"Shadow Specters" Card List and Spoiler

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Set Decks:

SHSP Deck List

Card # Card Name Type ATR Sub Type LVL ATK DEF Rarity Card Text Buy It
SHSP-EN000 Ghostrick Ghoul Effect Monster DARK Zombie 3 1100 1200 Super Rare Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. Once per turn, during your Main Phase 1: You can target 1 "Ghostrick" monster you control; its ATK becomes equal to the combined original ATK of all "Ghostrick" monsters currently on the field, until your opponent's next End Phase, but if it does, only that monster can attack this turn.
SHSP-EN001 Labradorite Dragon Tuner monster DARK Dragon 6 0 2400 Super Rare The ancients compared this prized creature to moonlight rippling across water. A bringer of harmony, reminder of past glories, able to soothe the hearts of even the most ambitious men.
SHSP-EN002 Chow Chow Chan Effect Monster EARTH Beast 2 800 800 Common When your opponent activates a Normal Trap Card in response to your monster's attack declaration targeting an opponent's monster: You can discard this card; negate the activation, and if you do, destroy that card (this is a Quick Effect).
SHSP-EN003 Malicevorous Spoon Effect Monster DARK Fiend 2 100 500 Common When a "Malicevorous" monster with a different name is Normal or Special Summoned to your side of the field (except during the Damage Step): You can target 1 Level 2 Fiend-Type monster in your Graveyard; Special Summon that target. Its effects are negated. You can only use the effect of "Malicevorous Spoon" once per turn.
SHSP-EN004 Malicevorous Fork Effect Monster DARK Fiend 2 400 400 Common You can send 1 other Fiend-Type monster from your hand to the Graveyard; Special Summon this card from your hand.
SHSP-EN005 Malicevorous Knife Effect Monster DARK Fiend 2 600 100 Common When this card is Normal Summoned: You can target 1 "Malicevorous" monster in your Graveyard except "Malicevorous Knife"; Special Summon that target.
SHSP-EN006 Battlin' Boxer Rib Gardna Effect Monster FIRE Warrior 3 100 1400 Common During either player's turn: You can banish this card from your hand or Graveyard, then target 1 "Battlin' Boxer" monster you control; banish it until your next Standby Phase.
SHSP-EN007 Battlin' Boxer Rabbit Puncher Effect Monster FIRE Warrior 3 800 1000 Common At the start of the Damage Step, if this card attacks a Defense Position monster: Destroy that monster.
SHSP-EN008 Secret Sect Druid Wid Effect Monster DARK Spellcaster 4 0 1800 Common If this card is sent from the field to the Graveyard: You can target 1 Continuous Spell Card in your Graveyard; Set that target. That Set card cannot be activated this turn. You can only use the effect of "Secret Sect Druid Wid" once per turn.
SHSP-EN009 Secret Sect Druid Dru Effect Monster DARK Spellcaster 4 1800 0 Common When this card is Normal Summoned: You can target 1 Level 4 DARK monster in your Graveyard with 0 ATK and/or DEF, except "Secret Sect Druid Dru"; Special Summon that target in face-up Defense Position. Its effects are negated. You can only use the effect of "Secret Sect Druid Dru" once per turn.
SHSP-EN010 Mythic Tree Dragon Effect Monster EARTH Dragon 4 100 1400 Common Once per turn: You can target 1 WATER Dragon-Type monster you control; this card's Level becomes the current Level of that monster.
SHSP-EN011 Mythic Water Dragon Effect Monster WATER Dragon 8 1000 2000 Common If you control an EARTH monster, you can Special Summon this card (from your hand). You can only Special Summon "Mythic Water Dragon" once per turn this way.
SHSP-EN012 Armed Protector Dragon Effect Monster LIGHT Dragon 8 2000 2800 Common Face-up Equip Cards you control cannot be destroyed by card effects. This card gains 500 ATK for each Equip Card equipped to this card.
SHSP-EN013 Soul Drain Dragon Effect Monster LIGHT Dragon 8 4000 0 Common Cannot be Normal Summoned/Set. Must be Special Summoned by a Dragon-Type Xyz Monster's effect in your possession, and cannot be Special Summoned by other ways. When Special Summoned, if your Life Points are lower than your opponent's: This card gains ATK equal to your current Life Point deficit, and if it does, your opponent takes no further damage this turn. This card cannot attack your opponent directly.
