"The New Challengers" Card List and Spoiler

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Card # Card Name Type ATR Sub Type LVL ATK DEF Rarity Card Text Buy It
NECH-EN000 Lancephorhynchus Pendulum Monster WIND Dinosaur 6 2500 800 Super Rare This primordial species survived extinction by evolving an offensive lance that can pierce anything, although its diet still consists mainly of fish.

Pendulum Scale: 7
Pendulum Effect: If a Normal Monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.
NECH-EN001 Performapal Cheermole Pendulum/Effect Monster EARTH Beast 2 600 1000 Rare You can target 1 monster whose current ATK is different from its original ATK; apply the appropriate effect. You can only use this effect of "Performapal Cheermole" once per turn.
  • If that monster's current ATK is higher than its original ATK, it gains 1000 ATK.
  • If that monster's current ATK is lower than its original ATK, it loses 1000 ATK.

    Pendulum Scale: 5
    Pendulum Effect: All Pendulum Monsters you control gain 300 ATK.
  • NECH-EN002 Performapal Trampolynx Pendulum/Effect Monster EARTH Beast 2 300 300 Rare When this card is Normal Summoned: You can target 1 card in either player's Pendulum Zone; return it to the hand.

    Pendulum Scale: 4
    Pendulum Effect: When you Pendulum Summon a monster(s): You can target 1 card in either player's Pendulum Zone; return that target to the hand. You can only use this effect of "Performapal Trampolynx" once per turn.
    NECH-EN003 Block Spider Effect Monster EARTH Insect 1 0 100 Common Your opponent cannot target Insect-Type monsters for attacks, except this one. If this card is Special Summoned: You can Special Summon 1 "Block Spider" from your Deck. You can only use this effect of "Block Spider" once per turn.
    NECH-EN004 Canon the Melodious Diva Effect Monster LIGHT Fairy 4 1400 2000 Common If you control a "Melodious" monster, you can Special Summon this card (from your hand). You can only Special Summon "Canon the Melodious Diva" once per turn this way. Once per turn: You can target1 "Melodious" monster you control; change its battle position.
    NECH-EN005 Serenade the Melodious Diva Effect Monster LIGHT Fairy 4 400 1900 Common This card can be treated as 2 Tributes for the Tribute Summon of aFairy-Type monster. After this card is Special Summoned to your side of the field, you can Normal Summon 1 "Melodious" monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
    NECH-EN006 Elegy the Melodious Diva Effect Monster LIGHT Fairy 5 2000 1200 Common Special Summoned "Melodious" monsters you control cannot be destroyed by card effects. If this card was Special Summoned, allFairy-Type monsters you control gain 300 ATK.
    NECH-EN007 Shopina the Melodious Maestra Effect Monster LIGHT Fairy 7 2300 1700 Rare Once per turn: You can target 1 LIGHT Fairy-Type monster in your Graveyard; add it to your hand. You cannot activate non-LIGHT monster effects during the turn you activate this effect.
    NECH-EN008 Superheavy Samurai Kabuto Effect Monster EARTH Machine 4 1000 2000 Common If your opponent Special Summons a monster(s): You can change as many Attack Position "Superheavy Samurai" monsters you control as possible to Defense Position, and if you do, the ones changed by this effect gain 500 DEF until the end of this turn.
    NECH-EN009 Superheavy Samurai Scales Effect Monster EARTH Machine 4 800 1800 Rare If your opponent controls 2 or more monsters and you control no monsters, you can Special Summon this card (from your hand). If this card is Normal or Special Summoned: You can target 1 Level 4 or lower "Superheavy Samurai" monster in your Graveyard, except "Superheavy Samurai Scales"; Special Summon it in Defense Position. You can only use this effect of "Superheavy Samurai Scales" once perturn.
    NECH-EN010 Superheavy Samurai Soulfire Suit Effect Monster FIRE Machine 2 800 800 Common You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. Its Level becomes 5. During either player's turn: You can discard this card, then target 1 Defense Position "Superheavy Samurai" monster you control; until the end of this turn, it loses 800 DEF, but cannot be destroyed by battle or by card effects.
    NECH-EN011 Superheavy Samurai Soulshield Wall Effect Monster EARTH Machine 3 1200 1200 Common You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. Its Level becomes 5. During either player's turn: You can discard this card, then target 1 Defense Position "Superheavy Samurai" monster you control; until the end of this turn, it loses 800 DEF, but cannot be destroyed by battle or by card effects.
