"The Shining Darkness" Card List and Spoiler

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Card # Card Name Type ATR    Sub Type     LVL     ATK     DEF     Rarity Card Text Buy It
TSHD-EN000 XX-Saber Boggart Knight Effect Monster EARTH Beast-Warrior 4 1900 1000 Super Rare When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower "X-Saber" monster from your hand. This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a "X-Saber" monster.
TSHD-EN001 Blackwing - Ghibli the Searing Wind Effect Monster DARK Winged Beast 3 0 1600 Common When your opponent declares a direct attack, you can Special Summon this card from your hand. Once per turn, you can switch this card's original ATK and DEF until the End Phase.
TSHD-EN002 Blackwing - Gust the Backblast Effect Monster DARK Winged Beast 2 900 1400 Rare If you control no cards, you can Special Summon this card from your hand. While this card is face-up on the field, if your opponent's monster attacks a "Blackwing" monster you control, the attacking monster loses 300 ATK during the Damage Step only.
TSHD-EN003 Blackwing - Breeze the Zephyr Tuner Monster DARK Winged Beast 3 1100 300 Ultra Rare/Ultimate Rare If this card is added from the Deck to your hand by a Spell, Trap, or Effect Monster's effect, you can Special Summon this card. This card cannot be used to Synchro Summon a Synchro Monster except a "Blackwing" monster.
TSHD-EN004 Changer Synchron Tuner Monster DARK Machine 1 0 0 Common If this card is sent to the Graveyard for a Synchro Summon, select 1 monster your opponent controls and change its battle position.
TSHD-EN005 Card Breaker Effect Monster LIGHT Warrior 2 100 900 Common This card cannot be Normal Summoned or Set. This card can only be Special Summoned, in face-up Attack Position, by sending 1 card from your Spell & Trap Card Zone to the Graveyard.
TSHD-EN006 Second Booster Effect Monster FIRE Machine 3 1000 500 Common You can Tribute this card to select 1 face-up Attack Position monster you control. The selected monster gains 1500 ATK until the End Phase.
TSHD-EN007 Archfiend Interceptor Effect Monster DARK Fiend 4 1400 1600 Common While you control this face-up Attack Position card, when an opponent's monster declares an attack, inflict 500 damage to your opponent.
TSHD-EN008 Dread Dragon Tuner Monster FIRE Dragon 2 1100 400 Rare When this card is destroyed by battle and sent to the Graveyard, you can add 1 Level 3 or lower Dragon-Type monster from your Deck to your hand.
TSHD-EN009 Trust Guardian Tuner Monster LIGHT Fairy 3 0 800 Super Rare This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Level 7 or higher Synchro Monster. Once per turn, that Synchro Monster cannot be destroyed by battle. Each time this effect is applied, that Synchro Monster loses 400 ATK and DEF at the end of the Damage Step.
TSHD-EN010 Flare Resonator Tuner Monster FIRE Fiend 3 300 1300 Common The Synchro Monster that used this card as a Synchro Material Monster gains 300 ATK.
TSHD-EN011 Synchro Magnet Tuner Monster EARTH Machine 3 1000 600 Common This card cannot be Normal Summoned or Set. When you Synchro Summon a Synchro Monster, you can Special Summon this card from your hand.
TSHD-EN012 Infernity Mirage Effect Monster DARK Fiend 1 0 0 Super Rare This card cannot be Special Summoned from the Graveyard. If you have no cards in your hand, you can Tribute this card to select 2 "Infernity" monsters in your Graveyard. Special Summon those monsters.
TSHD-EN013 Infernity Randomizer Effect Monster DARK Warrior 1 900 0 Common Once per turn, while you have no cards in your hand, you can draw 1 card and reveal it. For a Monster Card drawn with this effect, inflict damage to your opponent equal to the Level of that monster x 200. For a Spell or Trap Card, you take 500 damage.
TSHD-EN014 Infernity Beetle Tuner Monster DARK Insect 2 1200 0 Rare While you have no cards in your hand, you can Tribute this card to Special Summon up to 2 "Infernity Beetle" from your Deck.