SHSP-EN014 Baby Raccoon Ponpoko Effect Monster EARTH Beast 2 800 0 Common When this card is Normal Summoned: You can Special Summon 1 Level 2 Beast-Type monster from your Deck in face-down Defense Position, except "Baby Raccoon Ponpoko". You cannot Special Summon any monsters during the turn you activate this effect, except Beast-Type monsters.
SHSP-EN015 Baby Raccoon Tantan Flip/Effect Monster EARTH Beast 2 0 800 Common FLIP: Special Summon 1 Level 2 Beast-Type monster from your Deck, except "Baby Raccoon Tantan".
SHSP-EN016 Ghostrick Lantern Effect Monster DARK Fiend 1 800 0 Super Rare Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When an opponent's monster declares a direct attack, or when a "Ghostrick" monster you control is targeted for an attack: You can negate the attack, and if you do, Special Summon this card from your hand in face-down Defense Position.
SHSP-EN017 Ghostrick Specter Effect Monster DARK Fiend 1 600 0 Common Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When a "Ghostrick" monster is destroyed by an opponent's card effect, or by battle with their attacking monster, and sent to your Graveyard: You can Special Summon this card from your hand in face-down Defense Position, and if you do, draw 1 card.
SHSP-EN018 Ghostrick Witch Effect Monster DARK Spellcaster 2 1200 200 Common Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. Once per turn: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position.
SHSP-EN019 Ghostrick Yuki-onna Effect Monster DARK Spellcaster 2 1000 800 Common Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is destroyed by battle and sent to the Graveyard: You can change the monster that destroyed it to face-down Defense Position, and if you do, it cannot change its battle position.
SHSP-EN020 Ghostrick Jiangshi Effect Monster DARK Zombie 3 400 1800 Common Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can add from your Deck to your hand, 1 "Ghostrick" monster whose Level is less than or equal to the number of "Ghostrick" monsters you control. You can only use this effect of "Ghostrick Jiangshi" once per turn.
SHSP-EN021 Ghostrick Stein Effect Monster DARK Zombie 3 1600 0 Common Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card inflicts battle damage to your opponent: You can add 1 "Ghostrick" Spell/Trap Card from your Deck to your hand. You can only use this effect of "Ghostrick Stein" once per turn.
SHSP-EN022 Bujin Mikazuchi Effect Monster LIGHT Beast-Warrior 4 1900 1500 Ultra Rare When a Beast-Warrior-Type "Bujin" monster you control is destroyed by battle or by card effect and sent to the Graveyard: You can Special Summon this card from your hand. Once per turn, during the End Phase, if a "Bujin" monster(s) was sent from your hand to your Graveyard this turn while you controlled this face-up card: You can add 1 "Bujin" Spell/Trap Card from your Deck to your hand. You can only control 1 "Bujin Mikazuchi".
SHSP-EN023 Bujingi Crow Effect Monster LIGHT Winged Beast 4 1700 800 Rare When a Beast-Warrior-Type "Bujin" monster you control is targeted for an attack by an opponent's monster: You can send this card from your hand to the Graveyard; negate the attack, and if you do, inflict damage to your opponent equal to half the attacker's ATK. You can only use the effect of "Bujingi Crow" once per turn.
SHSP-EN024 Bujingi Ibis Effect Monster LIGHT Winged Beast 4 1600 300 Common During your Main Phase 1: You can send this card from your hand to the Graveyard, then target 1 "Bujin" monster you control; this turn, if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.
SHSP-EN025 Bujingi Boar Effect Monster LIGHT Beast 4 1100 1900 Common If you control a "Bujin" monster: You can banish this card from your Graveyard, then target 1 face-up Attack Position monster your opponent controls; change it to face-up Defense Position, and if you do, its DEF becomes 0 until the End Phase.
SHSP-EN026 Bujingi Centipede Effect Monster LIGHT Beast 4 1700 500 Common If you control a Beast-Warrior-Type "Bujin" monster: You can banish this card from your Graveyard, then target 1 Spell/Trap Card your opponent controls; destroy that target. You can only use the effect of "Bujingi Centipede" once per turn.
SHSP-EN027 Mecha Phantom Beast Sabre Hawk Effect Monster WIND Machine 4 2100 100 Common This card cannot attack your opponent directly. If you have a monster in your Graveyard that is not a "Mecha Phantom Beast" monster, this card cannot attack. This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 Token, then target 1 card in either player's Graveyard; banish that target.
SHSP-EN028 Mecha Phantom Beast Kalgriffin Effect Monster WIND Machine 7 1000 2500 Rare You can Tribute 2 "Mecha Phantom Beast" monsters; Special Summon this card from your hand. You can only use this effect of "Mecha Phantom Beast Kalgriffin" once per turn. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can discard 1 "Mecha Phantom Beast" monster; Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0).