    NECH-EN012 Superheavy Samurai Soulbreaker Armor Effect Monster EARTH Machine 1 0 500 Common You can target 1 "Superheavy Samurai" monster you control; equipthis monster from your hand or your side of the field to that target. It loses 1000 DEF, also it cannot be destroyed by battle. If this card is in your Graveyard: You can banish all "Superheavy Samurai Soulbreaker Armors" from your Graveyard, then target 1 "Superheavy Samurai" monster on the field whose current DEF is lower than itsoriginal DEF; inflict damage to your opponent equal to the difference between its current and original DEF.
    NECH-EN013 Superheavy Samurai Soulbang Cannon Effect Monster EARTH Machine 3 1000 1000 Common You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. It gains 1000 DEF. During either player's Battle Phase, when your opponent activates a card effect while you control a Defense Position"Superheavy Samurai" monster: You can banish this card from your Graveyard; negate the activation, and if you do, destroy it, then destroy as many monsters on the field as possible (min. 1), and if you do, both players take 1000 damage.
    NECH-EN014 Edge Imp Sabres Effect Monster DARK Fiend 3 1200 800 Super Rare If this card is in the Graveyard: You can place 1 card from your hand on the top of the Deck; Special Summon this card in Defense Position. You can only use this effect of "Edge Imp Sabres" once per turn.
    NECH-EN015 Fluffal Leo Effect Monster EARTH Fairy 4 1600 1200 Common When this card declares an attack: It gains 500 ATK until the end of theBattle Phase.
    NECH-EN016 Fluffal Bear Effect Monster EARTH Fairy 3 1200 800 Common You can send this card from your hand to the Graveyard: Set 1 "Toy Vendor" directly from your Deck to your Spell & Trap Zone. You can Tribute this card, then target 1 "Polymerization" in your Graveyard; add it to your hand. You can only use 1 "Fluffal Bear" effect per turn, and only once that turn.
    NECH-EN017 Fluffal Dog Effect Monster EARTH Fairy 4 1700 1000 Rare When this card is Normal or Special Summoned from the hand: You can add 1 "Edge Imp Sabres" or 1 "Fluffal" monster from your Deck to your hand, except "Fluffal Dog". You can only use this effect of "Fluffal Dog" once per turn.
    NECH-EN018 Fluffal Owl Effect Monster EARTH Fairy 2 1000 1000 Rare When this card is Normal or Special Summoned from the hand: You can add 1 "Polymerization" from your Deck to your hand. You can pay 500 LP: Fusion Summon 1 "Frightfur" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field asFusion Materials. You can only use 1 "Fluffal Owl" effect per turn, and only once that turn.
    NECH-EN019 Fluffal Cat Effect Monster EARTH Fairy 1 700 300 Common If this card is sent to the Graveyard as a Fusion Material for a Fusion Summon: You can target 1 "Polymerization" in your Graveyard; add it to your hand. You can only use this effect of "Fluffal Cat" once per turn.
    NECH-EN020 Fluffal Rabbit Effect Monster EARTH Fairy 1 300 1200 Common If this card is sent to the Graveyard as a Fusion Material for a Fusion Summon: You can target 1 "Edge Imp Sabres" or 1 "Fluffal" monster in your Graveyard, except "Fluffal Rabbit"; add it to your hand. You can only use this effect of "Fluffal Rabbit" once per turn.
    NECH-EN021 Qliphort Scout Pendulum Monster EARTH Machine 5 1000 2800 Ultra Rare Booting in Replica Mode...
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    Pendulum Scale: 9
    Pendulum Effect: You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. Once per turn: You can pay 800 LP; add 1 "Qli" card from your Deck to your hand, except "Qliphort Scout".
    NECH-EN022 Qliphort Carrier Pendulum/Effect Monster EARTH Machine 6 2400 1000 Super Rare You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. If this card is Tributed: You can target 1 monster on thefield; return it to the hand.

    Pendulum Scale: 1
    Pendulum Effect: You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. All "Qli" monsters you control gain 300 ATK.
    NECH-EN023 Qliphort Helix Pendulum/Effect Monster EARTH Machine 6 2400 1000 Super Rare You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. If this card is Tributed: You can target 1 Spell/Trap Cardon the field; destroy that target.

    Pendulum Scale: 9
    Pendulum Effect: You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. All monsters your opponent controls lose 300 ATK.
    NECH-EN024 Qliphort Disk Pendulum/Effect Monster EARTH Machine 7 2800 1000 Secret Rare You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. When this card is Tribute Summoned by Tributing a "Qli" monster(s): You can Special Summon 2 "Qli" monsters from yourDeck, but destroy them during the End Phase.

    Pendulum Scale: 1
    Pendulum Effect: You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. All "Qli" monsters you control gain 300 ATK.
