, when your opponent activates a Normal Spell/Trap Card: You can Tribute 1 other monster; the activated effect becomes "Change 1 face-up monster your opponent controls to face-down Defense Position". You can only use this effect of "Fairy Tail - Sleeper" once per turn.
|OP05-EN008||Zoodiac Ramram||Effect Monster||EARTH||Beast-Warrior||4||400||2000||Super Rare||If this card is destroyed by battle or card effect: You can target 1 "Zoodiac" monster in your Graveyard, except "Zoodiac Ramram"; Special Summon it. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect.
|OP05-EN009||Ultimate Ancient Gear Golem||Fusion/Effect Monster||EARTH||Machine||10||4400||3400||Super Rare||Ancient Gear Golem + 2 "Ancient Gear" monsters
This card cannot be Special Summoned except by Fusion Summon. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. If this card is destroyed, Special Summon 1 "Ancient Gear Golem" from your Graveyard, ignoring the Summoning conditions.
|OP05-EN010||Swing of Memories||Spell||Normal||Super Rare||Target 1 Normal Monster in your GY; Special Summon it, but destroy it during the End Phase of this turn.|
|OP05-EN011||Disciples of the True Dracophoenix||Spell||Continuous||Super Rare||You can target 3 "True Draco" and/or "True King" cards in your Graveyard; shuffle them into the Deck, then draw 1 card. During your Main Phase, you can: Immediately after this effect resolves, Tribute Summon 1 "True Draco" or "True King" monsterface-up. If this card is sent from the Spell & Trap Zone to the Graveyard: You can target 1 Spell/Trap Card on the field; destroy it. You can only use each effect of "Disciples of the True Dracophoenix" once per turn.|
|OP05-EN012||Lost Wind||Trap||Normal||Super Rare||Target 1 face-up Special Summoned monster on the field; it has its effects negated, also its original ATK is halved. If a monster is Special Summoned from your opponent's Extra Deck, while this card is in the Graveyard (except during the Damage Step): You can Set this card, but banish it when it leaves the field.|
|OP05-EN013||True Draco Apocalypse||Trap||Continuous||Super Rare||If this card is sent from the Spell & Trap Zone to the Graveyard: You can target 1 monster on the field; destroy it. You cannot activate the following effects of "True Draco Apocalypse" in the same Chain.
|OP05-EN014||Snakeyashi||Normal Monster||EARTH||Plant||4||1000||1200||Short Print||This monster is formed by several serpents that break off to individually attack nearby enemies.|
|OP05-EN015||Feral Imp||Normal Monster||DARK||Fiend||4||1300||1400||Short Print||A playful little fiend that lurks in the dark, waiting to attack an unwary enemy.|
|OP05-EN016||Mystical Shine Ball||Normal Monster||LIGHT||Fairy||2||500||500||Common||A soul of light covered by mystical shine. When you see its beautiful shape, your dream will come true.|
|OP05-EN017||The Agent of Creation - Venus||Effect Monster||LIGHT||Fairy||3||1600||0||Common||You can pay 500 Life Points; Special Summon 1 "Mystical Shine Ball" from your hand or Deck.|
|OP05-EN018||Kagetokage||Effect Monster||DARK||Reptile||4||1100||1500||Common||Cannot be Normal Summoned/Set. When you Normal Summon a Level 4 monster: You can Special Summon this card from your hand. This card cannot be used as a Synchro Material Monster.|
|OP05-EN019||Tin Goldfish||Effect Monster||WATER||Machine||4||800||2000||Common||When this card is Normal Summoned: You can Special Summon 1 Level 4 monster from your hand.|
|OP05-EN020||Scapeghost||Flip/Tuner/Effect Monster||DARK||Zombie||1||0||0||Common||FLIP: You can Special Summon any number of "Black Sheep Tokens" (Zombie-Type/DARK/Level 1/ATK 0/DEF 0).|
|OP05-EN021||Fairy Tail - Luna||Effect Monster||LIGHT||Spellcaster||4||1850||1000||Common||When this card is Normal Summoned: You can add 1 Spellcaster-Type monster with 1850 ATK from your Deck to your hand. Once per turn, during either player's turn: You can target 1 face-up monster your opponent controls; your opponent can send 1 card with that monster's name from their Deck or Extra Deck to the Graveyard to negate this effect, otherwise return both this card and that monster to the hand.|
|OP05-EN022||Rose Spectre of Dunn||Fusion Monster||DARK||Plant||6||2000||1800||Short Print||"Feral Imp" + "Snakeyashi"|
|OP05-EN023||Elemental HERO Absolute Zero||Fusion/Effect Monster||WATER||Warrior||8||2500||2000||Common||1 "HERO" monster + 1 WATER monster
Must be Fusion Summoned. Gains 500 ATK for each WATER monster on the field, except "Elemental HERO Absolute Zero". If this card leaves the field: Destroy all monsters your opponent controls.
|OP05-EN024||Scapegoat||Spell||Quick-Play||Common||Special Summon 4 "Sheep Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).|
|OP05-EN025||Chain Summoning||Spell||Quick-Play||Common||Activate only as Chain Link 3 or higher. You can Normal Summon or Set up to 3 times this turn. You cannot activate this card if multiple cards/effects with the same name are in that Chain.|
|OP05-EN026||Secret Village of the Spellcasters||Spell||Field||Common||If only you control a Spellcaster monster, your opponent cannot activate Spell Cards. If you control no Spellcaster monsters, you cannot activate Spell Cards.|
|OP05-EN027||Grave of the Super Ancient Organism||Trap||Continuous||Common||All face-up Level 6 or higher Special Summoned monster on the field cannot declare an attack or activate their effects.|
|Card #||Card Name||Type||ATR||Sub Type||LVL||ATK||DEF||Rarity||Card Text||Buy It|