TSHD-EN015 Infernity Avenger Tuner Monster DARK Fiend 1 0 0 Rare When a monster you control, except "Infernity Avenger", is destroyed by battle with an opponent's monster and sent to the Graveyard, while you have no cards in your hand, you can Special Summon this card from your Graveyard. In that case, the Level of this card is equal to the Level of your destroyed monster.
TSHD-EN016 Revival Rose Effect Monster DARK Plant 4 1300 1300 Rare If a Level 5 or higher Plant-type monster you control is destroyed, you can Special Summon this card from your Graveyard.
TSHD-EN017 Morphtronic Vacuumen Effect Monster WIND Machine 1 0 0 Common
  • While in Attack Position: You can send 1 card equipped to this card to the Graveyard to inflict 500 damage to your opponent.
  • While in Defense Position: Once per turn, you can equip 1 face-up Attack Position monster your opponent controls to this card. (You can only equip 1 monster at a time to this card.)
  • TSHD-EN018 Bird of Roses Effect Monster WIND Plant 4 1800 1500 Super Rare When this face-up Attack Position card is attacked, and it is destroyed as a result of battle and sent to the Graveyard, you can Special Summon 2 Plant-Type Tuner monsters from your Deck in face-up Defense Position.
    TSHD-EN019 Spore Tuner Monster WIND Plant 1 400 800 Common If this card is in your Graveyard, you can remove from play 1 other Plant-Type monster from your Graveyard to Special Summon this card from your Graveyard, and increase its Level by the Level of the monster removed from play to activate this effect. Each player can only use the effect of "Spore" once per Duel.
    TSHD-EN020 Fairy Archer Effect Monster LIGHT Fairy 3 1400 600 Common During your Main Phase, you can inflict 400 damage to your opponent for each face-up LIGHT monster you control. This card cannot attack during the same turn you activate this effect. Only one "Fairy Archer" can have its effect activated per turn.
    TSHD-EN021 Biofalcon Effect Monster LIGHT Machine 4 1700 1200 Common When a Machine-Type monster you control is destroyed by battle and sent to the Graveyard while this card is face-up on the field, you can add 1 Machine-Type monster with 1000 or less ATK from your Deck to your hand.
    TSHD-EN022 Cherry Inmato Tuner Monster DARK Plant 2 700 400 Rare When this card is destroyed by battle and sent to the Graveyard, you can Special Summon up to 2 "Inmato" monsters from your Deck. The monster(s) Special Summoned by this effect cannot be used as Synchro Material Monsters this turn.
    TSHD-EN023 Magidog Effect Monster LIGHT Spellcaster 4 1700 1000 Common If this card is sent to the Graveyard for the Synchro Summon of a Spellcaster-Type Synchro Monster, you can add 1 Field Spell Card from your Graveyard to your hand.
    TSHD-EN024 Lyna the Light Charmer Flip/Effect Monster LIGHT Spellcaster 3 500 1500 Common FLIP: Take control of 1 LIGHT monster on your opponent's side of the field for as long as this card remains face-up on the field.
    TSHD-EN025 Wattgiraffe Effect Monster LIGHT Thunder 4 1200 100 Super Rare This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent as a result of a direct attack, your opponent cannot activate the effects of any Spell, Trap, or Effect Monster Cards until the End Phase of this turn.
    TSHD-EN026 Wattfox Tuner Monster LIGHT Thunder 2 800 100 Common If this card is destroyed by your opponent's card (either by battle or by card effect), your opponent cannot Special Summon a monster, or activate Spells, Traps, Spell/Trap card effects, or Monster Card effects, for the rest of this turn.
    TSHD-EN027 Wattwoodpecker Effect Monster LIGHT Thunder 3 1000 100 Common This card can attack twice during the same Battle Phase. Monsters that battled with this card cannot change their Battle Position.