    NECH-EN025 Qliphort Shell Pendulum/Effect Monster EARTH Machine 8 2800 1000 Rare You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effectsfrom any monster whose original Level/Rank is lower than this card's current Level. If this card is Normal Summoned by Tributing a "Qli" monster(s), it can make a second attack during each Battle Phase, and if it attacks a Defense Position monster, inflict piercing battle damageto your opponent.

    Pendulum Scale: 9
    Pendulum Effect: You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. All monsters your opponent controls lose 300 ATK.
    NECH-EN026 Apoqliphort Towers Effect Monster EARTH Machine 10 3000 2600 Rare Cannot be Special Summoned. Requires 3 "Qli" monsters to Normal Summon/Set. If this card is Normal Summoned/Set, it is unaffected bySpell/Trap effects and by activated effects from any monster whose original Level/Rank is lower than this card's current Level. All Special Summoned monsters lose 500 ATK and DEF. Once per turn: You can make your opponent send 1 monster from their hand or their side of the field to the Graveyard (their choice).
    NECH-EN027 Satellarknight Sirius Effect Monster LIGHT Warrior 4 1600 900 Rare If this card is Summoned: You can target 5 "tellarknight" monsters in your Graveyard; shuffle all 5 into the Deck, then draw 1 card. You can only use this effect of "Satellarknight Sirius" once per turn.
    NECH-EN028 Satellarknight Procyon Effect Monster LIGHT Warrior 4 1300 1200 Common If this card is Summoned: You can send 1 "tellarknight" monster from your hand to the Graveyard, and if you do, draw 1 card. You can only use this effect of "Satellarknight Procyon" once per turn.
    NECH-EN029 Satellarknight Betelgeuse Effect Monster LIGHT Warrior 4 700 1900 Common If this card is Summoned: You can target 1 "tellarknight" card in your Graveyard, except "Satellarknight Betelgeuse"; send this card to the Graveyard, and if you do, add that target to your hand. You can only use this effect of "Satellarknight Betelgeuse" once per turn.
    NECH-EN030 Shaddoll Hound Flip/Effect Monster DARK Spellcaster 4 1600 900 Common FLIP: You can target 1 "Shaddoll" card in your Graveyard; add it to your hand.
    If this card is sent to the Graveyard by a card effect: You can target 1 monster on the field; change its battle position. (Flip monsters' effects are not activated at this time, except "Shaddoll" monsters'.) You can only use 1 "Shaddoll Hound" effect per turn, and only once that turn.
    NECH-EN031 Taotie, Shadow of the Yang Zing Effect Monster DARK Wyrm 5 2200 0 Super Rare When this card you control is destroyed by battle or card effect andsent to your Graveyard: You can Special Summon 1 "Yang Zing"monster from your Deck in Defense Position, except "Taotie, Shadow of the Yang Zing". You can only use this effect of "Taotie, Shadow of the Yang Zing" once per turn. Once per turn, during your opponent's Main Phase or Battle Phase, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only "Yang Zing" monsters you control (this is a Quick Effect). Possession of a Synchro Monster on the field that used this card as a Synchro Material cannot switch.
    NECH-EN032 Jiaotu, Darkness of the Yang Zing Tuner/Effect Monster DARK Wyrm 2 0 2000 Ultra Rare When this card you control is destroyed by battle or card effect and sent to your Graveyard: You can Special Summon 1 "Yang Zing" monster from your Deck in Attack Position, except "Jiaotu, Darkness of the Yang Zing". If you control no other monsters: You can send 2 "Yang Zing" cards from your hand to the Graveyard; Special Summon 1 "Yang Zing" monster with 0 ATK and 1 "Yang Zing" monster with 0 DEF from your Deck, but banish them during the End Phase. You can only use 1 "Jiaotu, Darkness of the Yang Zing" effect per turn, and only once that turn.
    NECH-EN033 Lindbloom Effect Monster EARTH Wyrm 4 0 1800 Common If a monster you control battles an opponent's monster, during damage calculation: The ATK of each monster in that battle becomes equal to their current DEF, until the end of the Damage Step.
    NECH-EN034 Night Dragolich Effect Monster DARK Wyrm 4 1700 0 Ultra Rare Change all non-Wyrm-Type Attack Position monsters that wereSpecial Summoned from the Main or Extra Deck to Defense Position. All non-Wyrm-Type monsters that were Special Summoned from the Main or Extra Deck lose DEF equal to their original DEF.
    NECH-EN035 Unmasked Dragon Effect Monster FIRE Wyrm 3 1400 1100 Rare When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Wyrm-Type monster with 1500 or less DEFfrom your Deck.
