"OTS Tournament Pack 6" Card List and Spoiler

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Card # Card Name Type ATR Sub Type LVL ATK DEF Rarity Card Text Buy It
OP06-EN001 Decode Talker Link/Effect Monster DARK Cyberse 2300 LINK-3 Ultimate Rare 2+ Effect Monsters
Gains 500 ATK for each monster it points to. When your opponent activates a card or effect that targets a card(s) you control (Quick Effect): You can Tribute 1 monster this card points to; negate the activation, and if you do, destroy that card.
OP06-EN002 Brilliant Fusion Spell Continuous Ultimate Rare When this card is activated: Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, using monsters from your Deck as Fusion Materials, but change its ATK and DEF to 0. If this card leaves the field, destroy that monster. Once per turn; You can discard 1 Spell Card; the monster Special Summoned by this card's effect gains ATK and DEF equal to its original ATK and DEF, until the end of your opponent's turn. You can only activate 1 "Brilliant Fusion" per turn.
OP06-EN003 Invocation Spell Normal Ultimate Rare Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand as Fusion Materials. If Summoning an "Invoked" Fusion Monster this way, you can also banish monsters from your field and/or either player's Graveyard as Fusion Materials. If this card is in your Graveyard: You can target 1 of your banished "Aleister the Invoker"; shuffle this card into the Deck, and if you do, add that card to your hand. You can only use this effect of "Invocation" once per turn.
OP06-EN004 Revendread Slayer Ritual/Effect Monster DARK Zombie 6 2400 0 Super Rare You can Ritual Summon this card with any "Vendread" Ritual Spell. Once per battle, if this card battles an opponent's monster, during damage calculation (Quick Effect): You can banish 1 Zombie monster from your GY; this card gains 300 ATK. If this Ritual Summoned card is sent to the GY: You can add 1 Ritual Spell from your Deck to your hand, and if you do, send 1 "Vendread" monster from your Deck to the GY. You can only use this effect of "Revendread Slayer" once per turn.
OP06-EN005 Fairy Tail - Rella Effect Monster LIGHT Spellcaster 4 1850 1000 Super Rare Neither player can target monsters on the field with Spell Cards or effects, except this one. Once per turn: You can discard 1 Spell Card; equip 1 Equip Spell Card from your hand, Deck, or Graveyard to this card, but return that Equip Spell Card to the hand during the End Phase.
OP06-EN006 Paleozoic Canadia Trap Normal Super Rare Target 1 face-up monster your opponent controls; change it to face-down Defense Position. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.
OP06-EN007 Paleozoic Eldonia Trap Normal Super Rare Target 1 face-up monster on the field; it gains 500 ATK and DEF until the end of this turn. Once per Chain, when a Trap Card is activated while this card is in your Graveyard: Special Summon this card as a Normal Monster (Aqua-Type/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.
OP06-EN008 Paleozoic Hallucigenia Trap Normal Super Rare Target 1 face-up monster on the field; its ATK and DEF become half its current ATK and DEF until the end of this turn. Once per Chain, when a Trap Card is activated while this card is in your Graveyard: Special Summon this card as a Normal Monster(Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.
OP06-EN009 Set Rotation Spell Quick-Play Super Rare Set 2 Field Spell Cards with different names from your Deck on the field (1 on your field, and 1 on your opponent's field). While either of those cards remain Set on the field, neither player can activate or Set other Field Spell Cards.
OP06-EN010 Black Metal Dragon Effect Monster DARK Dragon 1 600 600 Super Rare You can target 1 "Red-Eyes" monster you control; equip this monster from your hand or field to that target. It gains 600 ATK. If this card is sent from the field to the GY: You can add 1 "Red-Eyes" card from your Deck to your hand.
OP06-EN011 Windwitch - Winter Bell Synchro/Effect Monster WIND Spellcaster 7 2400 2000 Super Rare 1 Tuner + 1 or more non-Tuner WIND monsters
You can target 1 "Windwitch" monster in your Graveyard; inflict damage to your opponent equal to that target's Level x 200. During either player's Battle Phase: You can target 1 "Windwitch" monster you control; Special Summon 1 monster from your hand with a Level less than or equal to that monster, but it cannot attack this turn. You can only use each effect of "Windwitch - Winter Bell" once per turn.
