"Rise of Destiny" Card List and Spoiler

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Card # Card Name Type ATR    Sub Type     LVL     ATK     DEF     Rarity Card Text Buy It
RDS-EN001 Woodborg Inpachi Normal Monster FIRE Machine 5 500 2500 Common The new form of the enigmatic Inpachi, remodeled by cutting-edge Dark World technology. Maneuverability has been sacrificed for strong armor, which was considered more important.
RDS-EN002 Mighty Guard Normal Monster EARTH Machine 4 500 1200 Common A machine soldier that was developed as a guard. It is made of rust-proof metal.
RDS-EN003 Bokoichi the Freightening Car Normal Monster DARK Machine 2 500 500 Common A freight car that is exclusively for Dekoichi. It can transport anything, but most cargo arrives broken.
RDS-EN004 Harpie Girl Normal Monster WIND Winged Beast 2 500 500 Common A Harpie chick who aspires to flit about beautifully and gorgeously, but attack sharply.
RDS-EN005 The Creator Effect Monster LIGHT Thunder 8 2300 3000 Ultra Rare/Ultimate Rare This card cannot be Special Summoned from the Graveyard. Once per turn, you can select 1 monster in your Graveyard, then send 1 card from your hand to the Graveyard and Special Summon that monster.
RDS-EN006 The Creator Incarnate Effect Monster LIGHT Warrior 4 1600 1500 Common You can Tribute this card to Special Summon 1 "The Creator" from your hand.
RDS-EN007 Ultimate Insect LV3 Effect Monster WIND Insect 3 1400 900 Rare/Ultimate Rare If this card was Special Summoned by the effect of "Ultimate Insect LV1", as long as this card remains on the field, decrease the ATK of all your opponent's monsters by 300 points. During your Standby Phase, send this face-up card to the Graveyard to Special Summon 1 "Ultimate Insect LV5" from your hand or Deck. (You cannot activate this effect the turn this card is Normal Summoned, Special Summoned, or flipped face-up.)
RDS-EN008 Mystic Swordsman LV6 Effect Monster EARTH Warrior 6 2300 1700 Ultra Rare/Ultimate Rare If you Normal Summon this card, you must place it in face-down Defense Position. If this card attacks a face-down Defense Position monster, destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation. You can return the monster destroyed with this effect to the top of its owner's Deck, instead of sending it to the Graveyard.
RDS-EN009 Silent Swordsman LV3 Effect Monster LIGHT Warrior 3 1000 1000 Ultra Rare/Ultimate Rare Negate the effects of your opponent's Spell Cards that target this card. During your Standby Phase, you can send this face-up card to the Graveyard to Special Summon 1 "Silent Swordsman LV5" from your hand or Deck. (You cannot activate this effect the turn this card is Normal Summoned, Special Summoned, or flipped face-up.)
RDS-EN010 Nightmare Penguin Effect Monster WATER Aqua 4 900 1800 Common When this card is flipped face-up, select 1 card your opponent controls, and return it to the hand. All face-up WATER monsters you control gain 200 ATK.
RDS-EN011 Heavy Mech Support Platform Union Monster DARK Machine 3 500 500 Common Once per turn, if you control this monster on the field, you can equip it to a face-up Machine-Type monster on your side of the field as an Equip Card, OR unequip it and Special Summon it in face-up Attack Position. When equipped to a monster by this card's effect, that monster gains 500 ATK and DEF. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, this card is destroyed instead.)
RDS-EN012 Perfect Machine King Effect Monster EARTH Machine 8 2700 1500 Ultra Rare/Ultimate Rare Increase the ATK of this card by 500 points for each Machine-Type monster on the field other than this card.
RDS-EN013 Element Magician Effect Monster LIGHT Spellcaster 4 1500 1200 Common This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field:
  • WATER: Control of this card cannot switch.
  • WIND: If this card destroyed your opponent's monster as a result of battle, it can attack once again in a row.
  • RDS-EN014 Element Saurus Effect Monster DARK Dinosaur 4 1500 1200 Common This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field:
  • FIRE: Increase the ATK of this card by 500 points.