SHSP-EN029 Vampire Sorcerer Effect Monster DARK Zombie 4 1500 1500 Ultra Rare If this card in your possession is sent to your GY by your opponent's card: You can add 1 DARK "Vampire" monster or 1 "Vampire" Spell/Trap from your Deck to your hand. You can banish this card from your GY; 1 DARK "Vampire" monster you Normal Summon this turn can be Summoned without Tributing.
SHSP-EN030 Shadow Vampire Effect Monster DARK Zombie 5 2000 0 Secret Rare When this card is Normal Summoned: You can Special Summon 1 DARK "Vampire" monster from your hand or Deck, except "Shadow Vampire", but if you do, only that monster can attack for the rest of this turn. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a DARK monster.
SHSP-EN031 Vampire Grace Effect Monster DARK Zombie 6 2000 1200 Common When a Level 5 or higher Zombie-Type monster(s) is Special Summoned to your side of the field by the effect of a Zombie-Type monster while this card is in your Graveyard: You can pay 2000 Life Points; Special Summon this card from your Graveyard. You can only use this effect of "Vampire Grace" once per turn. Once per turn: You can declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the Graveyard.
SHSP-EN032 Pumprincess the Princess of Ghosts Effect Monster DARK Zombie 3 900 1000 Common If this face-up card is destroyed while in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard. While this card is treated as a Continuous Spell Card by this effect, during each player's Standby Phase: Place 1 Pumpkin Counter on this card. All monsters your opponent controls lose 100 ATK and DEF for each Pumpkin Counter on this card.
SHSP-EN033 Yellow-Bellied Oni Effect Monster DARK Zombie 4 1000 1000 Common When you Xyz Summon a monster: You can Special Summon this card from your hand. Once per turn: You can detach 1 Xyz Material from a monster you control, then target 1 face-up Xyz Monster on the field; reduce its Rank by 1, and if you do, it loses 300 ATK.
SHSP-EN034 Vampire Hunter Effect Monster DARK Warrior 4 1600 1600 Super Rare At the start of the Damage Step, if this card battles a DARK monster: Destroy that monster.
SHSP-EN035 Aratama Spirit monster DARK Fiend 4 800 1800 Rare Cannot be Special Summoned. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand. When this card is Normal Summoned or flipped face-up: You can add 1 Spirit monster from your Deck to your hand, except "Aratama".
SHSP-EN036 Rasetsu Spirit monster FIRE Fairy 4 1500 1900 Common Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: You can reveal 1 Spirit monster from your hand, except "Rasetsu", then target 1 face-up Attack Position monster your opponent controls; return that target to the hand. You cannot Special Summon during the turn you activate this effect.
SHSP-EN037 Skelesaurus Gemini monster DARK Zombie 4 1700 1400 Common This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with these effects.
  • This card becomes EARTH Dinosaur-Type. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your side of the field in face-up Defense Position, and if you do, it becomes Zombie-Type.
  • SHSP-EN038 Knight Day Grepher Gemini monster LIGHT Warrior 4 1700 1600 Common This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
  • During your End Phase: You can target 1 Equip Spell Card in your Graveyard; add that target to your hand. You can only use this effect of "Knight Day Grepher" once per turn.
  • SHSP-EN039 Genomix Fighter Tuner monster WIND Psychic 6 2200 1100 Ultra Rare You can Normal Summon this card without Tributing, but its original ATK is halved and its Level becomes 3. Once per turn: You can declare 1 Monster Type; if this card is used as a Synchro Material Monster this turn, treat this card and the other Synchro Material Monsters as that Monster Type for that Synchro Summon. If you activate this effect, you cannot Normal or Special Summon monsters for the rest of this turn, except monsters with the declared Monster Type.
    SHSP-EN040 Marina, Princess of Sunflowers Effect Monster FIRE Plant 8 2800 1600 Super Rare If exactly 1 other Plant-Type monster you control (and no other cards) is destroyed by battle or by card effect and sent to the Graveyard: You can target 1 card your opponent controls; destroy that target. This card must be face-up on the field to activate and to resolve this effect.
    SHSP-EN041 Granmarg the Mega Monarch Effect Monster EARTH Rock 8 2800 1000 Secret Rare You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. When this card is Tribute Summoned: Target up to 2 Set cards on the field; destroy those targets. If this card was Tributed Summoned by Tributing an EARTH monster, add this additional effect.
