"Power of the Duelist" Card List and Spoiler

Order Power of the Duelist from our affilate partners: Amazon, eBay, and TCG Player

Card # Card Name Type ATR Sub Type LVL ATK DEF Rarity Card Text Buy It
POTD-001 Elemental HERO Neos Normal Monster LIGHT Warrior 7 2500 2000 Common A new Elemental HERO has arrived from Neo-Space! When he initiates a Contact Fusion with a Neo-Spacian his unknown powers are unleashed.
POTD-002 Sabersaurus Normal Monster EARTH Dinosaur 4 1900 500 Common This normally gentle dinosaur enjoys relaxing in its nest in the prairies. If it becomes angered, it turns terribly ferocious.
POTD-003 Neo-Spacian Aqua Dolphin Effect Monster WATER Warrior 3 600 800 Super Rare/Ultimate Rare Once per turn: You can discard 1 card; look at your opponent's hand and choose 1 Monster Card in it. If you control a monster with ATK greater than or equal to the ATK of the chosen card, destroy the chosen card and inflict 500 damage to your opponent. Otherwise, take 500 damage.
POTD-004 Neo-Spacian Flare Scarab Effect Monster FIRE Insect 3 500 500 Super Rare/Ultimate Rare This card gains 400 ATK for each Spell/Trap Card your opponent controls.
POTD-005 Neo-Spacian Dark Panther Effect Monster DARK Beast 3 1000 500 Super Rare/Ultimate Rare Once per turn: You can target 1 face-up monster your opponent controls; until the End Phase, while you control this face-up card, this card's name and effects become those of that target.
POTD-006 Chrysalis Dolphin Effect Monster WATER Fish 2 400 600 Common By Tributing this card while "Neo-Space" is on the field, Special Summon 1 "Neo-Spacian Aqua Dolphin" from your hand or Deck.
POTD-007 Rallis the Star Bird Effect Monster WIND Winged Beast 3 800 800 Common This card gains ATK equal to the Level of the monster that it battles x 200 during the Damage Step only. If this card attacks, it is removed from play at the end of the Damage Step and returned to your side of the field in face-up Attack Position at the beginning of your next turn's Battle Phase.
POTD-008 Submarineroid Effect Monster WATER Machine 4 800 1800 Rare/Ultimate Rare This card can attack your opponent directly, but when it does so using this effect, the battle damage inflicted to your opponent is the original ATK of this card. At the end of the Damage Step, if this card battled: You can change this card to Defense Position.
POTD-009 Ambulanceroid Effect Monster EARTH Machine 3 300 1200 Common When a "roid" monster(s) is added from your GY to your hand (except during the Damage Step): You can Special Summon it.
POTD-010 Decoyroid Effect Monster WIND Machine 2 300 500 Common While this card is face-up on your side of the field, your opponent cannot select a face-up monster as an attack target except "Decoyroid".
POTD-011 Rescueroid Effect Monster FIRE Machine 6 1600 1800 Common When a "roid" monster you control is destroyed by battle and sent to the GY: You can return that monster to the hand. You must control this face-up card on the field to activate and to resolve this effect.
POTD-012 Destiny HERO - Double Dude Effect Monster DARK Warrior 6 1000 1000 Super Rare/Ultimate Rare Cannot be Special Summoned. This card can attack twice during each Battle Phase. During your Standby Phase, if this card was destroyed since your last Standby Phase: You can Special Summon 2 "Double Dude Tokens" (Warrior-Type/DARK/Level 4/ATK 1000/DEF 1000). This card must be in your Graveyard to activate and to resolve this effect.
POTD-013 Destiny HERO - Defender Effect Monster DARK Warrior 4 100 2700 Common During each of your opponent's Standby Phase: Your opponent draws 1 card. This card must be in face-up Defense Position to activate and to resolve this effect.
POTD-014 Destiny HERO - Dogma Effect Monster DARK Warrior 8 3400 2400 Super Rare/Ultimate Rare Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by Tributing 3 monsters, including at least 1 "Destiny HERO" monster, and cannot be Special Summoned by other ways. If you still control this face-up card during your opponent's next Standby Phase after you Special Summoned it: Halve your opponent's Life Points.
