"Shining Victories" Card List and Spoiler

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Set Decks:

SHVI Deck List

Card # Card Name Type ATR Sub Type LVL ATK DEF Rarity Card Text Buy It
SHVI-EN000 Magical Cavalry of Cxulub Pendulum/Effect Monster EARTH Dinosaur 4 1500 1800 Rare This card is unaffected by monsters' activated effects, except Pendulum Monsters'.

Pendulum Scale: 3
Pendulum Effect:
SHVI-EN001 Angel Trumpeter Tuner Monster EARTH Plant 4 1900 1600 Common This beautiful, fairy-like flower generates a delusional mist to keep intruders away from the deepest parts of the forest, where sacred beasts dwell.
SHVI-EN002 Performapal Sellshell Crab Pendulum/Effect Monster WATER Aqua 5 500 2500 Common Once per turn: You can target 1 Pendulum Monster you control; it gains 300 ATK for each "Performapal" monster you currently control, until the end of this turn.

Pendulum Scale: 2
Pendulum Effect: Once per turn, when a "Performapal" monster you control is destroyed by battle: You can target 1 "Performapal" or "Odd-Eyes" card in yourPendulum Zone; Special Summon it.
SHVI-EN003 Performapal Odd-Eyes Light Phoenix Pendulum/Effect Monster LIGHT Winged Beast 5 2000 1000 Rare During either player's turn: You can Tribute this card, then target 1 "Performapal" monster you control; it gains 1000 ATK until the end of this turn.

Pendulum Scale: 3
Pendulum Effect: When an opponent's monster declares a direct attack while you have a card in your other Pendulum Zone: You can destroy the card in your other Pendulum Zone, and if you do, Special Summon this card.
SHVI-EN004 Performapal Odd-Eyes Unicorn Pendulum/Effect Monster LIGHT Beast 1 100 600 Rare When this card is Normal or Special Summoned: You can target 1 "Performapal" monster in your Graveyard; gain LP equal to its ATK.

Pendulum Scale: 8
Pendulum Effect: Once, while this card is in your Pendulum Zone, when an "Odd-Eyes" monster you control declares an attack: You can target 1 other "Performapal" monster you control; that attacking monster gains ATK equal to the original ATK of the targeted monster on the field, until the end of the Battle Phase (even if this cardleaves the field).
SHVI-EN005 Performapal Fireflux Pendulum/Effect Monster LIGHT Insect 4 1200 1600 Common If a "Performapal" or "Odd-Eyes" monster you control attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step.

Pendulum Scale: 5
Pendulum Effect: Once per turn, when an opponent's monster declares an attack: You can Tribute 1 "Performapal" monster; negate the attack, then end the Battle Phase.
SHVI-EN006 Speedroid Den-Den Daiko Duke Tuner/Effect Monster WIND Machine 3 1000 1000 Rare You can banish this card from your Graveyard; Special Summon 1 "Speedroid" Tuner monster from your hand or Graveyard, except "Speedroid Den-Den Daiko Duke". You can only use this effect of "Speedroid Den-Den Daiko Duke" once per turn.
SHVI-EN007 Speedroid Pachingo-Kart Effect Monster WIND Machine 4 1800 1000 Rare Once per turn: You can discard 1 Machine-Type monster, then target 1 monster on the field; destroy it.
SHVI-EN008 Lunalight Blue Cat Effect Monster DARK Beast-Warrior 4 1600 1200 Rare If this card is Special Summoned: You can target 1 "Lunalight" monster you control, except "Lunalight Blue Cat"; its ATK becomes double its original ATK until the end of this turn. You can only use this effect of "Lunalight Blue Cat" once per turn. If this card on the field is destroyed by battle or card effect: You can Special Summon 1 "Lunalight" monster from your Deck.
SHVI-EN009 Lunalight Purple Butterfly Effect Monster DARK Beast-Warrior 3 1000 1000 Common You can send this card from your hand or field to the Graveyard, then target 1 "Lunalight" monster you control; it gains 1000 ATK until the end of this turn. You can banish this card from your Graveyard; Special Summon 1 "Lunalight" monster from your hand. You can only use this effect of "Lunalight Purple Butterfly" once per turn.
SHVI-EN010 Lunalight White Rabbit Effect Monster DARK Beast-Warrior 2 800 800 Common When this card is Normal Summoned: You can target 1 "Lunalight" monster in your Graveyard, except "Lunalight White Rabbit"; Special Summon it in Defense Position.Once per turn: You can target Spell/Trap Cards your opponent controls, up to the number of other "Lunalight" cards you control; return them to the hand.
SHVI-EN011 Lunalight Black Sheep Effect Monster DARK Beast-Warrior 2 100 600 Common "You can discard this card, then activate 1 of these effects;
  • Add 1 ""Lunalight"" monster from your Graveyard to your hand, except ""Lunalight Black Sheep"".
  • Add 1 ""Polymerization"" from your Deck to your hand.
    If this card is sent to the Graveyard as a Fusion Material for a Fusion Summon: You can add to your hand, 1 face-up ""Lunalight"" Pendulum Monster from your Extra Deck or 1 ""Lunalight"" monster from your Graveyard, except ""Lunalight Black Sheep""."
  • SHVI-EN012 Lunalight Wolf Pendulum/Effect Monster LIGHT Beast-Warrior 6 2000 1800 Common If a "Lunalight" monster you control attacks a Defense Positionmonster, inflict piercing battle damage to your opponent.