  • Also, draw 1 card after that.
  • SHSP-EN042 Swarm of Crows Effect Monster DARK Winged Beast 5 1200 1800 Rare Cannot be Special Summoned from the Deck. Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Discard 1 random card from your opponent's hand.
    SHSP-EN043 Terrene Toothed Tsuchinoko Effect Monster EARTH Reptile 3 1600 500 Common When this card is Special Summoned: Change all other Special Summoned monsters on the field to face-down Defense Position. You can only use the effect of "Terrene Toothed Tsuchinoko" once per turn.
    SHSP-EN044 Risebell the Star Psycher Effect Monster WIND Psychic 4 1500 1500 Short Print Once per turn, during either player's turn: You can target 1 face-up monster on the field; increase its Level by 1.
    SHSP-EN045 Blue Duston Effect Monster WATER Fiend 1 0 1000 Short Print Cannot be used as a Fusion, Synchro, or Xyz Material for a Summon. While this card is face-up on the field, it cannot be Tributed. When this card on the field is destroyed: Banish 1 random card from the controller's hand, face-down, until the next turn's Standby Phase. You can only control 1 face-up "Blue Duston".
    SHSP-EN046 Number C96: Dark Storm Xyz/Effect Monster DARK Fiend 3 1000 1000 Super Rare/Ultimate Rare 4 Level 3 Dark monsters
    This card cannot be destroyed by battle, also all battle damage you take from battles involving this card is also inflicted to your opponent. If this card has "Number 96: Dark Mist" as an Xyz Material, it gains this effect.
  • Once per battle, during either player's turn, when an attack is declared involving this card and an opponent's monster: You can detach 1 Xyz Material from this card; the ATK of that opponent's monster becomes 0, and if it does, this card gains ATK equal to the original ATK of the opponent's monster.
  • SHSP-EN047 Number 65: Djinn Buster Xyz/Effect Monster DARK Fiend 2 1300 0 Rare 2 Level 2 DARK monsters
    When your opponent activates a monster effect (Quick Effect): You can detach 2 materials from this card; negate the activation, and if you do, inflict 500 damage to your opponent.
    SHSP-EN048 Number C65: King Overfiend Xyz/Effect Monster DARK Fiend 3 1600 0 Rare 3 Level 3 DARK monsters.
    Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; it loses 1000 ATK and DEF. While this card has "Number 65: Djinn Buster" as an Xyz Material, it gains this effect.
  • Effect Monsters your opponent controls cannot activate their effects.
  • SHSP-EN049 Battlin' Boxer Cheat Commissioner Xyz/Effect Monster FIRE Warrior 3 0 1300 Rare 2 Level 3 mosnters
    All monsters your opponent controls must attack, if able. While you control another "Battlin' Boxer" monster, your opponent cannot target this card for attacks. When an attack is declared involving another "Battlin' Boxer" monster you control: You can detach 2 Xyz Materials from this card; look at your opponent's hand, then Set 1 Spell Card from their hand to your side of the field.
    SHSP-EN050 Number 46: Dragluon Xyz/Effect Monster LIGHT Dragon 8 3000 3000 Super Rare/Ultimate Rare 2 Level 8 Dragon-Type monsters
    Once per turn, if you control no other monsters: You can detach 1 Xyz Material from this card, then activate 1 of these effects.
  • Special Summon 1 Dragon-Type monster from your hand.
  • Target 1 Dragon-Type monster your opponent controls; take control of that target.
  • Dragon-Type monsters your opponent controls cannot activate their effects until the end of your opponent's turn.
  • SHSP-EN051 Number 64: Ronin Raccoon Sandayu Xyz/Effect Monster EARTH Beast 2 1000 1000 Rare 2 Level 2 Beast-Type monsters
    Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Kagemusha Raccoon Token" (Beast-Type/EARTH/Level 1/ATK ?/DEF 0). (When Summoned, its ATK becomes equal to the current ATK of the monster on the field that has the highest ATK. Your choice, if tied.) While you control another Beast-Type monster, this card cannot be destroyed by battle or card effects.
    SHSP-EN052 Ghostrick Alucard Xyz/Effect Monster DARK Zombie 3 1800 1600 Ultra Rare/Ultimate Rare 2 Level 3 monsters
    Your opponent cannot target other "Ghostrick" monsters, or any face-down Defense Position monsters, for attacks. You can detach 1 Xyz Material from this card, then target 1 Set card your opponent controls; destroy that target. You can only use this effect of "Ghostrick Alucard" once per turn. If this card is sent to the Graveyard: You can target 1 other "Ghostrick" card in your Graveyard; add that target to your hand.