POTD-015 Destiny HERO - Blade Master Effect Monster DARK Warrior 3 300 600 Common During your opponent's Battle Phase: You can discard this card; all face-up "Destiny HERO" monsters you control gain 800 ATK until the End Phase.
POTD-016 Destiny HERO - Fear Monger Effect Monster DARK Warrior 4 1000 1000 Common During your Standby Phase, if this card is in your Graveyard because it was destroyed by battle and sent there since your last Standby Phase: Target 1 "Destiny HERO" monster in your Graveyard, except a "Destiny HERO - Fear Monger"; Special Summon that target.
POTD-017 Destiny HERO - Dasher Effect Monster DARK Warrior 6 2100 1000 Rare/Ultimate Rare Once per turn: You can Tribute 1 other monster; this card gains 1000 ATK until the End Phase. If this card attacks, change it to Defense Position at the end of the Battle Phase. One time only, when you draw a Monster Card during your Draw Phase while this card is in your Graveyard: You can reveal it; Special Summon it. This card must be in the Graveyard to activate and to resolve this effect.
POTD-018 Black Ptera Effect Monster WIND Dinosaur 3 1000 500 Common When this card is sent from the field to the Graveyard, except when destroyed by battle, it is returned to the owner's hand.
POTD-019 Black Stego Effect Monster EARTH Dinosaur 4 1200 2000 Common When this card is selected as an attack target by your opponent's Monster, this card is changed to Defense Position.
POTD-020 Ultimate Tyranno Effect Monster EARTH Dinosaur 8 3000 2200 Super Rare/Ultimate Rare If this card is in face-up Attack Position at the beginning of your Battle Phase, it must attack first, and attack all monsters your opponent controls once each.
POTD-021 Miracle Jurassic Egg Effect Monster EARTH Dinosaur 2 0 2000 Common While this card is face-up on your side of the field, this card cannot be removed from play. Place 2 counters on this card each time a Dinosaur-Type Monster card is sent to your Graveyard. By Tributing this card, select and Special Summon 1 Dinosaur-Type Monster from your deck whose Level is equal to or lower than the number of counters on this card when it was Tributed.
POTD-022 Babycerasaurus Effect Monster EARTH Dinosaur 2 500 500 Common If this card is destroyed by card effect and sent to the GY: Special Summon 1 Level 4 or lower Dinosaur monster from your Deck.
POTD-023 Bitelon Effect Monster WATER Reptile 6 2400 1000 Common If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
POTD-024 Alien Grey Flip/Effect Monster LIGHT Reptile 2 300 800 Common FLIP: Place 1 A-Counter on 1 face-up monster on your opponent's side of the field. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.) After this card has been flipped face-up, when it is destroyed by battle and sent to the Graveyard, draw 1 card.
POTD-025 Alien Skull Effect Monster WIND Reptile 4 1600 1800 Common You can Tribute 1 face-up Level 3 or lower monster on your opponent's side of the field to Special Summon this card to your opponent's side of the field. If you Special Summon this monster this way, place 1 A-Counter on this card, and you cannot Normal Summon or Set the same turn. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)
POTD-026 Alien Hunter Effect Monster WATER Reptile 4 1600 800 Common If this card destroys a monster with an A-Counter by battle, it can attack once again in a row.
POTD-027 Alien Warrior Effect Monster EARTH Reptile 4 1800 1000 Rare/Ultimate Rare When this card is destroyed by battle and sent to the Graveyard, place 2 A-Counters on the monster that destroyed it. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)
POTD-028 Alien Mother Effect Monster DARK Reptile 6 2300 1500 Rare/Ultimate Rare If this card destroys a monster with an A-Counter by battle and sends it to the Graveyard, Special Summon the destroyed monster to your side of the field at the end of the Battle Phase. When this card is removed from the field, all monsters that were Special Summoned by this card's effect are destroyed.
POTD-029 Cosmic Horror Gangi'el Effect Monster LIGHT Reptile 7 2600 2000 Rare/Ultimate Rare If you're Tributing a monster on your side of the field that is owned by your opponent, this card can be Normal Summoned with 1 Tribute. Once per turn, you can place 1 A-Counter on a monster on your opponent's side of the field. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)
POTD-030 Flying Saucer Muusik'I Effect Monster LIGHT Machine 5 1000 2000 Common While this card is face-up on the field, you can select and add 1 "Alien" card from your Deck to your hand instead of conducting your normal draw during your Draw Phase.