    NECH-EN036 Machina Megaform Effect Monster EARTH Machine 8 2600 1500 Super Rare You can Tribute this card; Special Summon 1 "Machina" monster from your hand or Deck, except "Machina Megaform". If a face-up "Machina Fortress" you control is sent to the Graveyard, while this card is in your Graveyard (except during the Damage Step): You can banish that "Machina Fortress" from the Graveyard; Special Summon this card. You can only use 1 "Machina Megaform" effect per turn, and only once that turn.
    NECH-EN037 Zaborg the Mega Monarch Effect Monster LIGHT Thunder 8 2800 1000 Ultra Rare You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: Target 1 monster on the field; destroy it, then, if it was a LIGHT monster, both players send as many cards as possible from their Extra Deck to the Graveyard, but not more than the original Level/Rank of that destroyed monster. If this card was Tribute Summoned by Tributing a LIGHT monster, add this additional effect.
  • You choose the cards your opponent sends to the Graveyard.
  • NECH-EN038 Valerifawn, Mystical Beast of the Forest Tuner/Effect Monster EARTH Beast 2 400 900 Common You can discard 1 card, then target 1 Level 2 or lower Beast-Typemonster in your Graveyard, except "Valerifawn, Mystical Beast of the Forest"; Special Summon it in Attack Position or face-down Defense Position. You can only use this effect of "Valerifawn, Mystical Beast of the Forest" once per turn.
    NECH-EN039 Rescue Hamster Pendulum/Effect Monster EARTH Beast 4 300 100 Super Rare During the turn this card was Normal Summoned, if you have a face-up Level 5 or lower Pendulum Monster Card in your Extra Deck: You can Tribute this card; choose 1 Level 5 or lower Pendulum Monster Card in your Extra Deck, and Special Summon 2 monsters from your Deck with the same name as that card, but their effects are negated, also they are destroyed during the End Phase.

    Pendulum Scale: 5
    Pendulum Effect: You can banish this card from your Pendulum Zone; add 2 face-up Pendulum Monster Cards with the same name from your Extra Deck to your hand. You can only use this effect of "Rescue Hamster" once per Duel.
    NECH-EN040 Watch Dog Effect Monster FIRE Pyro 1 0 0 Common During your Main Phase 2, if this card was Normal Summoned this turn: You can send 1 Spell Card from your hand to the Graveyard; Set 1 Continuous Spell Card directly from your Deck. You can only use this effect of "Watch Dog" once per turn. You cannot Special Summon during the turn you activate this effect.
    NECH-EN041 Denko Sekka Effect Monster LIGHT Thunder 4 1700 1000 Ultra Rare Cannot be Special Summoned. While you control no Set Spell/Trap Cards, neither player can Set Spell/Trap Cards nor activate Spell/Trap Cards that are Set on the field.
    NECH-EN042 Deskbot 002 Effect Monster EARTH Machine 2 500 500 Common If this card is Special Summoned: You can add 1 "Deskbot" card from your Deck to your hand. All Machine-Type monsters you control gain 500 ATK and DEF, except this card.
    NECH-EN043 Ms. Judge Effect Monster LIGHT Fiend 4 1800 600 Common If an opponent's card effect activates, before resolving that effect, toss a coin twice, and if the result is 2 Heads, negate that effect. You can only use this effect of "Ms. Judge" once per turn.
    NECH-EN044 Scrounging Goblin Effect Monster EARTH Fiend 4 1000 2000 Common If this card inflicts battle damage to your opponent: They can hand you 1 card from their hand to negate this effect, otherwise you add 1 "Goblin" card from your Deck to your hand, except "Goblin Fan".
    NECH-EN045 Herald of Ultimateness Ritual/Effect Monster LIGHT Fairy 12 2000 3000 Ultra Rare You can Ritual Summon this card with "Oracle of the Herald". Must be Ritual Summoned, and cannot be Special Summoned by other ways. During either player's turn, when your opponent would Special Summon a monster(s), OR activates a Spell Card, Trap Card, or monster effect: You can send 1 Fairy-Type monster from your hand to the Graveyard; negate the Special Summon or activation, and if you do, destroy that card.
    NECH-EN046 Frightfur Bear Fusion/Effect Monster DARK Fiend 6 2200 1800 Rare/Ultimate Rare "Edge Imp Sabres" + "Fluffal Bear"
    When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can equip that monster to this card as an Equip Spell Card with this effect.
  • The equipped monster gains 1000 ATK.
  • NECH-EN047 Frightfur Wolf Fusion/Effect Monster DARK Fiend 6 2000 1500 Rare "Edge Imp Sabres" + 1 or more "Fluffal" monsters
    Must be Fusion Summoned with the above Fusion Material Monsters, and cannot be Special Summoned by other ways. This card can attack a number of times each Battle Phase, up to the number of Fusion Materials used for its Fusion Summon.