  • EARTH: Negate the effect of an Effect Monster that is destroyed by this monster as a result of battle.
  • RDS-EN015 Roc from the Valley of Haze Effect Monster WIND Winged Beast 6 2400 1400 Common When this card is sent directly from your hand to the Graveyard, add this card to the Deck and shuffle it.
    RDS-EN016 Sasuke Samurai #4 Effect Monster WIND Warrior 4 1200 1200 Rare/Ultimate Rare If this card battles a monster, toss a coin and call heads or tails before damage calculation. If you call it right, destroy the opponent's monster with this effect.
    RDS-EN017 Harpie Lady 1 Effect Monster WIND Winged Beast 4 1300 1400 Common (This card's name is always treated as "Harpie Lady".) All WIND monsters gain 300 ATK.
    RDS-EN018 Harpie Lady 2 Effect Monster WIND Winged Beast 4 1300 1400 Common (This card's name is always treated as "Harpie Lady".) Negate the effects of Flip Effect Monsters this card destroys by battle.
    RDS-EN019 Harpie Lady 3 Effect Monster WIND Winged Beast 4 1300 1400 Common (This card's name is always treated as "Harpie Lady".) An opponent's monster that battle this card cannot declare an attack during your opponent's next 2 turns.
    RDS-EN020 Raging Flame Sprite Effect Monster FIRE Pyro 3 100 200 Common This card can attack your opponent directly. If this card inflicts Battle Damage to your opponent by a direct attack: This card gains 1000 ATK.
    RDS-EN021 Thestalos the Firestorm Monarch Effect Monster FIRE Pyro 6 2400 1000 Super Rare/Ultimate Rare When this card is Tribute Summoned, discard 1 random card from your opponent's hand. If it was a Monster Card, inflict damage to your opponent equeal to it's level x 100.
    RDS-EN022 Eagle Eye Effect Monster WIND Winged Beast 3 1300 1200 Common When this card is Normal Summoned successfully, no Trap Cards can be activated.
    RDS-EN023 Tactical Espionage Expert Effect Monster EARTH Warrior 3 1300 1200 Common When this card is Normal Summoned successfully, no Trap Cards can be activated.
    RDS-EN024 Invasion of Flames Effect Monster FIRE Pyro 3 1300 1200 Common When this card is Normal Summoned successfully, no Trap Cards can be activated.
    RDS-EN025 Creeping Doom Manta Effect Monster WATER Fish 3 1300 1200 Common When this card is Normal Summoned successfully, no Trap Cards can be activated.
    RDS-EN026 Pitch-Black Warwolf Effect Monster DARK Beast-Warrior 4 1600 600 Common Your opponent cannot activate Trap Cards during the Battle Phase.
    RDS-EN027 Mirage Dragon Effect Monster LIGHT Dragon 4 1600 600 Common Your opponent cannot activate Trap Cards during the Battle Phase.
    RDS-EN028 Gaia Soul the Combustible Collective Effect Monster FIRE Pyro 4 2000 0 Rare/Ultimate Rare You can tribute up to 2 Pyro-Type Monsters on your side of the field. If you do this, increase the ATK of this monster by the number of Tributed monsters x 1000 points. When this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. Destroy this card during the End Phase.
    RDS-EN029 Fox Fire Effect Monster FIRE Pyro 2 300 200 Common During the End Phase, if this card was destroyed by battle this turn and was face-up at the start of the Damage Step: Special Summon this card from the Graveyard. This face-up card cannot be Tributed for a Tribute Summon.
    RDS-EN030 Big Core Effect Monster DARK Machine 6 2300 1100 Super Rare/Ultimate Rare Put 3 counters on this card when you Normal Summon it. This card is not destroyed as a result of battle. If this card battles a monster, remove 1 counter from this card at the end of the Damage Step. If this card battles without a counter, destroy this card at the end of the Damage Step.
    RDS-EN031 Fusilier Dragon, the Dual-Mode Beast Effect Monster DARK Machine 7 2800 2000 Rare/Ultimate Rare You can Normal Summon or Set this card without Tributing. If you do, its original ATK and DEF are halved.