    TSHD-EN028 Koa'ki Meiru Sandman Effect Monster EARTH Rock 4 1900 1200 Common During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Rock-Type monster in your hand. You can Tribute this card to negate the activation of an opponent's Trap Card and destroy that card.
    TSHD-EN029 Memory Crush King Effect Monster DARK Fiend 5 2000 0 Common When this card inflicts Battle Damage to your opponent's Life Points by attacking directly, remove from play all Synchro Monsters in your opponent's Graveyard and inflict 1000 Damage for each card removed that way.
    TSHD-EN030 Delta Tri Effect Monster LIGHT Machine 4 1200 1000 Common If this card destroys an opponent's monster by battle, select and activate 1 of the these effects:
  • Select 1 appropriate Union monster in your Graveyard and equip it to this card.
  • Select 1 face-up LIGHT Machine-type monster you control, and return it to the Deck. Then draw 1 card.
  • TSHD-EN031 Trigon Union Monster FIRE Dragon 3 500 1700 Common Once per turn, during your Main Phase, you can equip this card to a Machine-Type monster you control, OR unequip it to Special Summon this card in face-up Attack Position. While equipped to a monster by this effect, if the equipped monster destroys an opponent's monster by battle, select and Special Summon 1 Level 4 or lower LIGHT Machine-Type monster from your Graveyard. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)
    TSHD-EN032 Testudo erat Numen Effect Monster WATER Aqua 1 0 1800 Short Print Neither player can Special Summon monsters with 1800 or more ATK.
    TSHD-EN033 Ronintoadin Effect Monster WATER Aqua 2 100 2000 Common This face-up card's name is treated as "Des Frog". You can remove from play 1 "Frog" monster in your Graveyard, except "Frog the Jam", to Special Summon this card from your Graveyard. This card cannot be used as a Synchro Material Monster.
    TSHD-EN034 Batteryman AAA Effect Monster LIGHT Thunder 4 0 0 Common When this card is Normal Summoned or flipped face-up, you can Special Summon 1 "Batteryman AAA" from your hand or Graveyard.
    TSHD-EN035 Batteryman Fuel Cell Effect Monster LIGHT Thunder 6 2100 0 Rare If you control 2 or more face-up "Batteryman" monsters, you can Special Summon this card from your hand. Once per turn, you can Tribute 1 other "Batteryman" monster to return 1 card your opponent controls to the owner's hand.
    TSHD-EN036 Key Mouse Tuner Monster EARTH Beast 1 100 100 Common When this card is destroyed by battle and sent to the Graveyard, you can add 1 Level 3 or lower Beast-Type monster from your deck to your hand.
    TSHD-EN037 Ally of Justice Core Destroyer Effect Monster DARK Machine 3 1200 200 Common If this card attacks or is attacked by a LIGHT monster, destroy that monster at the start of the Damage Step (without damage calculation).
    TSHD-EN038 Hunter of Black Feathers Effect Monster LIGHT Beast-Warrior 4 1700 1000 Common If your opponent controls 2 or more face-up monsters, and the Type of all these monsters are the same, send 1 card from your hand to the Graveyard to select 1 face-up monster your opponent controls and destroy it.
    TSHD-EN039 Herald of Perfection Ritual/Effect Monster LIGHT Fairy 6 1800 2800 Ultra Rare/Ultimate Rare You can Ritual Summon this card with "Dawn of the Herald". During either player's turn, when your opponent activates a Spell Card, Trap Card, or monster effect: You can send 1 Fairy-Type monster from your hand to the Graveyard; negate the activation, and if you do, destroy it.
    TSHD-EN040 Black-Winged Dragon Synchro/Effect Monster DARK Dragon 8 2800 1600 Ultra Rare/Ultimate Rare/Ghost Rare 1 Tuner + 1 or more non-Tuner monsters
    Whenever you would take damage from a card effect, place 1 Black Feather Counter on this card instead. This card loses 700 ATK for each Black Feather Counter on it. Once per turn, you can remove all Black Feather Counters on this card to have 1 face-up monster your opponent controls lose 700 ATK for each Black Feather Counter, and inflict damage to your opponent equal to the ATK lost by that monster because of this effect.