    Pendulum Scale: 1
    Pendulum Effect: You cannot Pendulum Summon monsters, except "Lunalight" monsters. This effect cannot be negated. Once per turn: You can Fusion Summon 1 "Lunalight" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or Graveyard.
    SHVI-EN013 Lunalight Tiger Pendulum/Effect Monster LIGHT Beast-Warrior 3 1200 800 Common If this card on the field is destroyed by battle or card effect: You can target 1 "Lunalight" monster in your Graveyard; Special Summon it. You can only use this effect of "Lunalight Tiger" once per turn.

    Pendulum Scale: 5
    Pendulum Effect: Once per turn: You can target 1 "Lunalight" monster in your Graveyard; Special Summon it, but it cannot attack, its effects are negated, also it is destroyed during the End Phase.
    SHVI-EN014 Raidraptor - Avenge Vulture Effect Monster DARK Winged Beast 4 1700 100 Common If you take damage: You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Raidraptor" monsters.
    SHVI-EN015 Raidraptor - Pain Lanius Effect Monster DARK Winged Beast 1 100 100 Common Cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a Winged Beast-Type monster. If this card is in your hand: You can target 1 "Raidraptor" monster you control that has a Level; take damage equal to its ATK or DEF (whichever is lower, but your choice if tied), and if you do, Special Summon this card, and if you do that, this card's Level becomes the current Level of the targeted monster. You can only use this effect of "Raidraptor - Pain Lanius" once per turn.
    SHVI-EN016 Raidraptor - Booster Strix Effect Monster DARK Winged Beast 4 100 1700 Common When a "Raidraptor" monster you control is targeted for an attack by an opponent's monster: You can banish this card from your hand; destroy the attacking monster.
    SHVI-EN017 Blackwing - Decay the Ill Wind Tuner/Effect Monster DARK Winged Beast 4 1000 1000 Common Once per turn, during the End Phase, if this card is in the Graveyard because it was sent there this turn: Take 1000 damage. When this card is Normal or Special Summoned: You can target 1 "Blackwing" monster you control, then activate 1 of these effects;
  • Increase its Level by 1.
  • Reduce its Level by 1.
    You can only use this effect of "Blackwing - Decay the Ill Wind" once per turn.
  • SHVI-EN018 Dragon Spirit of White Effect Monster LIGHT Dragon 8 2500 2000 Ultra Rare (This card is always treated as a "Blue-Eyes" card.)
    This card is treated as a Normal Monster while in the hand or Graveyard. When this card is Normal or Special Summoned: You can target 1 Spell/Trap Card your opponent controls; banish it. During either player's turn, if your opponent controls amonster: You can Tribute this card; Special Summon 1 "Blue-Eyes White Dragon" from your hand.
    SHVI-EN019 Protector with Eyes of Blue Tuner/Effect Monster LIGHT Spellcaster 1 800 1300 Common When this card is Normal Summoned: You can Special Summon 1 Level 1 LIGHT Tuner monster from your hand. You can target 1 Effect Monster you control; send it to the Graveyard, and if you do, Special Summon 1 "Blue-Eyes" monster from your hand. You can only use this effect of "Protector with Eyes of Blue" once per turn.
    SHVI-EN020 Sage with Eyes of Blue Tuner/Effect Monster LIGHT Spellcaster 1 0 1500 Ultra Rare When this card is Normal Summoned: You can add 1 Level 1 LIGHT Tuner from your Deck to your hand, except "Sage with Eyes of Blue". You can discard this card, then target 1 Effect Monster you control; send it to the GY, and if you do, Special Summon 1 "Blue-Eyes" monster from your Deck. You can only use this effect of "Sage with Eyes of Blue" once per turn.
    SHVI-EN021 Master with Eyes of Blue Tuner/Effect Monster LIGHT Spellcaster 1 300 1200 Common When this card is Normal Summoned: You can target 1 Level 1 LIGHT Tuner monster in your Graveyard; add it to your hand. You can shuffle this card from your Graveyard into the Deck, then target 1 Effect Monster you control; send it to the Graveyard, and if you do, Special Summon 1 "Blue-Eyes" monster from your Graveyard, other than the sent monster. You can only use this effect of "Master with Eyes of Blue" once per turn.
    SHVI-EN022 The White Stone of Ancients Tuner/Effect Monster LIGHT Dragon 1 600 500 Ultra Rare Once per turn, during the End Phase, if this card is in the Graveyard because it wassent there this turn: You can Special Summon 1 "Blue-Eyes" monster from your Deck. You can banish this card from your Graveyard, then target 1 "Blue-Eyes" monster in your Graveyard; add it to your hand. You can only use this effect of "The White Stone of Ancients" once per turn.
    SHVI-EN023 Lector Pendulum, the Dracoverlord Pendulum/Effect Monster DARK Dragon 4 1950 0 Ultra Rare At the start of the Damage Step, if this card battles a Pendulum Monster: Destroy both that monster and this card.

    Pendulum Scale: 5
    Pendulum Effect: Negate the effects of face-up Pendulum Monsters while your opponent controls them.
    SHVI-EN024 Amorphage Gluttony Pendulum/Effect Monster EARTH Dragon 2 0 1850 Rare If this card is Pendulum Summoned or flipped face-up, neither player can Special Summon monsters from the Extra Deck while this card is face-up on the field, except "Amorphage" monsters.

