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Card # | Card Name | Type | ATR | Sub Type | LVL | ATK | DEF | Rarity | Card Text | Buy It |
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TOCH-EN001 | Toon Black Luster Soldier | Toon/Effect Monster | EARTH | Warrior | 8 | 3000 | 2500 | Ultra Rare/Collectors Rare | Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing Toon monsters from your hand or field, whose total Levels equal 8 or more. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack directly. Once per turn, if you control "Toon World": You can target 1 card on the field; banish it, also this card cannot attack the turn this effect is activated. | |
TOCH-EN002 | Toon Harpie Lady | Toon/Effect Monster | WIND | Winged Beast | 4 | 1300 | 1400 | Super Rare/Collectors Rare | Cannot attack the turn it is Summoned. If you control "Toon World": You can Special Summon this card from your hand, then, if you control another Toon monster, you can destroy 1 Spell/Trap your opponent controls. You can only use this effect of "Toon Harpie Lady" once per turn. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack directly. | |
TOCH-EN003 | Toon Bookmark | Spell | Normal | Ultra Rare/Collectors Rare | Add 1 "Toon World", or 1 card that mentions it, from your Deck to your hand, except "Toon Bookmark". If a "Toon World(s)" you control would be destroyed by card effect, you can banish this card from your GY instead. You can only activate 1 "Toon Bookmark" per turn. | |||||
TOCH-EN004 | Toon Page-Flip | Spell | Quick-Play | Ultra Rare/Collectors Rare | If you control "Toon World": Reveal 3 Toon monsters with different names from your Deck, your opponent randomly picks 1 for you to Special Summon, ignoring its Summoning conditions, also shuffle the rest into your Deck. You can only activate 1 "Toon Page-Flip" per turn. | |||||
TOCH-EN005 | Toon Terror | Trap | Counter | Super Rare | When a Spell/Trap Card, or monster effect, is activated, while you control both "Toon World" and a Toon monster(s): Negate the activation, and if you do, destroy that card. You can only activate 1 "Toon Terror" per turn. | |||||
TOCH-EN006 | The Chaos Creator | Effect Monster | DARK | Thunder | 8 | 2300 | 3000 | Ultra Rare/Collectors Rare | Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. If you control this card that was Special Summoned from the hand: You can target 3 banished monsters with different names; Special Summon 1 of them, then place the rest on the bottom of the Deck in any order. You can only use this effect of "The Chaos Creator" once per turn. | |
TOCH-EN007 | Chaos Daedalus | Effect Monster | DARK | Sea Serpent | 7 | 2600 | 1500 | Ultra Rare/Collectors Rare | Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. While a Field Spell is face-up on the field, your opponent cannot target LIGHT or DARK monsters you control with card effects. You can target cards on the field, up to the number of face-up Field Spells on the field; banish them. You can only use this effect of "Chaos Daedalus" once per turn. | |
TOCH-EN008 | Chaos Valkyria | Effect Monster | LIGHT | Fairy | 4 | 1800 | 1050 | Super Rare/Collectors Rare | Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. You can banish 1 LIGHT or DARK monster from your GY: Special Summon this card from your hand. If this card is banished: You can send 1 LIGHT or DARK monster from your Deck to the GY, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as that card. You can only use each effect of "Chaos Valkyria" once per turn. | |
TOCH-EN009 | Chaos Space | Spell | Normal | Super Rare/Collectors Rare | Send 1 LIGHT or DARK monster from your hand to the GY; add 1 LIGHT or DARK monster that cannot be Normal Summoned/Set from your Deck to your hand, with a Level from 4 to 8, and with a different Attribute than that monster. You can banish this card from your GY, then target 1 of your banished LIGHT or DARK monsters that cannot be Normal Summoned/Set; place that monster on the bottom of the deck, then draw 1 card. You can only use each effects of "Chaos Space" once per turn. | |||||
TOCH-EN010 | Eternal Chaos | Trap | Normal | Super Rare | Target 1 face-up monster your opponent controls; send 1 LIGHT and 1 DARK monster from your Deck to the GY, whose combined ATK is less than or equal to that monster's, also for the rest of this turn after this card resolves, you can only activate 1 monster effect in the GY. You can only activate 1 "Eternal Chaos" per turn. | |||||