    TSHD-EN041 Chaos King Archfiend Synchro/Effect Monster DARK Fiend 7 2600 2600 Ultra Rare/Ultimate Rare 1 Fiend-Type Tuner monster + 1 or more non-Tuner monsters
    When this card attacks, you can switch the ATK and DEF of all face-up monsters your opponent controls until the end of the Battle Phase.
    TSHD-EN042 Infernity Doom Dragon Synchro/Effect Monster DARK Dragon 8 3000 2400 Ultra Rare/Ultimate Rare 1 DARK Tuner + 1 or more non-Tuner monsters
    While you have no cards in your hand, once per turn, you can destroy 1 monster your opponent controls and inflict damage equal to half of that monster's ATK to your opponent. This card cannot declare an attack the turn this effect is activated.
    TSHD-EN043 Splendid Rose Synchro/Effect Monster WIND Plant 6 2200 2000 Ultra Rare/Ultimate Rare 1 Tuner + 1 or more non-Tuner monsters
    Once per turn, you can remove from play 1 Plant-Type monster in your Graveyard to halve the ATK of 1 face-up monster your opponent controls, until the End Phase of this turn. If this card attacks, during the same Battle Phase you can remove from play 1 Plant-Type monster in your Graveyard to halve the ATK of this card (until the End Phase) and attack once again.
    TSHD-EN044 Chaos Goddess Synchro/Effect Monster LIGHT Fairy 8 2500 1800 Secret Rare 1 LIGHT Tuner + 2 or more non-Tuner DARK monsters
    Once per turn, you can send 1 LIGHT monster from your hand to the Graveyard to select 1 Level 5 or higher DARK monster from your Graveyard. Special Summon that monster. It cannot be used as a Synchro Material monster.
    TSHD-EN045 Black-Winged Strafe Spell Normal Common Send 1 "Blackwing" monster from your hand to the Graveyard to select 1 Defense Position monster your opponent controls. Send that monster to the Graveyard.
    TSHD-EN046 Cards for Black Feathers Spell Normal Ultra Rare/Ultimate Rare Remove from play 1 "Blackwing" monster in your hand to draw 2 cards. You cannot Special Summon during the same turn you activate this card. You can only activate 1 "Cards for Black Feathers" per turn.
    TSHD-EN047 ZERO-MAX Spell Normal Super Rare If there are no cards in your hand, select 1 "Infernity" monster in your Graveyard. Special Summon it, and destroy all face-up monsters on the field with lower ATK than it. You cannot conduct your Battle Phase this turn.
    TSHD-EN048 Infernity Launcher Spell Continuous Super Rare Once per turn, you can send 1 "Infernity" monster from your hand to the Graveyard. If there are no cards in your hand, you can send this card to the Graveyard to select up to 2 "Infernity" monster(s) in your Graveyard and Special Summon them.
    TSHD-EN049 Into the Void Spell Normal Ultra Rare/Ultimate Rare Activate only if you have 3 or more cards in your hand. Draw 1 card. During the End Phase of this turn, discard all the cards in your hand.
    TSHD-EN050 Intercept Wave Spell Quick-Play Ultra Rare/Ultimate Rare All Synchro Monsters on the field are changed to Defense Position. And then return all face-up Synchro Monsters to the Extra Deck during the End Phase.
    TSHD-EN051 Pyramid of Wonders Spell Continuous Rare All face-up Zombie-Type monsters you control gain 200 ATK for each monster your opponent controls. If exactly 1 face-up Zombie-Type monster you control (and no other cards) would be destroyed, you can send this card to the Graveyard instead.
    TSHD-EN052 The Fountain in the Sky Spell Continuous Rare When a LIGHT monster is destroyed by battle and sent to your Graveyard, you can remove that monster from play to gain Life Points equal to its ATK.
    TSHD-EN053 Dragon Laser Spell Quick-Play Common Send 1 "Trigon" equipped to a face-up "Delta Tri" you control to the Graveyard, and destroy all monsters your opponent controls.