    Pendulum Scale: 5
    Pendulum Effect: While you control an "Amorphage" monster, monsters cannot activate their effects, except "Amorphage" monsters. Once per turn, during yourStandby Phase, Tribute 1 monster or destroy this card.
    SHVI-EN025 Amorphage Lechery Pendulum/Effect Monster EARTH Dragon 2 1350 0 Ultra Rare If this card is Pendulum Summoned or flipped face-up, neither player can Special Summon monsters from the Extra Deck while this card is face-up on the field, except "Amorphage" monsters.

    Pendulum Scale: 5
    Pendulum Effect: While you control an "Amorphage" monster, neither player can activate Spell Cards or their effects, except for "Amorphage" cards. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card.
    SHVI-EN026 Amorphage Greed Pendulum/Effect Monster EARTH Dragon 4 0 1950 Rare If this card is Pendulum Summoned or flipped face-up, neither player can Special Summon monsters from the Extra Deck while this card is face-up on the field, except "Amorphage" monsters.

    Pendulum Scale: 3
    Pendulum Effect: While you control an "Amorphage" monster, neither player can activate Trap Cards or their effects, except for "Amorphage" cards. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card.
    SHVI-EN027 Amorphage Envy Pendulum/Effect Monster EARTH Dragon 4 0 2050 Rare If this card is Pendulum Summoned or flipped face-up, neither player can Special Summon monsters from the Extra Deck while this card is face-up on the field, except "Amorphage" monsters.

    Pendulum Scale: 5
    Pendulum Effect: While you control an "Amorphage" monster, neither player can activate cards or effects as Chain Link 2 or higher. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card.
    SHVI-EN028 Amorphage Wrath Pendulum/Effect Monster EARTH Dragon 4 1650 0 Common If this card is Pendulum Summoned or flipped face-up, neither player can Special Summon monsters from the Extra Deck while this card is face-up on the field, except "Amorphage" monsters.

    Pendulum Scale: 3
    Pendulum Effect: While you control an "Amorphage" monster, neither player canTribute monsters, except "Amorphage" monsters. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card.
    SHVI-EN029 Amorphage Pride Pendulum/Effect Monster EARTH Dragon 4 1750 0 Common If this card is Pendulum Summoned or flipped face-up, neither player can Special Summon monsters from the Extra Deck while this card is face-up on the field, except "Amorphage" monsters.

    Pendulum Scale: 3
    Pendulum Effect: While you control an "Amorphage" monster, neither player takes any effect damage. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card.
    SHVI-EN030 Amorphage Sloth Pendulum/Effect Monster EARTH Dragon 3 2250 0 Secret Rare Neither player can Special Summon monsters from the Extra Deck, except "Amorphage" monsters.

    Pendulum Scale: 3
    Pendulum Effect: While you control an "Amorphage" monster, neither player canadd cards from their Deck to their hand except by drawing them. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card.
    SHVI-EN031 Amorphage Goliath Pendulum/Effect Monster EARTH Dragon 8 2750 0 Super Rare Neither player can Special Summon monsters from the Extra Deck, except "Amorphage" monsters.

    Pendulum Scale: 5
    Pendulum Effect: While you control an "Amorphage" monster, any card sent to theGraveyard is banished instead, except "Amorphage" cards. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card.
    SHVI-EN032 Dinomist Spinos Pendulum/Effect Monster WATER Machine 5 2500 1800 Common You can Tribute 1 other "Dinomist" monster, then activate 1 of these effects;
  • This card can attack your opponent directly this turn.
  • This card can make a second attack during each Battle Phase this turn.