    SHSP-EN053 Bujintei Kagutsuchi Xyz/Effect Monster LIGHT Beast-Warrior 4 2500 2000 Ultra Rare/Ultimate Rare 2 Level 4 Beast-Warrior-Type monsters
    When this card is Xyz Summoned: Send the top 5 cards of your Deck to the Graveyard (or your entire Deck, if less than 5), also this card gains 100 ATK for each "Bujin" card sent to the Graveyard by this effect. If a "Bujin" Beast-Warrior-Type monster(s) you control would be destroyed by battle or by card effect, you can detach 1 Xyz Material from this card instead of destroying 1 of those monsters. You can only control 1 "Bujintei Kagutsuchi".
    SHSP-EN054 Crimson Knight Vampire Bram Xyz/Effect Monster DARK Zombie 5 2500 0 Ultra Rare 2 Level 5 Zombie-Type monsters
    You can detach 1 Xyz Material from this card, then target 1 monster in your opponent's Graveyard; Special Summon that target to your side of the field, but if you do, only that monster can attack for the rest of this turn. You can only use this effect of "Crimson Knight Vampire Bram" once per turn. During the Standby Phase of the next turn after this card you controlled was destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Special Summon it from the Graveyard in face-up Defense Position.
    SHSP-EN055 Meliae of the Trees Xyz/Effect Monster EARTH Plant 3 1700 900 Secret Rare 2 Level 3 EARTH monsters
    Once per turn: You can detach 1 Xyz Material from this card, then activate 1 of these effects.
  • Send 1 Plant-Type monster from your Deck to the Graveyard.
  • Target 1 Plant-Type monster in your Graveyard; Special Summon that target in face-up Defense Position.
  • SHSP-EN056 Divine Dragon Knight Felgrand Xyz/Effect Monster LIGHT Warrior 8 2800 1800 Secret Rare/Ultimate Rare 2 Level 8 monsters
    Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; this turn, its effects are negated, but it is unaffected by other card effects.
    SHSP-EN057 Puralis, the Purple Pyrotile Synchro/Tuner Monster FIRE Reptile 2 800 1400 Rare 1 Tuner + 1 non-Tuner monster.
    When this card is sent from the field to the Graveyard: All monsters your opponent currently controls lose 500 ATK.
    SHSP-EN058 Giganticastle Synchro/Effect Monster EARTH Rock 9 2900 2800 Rare 1 Tuner + 1 or more non-Tuner monsters
    This card gains 200 ATK and DEF for each non-Tuner Synchro Material Monster used to Synchro Summon this card.
    SHSP-EN059 Gagagatag Spell Normal Common All "Gagaga" monsters you currently control gains 500 ATK for each "Gagaga" monster you currently control, until your next Standby Phase. You can only activate 1 "Gagagatag" per turn.
    SHSP-EN060 Battlin' Boxing Spirits Spell Normal Super Rare Send the top card of your Deck to the Graveyard, then target 1 "Battlin' Boxer" monster in your Graveyard; Special Summon that target in face-up Defense Position. You can only activate 1 "Battlin' Boxing Spirits" per turn.
    SHSP-EN061 Dragon Shield Spell Equip Common Equip only to a Dragon-Type monster. It cannot be destroyed by battle or by card effects. Neither player takes any battle damage from attacks involving it.
    SHSP-EN062 Ghostrick Mansion Spell Field Common Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. All effect damage, and battle damage inflicted by monsters other than "Ghostrick" monsters, is halved.
    SHSP-EN063 Bujin Regalia - The Mirror Spell Normal Rare At the start of your Main Phase 1, if your opponent controls more monsters than you do and you control a Beast-Warrior-Type "Bujin" monster: Until the end of your opponent's next turn, Spell/Trap Cards, and their effects, cannot be activated.
    SHSP-EN064 Vampire Kingdom Spell Field Common Zombie-Type monsters gain 500 ATK during damage calculation only. Once per turn, when a card(s) is sent from your opponent's Deck to the Graveyard: Target 1 card on the field; send 1 DARK "Vampire" monster from your hand or Deck to the Graveyard, and if you do, destroy that target.
    SHSP-EN065 Pot of Dichotomy Spell Normal Secret Rare At the start of your Main Phase 1: Target 3 monsters with different Types in your Graveyard; Shuffle all 3 into the Deck, then draw 2 cards. You cannot conduct your Battle Phase the turn you activate this card.