POTD-031 Elemental HERO Aqua Neos Fusion/Effect Monster WATER Warrior 7 2500 2000 Ultra Rare/Ultimate Rare Elemental HERO Neos + "Neo-Spacian Aqua Dolphin"
Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Once per turn: You can discard 1 card; destroy 1 random card in your opponent's hand. During the End Phase: Shuffle this card into the Extra Deck.
POTD-032 Elemental HERO Flare Neos Fusion/Effect Monster FIRE Warrior 7 2500 2000 Ultra Rare/Ultimate Rare Elemental HERO Neos + "Neo-Spacian Flare Scarab"
Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) This card gains 400 ATK for each Spell/Trap Card on the field. During the End Phase: Shuffle this card into the Extra Deck.
POTD-033 Elemental HERO Dark Neos Fusion/Effect Monster DARK Warrior 7 2500 2000 Ultra Rare/Ultimate Rare Elemental HERO Neos + "Neo-Spacian Dark Panther"
Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) If this card is not already targeting a monster with its effect: You can target 1 face-up Effect Monster on the field; while you control this face-up card, that target's effect on the field is negated. During the End Phase: Shuffle this card into the Extra Deck.
POTD-034 Chimeratech Overdragon Fusion/Effect Monster DARK Machine 9 ? ? Ultra Rare/Ultimate Rare Cyber Dragon + 1 or more Machine-Type monsters
Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card is Fusion Summoned: Send all other cards you control to the Graveyard. The original ATK and DEF of this card each become 800 x the number of Fusion Material Monsters used for its Fusion Summon. Each turn, this card can attack your opponent's monsters a number of times equal to the number of Fusion Material Monsters used for its Fusion Summon.
POTD-035 Ambulance Rescueroid Fusion/Effect Monster FIRE Machine 6 2300 1800 Common "Rescueroid" + "Ambulanceroid"
Must be Fusion Summoned. Once per turn, when a monster you control is destroyed by battle and sent to the GY: You can Special Summon that monster in Defense Position.
POTD-036 Super Vehicroid Jumbo Drill Fusion/Effect Monster EARTH Machine 8 3000 2000 Super Rare/Ultimate Rare "Steamroid" + "Drillroid" + "Submarineroid"
A Fusion Summon of this card can only be done with the above Fusion Materials. If this card attacks a Defense Position monster, inflict piercing battle damage.
POTD-037 Contact Spell Normal Common Send all "Chrysalis" monsters from your side of the field to the Graveyard, and Special Summon 1 monster from your hand or Deck that is written in the card text of those cards.
POTD-038 Fake Hero Spell Normal Common Special Summon 1 "Elemental HERO" monster from your hand. That monster cannot attack, and returns to the hand during the End Phase.
POTD-039 Spell Calling Spell Normal Rare When this face-down card is destroyed and sent to the Graveyard by the effect of a Spell or Trap Card controlled by your opponent, select 1 Quick-Play Spell Card from your Deck and Set it after showing it to your opponent.
POTD-040 Vehicroid Connection Zone Spell Normal Common Fusion Summon 1 "Vehicroid" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials, and if you do, it cannot be destroyed by card effects, and its effects cannot be negated.
POTD-041 D - Spirit Spell Normal Common Special Summon 1 Level 4 or lower "Destiny HERO" monster from your hand. You must not control any face-up "Destiny HERO" monsters to activate and to resolve this effect.
POTD-042 Overload Fusion Spell Normal Rare/Ultimate Rare Fusion Summon 1 DARK Machine Fusion Monster from your Extra Deck, by banishing Fusion Materials mentioned on it from your field or GY.
POTD-044 Future Fusion Spell Continuous Rare/Ultimate Rare Reveal 1 Fusion Monster in your Extra Deck and send, from your Main Deck to the Graveyard, the Fusion Material Monsters that are listed on that Fusion Monster Card. During your 2nd Standby Phase after this card's activation, Special Summon 1 of that Fusion Monster from your Extra Deck and target it with this card. (This Special Summon is treated as a Fusion Summon.) When this card leaves the field, destroy that target. When that target is destroyed, destroy this card.