    RDS-EN032 Dekoichi the Battlechanted Locomotive Effect Monster DARK Machine 4 1400 1000 Rare/Ultimate Rare FLIP: Draw 1 card. For each face-up "Bokoichi the Freightening Car" you control, draw an additional card.
    RDS-EN033 A-Team: Trap Disposal Unit Effect Monster FIRE Machine 2 300 400 Rare/Ultimate Rare This effect can be used during either player's turn. When your opponent activates a Trap Card, Tribute this face-up card to negate the activation of the Trap Card and destroy it.
    RDS-EN034 Homunculus the Alchemic Being Effect Monster LIGHT Plant 4 1800 1600 Common Once per turn, you can change the Attribute of this monster.
    RDS-EN035 Dark Blade the Dragon Knight Fusion/Effect Monster DARK Warrior 6 2200 1500 Rare/Ultimate Rare Dark Blade + "Pitch-Dark Dragon"
    Each time this card inflicts Battle Damage to your opponent, you can select up to 3 Monster Cards from your opponent's Graveyard and remove them from play.
    RDS-EN036 Mokey Mokey King Fusion/Effect Monster LIGHT Fairy 6 300 100 Common Mokey Mokey + "Mokey Mokey" + "Mokey Mokey"
    When this card is removed from the field, you can Special Summon as many "Mokey Mokey" as possible from your Graveyard.
    RDS-EN037 Serial Spell Spell Quick-Play Rare/Ultimate Rare You can only activate this card when you activate one of your Normal Spell Cards. Discard all the cards in your hand to the Graveyard. The effect of this card becomes the same as the Normal Spell Card.
    RDS-EN038 Harpies' Hunting Ground Spell Field Common All Winged Beast-Type monsters gain 200 ATK and DEF. When any "Harpie Lady" or "Harpie Lady Sisters" are Normal or Special Summoned: The player who conducted the Summon targets 1 Spell/Trap Card on the field; destroy that target.
    RDS-EN039 Triangle Ecstasy Spark Spell Normal Super Rare/Ultimate Rare Until the End Phase, the ATK of all "Harpie Lady Sisters" currently on the field becomes 2700 your opponent cannot activate any Trap Cards, also negate all your opponent's Trap Card effects on the field.
    RDS-EN040 Necklace of Command Spell Equip Rare/Ultimate Rare When a monster you control that's equipped with this card is destroyed by battle, and this card is sent to the Graveyard, you can either:
  • Draw 1 card. OR
  • Discard 1 random card from your opponent's hand.
  • RDS-EN041 Machine Duplication Spell Normal Rare/Ultimate Rare Select 1 face-up Machine-Type monster you control with 500 or less ATK. You can Special Summon up to 2 cards with the same name from your Deck.
    RDS-EN042 Flint Spell Equip Rare/Ultimate Rare A monster equipped with this card cannot change its Battle Position or attack, and has its ATK decreased by 300 points. If the equipped monster is destroyed, select 1 monster on the field and equip this card to that monster.
    RDS-EN043 Mokey Mokey Smackdown Spell Continuous Common While a face-up "Mokey Mokey" is on your side of the field, if a Fairy-Type monster on your side of the field is destroyed, the ATK of all "Mokey Mokey" on your side of the field becomes 3000 until the End Phase of this turn.
    RDS-EN044 Back to Square One Spell Normal Common Discard 1 card from your hand. Return 1 monster on the field to the top of the owner's Deck.
    RDS-EN045 Monster Reincarnation Spell Normal Super Rare/Ultimate Rare Discard 1 card to select 1 Monster Card in your Graveyard, and add it to your hand.
    RDS-EN046 Ballista of Rampart Smashing Spell Equip Common If the equipped monster attacks a face-down Defense Position monster, it gains 1500 ATK during damage calculation only.
    RDS-EN047 Lighten the Load Spell Continuous Common Add 1 Level 7 or higher monster from your hand to your Deck and shuffle it, then draw 1 card. You can only use this effect once per turn.
    RDS-EN048 Malice Dispersion Spell Quick-Play Common Discard 1 card from your hand. Destroy all face-up Continuous Trap Cards on the field.