    SHSP-EN066 Swords at Dawn Spell Quick-Play Rare Target 1 Equip Spell Card in your Graveyard and 1 appropriate monster on the field; equip the Equip Spell Card to that monster. Destroy that Equip Spell Card during the End Phase. If you activate this card, you cannot Special Summon for the rest of this turn. You can only activate 1 "Swords at Dawn" per turn.
    SHSP-EN067 Return of the Monarchs Spell Continuous Ultra Rare You cannot Special Summon monsters from the Extra Deck. When you Tribute Summon a monster: You can activate 1 of these effects;
  • Add, from your Deck to your hand, 1 monster with 2400 ATK and 1000 DEF with a different name from that Tribute Summoned monster.
  • Add, from your Deck to your hand, 1 monster with 2800 ATK and 1000 DEF with a different name from that Tribute Summoned monster.
    The Tribute Summoned monster must be face-up on the field to activate and to resolve this effect. You can only activate this effect of "Return of the Monarchs" once per turn.
  • SHSP-EN068 Sacred Serpent's Wake Spell Quick-Play Common You can only activate 1 "Sacred Serpent's Wake" per turn. If you control 2 or more different kinds of monsters (Ritual, Fusion, Synchro, or Xyz): Activate 1 or more effects, depending on the number of different kinds you control, and resolve in sequence.
  • 2 or more: Target 1 monster in your Graveyard or 1 of your banished monsters; add that target to your hand.
  • 3 or more: Target 1 Trap Card in your Graveyard; add that target to your hand.
  • 4: Target 1 Spell Card in your Graveyard, except "Sacred Serpent's Wake"; add that target to your hand.
  • SHSP-EN069 Magicalized Duston Mop Spell Equip Short Print You can only control 1 "Magicalized Duston Mop". The equipped monster cannot be Tributed, or be used as a Fusion, Synchro, or Xyz Material for a Summon. When this card you control is destroyed by your opponent's card effect and sent to the Graveyard: You can add 1 "Duston" monster from your Deck to your hand.
    SHSP-EN070 Burst Rebirth Trap Normal Rare Pay 2000 Life Points, then target 1 monster in your Graveyard; Special Summon that target in face-down Defense Position.
    SHSP-EN071 Numbers Overlay Boost Trap Normal Common Target 1 "Number" Xyz Monster you control that has no Xyz Materials; attach 2 monsters from your hand to that face-up Xyz Monster, as Xyz Materials.
    SHSP-EN072 Intrigue Shield Trap Normal Common Target 1 face-up monster you control; equip this card to that target. Once per turn, while the equipped monster is in face-up Attack Position, it cannot be destroyed by battle. You take no battle damage from attacks involving it.
    SHSP-EN073 Ghostrick Vanish Trap Normal Common Reveal 1 "Ghostrick" monster in your hand; this turn, "Ghostrick" cards you control, and face-down Defense Position monsters you control, cannot be targeted by, or be destroyed by, card effects.
    SHSP-EN074 Ghostrick Scare Trap Normal Common Target any number of face-down Defense Position monsters you control; change them to face-up Defense Position, count the number of "Ghostrick" monsters among them, and if you do, change up to that many face-up monsters your opponent controls to face-down Defense Position (min. 1).
    SHSP-EN075 Vampire Takeover Trap Normal Super Rare If you have no card in your Field Card Zone and all face-up monsters you control (min. 1) are Zombie-Type: Activate 1 "Vampire Kingdom" directly from your Deck, then, you can Special Summon 1 DARK "Vampire" monster from your Graveyard in face-up Defense Position. You can only activate 1 "Vampire Takeover" per turn.
    SHSP-EN076 Mistake Trap Continuous Secret Rare Neither player can add cards from their Deck to their hand except by drawing them.
    SHSP-EN077 Chain Ignition Trap Continuous Common Once per turn, if a monster(s) your opponent controls is destroyed by your opponent's card effect (except during the Damage Step): You can target 1 card on the field; destroy that target.
    SHSP-EN078 Grisaille Prison Trap Normal Rare If you control a face-up monster that was Tribute, Ritual or Fusion Summoned: Until the end of your opponent's next turn, neither player can Synchro or Xyz Summon, Synchro and Xyz Monsters cannot attack, also their effects are negated.
    SHSP-EN079 Survival of the Fittest Trap Normal Common Target 1 Dinosaur-Type monster you control; equip this card to that target. It gains 1000 ATK. When it destroys an opponent's monster by battle and sends it to the Graveyard: The equipped monster can make a second attack on an opponent's monster in a row.