    Pendulum Scale: 3
    Pendulum Effect: If another "Dinomist" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead.
  • SHVI-EN033 Digital Bug Cocoondenser Effect Monster LIGHT Insect 3 0 2000 Common Cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of an Insect-Type monster. Once per turn, if this card is in Attack Position: You can target 1 Level 3 Insect-Type monster in your Graveyard; change this card to Defense Position, and if you do, Special Summon that monster in Defense Position. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect.
  • If this card attacks a Defense Position monster, your opponent's cards and effects cannot be activated until the end of the Damage Step.
  • SHVI-EN034 Digital Bug Centibit Effect Monster LIGHT Insect 3 1500 500 Common Cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of an Insect-Type monster. Once per turn, when this face-up card is changed from Attack Position to Defense Position: You can Special Summon 1 Level 3 Insect-Typemonster from your Deck in Defense Position. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect.
  • This card can attack all Defense Position monsters your opponent controls once each.
  • SHVI-EN035 Digital Bug Websolder Effect Monster LIGHT Insect 3 500 1500 Common Cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of an Insect-Type monster. Once per turn: You can target 1 face-up Attack Position monster you control; change it to Defense Position, and if you do, Special Summon 1 Level 3 Insect-Type monster from your hand in Defense Position. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect.
  • If it is Xyz Summoned: The DEF of all face-up monsters your opponent controls become 0, also change them to Defense Position.
  • SHVI-EN036 Red-Eyes Toon Dragon Toon/Effect Monster DARK Dragon 7 2400 2000 Super Rare Cannot attack the turn it is Summoned. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly. Once per turn: You can Special Summon 1 Toon monster from your hand, except "Red-Eyes Toon Dragon", ignoring its Summoning conditions.
    SHVI-EN037 Ryu Okami Effect Monster LIGHT Wyrm 8 2900 1200 Common If your opponent Special Summons a monster(s): Your opponent sends 1 card from their Extra Deck to the Graveyard.
    SHVI-EN038 Tenmataitei Effect Monster DARK Warrior 5 2400 1000 Rare Your opponent cannot activate cards or effects in response to the activation of any monster effect activated by a monster that was Normal Summoned/Set.
    SHVI-EN039 Spirit of the Fall Wind Effect Monster WIND Fairy 4 1800 900 Rare If this card is Normal Summoned: You can add 1 Flip monster from your Deck to your hand.
    SHVI-EN040 Ghost Reaper & Winter Cherries Tuner/Effect Monster DARK Zombie 3 0 1800 Secret Rare During either player's turn, if your opponent controls more monsters than you do: You can discard this card; reveal 1 card in your Extra Deck, then look at your opponent's Extra Deck, also banish all cards in their Extra Deck with the same name as that revealed card. You can only use this effect of "Ghost Reaper & Winter Cherries" once per turn.
    SHVI-EN041 Gendo the Ascetic Monk Effect Monster WATER Spellcaster 4 300 1800 Common Face-up Attack Position monsters on the field cannot activate their effects. This Defense Position card cannot be targeted, or destroyed, by card effects.
    SHVI-EN042 Deskbot 009 Effect Monster EARTH Machine 9 500 500 Common Once per turn, during your Main Phase 1: You can make this card gain ATK equal to the combined ATK of all "Deskbot" monsters you currently control, except "Deskbot 009", until the end of your opponent's turn. Only this card can attack the turn this effect is activated. If this card battles, your opponent's cards and effects cannot be activated until the end of the Damage Step. If this card would be destroyed by battle or card effect, you can destroy 1 "Deskbot" card you control instead.
    SHVI-EN043 Dicelops Effect Monster FIRE Machine 4 1800 200 Common Once per turn: You can roll a six-sided die, then apply the result.
  • 1: Look at your opponent's hand, also discard 1 card from their hand.
  • 2, 3, 4, 5: Discard 1 card.
  • 6: Discard your entire hand.
  • SHVI-EN044 Amorphactor Pain, the Imagination Dracoverlord Ritual/Effect Monster EARTH Dragon 8 2950 2500 Super Rare You can Ritual Summon this card with "Amorphous Persona". If this card is Ritual Summoned: Your opponent skips their next Main Phase 1. Negate the effects of face-up Fusion, Synchro, and Xyz Monsters while they are on the field. If this card is sent from the field to the Graveyard: You can add 1 "Dracoverlord" monster from yourDeck to your hand, except "Amorphactor Pain, the Imagination Dracoverlord".
    SHVI-EN045 Bloom Prima the Melodious Choir Fusion/Effect Monster LIGHT Fairy 7 1900 2000 Rare 1 "Melodious Maestra" monster + 1 or more "Melodious" monsters
    This card gains 300 ATK for each Fusion Material used for its Fusion Summon. This card can make a second attack during each Battle Phase. If this Fusion Summoned card is sent to the Graveyard: You can target 1 "Melodious" monster in your Graveyard; add it to your hand.
    SHVI-EN046 Lunalight Cat Dancer Fusion/Effect Monster DARK Beast-Warrior 7 2400 2000 Rare 2 "Lunalight" monsters
    Cannot be destroyed by battle. Once per turn, during your Main Phase 1: You can Tribute 1 other "Lunalight" monster; for the rest of this turn, the first time each monster your opponent controls would be destroyed by battle, it is not destroyed, also this card can attack all monsters your opponent controls, twice each, this turn. If this card declares an attack: Inflict 100 damage to your opponent.
    SHVI-EN047 Lunalight Panther Dancer Fusion/Effect Monster DARK Beast-Warrior 8 2800 2500 Ultra Rare "Lunalight Cat Dancer" + 1 "Lunalight" monster
    Must first be Fusion Summoned with the above Fusion Materials. Cannot be destroyed by your opponent's card effects. Once per turn, during your Main Phase 1: You can activate this effect; for the rest of this turn, the first time each monster your opponent controls would be destroyed by battle, it is not destroyed, also this card can attack all monsters your opponent controls, twice each, this turn. When this card destroys an opponent's monster by battle: This card gains 200 ATK until the end of the Battle Phase.
    SHVI-EN048 Lunalight Leo Dancer Fusion/Effect Monster DARK Beast-Warrior 10 3500 3000 Super Rare "Lunalight Panther Dancer" + 1 "Lunalight" monster
    Must be Fusion Summoned with the above Fusion Materials and cannot be Special Summoned by other ways. Cannot be targeted, or destroyed by, your opponent's card effects. This card can make a second attack during each Battle Phase. Once per turn, at the end of the Damage Step, if this card attacked a monster: You can destroy all Special Summoned monsters your opponent controls.