    RDS-EN049 Tragedy Trap Normal Super Rare/Ultimate Rare You can only activate this card when a monster on your opponent's side of the field in face-up Attack Position is changed to face-up Defense Position. Destroy all Defense Position monsters on your opponent's side of the field.
    RDS-EN050 Divine Wrath Trap Counter Super Rare/Ultimate Rare When a monster effect is activated: Discard 1 card; negate the activation, and if you do, destroy that monster.
    RDS-EN051 Xing Zhen Hu Trap Continuous Common Activate by selecting 2 Set Spell or Trap Cards on the field. The selected Spell or Trap Cards cannot be activated.
    RDS-EN052 Rare Metalmorph Trap Continuous Rare/Ultimate Rare Select 1 Machine-Type monster on your side of the field; it gains 500 ATK. Only once, negate the effect of a Spell Card that targets the monster. When the selected monster is removed from the field, destroy this card.
    RDS-EN053 Fruits of Kozaky's Studies Trap Normal Common Look at the top 3 cards of your Deck and return those cards to the top of the Deck in any order.
    RDS-EN054 Mind Haxorz Trap Normal Common Pay 500 Life Points. Look at your opponent's hand and all Set cards on his/her side of the field.
    RDS-EN055 Fuh-Rin-Ka-Zan Trap Normal Common When there are face-up WIND, WATER, FIRE and EARTH monster(s) on the field: Apply 1 of these effects.
  • Destroy all monsters your opponent controls.
  • Destroy all Spell and Trap Cards your opponent controls.
  • Discard 2 random cards from your opponent's hand.
  • Draw 2 cards.
  • RDS-EN056 Chain Burst Trap Continuous Rare/Ultimate Rare Inflict 1000 points of damage to each player who activates a Trap Card.
    RDS-EN057 Pikeru's Circle of Enchantment Trap Normal Super Rare/Ultimate Rare Damage to you from card effects becomes 0 until the end of this turn.
    RDS-EN058 Spell Purification Trap Normal Common Discard 1 card from your hand. Destroy all face-up Continuous Spell Cards on the field.
    RDS-EN059 Astral Barrier Trap Continuous Common If your opponent's monster attacks a monster you control: You can make the attack a direct attack instead.
    RDS-EN060 Covering Fire Trap Normal Rare/Ultimate Rare If your opponent's monster attacks a monster on your side of the field, you can activate this card during the Damage Step. Increase the ATK of your attacked monster by the ATK of 1 other face-up monster on your side of the field during the Damage Step.
    RDS-ENSE1 Diffusion Wave-Motion Spell Normal Ultra Rare Pay 1000 Life Points. Select 1 Level 7 or higher Spellcaster-Type monster on your side of the field. During this turn, only the selected monster can attack and it attacks all monsters on your opponent's side of the field once each. The effects of Effect Monsters destroyed by this attack(s) are not activated.
    RDS-ENSE2 Dark Magician Girl Effect Monster DARK Spellcaster 6 2000 1700 Ultra Rare This card gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in any Graveyard.
    RDS-ENSE3 Judgment of Anubis Trap Counter Ultra Rare Discard 1 card from your hand. Negate the activation and the effect of a Spell Card controlled by your opponent that has the effect of destroying Spell and/or Trap Card(s) on the field and destroy it. After that, you can destroy 1 face-up monster on your opponent's side of the field and inflict damage to your opponent equal to the ATK of the destroyed monster.
    RDS-ENSE4 Vampire Lord Effect Monster DARK Zombie 5 2000 1500 Ultra Rare Each time this card inflicts Battle Damage to your opponent, declare 1 card type (Monster, Spell, or Trap). Your opponent selects 1 card of that type from their Deck and sends it to the Graveyard. Also, if this card is destroyed and sent from your field to your Graveyard by your opponent's card effect, it is Special Summoned to your side of the field during your next Standby Phase.
    Card # Card Name Type ATR    Sub Type     LVL     ATK     DEF     Rarity Card Text Buy It
       This set contains 64 cards.