"Speed Duel Starter Deck: Match of the Millennium" Card List and Spoiler

Buy Speed Duel Starter Deck: Match of the Millennium at Amazon

Card # Card Name Type ATR    Sub Type     LVL     ATK     DEF     Rarity Card Text Buy It
SS04-ENA01 Dark Magician Normal Monster DARK Spellcaster 7 2500 2100 Common The ultimate wizard in terms of attack and defense.
SS04-ENA02 Gaia the Fierce Knight Normal Monster EARTH Warrior 7 2300 2100 Common A knight whose horse travels faster than the wind. His battle-charge is a force to be reckoned with.
SS04-ENA03 Curse of Dragon Normal Monster DARK Dragon 5 2000 1500 Common A wicked dragon that taps into dark forces to execute a powerful attack.
SS04-ENA04 Winged Dragon, Guardian of the Fortress #1 Normal Monster WIND Dragon 4 1400 1200 Common A dragon commonly found guarding mountain fortresses. Its signature attack is a sweeping dive from out of the blue.
SS04-ENA05 Beaver Warrior Normal Monster EARTH Beast-Warrior 4 1200 1500 Common What this creature lacks in size it makes up for in defense when battling in the prairie.
SS04-ENA06 Celtic Guardian Normal Monster EARTH Warrior 4 1400 1200 Common An elf who learned to wield a sword, he baffles enemies with lightning-swift attacks.
SS04-ENA07 Silver Fang Normal Monster EARTH Beast 3 1200 800 Common A snow wolf that's beautiful to the eye, but absolutely vicious in battle.
SS04-ENA08 Giant Soldier of Stone Normal Monster EARTH Rock 3 1300 2000 Common A giant warrior made of stone. A punch from this creature has earth-shaking results.
SS04-ENA09 Shadow Specter Normal Monster DARK Zombie 1 500 200 Common Powerful in groups, this animal spirit can be found in the wastelands.
SS04-ENA10 Charging Gaia the Fierce Knight Effect Monster LIGHT Warrior 7 2300 2100 Common You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, its original ATK becomes 1900. If this card is Tributed: You can add1 "Black Luster Soldier" monster from your Deck to your hand. You can only use this effect of "Charging Gaia the Fierce Knight" once per turn.
SS04-ENA11 Senju of the Thousand Hands Effect Monster LIGHT Fairy 4 1400 1000 Common When this card is Normal Summoned or Flip Summoned, you can select 1 Ritual Monster Card from your Deck and add it to your hand. Then shuffle your Deck.
SS04-ENA12 Old Vindictive Magician Flip/Effect Monster DARK Spellcaster 2 450 600 Common FLIP: Target 1 monster your opponent controls; destroy that target.
SS04-ENA13 Kuriboh Effect Monster DARK Fiend 1 300 200 Common During your opponent's Battle Phase, you can discard this card to reduce the Battle Damage you take from 1 of your opponent's attacking monsters to 0.
SS04-ENA14 Magician of Faith Flip/Effect Monster LIGHT Spellcaster 1 300 400 Common FLIP: Add 1 Spell Card from your Graveyard to your hand.
SS04-ENA15 Sphere Kuriboh Effect Monster DARK Fiend 1 300 200 Common When an opponent's monster declares an attack: You can send this card from your hand to the Graveyard; change the attacking monster to Defense Position. When you Ritual Summon a monster, you can banish this card from your Graveyard as 1 of the monsters required for the Ritual Summon.
SS04-ENA16 Black Luster Soldier Ritual Monster EARTH Warrior 8 3000 2500 Common This monster can only be Ritual Summoned with the Ritual Spell Card, "Black Luster Ritual".
SS04-ENA17 Black Luster Ritual Spell Ritual Common This card is used to Ritual Summon "Black Luster Soldier". You must also Tribute monsters from the field or your hand whose total Levels equal 8 or more.
SS04-ENA18 Polymerization Spell Normal Common Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials.
SS04-ENA19 Soul Release Spell Normal Common Select up to 5 cards from the Graveyard(s) and remove them from play.
SS04-ENA20 Spell Shattering Arrow Spell Quick-Play Common Destroy all face-up Spell Cards your opponent controls. For each destroyed Spell Card, inflict 500 damage to your opponent.
SS04-ENA21 Spiral Spear Strike Spell Continuous Common When "Gaia the Fierce Knight", "Swift Gaia the Fierce Knight" or "Gaia the Dragon Champion" on your side of the field attacks a Defense Position monster, if the ATK of that card is higher than the DEF of the Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. If "Gaia the Dragon Champion" inflicts Battle Damage with this effect, draw 2 cards from your Deck and discard 1 card from your hand.