    SHSP-EN080 BIG Win!? Trap Normal Short Print Declare a Level between 1 and 12; each player tosses a coin, and if both are Heads, the Levels of all face-up monsters you currently control become the declared Level. If both are tails, you lose Life Points equal to the declared Level x 500.
    SHSP-EN081 Bujingi Raven Effect Monster LIGHT Winged Beast 4 1600 900 Rare When a "Bujin" monster you control is destroyed by battle with an opponent's monster and sent to your Graveyard: You can send this card from your hand to the Graveyard; destroy that opponent's monster.
    SHSP-EN082 Vampire Duke Effect Monster DARK Zombie 5 2000 0 Rare When this card is Normal Summoned: You can target 1 DARK "Vampire" monster in your Graveyard; Special Summon that target in face-up Defense Position. When this card is Special Summoned: You can declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the Graveyard. You can only use this effect of "Vampire Duke" once per turn. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a DARK monster.
    SHSP-EN083 Archfiend Giant Effect Monster DARK Fiend 6 2400 1600 Rare If this face-up card on the field would be destroyed by a card effect, you can pay 500 Life Points instead. This effect can only be used once while this card is face-up on the field. If this card is destroyed by a card effect and sent to the Graveyard: You can Special Summon 1 "Archfiend" monster from your hand.
    SHSP-EN084 Lady of the Lake Tuner Monster LIGHT Aqua 1 200 1800 Secret Rare Cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Warrior-Type monster. If this card is used for a Synchro Summon, banish it. When this card is Normal Summoned: You can target 1 "Noble Knight" Normal Monster in your Graveyard; Special Summon that target. If this card is in your Graveyard: You can target 1 Level 5 "Noble Knight" monster you control; reduce its Level by 1, and if you do, Special Summon this card from the Graveyard.
    SHSP-EN085 Noble Knight Borz Effect Monster LIGHT Warrior 4 1700 900 Super Rare This card is treated as a Normal Monster while face-up on the field. While equipped with a "Noble Arms" Equip Spell Card, this card becomes an Effect Monster with these effects.
  • This card becomes DARK and its Level is increased by 1. During your Main Phase: You can reveal 3 "Noble Arms" cards from your Deck, have your opponent randomly add 1 of them to your hand, and send the rest to the Graveyard. You can only use this effect of "Noble Knight Borz" once per turn.
  • SHSP-EN086 Ignoble Knight of High Laundsallyn Synchro/Effect Monster DARK Warrior 5 2100 900 Secret Rare 1 Tuner + 1 or more non-Tuner "Noble Knight" monsters
    When this card is Synchro Summoned: You can equip 1 "Noble Arms" Equip Spell Card from your Deck to this card. At the end of the Battle Phase, if this card destroyed a monster by battle and sent it to the Graveyard: You can add 1 "Noble Knight" or "Noble Arms" card from your Deck to your hand. You can only control 1 "Ignoble Knight of High Laundsallyn".
    SHSP-EN087 Sacred Noble Knight of King Artorigus Xyz/Effect Monster LIGHT Warrior 5 2200 2200 Ultra Rare 2 Level 5 "Noble Knight" monsters
    When this card is Xyz Summoned: You can target up to 3 "Noble Arms" Equip Spell Cards with different names in your Graveyard; equip those targets to this card. Once per turn: You can detach 1 Xyz Material from this card, then target 1 other monster on the field; destroy that target. If this card on the field is sent to the Graveyard: You can target 1 Level 4 or higher "Noble Knight" monster in your Graveyard; Special Summon that target.
    SHSP-EN088 Noble Arms - Excaliburn Spell Equip Super Rare Equip only to a "Noble Knight" monster. It cannot be targeted by an opponent's card effects. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 "Noble Knight" Xyz Monster you control; Special Summon from your Extra Deck, 1 "Noble Knight" Xyz Monster with a different name, by using that target as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) You can only use this effect of "Noble Arms - Excaliburn" once per turn.
    SHSP-EN089 Sinister Yorishiro Trap Continuous Ultra Rare Each turn, 1 Level 5 or higher Fiend-Type monster you Normal Summon can be Summoned without Tributing. If exactly 1 Normal Summoned/Set Level 5 or higher Fiend-Type monster (and no other cards) would be destroyed, you can send this card to the Graveyard instead.