TOCH-EN011 | Infernoble Knight - Renaud | Effect Monster | FIRE | Warrior | 1 | 500 | 200 | Ultra Rare | If you control a FIRE Warrior monster, you can Special Summon this card (from your hand). If Summoned this way, treat this card as a Tuner. You can only Special Summon "Infernoble Knight - Renaud" once per turn this way. If this card is Special Summoned: You can target 1 of your FIRE Warrior monsters, or 1 of your Equip Spells, that is banished or in your GY, except "Infernoble Knight - Renaud"; add it to your hand. You can only use this effect of "Infernoble Knight - Renaud" once per turn. | |
TOCH-EN012 | Immortal Phoenix Gearfried | Effect Monster | FIRE | Warrior | 9 | 3000 | 2200 | Ultra Rare/Collectors Rare | You can banish 1 Equip Spell from your field or GY; Special Summon this card from your hand. At the start of the Damage Step, if this card attacks: You can equip 1 face-up monster on the field to this card (max. 1) as an Equip Spell that gives this card 500 ATK. When a monster effect is activated (Quick Effect): You can send 1 face-up Equip Card you control to the GY; negate the activation, and if you do, destroy it. You can only use each effect of "Immortal Phoenix Gearfried" once per turn. | |
TOCH-EN013 | Sublimation Knight | Effect Monster | FIRE | Warrior | 3 | 1300 | 200 | Super Rare | If this card is Normal or Special Summoned: You can equip 1 FIRE Warrior or 1 Gemini monster from your hand or Deck to this card as an Equip Spell that gives this card 500 ATK. If this card in its owner's control is destroyed by an opponent's card while equipped with a Gemini monster(s): You can Special Summon as many of those Gemini monsters from your GY as possible, as Effect Monsters that gain their effects. You can only use each effect of "Sublimation Knight" once per turn. | |
TOCH-EN014 | Infernoble Knight - Roland | Effect Monster | FIRE | Warrior | 1 | 500 | 500 | Ultra Rare | (Quick Effect): You can target 1 face-up monster you control; equip this card from your hand to that target as an Equip Spell that gives that card 500 ATK. During the End Phase, if this card is in the GY because it was sent there this turn: You can add 1 FIRE Warrior monster, except "Infernoble Knight - Roland", or 1 Equip Spell from your Deck to your hand. You can only use each effect of "Infernoble Knight - Roland" once per turn. | |
TOCH-EN015 | Evocator Eveque | Gemini/Effect Monster | FIRE | Warrior | 4 | 1500 | 1000 | Super Rare | This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. |
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TOCH-EN016 | Gearbreed | Spell | Continuous | Rare | During your Draw Phase, instead of conducting your normal draw: You can add 1 Equip Spell from your Deck or GY to your hand. If you control an Equip Spell: You can place 1 FIRE Warrior monster or 1 Gemini monster from your GY on the bottom of your Deck; draw 1 card. You can only use each effect of "Gearbreed" once per turn. | |||||
TOCH-EN017 | Supermagic Sword of Raptinus | Spell | Equip | Ultra Rare | At the start of the Battle Phase: You can change the equipped monster's battle position, and if you do, immediately after this effect resolves, Normal Summon 1 monster. You can only use this effect of "Supermagic Sword of Raptinus" once per turn. Apply this effect depending on the equipped monster's battle position. |
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TOCH-EN018 | Cross Over | Spell | Normal | Rare | Target 1 face-up monster your opponent controls and 1 Warrior monster you control; equip that opponent's face-up monster to your monster as an Equip Spell, and if you do, until the end of this turn, your opponent takes no damage from battles involving that monster you control. You can only activate 1 "Cross Over" per turn. While equipped, if the equipped monster would be destroyed by battle or card effect, destroy the monster equipped to it by this effect, instead. | |||||
TOCH-EN019 | Gemini Ablation | Trap | Continuous | Rare | During the Main Phase: You can discard 1 card, then activate 1 of these effects; You can only use this effect of "Gemini Ablation" once per turn. |
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TOCH-EN020 | Fluffal Angel | Pendulum/Effect Monster | LIGHT | Fairy | 2 | 600 | 1200 | Super Rare | You can Tribute this card, then target 1 "Frightfur" Fusion Monster in your GY; discard 1 card, and if you do, Special Summon the targeted monster. You can only use this effect of "Fluffal Angel" once per turn. Pendulum Scale: 8 Pendulum Effect: You can target 1 "Fluffal" or "Edge Imp" monster in your GY; Special Summon it, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fusion Monsters (even if this card leaves the field). You can only use this effect of "Fluffal Angel" once per turn. |