SS04-ENA22 Twister Spell Quick-Play Common Pay 500 Life Points. Destroy 1 face-up Spell or Trap card.
SS04-ENA23 Summoner's Art Spell Normal Common Add 1 Level 5 or higher Normal Monster from your Deck to your hand.
SS04-ENA24 Fighting Spirit Spell Equip Common The equipped monster gains 300 ATK for each monster your opponent controls. If it would be destroyed by battle, you can destroy this card instead.
SS04-ENA25 White Elephant's Gift Spell Normal Common Send 1 face-up non-Effect Monster you control to the Graveyard; draw 2 cards.
SS04-ENA26 Goblin Circus Spell Continuous Common During each of your End Phases: Reveal the bottom card of your Deck, then place it on the top of the Deck or banish it face-down.
SS04-ENA27 Backup Squad Spell Continuous Common Each time you take 1000 or more damage by your opponent's card effect or their monster's attack: Draw 1 card for every 1000 damage you took.
SS04-ENA28 Spellbinding Circle Trap Continuous Common Select 1 monster your opponent controls. It cannot attack or change its battle position. When that monster is destroyed, destroy this card.
SS04-ENA29 Magic Jammer Trap Counter Common When a Spell Card is activated: Discard 1 card; negate the activation, and if you do, destroy it.
SS04-ENA30 Eliminating the League Trap Normal Common Discard 1 Spell Card. Destroy 1 face-up monster your opponent controls. Check your opponent's hand, and all cards in their hand with the same name as the destroyed card are sent to the Graveyard.
SS04-ENA31 Gaia the Dragon Champion Fusion Monster WIND Dragon 7 2600 2100 Common "Gaia The Fierce Knight" + "Curse of Dragon"
SS04-ENB01 Thousand-Eyes Idol Normal Monster DARK Spellcaster 1 0 0 Common A wicked entity that controls the hearts of men, its thousand eyes are able to see and expand the negative influences in an individual's soul.
SS04-ENB02 Illusionist Faceless Mage Normal Monster DARK Spellcaster 5 1200 2200 Common Manipulates enemy attacks with the power of illusion.
SS04-ENB03 Toon Alligator Normal Monster WATER Reptile 4 800 1600 Common An alligator monster straight from the cartoons.
SS04-ENB04 Red Archery Girl Normal Monster WATER Aqua 4 1400 1500 Common A mermaid archer that hides in a protective shell, waiting for the right moment to strike.
SS04-ENB05 Manga Ryu-Ran Toon Monster FIRE Dragon 7 2200 2600 Common This card cannot be Normal Summoned or Set. This card can only be Special Summoned while you control "Toon World". You can Special Summon this card from your hand (but Tributes are required if it is Level 5 or higher). This card cannot attack during the turn it is Summoned. This card cannot attack unless you pay 500 Life Points. When "Toon World" is destroyed, destroy this card. If your opponent doesn't control a Toon Monster, this card can attack your opponent directly. If your opponent controls a face-up Toon Monster, you must select it as an attack target.
SS04-ENB06 Toon Barrel Dragon Toon/Effect Monster DARK Machine 7 2600 2200 Common Cannot attack the turn it is Summoned. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly. Once per turn: You can target 1 card on the field; toss a coin 3 times and destroy it if at least 2 of the results are Heads.
SS04-ENB07 Toon Buster Blader Toon/Effect Monster EARTH Warrior 7 2600 2300 Common Cannot attack the turn it is Summoned. This card gains 500 ATK for each Dragon-Type monster your opponent controls or is in their Graveyard. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly.
SS04-ENB08 Toon Dark Magician Toon/Effect Monster DARK Spellcaster 7 2500 2100 Common Cannot attack the turn it is Summoned. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly.Once per turn: You can discard 1 "Toon" card or "Manga Ryu-Ran", then activate 1 of these effects;
  • Special Summon 1 Toon monster from your Deck, except "Toon Dark Magician", ignoring its Summoning conditions.
  • Add 1 "Toon" Spell/Trap Card from your Deck to your hand.
  • SS04-ENB09 Toon Summoned Skull Toon Monster DARK Fiend 6 2500 1200 Common This card cannot be Normal Summoned or Set. This card can only be Special Summoned while you control "Toon World". You can Special Summon this card from your hand (but Tributes are required if it is Level 5 or higher). This card cannot attack during the turn it is Summoned. This card cannot attack unless you pay 500 Life Points. When "Toon World" is destroyed, destroy this card. If your opponent doesn't control a Toon Monster, this card can attack your opponent directly. If your opponent controls a face-up Toon Monster, you must select it as an attack target.