    NECH-EN048 El Shaddoll Grysta Fusion/Effect Monster FIRE Rock 7 2450 1950 Secret Rare 1 "Shaddoll" monster + 1 FIRE monster
    Must first be Fusion Summoned. During either player's turn, when your opponent would Special Summon a monster(s) while you have a "Shaddoll" card in your hand: You can negate the Summon, and if you do, destroy that monster, then send 1 "Shaddoll" card from your hand to the Graveyard. You can only use this effect of "El Shaddoll Grysta" once per turn. If this card is sent to the Graveyard: You can target 1 "Shaddoll" Spell/Trap Card in your Graveyard; add it to your hand.
    NECH-EN049 El Shaddoll Shekhinaga Fusion/Effect Monster EARTH Machine 10 2600 3000 Secret Rare/Ultimate Rare 1 "Shaddoll" monster + 1 EARTH monster
    Must first be Fusion Summoned. During either player's turn, when a Special Summoned monster activates its effect while you have a "Shaddoll" card in your hand: You can negate the activation, and if you do, destroy that monster, then send 1 "Shaddoll" card from your hand to the Graveyard. You can only use this effect of "El Shaddoll Shekhinaga" once per turn. If this card is sent to the Graveyard: You can target 1 "Shaddoll" Spell/Trap Card in your Graveyard; add it to your hand.
    NECH-EN050 First of the Dragons Fusion/Effect Monster DARK Dragon 9 2700 2000 Super Rare 2 Normal Monsters
    Must be Fusion Summoned and cannot be Special Summoned by other ways. You can only control 1 "First of the Dragons". This card cannot be destroyed by battle, except by battle with a Normal Monster, and is unaffected by other monsters' effects.
    NECH-EN051 Yazi, Evil of the Yang Zing Synchro/Effect Monster DARK Wyrm 7 2600 2100 Secret Rare/Ultimate Rare 1 Tuner + 1 or more non-Tuner monsters
    Cannot be targeted by an opponent's card effects. You can only use each of these effects of "Yazi, Evil of the Yang Zing" once per turn.
  • You can target 1 "Yang Zing" monster you control and 1 card your opponent controls; destroy them.
  • When this card you control is destroyed by battle or card effect and sent to your Graveyard: You can Special Summon 1 Wyrm-Type monster from your Deck in Defense Position.
  • NECH-EN052 Herald of the Arc Light Synchro/Effect Monster LIGHT Fairy 4 600 1000 Super Rare 1 Tuner + 1 or more non-Tuner monsters
    Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell Card from your Deck to your hand.
    NECH-EN053 Dark Rebellion Xyz Dragon Xyz/Effect Monster DARK Dragon 4 2500 2000 Secret Rare/Ultimate Rare/Ghost Rare 2 Level 4 monsters
    You can detach 2 Xyz Materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.
    NECH-EN054 Stellarknight Triverr Xyz/Effect Monster LIGHT Warrior 4 2100 2500 Ultra Rare/Ultimate Rare 3 Level 4 "tellarknight" monsters
    During the turn you Xyz Summon this card, you cannot Special Summon monsters, except "tellarknight" monsters. If this card is Xyz Summoned: Return all other cards on the field to the hand. Once per turn: You can detach 1 Xyz Material from this card; send 1 random card from your opponent's hand to the Graveyard. If this card with Xyz Material is sent to the Graveyard: You can target 1 "tellarknight" monster in your Graveyard; Special Summon it.
    NECH-EN055 Wonder Balloons Spell Continuous Common Once per turn: You can send any number of cards from your hand to the Graveyard; place 1 Balloon Counter on this card for each card sent to the Graveyard. All monsters your opponent controls lose 300 ATK for each Balloon Counter on this card.
    NECH-EN056 Mimiclay Spell Normal Common If your opponent controls a monster: Target 1 Level 2 or lower Defense Position monster you control: Special Summon from your Deck, in Defense Position, 1 monster with the same name as that monster, but banish it when it leaves the field. You can only activate 1 "Mimiclay" per turn.
    NECH-EN057 Draw Muscle Spell Quick-Play Rare Target 1 Defense Position monster you control with 1000 or less DEF; draw 1 card, also that monster cannot be destroyed by battle this turn. You can only activate 1 "Draw Muscle" per turn.
    NECH-EN058 Magical Star Illusion Spell Normal Common If your opponent controls a monster(s) and you control as many or fewer monsters: Monsters currently on the field gain ATK equal to the combined Levels of all monsters their controller currently controls x 100, until the end of this turn.
    NECH-EN059 1st Movement Solo Spell Normal Super Rare If you control no monsters: Special Summon 1 Level 4 or lower "Melodious" monster from your hand or Deck. You can only activate 1 "1st Movement Solo" per turn. You cannot Special Summon monsters during the turn you activate this card, except "Melodious" monsters.