    TSHD-EN054 Wattcube Spell Equip Common Equip only to a Thunder-Type monster. It gains 100 ATK for each Thunder-Type monster in your Graveyard. You can send this face-up card you control to the Graveyard to have 1 face-up Thunder-Type monster you control gain 1000 ATK.
    TSHD-EN055 Electromagnetic Shield Spell Continuous Rare Level 3 or lower face-up Defense Position Thunder-Type monsters you control cannot be destroyed by battle. Destroy this card if you control a face-up Attack Position monster.
    TSHD-EN056 Worm Call Spell Continuous Common If your opponent controls a monster(s), and you control no monsters, you can Special Summon 1 "Worm" Reptile-Type monster from your hand in face-down Defense Position. This effect can only be used once per turn.
    TSHD-EN057 Magic Triangle of the Ice Barrier Spell Normal Common Reveal 3 "Ice Barrier" monsters with different names in your hand to select 1 card your opponent controls. Destroy the opponent's card and Special Summon 1 "Ice Barrier" monster from your hand.
    TSHD-EN058 Koa'ki Meiru Initialize! Spell Quick-Play Common Tribute 1 "Koa'ki Meiru" monster to add 1 "Iron Core of Koa'ki Meiru" from your Deck or Graveyard to your hand.
    TSHD-EN059 Dawn of the Herald Spell Ritual Common This card is used to Ritual Summon "Herald of Perfection". You must also Tribute monsters from your hand or field whose total Levels equal exactly 6. When "Herald of Perfection" is Ritual Summoned by this card's effect: You can banish this card from your Graveyard to target 1 of the monsters in your Graveyard that was Tributed for that Ritual Summon; return that target to your hand.
    TSHD-EN060 Forbidden Graveyard Spell Quick-Play Common Activate by discarding 1 card. Effects that activate in the Graveyard this turn are negated.
    TSHD-EN061 Leeching the Light Spell Normal Common Select 1 face-up LIGHT monster your opponent controls. All face-up Attack Position monsters you control gain ATK equal to the ATK of the selected monster, until the End Phase.
    TSHD-EN062 Corridor of Agony Spell Continuous Short Print Monsters that were Special Summoned from the Main Deck cannot activate their effects, their effects are negated, and they cannot declare an attack, as long as they remain face-up on the field.
    TSHD-EN063 Power Frame Trap Normal Super Rare When a face-up monster you control is targeted for an attack by a monster with a higher ATK: Target the attack target; negate that attack, and if you do, equip this card to that target. The equipped monster gains ATK equal to the difference between its ATK and the ATK of its attacker when this card resolves.
    TSHD-EN064 Blackwing - Backlash Trap Normal Rare Activate only when your opponent declares a direct attack while there are 5 or more "Blackwing" monsters in your Graveyard. Destroy all monsters your opponent controls.
    TSHD-EN065 Blackwing - Bombardment Trap Normal Common Tribute 1 "Blackwing" monster to select 1 face-up Synchro Monster you control. That Synchro Monster gains ATK equal to the Tributed monster's ATK, until the End Phase.
    TSHD-EN066 Black Thunder Trap Normal Common Activate only when a "Blackwing" monster you control is destroyed by battle and sent to the Graveyard. Inflict 400 damage to your opponent for each card your opponent controls.
    TSHD-EN067 Guard Mines Trap Normal Rare Activate only when a card is activated with an effect that would target and destroy 1 monster you control. Negate the effect and destroy that card. Then inflict 500 damage to your opponent.
    TSHD-EN068 Infernity Reflector Trap Normal Common Activate only by discarding all the cards in your hand when an "Infernity" monster is destroyed by battle and sent to the Graveyard. Select and Special Summon that monster from your Graveyard, and inflict 1000 damage to your opponent.
    TSHD-EN069 Infernity Break Trap Normal Common Activate only if you have no cards in your hand. Select 1 "Infernity" card in your Graveyard and remove it from play. Select 1 card your opponent controls and destroy it.