    SHVI-EN049 Crystal Wing Synchro Dragon Synchro/Effect Monster WIND Dragon 8 3000 2500 Secret Rare 1 Tuner + 1 or more non-Tuner Synchro Monsters
    Once per turn, during either player's turn, when another monster's effect is activated: You can negate the activation, and if you do, destroy that monster, and if you do that, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn. If this card battles a Level 5 or higher monster your opponent controls, during damage calculation: This card gains ATK equal to the current ATK of the opponent's monster it is battling during that damage calculation only.
    SHVI-EN050 Hi-Speedroid Puzzle Synchro/Effect Monster WIND Machine 4 1300 1600 Rare 1 Tuner + 1 or more non-Tuner monsters
    At the start of the Damage Step, if this card battles a Special Summoned monster: You can make this card's ATK become double its current ATK until the end of the Damage Step. Once per turn, during the End Phase, if this card is in the Graveyard because this Synchro Summoned card was sent there from the field this turn: You can target 1 "Speedroid" monster in your Graveyard, except "Hi-Speedroid Puzzle"; add it to your hand.
    SHVI-EN051 Assault Blackwing - Chidori the Rain Sprinkling Synchro/Effect Monster DARK Winged Beast 7 2600 2000 Super Rare 1 Tuner + 1 or more non-Tuner monster
    If this card is Synchro Summoned using a "Blackwing" monster as Material, it is treated as a Tuner monster while face-up on the field. This card gains 300 ATK for each "Blackwing" monster in your Graveyard. When this card is destroyed and sent to the Graveyard: You can target 1 Winged Beast-Type Synchro Monster in your Graveyard, except "Assault Blackwing - Chidori the Rain Sprinkling"; Special Summon it.
    SHVI-EN052 Blue-Eyes Spirit Dragon Synchro/Effect Monster LIGHT Dragon 9 2500 3000 Secret Rare 1 Tuner + 1 or more non-Tuner monster
    Neither player can Special Summon 2 or more monsters at the same time. Once per turn, during either player's turn, when an effect of a card in the Graveyard is activated: You can negate the activation. During either player's turn: You can Tribute this Synchro Summoned card; Special Summon 1 LIGHT Dragon-Type Synchro Monster from your Extra Deck in Defense Position, except "Blue-Eyes Spirit Dragon", but destroy it during the End Phase of this turn.
    SHVI-EN053 Raidraptor - Ultimate Falcon Xyz/Effect Monster DARK Winged Beast 10 3500 2000 Super Rare 3 Level 10 Winged Beast-Type monsters
    Unaffected by other cards' effects. You can detach 1 Xyz Material from this card; for the rest of this turn, all monsters your opponent controls will lose 1000 ATK, also your opponent's cards and effects cannot be activated. If this card has a "Raidraptor" monster as Xyz Material, it gains this effect.
  • Once per turn, during the End Phase: You can make all monsters your opponent controls lose 1000 ATK. If your opponent controls no face-up monsters, inflict 1000 damage to your opponent.
  • SHVI-EN054 Digital Bug Scaradiator Xyz/Effect Monster LIGHT Insect 3 1800 1400 Common 2 or more Level 3 LIGHT Insect-Type monsters
    Once per turn, during either player's turn: You can detach 2 Xyz Materials from this card, then target 1 monster your opponent controls; change its battle position, and if you do, it has its effects negated until the end of this turn. Once per turn, when this card destroys an opponent's monster by battle and sends it to the Graveyard: You can attach that destroyed monster to this card as Xyz Material.
    SHVI-EN055 Digital Bug Corebage Xyz/Effect Monster LIGHT Insect 5 2200 1800 Common 2 or more Level 5 LIGHT Insect-Type monsters
    You can also Xyz Summon this card by detaching 2 Xyz Materials from a Rank 3 or 4 Insect-Type Xyz Monster you control, then using that Xyz Monster as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn: You can detach 1 Xyz Material from this card, then target 1 Defense Position monster your opponent controls; shuffle it into the Deck. Once per turn, if the battle position of a monster(s) on the field is changed (except during the Damage Step): You can attach 1 Insect-Type monster from your Graveyard to this card as Xyz Material.
    SHVI-EN056 Digital Bug Rhinosebus Xyz/Effect Monster LIGHT Insect 7 2600 2200 Super Rare 2 or more Level 5 LIGHT Insect-Type monsters
    You can also Xyz Summon this card by detaching 2 Xyz Materials from a Rank 5 or 6 Insect-Type Xyz Monster you control, then using that Xyz Monster as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; destroy the face-up monster(s) your opponent controls with the highest DEF (all, if tied).
    SHVI-EN057 Fortissimo Spell Continuous Common Once per turn: You can target 1 "Melodious" monster you control; it gains 800 ATK until your next Standby Phase (even if this card leaves the field). You can send this card to the Graveyard; Fusion Summon 1 "Melodious" Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials.
    SHVI-EN058 Rank-Up-Magic Skip Force Spell Normal Rare Target 1 "Raidraptor" Xyz Monster you control; Special Summon from your Extra Deck, 1 "Raidraptor" monster that is 2 Ranks higher than that target, by using that target as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to that target also become Xyz Materials on the Summoned monster.) During your Main Phase, except the turn this card was sent to the Graveyard: You can banishthis card and 1 "Raidraptor" monster from your Graveyard, then target 1 "Raidraptor" Xyz Monster in your Graveyard; Special Summon it.
    SHVI-EN059 Mausoleum of White Spell Field Rare During your Main Phase, you can Normal Summon 1 Level 1 LIGHT Tuner monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Once per turn: You can target 1 face-up monster you control; send 1 Normal Monster from your hand or Deck to the Graveyard, and if you do, the targeted monster gainsATK and DEF equal to the Level of the monster sent to the Graveyard x 100, until the end of this turn (even if this card leaves the field). You can banish this card from your Graveyard; add 1 "Burst Stream of Destruction" from your Deck to your hand.
    SHVI-EN060 Beacon of White Spell Equip Common If you do not control another "Beacon of White", and you have 3 or more "Blue-Eyes"monsters in your Graveyard: Target 1 of them; Special Summon it, but its effects are negated, also equip it with this card. When this card leaves the field, banish the equipped monster. Other monsters you control cannot attack, also if you have any number of "Blue-Eyes" monster(s) in your Graveyard, the equipped monster can attack up to that number of times during each Battle Phase.
    SHVI-EN061 Forge of the True Dracos Spell Normal Common If a "Dracoslayer" monster, that is not a Pendulum Monster, and a "Dracoverlord" monster are on the field: Shuffle as many cards on the field as possible into the Deck, then you can Special Summon 1 "Dracoslayer" or "Dracoverlord" monster from your Deck, ignoring its Summoning conditions.