    NECH-EN060 Toy Vendor Spell Continuous Common Once per turn: You can discard 1 card; draw 1 card and reveal it, then if it is a "Fluffal" monster, you can Special Summon 1 monster from your hand. Otherwise, discard the card you drew. If this card is sent to the Graveyard: You can add 1 "Edge Imp Sabres" or 1 "Fluffal" monster from your Deck to your hand.
    NECH-EN061 Saqlifice Spell Equip Ultra Rare Equip only to a "Qli" monster. It gains 300 ATK and cannot be destroyed by battle. The equipped monster can be treated as 2 Tributes for the Tribute Summon of a "Qli" monster. If this card is sent from the field to the Graveyard: You can add 1 "Qli" monster from your Deck to your hand.
    NECH-EN062 Laser Qlip Spell Field Common During your Main Phase, you can Normal Summon 1 "Qli" monster in addition to your Normal Summon/Set. (You can only gain this effectonce per turn.) Normal Summons of "Qli" monsters cannot be negated.
    NECH-EN063 Hexatellarknight Spell Field Common Each "tellarknight" Xyz Monster gains 200 ATK and DEF for each Xyz Material attached to it. When a "tellarknight" Xyz Monster you control is targeted for an attack: You can send 1 "tellarknight" card from your hand to the Graveyard; negate that attack.
    NECH-EN064 El Shaddoll Fusion Spell Quick-Play Super Rare Fusion Summon 1 "Shaddoll" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. You can only activate 1 "El Shaddoll Fusion" per turn.
    NECH-EN065 Celestia Spell Field Common All Wyrm-Type monsters gain 300 ATK and DEF. Once per turn: You can banish 3 Wyrm-Type monsters from your Graveyard, then target 1 card on the field; destroy it.
    NECH-EN066 Oracle of the Herald Spell Ritual Common This card is used to Ritual Summon "Herald of Ultimateness". You must also Tribute monsters from your hand or field whose total Levels equal 12 or more. Your opponent cannot activate cards or effects in response to this card's activation.
    NECH-EN067 Strike of the Monarchs Spell Quick-Play Common You can Tribute 1 face-up Level 5 or higher Normal Summoned/Set monster, then target 1 face-up card on the field; negate its effect until the end of this turn, then draw 1 card. During your Main Phase, if this card is in your Graveyard: You can banish this card, then declare 1 Attribute; all face-up monsters currently on the field become that Attribute until the end of this turn.
    NECH-EN068 Cursed Bamboo Sword Spell Equip Common The equipped monster gains 0 ATK. You can target 1 other "Bamboo Sword" card you control; return it to the hand, and if you do, the equipped monster can attack your opponent directly this turn. You can only use this effect of "Cursed Bamboo Sword" once per turn. If this card is sent to the Graveyard: You can add 1 "Bamboo Sword" card from your Deck to your hand, except "Cursed Bamboo Sword".
    NECH-EN069 Command Performance Trap Normal Common If you control a "Performapal" monster: Change all face-up Attack Position monsters your opponent controls to Defense Position. Monsters changed to Defense Position by this effect cannot change their battle positions until the end of the next turn.
    NECH-EN070 Performapal Revival Trap Normal Common If a monster(s) you control is destroyed by battle or card effect: Special Summon 1 "Performapal" monster from your hand or Graveyard.
    NECH-EN071 Punch-in-the-Box Trap Normal Common When your opponent's monster declares an attack while they control 2 or more monsters: Target the attacking monster; negate that attack, and if your do, send 1 other monster they control to the Graveyard, then the targeted monster loses ATK equal to the original ATK or DEF(whichever is higher, your choice if tied) of the sent monster in the Graveyard.
    NECH-EN072 The Phantom Knights of Shadow Veil Trap Normal Common Target 1 face-up monster you control; it gains 300 ATK and DEF. When an opponent's monster declares a direct attack while this card is in your Graveyard: Special Summon this card in Defense Position as aNormal Monster (Warrior-Type/DARK/Level 4/ATK 0/DEF 300). (This card is NOT treated as a Trap Card.) If Summoned this way, banish this card when it leaves the field.
    NECH-EN073 Qlimate Change Trap Normal Common Add up to 3 face-up "Qli" Pendulum Monster Cards from your Extra Deck to your hand. You can only activate 1 "Qlimate Change" per turn.
    NECH-EN074 Qlipper Launch Trap Normal Common Until the end of this turn, all Normal Summoned/Set "Qli" monsterscurrently on the field gain 300 ATK, but are unaffected by other Spell/Trap effects, also their effects are negated.
