"OTS Tournament Pack 5" Card List and Spoiler

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Card # Card Name Type ATR Sub Type LVL ATK DEF Rarity Card Text Buy It
OP05-EN001 Ghost Ogre & Snow Rabbit Tuner/Effect Monster LIGHT Psychic 3 0 1800 Ultimate Rare During either player's turn, when a monster on the field activates its effect, or when a Spell/Trap Card that is already face-up on the field activates its effect: You can send this card from your hand or your side of the field to the Graveyard; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.
OP05-EN002 Zoodiac Whiptail Effect Monster EARTH Beast-Warrior 4 1200 400 Ultimate Rare During either player's turn: You can target 1 Beast-Warrior-Type Xyz Monster you control; attach this card from your hand or field to it as Xyz Material. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect.
  • If this card battles an opponent's monster, after damage calculation: Banish that opponent's monster.
  • OP05-EN003 Terraforming Spell Normal Ultimate Rare Add 1 Field Spell from your Deck to your hand.
    OP05-EN004 Dogoran, the Mad Flame Kaiju Effect Monster FIRE Dinosaur 8 3000 1200 Super Rare You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn: You can remove 3 Kaiju Counters from anywhere on the field; destroy all monsters your opponent controls. This card cannot attack the turn this effect is activated.
    OP05-EN005 Fairy Tail - Snow Effect Monster LIGHT Spellcaster 4 1850 1000 Super Rare If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. During either player's turn, if this card is in your Graveyard: You can banish 7 other cards from your hand, field, and/or Graveyard; Special Summon this card.
    OP05-EN006 SPYRAL Quik-Fix Effect Monster EARTH Machine 1 500 400 Super Rare If this card is Normal or Special Summoned: You can add 1 "SPYRAL GEAR" card from your Deck to your hand. If this card is in your GY and you control "SPYRAL Super Agent": You can discard 1 card; Special Summon this card, but banish it when it leaves the field.
    OP05-EN007 Fairy Tail - Sleeper Flip/Effect Monster LIGHT Spellcaster 4 1850 1000 Super Rare FLIP: You can Special Summon 1 monster from your hand.
    During either player's turn, when your opponent activates a Normal Spell/Trap Card: You can Tribute 1 other monster; the activated effect becomes "Change 1 face-up monster your opponent controls to face-down Defense Position". You can only use this effect of "Fairy Tail - Sleeper" once per turn.
    OP05-EN008 Zoodiac Ramram Effect Monster EARTH Beast-Warrior 4 400 2000 Super Rare If this card is destroyed by battle or card effect: You can target 1 "Zoodiac" monster in your Graveyard, except "Zoodiac Ramram"; Special Summon it. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect.
  • During either player's turn, when your opponent activates a Trap Card or effect that targets this card: You can detach 1 Xyz Material from this card; negate the activation.
  • OP05-EN009 Ultimate Ancient Gear Golem Fusion/Effect Monster EARTH Machine 10 4400 3400 Super Rare Ancient Gear Golem + 2 "Ancient Gear" monsters
    This card cannot be Special Summoned except by Fusion Summon. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. If this card is destroyed, Special Summon 1 "Ancient Gear Golem" from your Graveyard, ignoring the Summoning conditions.
    OP05-EN010 Swing of Memories Spell Normal Super Rare Target 1 Normal Monster in your GY; Special Summon it, but destroy it during the End Phase of this turn.
    OP05-EN011 Disciples of the True Dracophoenix Spell Continuous Super Rare You can target 3 "True Draco" and/or "True King" cards in your Graveyard; shuffle them into the Deck, then draw 1 card. During your Main Phase, you can: Immediately after this effect resolves, Tribute Summon 1 "True Draco" or "True King" monsterface-up. If this card is sent from the Spell & Trap Zone to the Graveyard: You can target 1 Spell/Trap Card on the field; destroy it. You can only use each effect of "Disciples of the True Dracophoenix" once per turn.