    SHVI-EN062 Amorphous Persona Spell Field Ultra Rare All "Amorphage" monsters on the field gain 300 ATK and DEF. Up to twice per turn, if an "Amorphage" monster(s) you control is Tributed, draw 1 card. You can banish this card from your Graveyard; Tribute Pendulum Monsters from your hand or field whose total Levels exactly equal 8, then Ritual Summon 1 "Amorphactor Pain, the Imagination Dracoverlord" from your hand.
    SHVI-EN063 Amorphage Infection Spell Continuous Super Rare All "Amorphage" monsters on the field gain 100 ATK and DEF for each "Amorphage" card on the field. If a monster(s) in your hand or you control is Tributed, or destroyed by battle or card effect: You can add 1 "Amorphage" card from your Deck to your hand. You can only use this effect of "Amorphage Infection" once per turn.
    SHVI-EN064 Bug Matrix Spell Field Common All Insect-Type monsters you control gain 300 ATK and DEF. You can target 1 Insect-Type Xyz Monster you control; attach 1 Insect-Type monster from your hand to that monster as Xyz Material. You can only use this effect of "Bug Matrix" once per turn.
    SHVI-EN065 Pre-Preparation of Rites Spell Normal Super Rare Add 1 Ritual Spell from your Deck to your hand, and add 1 Ritual Monster from your Deck or GY to your hand whose name is listed on that Ritual Spell. You can only activate 1 "Pre-Preparation of Rites" per turn.
    SHVI-EN066 Fusion Tag Spell Normal Rare Target 1 monster you control; reveal 1 Fusion Monster in your Extra Deck, and if you do, the targeted monster's name can be treated as the revealed Fusion Monster's, if used for a Fusion Summon this turn.
    SHVI-EN067 Tuner's High Spell Normal Super Rare Discard 1 monster; Special Summon from your Deck, 1 Tuner monster with the same original Type and Attribute, but 1 Level higher than the discarded monster had in hand.
    SHVI-EN068 Deskbot Base Spell Field Common All "Deskbot" monsters on the field gain 500 ATK and DEF. Once per turn: You can reveal any number of "Deskbot" cards in your hand and shuffle them into the Deck, then draw the same number of cards. You can banish 9 "Deskbot" cards with different names from your field and/or Graveyard, except "Deskbot Base"; shuffle all cards from your opponent's hand, field and Graveyard into the Deck.
    SHVI-EN069 Finite Cards Spell Continuous Common The hand size limit of each player becomes 3.
    SHVI-EN070 Re-dyce-cle Trap Normal Common Target 1 "Speedroid" Tuner monster in your Graveyard; Special Summon it, but its effects are negated, also roll a six-sided die, and its Level becomes the result until the end of this turn. You can banish this card from your Graveyard; immediately after this effect resolves, Synchro Summon 1 WIND Synchro Monster, using monsters you control including a "Speedroid" Tuner monster.
    SHVI-EN071 Lunalight Reincarnation Dance Trap Normal Common If a monster(s) you control is destroyed by battle or card effect: Add up to 2 "Lunalight" monsters from your Deck to your hand. You can only activate 1 "Lunalight Reincarnation Dance" per turn.
    SHVI-EN072 Amorphage Lysis Trap Continuous Rare All monsters on the field, except "Amorphage" monsters, lose 100 ATK and DEF for each "Amorphage" card on the field. If a card(s) in your Pendulum Zone is destroyed (except during the Damage Step): You can place 1 "Amorphage" Pendulum Monsterfrom your Deck in your Pendulum Zone. You can only use this effect of "Amorphage Lysis" once per turn.
    SHVI-EN073 Dinomist Eruption Trap Normal Common If a "Dinomist" monster(s) you control is destroyed by battle or card effect: Target 1 card your opponent controls; destroy it.
    SHVI-EN074 Bug Emergency Trap Normal Common Target 2 Level 3 Insect-Type monsters in your Graveyard; Special Summon them, but their effects are negated. You can banish this card and 1 Xyz Monster from your Graveyard; the Levels of all Level 3 Insect-Type monsters you currently control become equal to the banished monster's Rank until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except Insect-Type monsters. You can only activate 1 "Bug Emergency" per turn.
    SHVI-EN075 Drowning Mirror Force Trap Normal Secret Rare When an opponent's monster declares a direct attack: Shuffle all Attack Position monsters your opponent controls into the Deck.
    SHVI-EN076 Wonder Xyz Trap Normal Common Immediately after this effect resolves, Xyz Summon 1 Xyz Monster using monsters you control as Materials.
    SHVI-EN077 Rise to Full Height Trap Normal Common Target 1 face-up monster on the field; double its DEF, but its DEF becomes 0 at the end of this turn. You can banish this card from your Graveyard, then target 1 monster you control; monsters your opponent controls cannot attack for the rest of this turn, except to attack that monster. You can only activate 1 "Rise to Full Height" per turn.
    SHVI-EN078 Bad Aim Trap Normal Common When your opponent's card or effect is activated: Target 1 card on the field (other than that card); destroy it.
    SHVI-EN079 Unwavering Bond Trap Counter Ultra Rare When your opponent activates a Pendulum Monster's effect, or an effect of a card in the Pendulum Zone: Negate the activation, and if you do, banish that card.
    SHVI-EN080 Graceful Tear Trap Normal Common Add 1 card from your hand to your opponent's hand, then gain 2000 LP.
    SHVI-EN081 Cattle Call Spell Quick-Play Super Rare Send 1 face-up monster you control to the Graveyard, whose original Type is Beast,Beast-Warrior, or Winged Beast; Special Summon 1 monster from your Extra Deck with the same original Type, but it cannot attack, its effects are negated, also it isdestroyed during the End Phase. You can only activate 1 "Cattle Call" per turn.
    SHVI-EN082 Kozmo Scaredy Lion Effect Monster LIGHT Psychic 2 1200 500 Super Rare During either player's turn: You can banish this card; Special Summon 1 Level 3 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmo Scaredy Lion" once per turn. Once per turn: You can pay 500 LP, then target 3 of your banished "Kozmo" monsters; return them to the Graveyard, and if you do, inflict 500 damage to your opponent.
    SHVI-EN083 Kozmoll Dark Lady Effect Monster DARK Psychic 5 2200 1800 Secret Rare During either player's turn: You can banish this card; Special Summon 1 Level 6 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmoll Dark Lady" once per turn. Once per turn, during either player's turn, when another monster's effect is activated: You can pay 1000 LP; negate the activation, and if you do, destroy that monster.
    SHVI-EN084 Kozmo Landwalker Effect Monster DARK Machine 6 2400 1200 Super Rare If a "Kozmo" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy 1 other "Kozmo" card you control instead. If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; Special Summon 1 Level 5 or lower "Kozmo" monster from your Deck.