POTD-045 Common Soul Spell Continuous Common Select 1 face-up monster on the field to activate this card. Special Summon 1 "Neo-Spacian" monster from your hand to the same side of the field as the selected monster. The selected monster gains ATK equal to the ATK of the monster that was Special Summoned by this effect. When this card is removed from the field, return the monster that was Special Summoned by this card's effect to the hand.
POTD-046 Neo Space Spell Field Rare/Ultimate Rare Elemental HERO Neos and all Fusion Monsters that list "Elemental HERO Neos" as a Fusion Material Monster gain 500 ATK. Fusion Monsters that list "Elemental HERO Neos" as a Fusion Material Monster do not have to activate their effects during the End Phase that shuffle them into the Extra Deck.
POTD-047 Mausoleum of the Emperor Spell Field Common Both players can Normal Summon or Set monsters without Tributing, by paying 1000 Life Points x the number of monsters needed for the Tribute Summon.
POTD-048 Dark City Spell Field Rare/Ultimate Rare When a "Destiny HERO" monster attacks, if its ATK is lower than the ATK of the attack target, the attacking monster gains 1000 ATK during damage calculation only.
POTD-049 Destiny Mirage Trap Normal Common When a "Destiny HERO" monster you control is destroyed and sent to the Graveyard by an opponent's card effect: Special Summon, to your side of the field, all "Destiny HERO" monsters that were destroyed and sent to either Graveyard this turn.
POTD-050 D - Chain Trap Normal Rare/Ultimate Rare Target a "Destiny HERO" monster you control; equip this card to that target. It gains 500 ATK. When it destroys a monster your opponent controls by battle and sends it to the Graveyard: Inflict 500 damage to your opponent.
POTD-051 Crop Circles Trap Normal Common Send any number of monsters from your side of the field to the Graveyard to activate this card. Select from your Deck 1 "Alien" monster whose Level is equal to the total Levels of the sent monsters, and Special Summon it. If you fail to find a monster to Special Summon, you take 2000 damage.
POTD-052 The Paths of Destiny Trap Normal Common Both players toss a coin once. If a player's result is Heads, they gain 2000 Life Points, and if their result is Tails, they take 2000 damage.
POTD-053 Orbital Bombardment Trap Normal Common Send 1 "Alien" monster from your side of the field to the Graveyard to activate this card. Destroy 1 Spell or Trap Card on the field.
POTD-054 Royal Writ of Taxation Trap Normal Common Activate only during your opponent's Standby Phase. Select 1 random card from your opponent's hand and look at it. Unless the selected card or a card with the same name is Normal Summoned or activated by the end of your next turn, inflict 1000 damage to your opponent. If the selected card or a card with the same name is Normal Summoned or activated by the end of your next turn, you take 1000 damage.
POTD-055 Wonder Garage Trap Normal Common When this Set card is destoryed and sent to the GY: You can Special Summon 1 Level 4 or lower Machine "roid" monster from your hand.
POTD-056 Supercharge Trap Normal Rare/Ultimate Rare If an opponent's monster declares an attack while all monsters your control are Machine "roid" monsters (min. 1): Draw 2 cards.
POTD-057 Cyber Summon Blaster Trap Continuous Rare/Ultimate Rare Each time a Machine-Type monster(s) is Special Summoned, inflict 300 damage to your opponent.
POTD-058 Fossil Excavation Trap Continuous Common Discard 1 card from your hand. Select 1 Dinosaur-Type monster in your Graveyard and Special Summon it. An Effect Monster Special Summoned this way has its effect negated. When this card is removed from the field, destroy that monster. When the monster is destroyed, destroy this card.
POTD-059 Synthetic Seraphim Trap Continuous Common Each time a Counter Trap Card is activated, Special Summon 1 "Synthetic Seraphim Token" (Fairy-Type/LIGHT/Level 1/ATK 300/DEF 300).
POTD-060 Brainwashing Beam Trap Continuous Common Select 1 monster with at least 1 A-Counter on your opponent's side of the field and take control of that monster. During each of your End Phases, remove 1 A-Counter from that controlled monster. If all A-Counters are removed from that monster, or that monster is destroyed, destroy this card.
 This set contains 59 cards.