    TSHD-EN070 Damage Gate Trap Normal Super Rare When you take Battle Damage: Target 1 monster in your Graveyard with ATK less than or equal to the amount of damage you took; Special Summon that target.
    TSHD-EN071 Infernity Inferno Trap Normal Rare Discard up to 2 cards and send the same number of "Infernity" cards from your Deck to the Graveyard.
    TSHD-EN072 Phantom Hand Trap Continuous Common Once per turn, if you control a face-up "Infernity" monster(s), you can remove from play all cards in your hand (face-down) until your next Standby Phase.
    TSHD-EN073 Assault Spirits Trap Normal Common After activation, this card becomes an Equip Card and is equipped to 1 monster you control. Once per turn, if the equipped monster attacks, during the Damage Step you can send 1 monster with 1000 or less ATK from your hand to the Graveyard to increase the equipped monster's ATK by the sent monster's ATK until the End Phase.
    TSHD-EN074 Blossom Bombardment Trap Normal Common Activate only when a Plant-Type monster you control destroys an opponent's monster by battle and sends it to the Graveyard. Inflict damage to your opponent equal to the destroyed monster's original ATK.
    TSHD-EN075 Morphtronics, Scramble! Trap Normal Common Activate only when your opponent declares a direct attack while you control no monsters. Negate the attack and Special Summon 1 "Morphtronic" monster from your hand.
    TSHD-EN076 Power Break Trap Normal Common Activate only while you control a "Power Tool Dragon". Return up to 3 Equip Cards from your field or graveyard to the Decks and inflict 500 damage to your opponent for each card returned.
    TSHD-EN077 Koa'ki Meiru Shield Trap Normal Rare If there are 2 or more "Iron Core of Koa'ki Meiru" in your Graveyard, you can activate this card when your opponent declares an attack with their monster. Destroy all face-up Attack Position monsters your opponent controls.
    TSHD-EN078 Crevice Into the Different Dimension Trap Normal Common Declare 1 Attribute and select up to 2 monsters with that Attribute from both Graveyards. Remove those monsters from play.
    TSHD-EN079 Synchro Ejection Trap Normal Super Rare Select 1 Face-up Synchro Monster your opponent controls and remove it from play. Your opponent draws 1 card.
    TSHD-EN080 Chaos Trap Hole Trap Counter Short Print Pay 2000 Life Points. Negate the Summon of a LIGHT or DARK monster, and remove it from play.
    TSHD-EN081 XX-Saber Darksoul Effect Monster EARTH Beast 3 100 100 Ultra Rare/Ultimate Rare During the End Phase, if this card was sent from your side of the field to your Graveyard this turn: You can add 1 "X-Saber" monster from your Deck to your hand.
    TSHD-EN082 Koa'ki Meiru Prototype Effect Monster EARTH Rock 4 1800 1800 Rare If a face-up "Koa'ki Meiru" monster(s) on the field would be destroyed during the End Phase, you can destroy this card instead. When a face-up "Koa'ki Meiru" monster(s) on the field is destroyed during the End Phase, you can Special Summon 1 "Koa'ki Meiru Token" (Rock-Type/EARTH/Level 4/ATK 1800/DEF 1800)
    TSHD-EN083 Snyffus Tuner Monster EARTH Beast 1 100 100 Secret Rare Once per turn, you can Tribute 1 Plant-Type monster to select and destroy 1 face-up card your opponent controls. When a Plant-Type monster(s) on the field is destroyed while this card is in the Graveyard, you can Special Summon this card from the Graveyard. If you do, it is removed from play when it is removed from the field.
    TSHD-EN084 Nimble Sunfish Effect Monster WATER Fish 2 1000 100 Super Rare When this card is destroyed by battle and sent to the Graveyard, send 1 Fish-type monster from your Deck to the Graveyard. Then, you can Special Summon 1 "Nimble Sunfish" from your Deck.