    SS04-ENB10 Toon Mermaid Toon Monster WATER Aqua 4 1400 1500 Common This card cannot be Normal Summoned or Set. This card can only be Special Summoned while you control "Toon World". You can Special Summon this card from your hand (but Tributes are required if it is Level 5 or higher). This card cannot attack during the turn it is Summoned. This card cannot attack unless you pay 500 Life Points. When "Toon World" is destroyed, destroy this card. If your opponent doesn't control a Toon Monster, this card can attack your opponent directly. If your opponent controls a face-up Toon Monster, you must select it as an attack target.
    SS04-ENB11 Toon Masked Sorcerer Toon Monster DARK Spellcaster 4 900 1400 Common This card cannot attack the turn it is Summoned. If "Toon World" on the field is destroyed, destroy this card. While you control "Toon World" and your opponent controls no Toon Monsters, this card can attack your opponent directly. When this card inflicts Battle Damage to your opponent's Life Points: Draw 1 card from your deck.
    SS04-ENB12 Toon Gemini Elf Toon Monster EARTH Spellcaster 4 1900 900 Common This card cannot attack the turn it is Summoned. If "Toon World" on the field is destroyed, destroy this card. While you control "Toon World" and your opponent controls no Toon Monsters, this card can attack your opponent directly. When this card inflicts Battle Damage to your opponent: Discard 1 random card from your opponent's hand.
    SS04-ENB13 Illusionist Faceless Magician Effect Monster DARK Spellcaster 5 1200 2200 Common If a face-up "Eyes Restrict" Fusion Monster or "Relinquished" you control is destroyed by battle or card effect: You can Special Summon this card from the GY (if it was there when the monster was destroyed) or hand (even if not). If this card is sent from the field to the GY: You can target 1 "Eyes Restrict" Fusion Monster or "Relinquished" in your GY; Special Summon it. You can only use each effect of "Illusionist Faceless Magician" once per turn.
    SS04-ENB14 Sonic Bird Effect Monster WIND Winged Beast 4 1400 1000 Common When this card is Normal or Flip Summoned, add 1 Ritual Spell Card from your Deck to your hand.
    SS04-ENB15 Djinn Prognosticator of Rituals Effect Monster DARK Fiend 3 400 300 Common When you Ritual Summon a Ritual Monster, you can remove from play this card from your Graveyard as 1 of the monsters required for the Ritual Summon. When the monster Ritual Summoned using this card inflicts Battle Damage to your opponent, your opponent must select and discard 1 card.
    SS04-ENB16 Djinn Disserere of Rituals Effect Monster DARK Fiend 1 200 200 Common When you Ritual Summon a Ritual Monster, you can remove from play this card from your Graveyard as 1 of the monsters required for the Ritual Summon. The monster Ritual Summoned using this card is not affected by Trap Cards.
    SS04-ENB17 Relinquished Ritual/Effect Monster DARK Spellcaster 1 0 0 Common Once per turn, select 1 monster your opponent controls and equip it to this card (only 1 monster can be equipped to it at a time). This card's ATK and DEF become equal to the ATK and DEF of the monster equipped to this card. If this card is destroyed by battle, the equipped monster is destroyed instead, and any battle damage you received from the battle is also inflicted to your opponent.
    SS04-ENB18 Black Illusion Ritual Spell Ritual Common This card is used to Ritual Summon "Relinquished". You must also Tribute monsters from the field or your hand whose total Levels equal 1 or more.
    SS04-ENB19 Toon World Spell Continuous Common Activate this card by paying 1000 LP.
    SS04-ENB20 Toon Table of Contents Spell Normal Common Add 1 "Toon" card or "Manga Ryu-Ran" from your Deck to your hand.
    SS04-ENB21 Toon Rollback Spell Normal Common Target 1 Toon monster you control; it can make a second attack during each Battle Phase this turn.
    SS04-ENB22 Polymerization Spell Normal Common Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials.
    SS04-ENB23 Fulfillment of the Contract Spell Equip Common Pay 800 Life Points. Select 1 Ritual Monster from your Graveyard, Special Summon it to your side of the field and equip it with this card. When this card is destroyed, remove the equipped monster from play.
    SS04-ENB24 Toon Mask Spell Normal Common If you control "Toon World": Target 1 face-up monster your opponent controls; Special Summon 1 Toon monster from your hand or Deck, whose Level is less than or equal to the Level/Rank of that monster, ignoring its Summoning conditions.