    NECH-EN075 Yang Zing Brutality Trap Normal Common If a "Yang Zing" monster you control battles an opponent's monster, during damage calculation: Your battling monster's ATK and DEF each become double its original ATK and DEF during that damage calculation only, but it is destroyed at the end of this Damage Step.
    NECH-EN076 Naturia Sacred Tree Trap Continuous Rare If this card is sent to the GY: Add 1 "Naturia" card from your Deck to your hand, except "Naturia Sacred Tree". You can only use 1 of the following effects of "Naturia Sacred Tree" per turn, and only once that turn.
  • You can Tribute 1 EARTH Insect-Type monster; Special Summon 1 Level 4 or lower EARTH Plant-Type monster from your Deck.
  • You can Tribute 1 EARTH Plant-Type monster; Special Summon 1 Level 4 or lower EARTH Insect-Type monster from your Deck.
  • NECH-EN077 Oasis of Dragon Souls Trap Continuous Rare Activate this card by targeting 1 monster in your Graveyard; Special Summon that target in Defense Position. It becomes Wyrm-Type. When this card leaves the field, destroy that monster. When that monster leaves the field, destroy this card.
    NECH-EN078 Fusion Reserve Trap Normal Ultra Rare Reveal 1 Fusion Monster from your Extra Deck, add 1 of the Fusion Materials listed on that card from your Deck to your hand, then you can add 1 "Polymerization" from your Graveyard to your hand.
    NECH-EN079 Solemn Scolding Trap Counter Secret Rare If this is the only Set card in your Spell & Trap Zone, when a monsterwould be Summoned, OR a Spell Card, Trap Card, or monster effect is activated: Pay 3000 LP; negate the Summon or activation, and if you do, destroy that card.
    NECH-EN080 Different Dimension Encounter Trap Normal Common If both players have at least 1 banished monster that can be Special Summoned: Each player Special Summons 1 of their banished monsters in face-down Defense Position.
    NECH-EN081 Fusion Substitute Spell Normal Common (This card's name is always treated as "Polymerization".) Fusion Summon 1 monster from your Extra Deck, using monsters you control as Fusion Materials. You can banish this card from your Graveyard, then target 1 Fusion Monster in your Graveyard; return it to the Extra Deck, then draw 1 card.
    NECH-EN082 Rubic, Malebranche of the Burning Abyss Tuner/Effect Monster DARK Fiend 3 100 2100 Ultra Rare If you control a monster that is not a "Burning Abyss" monster, destroy this card. Cannot be used as a Synchro Material, except for the Synchro Summon of a "Burning Abyss" Synchro Monster. If you control no Spell/Trap Cards: You can Special Summon this card from your hand. You can only use this effect of "Rubic, Malebranche of the Burning Abyss" once per turn.
    NECH-EN083 Alich, Malebranche of the Burning Abyss Effect Monster DARK Fiend 3 1200 0 Rare If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of the following effects of "Alich, Malebranche of the Burning Abyss" per turn, and only once that turn.
  • If you control no Spell/Trap Cards: You can Special Summon this card from your hand.
  • If this card is sent to the Graveyard: You can target 1 face-up monster on the field; negate its effects until the end of this turn.
  • NECH-EN084 Calcab, Malebranche of the Burning Abyss Effect Monster DARK Fiend 3 1400 0 Rare If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of the following effects of "Calcab, Malebranche of the Burning Abyss" per turn, and only once that turn.
  • If you control no Spell/Trap Cards: You can Special Summon this card from your hand.
  • If this card is sent to the Graveyard: You can target 1 Set Spell/Trap Card on the field; return that target to the hand.
  • NECH-EN085 Virgil, Rock Star of the Burning Abyss Synchro/Effect Monster LIGHT Spellcaster 6 2500 1000 Secret Rare 1 Tuner + 1 or more non-Tuner monsters
    You can only control 1 "Virgil, Rock Star of the Burning Abyss". Once per turn: You can discard 1 "Burning Abyss" card, then target 1 card your opponent controls or in their Graveyard; shuffle it into the Deck. If this card on the field is destroyed by battle or card effect and sent to the Graveyard: You can draw 1 card. You can only use this effect of "Virgil, Rock Star of the Burning Abyss" once per turn.
    NECH-EN086 Fire Lake of the Burning Abyss Trap Normal Super Rare Send 2 face-up "Burning Abyss" monsters you control to the Graveyard, then target up to 3 cards on the field; destroy those targets.
    NECH-EN087 U.A. Midfielder Effect Monster EARTH Warrior 4 1200 1000 Rare You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Midfielder". You can only Special Summon "U.A. Midfielder" once per turn this way. During either player's turn: You can target 1 other "U.A." monster you control; return that face-up monster to the hand, then Special Summon 1 "U.A." monster from your hand with a different name from that monster. You can only use this effect of "U.A. Midfielder" once per turn.