    SHSP-EN090 Celestial Wolf Lord, Blue Sirius Synchro/Effect Monster DARK Beast-Warrior 6 2400 1500 Ultra Rare 1 Tuner + 1 or more non-Tuner monsters
    When this card on the field is destroyed and sent to the Graveyard: Target 1 face-up monster your opponent controls; it loses 2400 ATK.
    SHSP-EN091 Mira the Star-Bearer Xyz/Effect Monster LIGHT Warrior 1 1100 1000 Common 3 Level 1 monsters
    If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. Level 4 or lower monsters you control cannot be destroyed by card effects.
    SHSP-EN092 Dragard Effect Monster DARK Dragon 4 1300 1900 Super Rare When this card is Normal Summoned: You can target 1 Normal Monster with 1000 or less ATK in your Graveyard; Special Summon that target in face-up Defense Position. Once per turn: You can Tribute 1 Dragon-Type monster, then target 1 face-up monster you control; until the End Phase, its Level becomes 8, and if it does, it gains 800 ATK.
    SHSP-EN093 White Dragon Wyverburster Effect Monster LIGHT Dragon 4 1700 1800 Common Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 DARK monster from your Graveyard, and cannot be Special Summoned by other ways. You can only Special Summon "White Dragon Wyverburster" once per turn this way. If this card is sent from the field to the Graveyard: You can add 1 "Black Dragon Collapserpent" from your Deck to your hand.
    SHSP-EN094 Kidmodo Dragon Effect Monster EARTH Dragon 3 100 200 Super Rare If this card is sent to the Graveyard: You can Special Summon 1 Dragon-Type monster from your hand. You cannot Special Summon monsters, except Dragon-Type monsters, nor conduct your Battle Phase, the turn you activate this effect. You can only use the effect of "Kidmodo Dragon" once per turn.
    SHSP-EN095 Secret Sanctuary of the Spellcasters Spell Continuous Rare When a monster(s) (except a Spellcaster-Type monster) is Normal or Special Summoned to your opponent's side of the field while you control another face-up Spell Card and your opponent does not control any face-up Spell Cards: That monster cannot attack or activate its effects this turn. (This applies even if this card leaves the field.) If you do not control any Spellcaster-Type monsters, destroy this card.
    SHSP-EN096 Black Dragon Collapserpent Effect Monster DARK Dragon 4 1800 1700 Common Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 LIGHT monster from your Graveyard, and cannot be Special Summoned by other ways. You can only Special Summon "Black Dragon Collapserpent" once per turn this way. If this card is sent from the field to the Graveyard: You can add 1 "White Dragon Wyverburster" from your Deck to your hand.
    SHSP-EN097 Armored Kappa Xyz/Effect Monster WATER Psychic 2 400 1000 Super Rare 2 Level 2 monsters
    Once per turn: You can detach 1 Xyz Material from this card; this card gains 1000 ATK or DEF. During either player's Battle Step, while an attack involving your monster is occurring: You can discard 1 card; for the rest of this turn, monsters you control cannot be destroyed by battle, also you take no battle damage. You can only use this effect of "Armored Kappa" once per Duel.
    SHSP-EN098 Oh Tokenbaum! Trap Normal Rare Tribute 2 or more Tokens with the same Level, then target monsters in your Graveyard with that same Level, up to the number of Tokens Tributed; Special Summon those targets. Their effects are negated. Destroy them during the End Phase.
    SHSP-EN099 Vivid Knight Effect Monster LIGHT Beast-Warrior 4 1700 800 Rare During either player's turn (except during the Damage Step), when your opponent targets exactly 1 LIGHT Beast-Warrior-Type monster you control (and no other cards) for an attack, or with a card effect: Banish that monster you control until your next Standby Phase, and if you do, Special Summon this card from your hand.

    SHSP-ENS Deck List

    Card # Card Name Type ATR Sub Type LVL ATK DEF Rarity Card Text Buy It
    SHSP-ENSE1 Stardust Dragon Synchro/Effect Monster WIND Dragon 8 2500 2000 Super Rare 1 Tuner + 1 or more non-Tuner monsters
    When a Spell, Trap, Spell/Trap effect, or Effect Monster's effect is activated that destroys a card(s) on the field: You can Tribute this card; negate the activation and destroy it. During the End Phase, if this card negated an effect this way during this turn: You can Special Summon this card from your Graveyard.
    SHSP-ENSE2 Tuning Spell Normal Super Rare Add 1 "Synchron" Tuner monster from your Deck to your hand. Then send the top card of your Deck to the Graveyard.
     This set contains 102 cards.