    OP05-EN012 Lost Wind Trap Normal Super Rare Target 1 face-up Special Summoned monster on the field; it has its effects negated, also its original ATK is halved. If a monster is Special Summoned from your opponent's Extra Deck, while this card is in the Graveyard (except during the Damage Step): You can Set this card, but banish it when it leaves the field.
    OP05-EN013 True Draco Apocalypse Trap Continuous Super Rare If this card is sent from the Spell & Trap Zone to the Graveyard: You can target 1 monster on the field; destroy it. You cannot activate the following effects of "True Draco Apocalypse" in the same Chain.
  • You can target 1 other "True Draco" or "True King" card you control; destroy it, and if you do, the ATK and DEF of all face-up monsters your opponent controls become half their current ATK and DEF (even if this card leaves the field).
  • During your opponent's Main Phase, you can: Immediately after this effect resolves, Tribute Summon 1 "True Draco" or "True King" monster face-up. You can only use each effect of "True Draco Apocalypse" once per turn.
  • OP05-EN014 Snakeyashi Normal Monster EARTH Plant 4 1000 1200 Short Print This monster is formed by several serpents that break off to individually attack nearby enemies.
    OP05-EN015 Feral Imp Normal Monster DARK Fiend 4 1300 1400 Short Print A playful little fiend that lurks in the dark, waiting to attack an unwary enemy.
    OP05-EN016 Mystical Shine Ball Normal Monster LIGHT Fairy 2 500 500 Common A soul of light covered by mystical shine. When you see its beautiful shape, your dream will come true.
    OP05-EN017 The Agent of Creation - Venus Effect Monster LIGHT Fairy 3 1600 0 Common You can pay 500 Life Points; Special Summon 1 "Mystical Shine Ball" from your hand or Deck.
    OP05-EN018 Kagetokage Effect Monster DARK Reptile 4 1100 1500 Common Cannot be Normal Summoned/Set. When you Normal Summon a Level 4 monster: You can Special Summon this card from your hand. This card cannot be used as a Synchro Material Monster.
    OP05-EN019 Tin Goldfish Effect Monster WATER Machine 4 800 2000 Common When this card is Normal Summoned: You can Special Summon 1 Level 4 monster from your hand.
    OP05-EN020 Scapeghost Flip/Tuner/Effect Monster DARK Zombie 1 0 0 Common FLIP: You can Special Summon any number of "Black Sheep Tokens" (Zombie-Type/DARK/Level 1/ATK 0/DEF 0).
    OP05-EN021 Fairy Tail - Luna Effect Monster LIGHT Spellcaster 4 1850 1000 Common When this card is Normal Summoned: You can add 1 Spellcaster monster with 1850 ATK from your Deck to your hand. Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; your opponent can send 1 card with that monster's name from their Deck or Extra Deck to the GY to negate this effect, otherwise return both this card and that monster to the hand.
    OP05-EN022 Rose Spectre of Dunn Fusion Monster DARK Plant 6 2000 1800 Short Print "Feral Imp" + "Snakeyashi"
    OP05-EN023 Elemental HERO Absolute Zero Fusion/Effect Monster WATER Warrior 8 2500 2000 Common 1 "HERO" monster + 1 WATER monster
    Must be Fusion Summoned. Gains 500 ATK for each WATER monster on the field, except "Elemental HERO Absolute Zero". If this card leaves the field: Destroy all monsters your opponent controls.
    OP05-EN024 Scapegoat Spell Quick-Play Common Special Summon 4 "Sheep Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).
    OP05-EN025 Chain Summoning Spell Quick-Play Common Activate only as Chain Link 3 or higher. You can Normal Summon or Set up to 3 times this turn. You cannot activate this card if multiple cards/effects with the same name are in that Chain.
    OP05-EN026 Secret Village of the Spellcasters Spell Field Common If only you control a Spellcaster monster, your opponent cannot activate Spell Cards. If you control no Spellcaster monsters, you cannot activate Spell Cards.
    OP05-EN027 Grave of the Super Ancient Organism Trap Continuous Common All face-up Level 6 or higher Special Summoned monster on the field cannot declare an attack or activate their effects.
     This set contains 27 cards.