    NECH-EN088 U.A. Goalkeeper Effect Monster EARTH Warrior 6 1000 2800 Rare You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Goalkeeper". You can only Special Summon "U.A. Goalkeeper" once per turn this way. Once per turn, during your opponent's turn: You can target 1 "U.A." monster you control; once during this turn, it cannot be destroyed by battle or card effects (this is a Quick Effect).
    NECH-EN089 U.A. Powered Jersey Spell Equip Common Equip only to a "U.A." monster. It gains 1000 ATK and DEF, also if it battles an opponent's monster, any battle damage it inflicts to your opponent is doubled. If the equipped monster destroys a monster by its attack: It can make a second attack during this Battle Phase. During your Standby Phase: Banish the equipped monster. If this card is sent to the Graveyard because the equipped monster returned to the hand: You can return this card to the hand.
    NECH-EN090 Ruffian Railcar Effect Monster EARTH Machine 4 1800 1000 Common Once per turn: You can inflict 500 damage to your opponent. You cannot conduct your Battle Phase the turn you activate this effect. During the End Phase, if this card is in the Graveyard because it was sent there this turn: You can add 1 Level 10 EARTH Machine-Typemonster from your Deck to your hand. You can only use this effect of "Ruffian Railcar" once per turn.
    NECH-EN091 SZW - Fenrir Sword Effect Monster LIGHT Beast 4 1800 1100 Common When this card is Normal Summoned: You can target 1 "ZW -" monster you control that is an Equip Card; Special Summon that target in Defense Position. You can target 1 "Utopia" monster you control; equip this card from your hand to that target. When the equipped monster destroys an opponent's monster by battle and sends it to the Graveyard: You can target 1 "ZW -" monster in your Graveyard; add that target to your hand.
    NECH-EN092 Gogogo Goram Effect Monster EARTH Rock 4 2300 0 Common f this card is Summoned: Change the battle position of this card. If this card on the field is destroyed and sent to the Graveyard: Send 1 "Gogogo" monster from your Deck to the Graveyard.
    NECH-EN093 Dododo Driver Effect Monster EARTH Warrior 4 1800 200 Common Up to twice per turn, if this card was Special Summoned by the effect of a "Dododo" monster this turn: You can target 1 "Dododo" monster youcontrol, then activate 1 of these effects:
  • Increase its Level by 1.
  • Reduce its Level by 1.
  • NECH-EN094 Xyz Change Tactics Spell Continuous Rare When a "Utopia" monster is Xyz Summoned to your side of the field: You can pay 500 LP; draw 1 card. You can only control 1 "Xyz Change Tactics".
    NECH-EN095 Number 39: Utopia Beyond Xyz/Effect Monster LIGHT Warrior 6 3000 2500 Super Rare 2 Level 6 monsters
    If this card is Xyz Summoned: The ATK of all monsters your opponent currently controls becomes 0. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Xyz Monster you control and 1 "Utopia" monster in your Graveyard; banish the first target, and if you do, Special Summon the second target from your Graveyard, then gain 1250 LP.
    NECH-EN096 CXyz Barian Hope Xyz/Effect Monster LIGHT Warrior 7 0 0 Super Rare 3 or more Level 7 monsters
    You can also Xyz Summon this card by using 1 monster you control with "Number C101" through "Number C107" in its name as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 1000 ATK for each Xyz Material attached to it. You can target 1 "Number" monster in your Graveyard; until your opponent's next End Phase, this card's name becomes that monster's, and replace this effect with that monster's original effects. You can only use this effect of "CXyz Barian Hope" once per turn.
    NECH-EN097 Shogi Lance Effect Monster EARTH Beast-Warrior 3 500 500 Common Once per turn: You can target 1 other Level 3 Beast-Warrior-Typemonster you control; the Levels of that monster and this card become the combined Levels of those monsters.
    NECH-EN098 Guiding Light Effect Monster LIGHT Fairy 1 0 0 Common When this card is Normal Summoned: You can target 1 Level 1 LIGHTmonster in your Graveyard; Special Summon that target.
    NECH-EN099 Number 99: Utopic Dragon Xyz/Effect Monster LIGHT Dragon 10 4000 2000 Secret Rare 3 Level 10 monsters
    You can also Xyz Summon this card by discarding 1 "Rank-Up-Magic" Spell Card and using a "Utopia" monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn: You can target 1 "Number" monster in your Graveyard; Special Summon it in Defense Position, but its effects are negated. During either player's turn, when a monster effect is activated that targets this face-up card: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that card.
     This set contains 100 cards.