    SHVI-EN085 Kozmo Dark Planet Effect Monster DARK Machine 10 4000 4000 Secret Rare Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing "Kozmo" monsters from your hand whose total Levels equal 10 or more, and cannot be Special Summoned by other ways. Cannot be targeted by an opponent's card effects. During either player's turn, when a Spell Card is activated: You can banish 1 "Kozmo" monster from your Graveyard; negate the activation, and if you do, destroy that card. If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; add 1 Level 9 or lower "Kozmo" monster from your Deck to your hand.
    SHVI-EN086 Kozmourning Trap Continuous Common Monsters destroyed by battle with "Kozmo" monsters you control are shuffled into the Deck instead of going to the Graveyard. You can banish this card from your Graveyard; the first time you would take battle damage from a battle involving a "Kozmo" monster you control this turn, gain that much LP, instead.
    SHVI-EN087 Thunder King, the Lightningstrike Kaiju Effect Monster LIGHT Thunder 9 3300 2100 Rare You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn: You can remove 3 Kaiju Counters from anywhere on the field; your opponent's cards and effects cannot be activated for the rest of this turn, also this card can make up to 3 attacks on monsters during each Battle Phase this turn.
    SHVI-EN088 Super Anti-Kaiju War Machine Mecha-Dogoran Effect Monster LIGHT Machine 8 ? 2000 Rare Cannot be Normal Summoned/Set. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand). You can only control 1 "Kaiju" monster. Once per turn: You can remove 2 Kaiju Counters from anywhere on the field; equip 1 "Kaiju" monster from your hand or Graveyard to this card. This card gains ATK equal to the combined ATK of the "Kaiju" monsters equipped to it by this effect.
    SHVI-EN089 The Kaiju Files Spell Continuous Common Each time a "Kaiju" monster(s) is Special Summoned from the hand and/or Graveyard, place 1 Kaiju Counter on this card (max. 5). Once per turn: You can target 1 "Kaiju" monster on the field; destroy that monster, then Special Summon 1 "Kaiju" monster with a different original name from your Deck to its controller's field. You can send this card with 3 or more Kaiju Counters to the Graveyard; add 1 "Kaiju"Spell/Trap Card from your Deck to your hand, except "The Kaiju Files".
    SHVI-EN090 Cuben Effect Monster LIGHT Thunder 4 600 1900 Common Once per turn: You can roll a six-sided die, and while this monster is face-up on the field, neither player can Normal or Special Summon monsters with the same Level as the result.
    SHVI-EN091 World Carrotweight Champion Effect Monster DARK Plant 4 1900 0 Common If this card is in your Graveyard: You can send 1 Plant-Type monster from your hand or face-up from your field to the Graveyard, except "World Carrotweight Champion"; Special Summon this card. You can only use this effect of "World Carrotweight Champion" once per turn.
    SHVI-EN092 Fire King Island Spell Field Common If this face-up card in the Field Zone is sent to the GY or banished: Destroy all monsters you control. You can only use 1 of the following effects of "Fire King Island" per turn, and only once that turn.
  • During your Main Phase: You can destroy 1 monster in your hand or field, and if you do, add 1 "Fire King" monster from your Deck to your hand.
  • If you control no monsters: You can Special Summon 1 FIRE Winged Beast monster from your hand.
  • SHVI-EN093 Dwarf Star Dragon Planeter Effect Monster LIGHT Dragon 4 1700 1200 Common Once per turn, during the End Phase, if this card was Normal Summoned this turn: You can add 1 Level 7 LIGHT or DARK monster from your Deck to your hand.
    SHVI-EN094 Geargianchor Effect Monster EARTH Machine 4 1800 500 Common Once per turn: You can change this card to face-down Defense Position. If this card is flipped face-up: You can destroy monsters on the field, up to the number of other "Geargia" monsters you currently control.
    SHVI-EN095 Geargia Change Spell Quick-Play Common Target 2 or more "Geargiano" monsters with different names in your Graveyard; Special Summon them. Immediately after this card resolves, Xyz Summon 1 Xyz Monster using all the Summoned monsters (but no other monsters) as Materials. You can only activate 1 "Geargia Change" per turn.
    SHVI-EN096 Stardust Sifr Divine Dragon Synchro/Effect Monster LIGHT Dragon 12 4000 4000 Ultra Rare 1 Tuner Synchro Monster + 2 or more non-Tuner Synchro Monsters
    Must be Synchro Summoned and cannot be Special Summoned by other ways. The first time each card you control would be destroyed each turn, by battle or card effect, it is not destroyed. Once per turn, during either player's turn, when your opponent activates a monster effect: You can negate that effect, and if you do, destroy 1 card on the field. You can banish this card from your Graveyard, then target 1 Level 8 or lower "Stardust" monster in your Graveyard; Special Summon it.
    SHVI-EN097 Hot Red Dragon Archfiend King Calamity Synchro/Effect Monster DARK Dragon 12 4000 3500 Ultra Rare 2 Tuners + 1 non-Tuner DARK Dragon-Type Synchro Monster
    When this card is Synchro Summoned: You can activate this effect; for the rest of this turn, your opponent cannot activate cards or effects on the field. Your opponent cannot activate cards or effects in response to this effect's activation. If this card destroys a monster by battle: Inflict damage to your opponent equal to that monster's original ATK. If this card in its owner's possession is destroyed by an opponent's card: You can target 1 Level 8 or lower DARK Dragon Synchro Monster in your GY; Special Summon it.
    SHVI-EN098 Priestess with Eyes of Blue Effect Monster LIGHT Spellcaster 1 0 0 Super Rare During either player's turn, when a card or effect is activated that targets this face-up card: You can send 1 Effect Monster you control to the Graveyard, and if you do, add up to 2 "Blue-Eyes" monsters with different names from your Deck to your hand. If this card is in your Graveyard: You can target 1 "Blue-Eyes" monster you control; shuffle it into the Deck, and if you do, Special Summon this card. You can only use 1 "Priestess with Eyes of Blue" effect per turn, and only once that turn.
    SHVI-EN099 Blue-Eyes Twin Burst Dragon Fusion/Effect Monster LIGHT Dragon 10 3000 2500 Secret Rare "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon"
    Must be either Fusion Summoned, or Special Summoned by sending the above monsters you control to the Graveyard (in which case you do not use "Polymerization"), and cannot be Special Summoned by other ways. Cannot be destroyed by battle. This card can make up to 2 attacks on monsters during each Battle Phase. At the end of the Damage Step, when this card attacks an opponent's monster, but the opponent's monster was not destroyed by the battle: You can banish that opponent's monster.