    SS04-ENB25 Seven Tools of the Bandit Trap Counter Common When a Trap Card is activated: Pay 1000 Life Points; negate the activation, and destroy it.
    SS04-ENB26 Dust Tornado Trap Normal Common Target 1 Spell/Trap Card your opponent controls; destroy that target, then you can Set 1 Spell/Trap Card from your hand.
    SS04-ENB27 Shield Spear Trap Normal Common Target 1 face-up monster on the field; it gains 400 ATK and DEF until the End Phase.
    SS04-ENB28 Security Orb Trap Normal Common Activate only when your opponent's monster declares an attack. Change the battle position of that mosnter. When this face-down card is destroyed and sent to the Graveyard by the effect of a Spell or Trap Card your opponent controls, destroy 1 monster on the field.
    SS04-ENB29 Skill Successor Trap Normal Common Target 1 face-up monster you control; it gains 400 ATK until the End Phase. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from the Graveyard to target 1 face-up monster you control; that target gains 800 ATK until the End Phase.
    SS04-ENB30 Thousand-Eyes Restrict Fusion/Effect Monster DARK Spellcaster 1 0 0 Common Relinquished+ "Thousand-Eyes Idol"
    As long as this card remains face-up on the field, other monsters cannot change their battle positions or attack. Select 1 monster on your opponent's side of the field and equip it to this card (this effect can only be used once per turn and you can only equip 1 monster at a time to this card). The ATK and DEF of this card become the same amounts as the monster equipped to this card. If this card is destroyed as a result of battle, the equipped monster is destroyed instead.
    SS04-ENS01 Ritual of Black Mastery Skill Yami Yugi Common Skill Activation: Flip this card over when you activate this Skill.

    Effect: Activate this Skill during your Main Phase, while you control "Black Luster Soldier" or "Magician of Black Chaos" that you Ritual Summoned this turn.
  • While you control "Black Luster Soldier", it cannot be destroyed by your opponent's Skill, also once per turn, if your opponent activates a Trap Card, draw 1 card immediately after it resolves.
  • While you control "Magician of Black Chaos", it cannot be destroyed by your opponent's Spell effects, also if your "Magician of Black Chaos" destroys a monster by battle, add 1 Spell from your GY to your hand.
  • SS04-ENS02 Knight of Legend Skill Yami Yugi Common Skill Activation: Flip this card over when you activate this Skill.

    Effect: Activate this Skill during your Main Phase. Each turn, 1 "Gaia The Fierce Knight" you Normal Summon can be Summoned without Tributing. Apply the following Skills while you control a "Gaia The Fierce Knight" monster or a "Gaia the Dragon Champion" monster.
  • If it attacks a Defense Position monster, inflict piercing battle damage. Once per turn, if it inflicts battle damage with this Skill, draw 2 cards, then discard 1 card.
  • You cannot activate Set cards in the Spell & Trap Zone.
  • SS04-ENS03 Thousand-Eyes Spell Skill Pegasus Common Skill Activation: Flip this card over when you activate this Skill.

    Effect: Activate this Skill during your Main Phase. Once per turn, you can discard 1 card and use 1 of the following Skills, but you cannot conduct your Battle Phase this turn.
  • Ritual Summon 1 "Relinquished" from your hand by Tributing a monster from your hand or field whose Level is 1 or more, also flip this card over.
  • Fusion Summon 1 "Thousand-Eyes Restrict" from your Extra Deck, using monsters from your hand or field as Fusion Material, also flip this card over.
  • SS04-ENS04 Toon Mayhem! Skill Pegasus Common Skill Activation: At the start of the Duel, flip this card over.

    Effect: The first time each "Toon World" in your Spell & Trap Zone would be destroyed each turn, it is not destroyed.
    SS04-ENV01 Advanced Ritual Art Spell Ritual Ultra Rare Select 1 Ritual Monster in your hand. Send Normal Monsters from your Deck to the Graveyard whose total Levels are equal to that Ritual Monster's. Ritual Summon a card with the name of the selected Ritual Monster from your hand.
    SS04-ENV02 D.D. Crow Effect Monster DARK Winged Beast 1 100 100 Ultra Rare During either player's turn: You can discard this card from your hand to the Graveyard to target 1 card in your opponent's Graveyard; banish that target.
    Card # Card Name Type ATR    Sub Type     LVL     ATK     DEF     Rarity Card Text Buy It
       This set contains 67 cards.