    TSHD-EN085 Akz, the Pumer Effect Monster EARTH Beast-Warrior 6 1500 1000 Rare This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 Beast-Warrior-Type monsters in your Graveyard. Once per turn, you can discard 1 Beast-Warrior-Type monster from your hand to activate 1 of the following effects:
  • Double this card's ATK until the End Phase.
  • This card can attack your opponent directly this turn.
  • TSHD-EN086 Saber Vault Spell Field Secret Rare Each face-up "X-Saber" monster on the field gains 100 ATK x its Level, and loses 100 DEF x its Level.
    TSHD-EN087 Core Overclock Spell Continuous Super Rare All face-up "Koa'ki Meiru" monsters you control gain 500 ATK. Once per turn, during your Main Phase, you can discard 1 "Iron Core of Koa'ki Meiru" to have all face-up "Koa'ki Meiru" monsters you control gain 1000 ATK until the End Phase.
    TSHD-EN088 Wave-Motion Inferno Spell Continuous Secret Rare While you have no cards in your hand, face-up "Infernity" monsters you control gain 400 ATK and DEF. You can send this face-up card from the field to the Graveyard to send all cards from your hand to the Graveyard.
    TSHD-EN089 Infernity Barrier Trap Counter Secret Rare When your opponent activates a Spell/Trap Card, or monster effect, while you control a face-up Attack Position "Infernity" monster and have no cards in your hand: Negate the activation, and if you do, destroy that card.
    TSHD-EN090 Genex Controller Tuner Monster DARK Machine 3 1400 1200 Common As a master of all powers of elements, this is one of the few Genex monsters that can communicate with its companions.
    TSHD-EN091 Genex Undine Effect Monster WATER Aqua 3 1200 600 Common When this card is Normal Summoned: You can send 1 WATER monster from your Deck to the Graveyard; add 1 "Genex Controller" from your Deck to your hand.
    TSHD-EN092 Genex Searcher Effect Monster EARTH Machine 4 1600 400 Rare When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 "Genex" monster with 1500 or less ATK from your Deck in face-up Attack Position.
    TSHD-EN093 X-Saber Palomuro Tuner Monster EARTH Reptile 1 200 300 Common When another "Saber" monster you control is destroyed by battle and sent to the Graveyard, you can pay 500 Life Points to Special Summon this card from the Graveyard.
    TSHD-EN094 X-Saber Pashuul Tuner Monster EARTH Warrior 2 100 0 Common This card cannot be destroyed by battle. During each of your opponent's Standby Phases: You take 1000 damage. You must control this card in face-up Defense Position to activate and to resolve this effect.
    TSHD-EN095 Hydro Genex Synchro/Effect Monster WATER Machine 6 2300 1800 Super Rare Genex Controller + 1 or more WATER Non-Tuner monsters
    When this card destroys an opponent's monster by battle and sends it to the Graveyard, gain Life Points equal to the ATK of the destroyed monster
    TSHD-EN096 Ally of Justice Light Gazer Synchro/Effect Monster DARK Machine 8 2400 1600 Super Rare 1 Tuner + 1 or more non-Tuner monsters
    This card gains 200 ATK for each LIGHT monster in your opponent's Graveyard.
    TSHD-EN097 Genex Neutron Effect Monster LIGHT Machine 4 1800 1200 Secret Rare During the End Phase of the turn this card was Normal Summoned: You can add 1 Machine-Type Tuner monster from your Deck to your hand.
    TSHD-EN098 Infernity Destroyer Effect Monster DARK Fiend 6 2300 1000 Secret Rare While you have no cards in your hand, when this card destroys an opponent's monster by battle and sends it to the Graveyard, inflict 1600 damage to your opponent.
    TSHD-EN099 Koa'ki Meiru Bergzak Effect Monster EARTH Warrior 4 2000 200 Secret Rare During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Warrior-Type monster from your hand. If this card destroys an opponent's monster by battle, it can attack once again in a row.
    Card # Card Name Type ATR    Sub Type     LVL     ATK     DEF     Rarity Card Text Buy It
       This set contains 100 cards.