OP06-EN012 Trickstar Lilybell Effect Monster LIGHT Fairy 2 800 2000 Super Rare If this card is added to your hand, except by drawing it: You can Special Summon it from your hand. You can only use this effect of "Trickstar Lilybell" once per turn. This card can attack directly. When this card inflicts battle damage to your opponent: You can target 1 "Trickstar" monster in your GY; add it to your hand.
OP06-EN013 Overload Fusion Spell Normal Super Rare Fusion Summon 1 DARK Machine Fusion Monster from your Extra Deck, by banishing Fusion Materials mentioned on it from your field or GY.
OP06-EN014 Gem-Knight Garnet Normal Monster EARTH Pyro 4 1900 0 Common The Gem-Knight Warrior who carries the Garnet Soul. His Flaming Iron Fist crushes all enemies.
OP06-EN015 Shiranui Spiritmaster Effect Monster FIRE Zombie 4 1500 0 Common When this card is Normal Summoned: You can Special Summon 1 "Shiranui" monster from your hand or Graveyard, except "Shiranui Spiritmaster", but banish it when it leaves the field. If this card is banished: You can target 1 face-up card your opponent controls; destroy it. You can only use this effect of "Shiranui Spiritmaster" once per turn.
OP06-EN016 Predaplant Ophrys Scorpio Effect Monster DARK Plant 3 1200 800 Common If this card is Normal or Special Summoned: You can send 1 monster from your hand to the Graveyard; Special Summon 1 "Predaplant" monster from your Deck, except "Predaplant Ophrys Scorpio". You can only use this effect of "Predaplant Ophyrs Scorpio" once per turn.
OP06-EN017 Gozuki Effect Monster EARTH Zombie 4 1700 800 Common During your Main Phase: You can send 1 Zombie-Type monster from your Deck to the Graveyard. If this card is sent to the Graveyard: You can banish 1 Zombie-Type monster from your Graveyard, except "Gozuki"; Special Summon 1 Zombie-Type monster from your hand. You can only use each effect of "Gozuki" once per turn.
OP06-EN018 Lightray Grepher Effect Monster LIGHT Warrior 4 1700 1600 Common You can Special Summon this card (from your hand) by discarding 1 Level 5 or higher LIGHT monster. Once per turn: You can discard 1 LIGHT monster; banish 1 LIGHT monster from your Deck.
OP06-EN019 Recurring Nightmare Spell Normal Common Select 2 DARK monsters with 0 DEF in your Graveyard and return them to your hand.
OP06-EN020 Dragon Shrine Spell Normal Common Send 1 Dragon-Type monster from your Deck to the Graveyard, then if the monster in your Graveyard is a Dragon-Type Normal Monster, you can send 1 more Dragon-Type monster from your Deck to the Graveyard. You can only activate 1 "Dragon Shrine" per turn.
OP06-EN021 Phantom Skyblaster Effect Monster DARK Fiend 4 1100 800 Common When this card is Normal or Flip Summoned: You can Special Summon any number of "Skyblaster Tokens" (Fiend-Type/DARK/Level 4/ATK 500/DEF 500), up to the number of monsters you control. During your Standby Phase: You can inflict 300 damage to your opponent for each "Skyblaster" monster you control. If you activate this effect, "Skyblaster" monsters cannot declare an attack this turn.
OP06-EN022 Ojama Blue Effect Monster LIGHT Beast 2 0 1000 Common When this card is destroyed by battle and sent to the Graveyard, you can add 2 "Ojama" cards from your Deck to your hand (this can include "Ojamuscle").
OP06-EN023 Disturbance Strategy Trap Normal Common Your opponent adds all cards in his/her hand to the Deck and shuffles the Deck. Your opponent then draws the same number of cards that he/she added to the Deck.
OP06-EN024 Enishi, Shien's Chancellor Effect Monster LIGHT Warrior 6 2200 1200 Common Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by banishing 2 "Six Samurai" monsters from your Graveyard, and cannot be Special Summoned by other ways. Once per turn: You can target 1 face-up monster; destroy that target. This card cannot declare an attack the turn you activate this effect.
OP06-EN025 Amazoness Queen Effect Monster EARTH Warrior 6 2400 1800 Common "Amazoness" monsters you control cannot be destroyed by battle.
OP06-EN026 Gem-Knight Seraphinite Fusion/Effect Monster EARTH Fairy 5 2300 1400 Common 1 "Gem-Knight" monster + 1 LIGHT monster
Must first be Fusion Summoned with the above Fusion Material Monsters. During your Main Phase, you can Normal Summon/Set 1 monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
 This set contains 26 cards.