    SHVI-ENS Deck List

    Card # Card Name Type ATR Sub Type LVL ATK DEF Rarity Card Text Buy It
    SHVI-ENSE1 Ebon Illusion Magician Xyz/Effect Monster DARK Spellcaster 7 2500 2100 Super Rare 2 Level 7 monsters
    You can also Xyz Summon this card by using a Rank 6 Spellcaster-Type Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 Spellcaster-Type Normal Monster from your hand or Deck. When a Spellcaster-Type Normal Monster declares an attack: You can target 1 card your opponent controls; banish it. You can only use this effect of "Ebon Illusion Magician" once per turn.
    SHVI-ENSE2 Elemental HERO Core Fusion/Effect Monster EARTH Warrior 9 2700 2200 Super Rare 3 "Elemental HERO" monsters
    Must be Fusion Summoned and cannot be Special Summoned by other ways. Once per turn, when this card is targeted for an attack: You can make this card's ATK become double its current ATK until the end of the Damage Step. At the end of the Battle Phase, if this card battled: You can target 1 monster on the field; destroy it. When this card is destroyed by battle or card effect: You can target 1 Level 8 or lower "Elemental HERO" Fusion Monster in your Graveyard; Special Summon it, ignoring its Summoning conditions.
    SHVI-ENSE3 Magician's Robe Effect Monster DARK Spellcaster 2 700 2000 Super Rare During your opponent's turn: You can discard 1 Spell/Trap Card; Special Summon 1 "Dark Magician" from your Deck (this is a Quick Effect). During your opponent's turn, if you activate a Spell/Trap Card or effect while this card is in your Graveyard (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Magician's Robe" once per turn.
    SHVI-ENSE4 Scapeghost Flip/Tuner/Effect Monster DARK Zombie 1 0 0 Super Rare FLIP: You can Special Summon any number of "Black Sheep Tokens" (Zombie-Type/DARK/Level 1/ATK 0/DEF 0).
     This set contains 104 cards.