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TOCH-EN021 | Frightfur Meister | Pendulum/Effect Monster | DARK | Fiend | 8 | 0 | 0 | Super Rare | During your Main Phase: You can Special Summon 1 Level 4 or lower "Frightfur", "Fluffal", or "Edge Imp" monster from your Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fusion Monsters. You can Tribute 2 or more Fiend monsters; Special Summon 1 "Frightfur" Fusion Monster from your Extra Deck, whose Level equals the combined original Levels of those monsters. (This is treated as a Fusion Summon.) You can only use each effect of "Frightfur Meister" once per turn. Pendulum Scale: 4 Pendulum Effect: You can Tribute 1 Level 4 or lower "Frightfur", "Fluffal", or "Edge Imp" monster; Special Summon from your Deck, 1 Fiend monster with the same Level, but with a different name. You can only use this effect of "Frightfur Meister" once per turn. |
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TOCH-EN022 | Code Generator | Effect Monster | EARTH | Cyberse | 3 | 1300 | 500 | Rare | If a Cyberse monster you control would be used as Link Material for a "Code Talker" monster, this card in your hand can also be used as material. If this card is sent from the hand or field to the GY as material for the Link Summon of a "Code Talker" monster: You can send 1 Cyberse monster with 1200 or less ATK from your Deck to the GY, or, if this card on the field was used as material, you can add that card to your hand instead. You can only use each effect of "Code Generator" once per turn. | |
TOCH-EN023 | Valkyrie Sigrun | Effect Monster | LIGHT | Fairy | 9 | 2200 | 2400 | Super Rare | If this card is in your hand: You can target 1 face-up Spell/Trap you control; send it to the GY, and if you do, Special Summon this card. If this card is Normal or Special Summoned: You can Special Summon 1 Level 8 or lower "Valkyrie" monster from your hand or GY. You can only use each effect of "Valkyrie Sigrun" once per turn. | |
TOCH-EN024 | Magician of Hope | Xyz/Pendulum/Effect Monster | LIGHT | Spellcaster | 4 | 2500 | 2000 | Super Rare | 2 Level 4 monsters If you can Pendulum Summon Level 4, you can Pendulum Summon this face-up card in your Extra Deck. You can detach 1 material from this card; Special Summon 1 Level 7 or lower Pendulum Monster from your hand in Defense Position, but negate its effects, then you can place this face-up card in your Pendulum Zone. You can only use this effect of "Magician of Hope" once per turn. If this card is Pendulum Summoned: You can target 1 Pendulum Monster in your GY; attach it to this card as material. Pendulum Scale: 8 Pendulum Effect: Once per turn, when a monster declares an attack: You can negate that attack, then destroy this card. |
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TOCH-EN025 | PSY-Frame Driver | Normal Monster | LIGHT | Psychic | 6 | 2500 | 0 | Rare | A Psychic soldier that rides into battle against the Security Forces on currents of lightning, using an autonomic amplifier called "PSY-Frame". | |
TOCH-EN026 | Sangan | Effect Monster | DARK | Fiend | 3 | 1000 | 600 | Rare | If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn. | |
TOCH-EN027 | Witch of the Black Forest | Effect Monster | DARK | Spellcaster | 4 | 1100 | 1200 | Rare | If this card is sent from the field to the GY: Add 1 monster with 1500 or less DEF from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Witch of the Black Forest" once per turn. | |
TOCH-EN028 | Chaos Sorcerer | Effect Monster | DARK | Spellcaster | 6 | 2300 | 2000 | Rare | Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your Graveyard. Once per turn: You can target 1 face-up monster on the field: banish that target. This card cannot attack during the turn you activate this effect. | |
TOCH-EN029 | Black Luster Soldier - Envoy of the Beginning | Effect Monster | LIGHT | Warrior | 8 | 3000 | 2500 | Rare | Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn, you can activate 1 of these effects. |
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TOCH-EN030 | Chaos Emperor Dragon - Envoy of the End | Effect Monster | DARK | Dragon | 8 | 3000 | 2500 | Rare/Collectors Rare | Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can pay 1000 LP; send as many cards in both players' hands and on the field as possible to the GY, then inflict 300 damage to your opponent for each card sent to the opponent's GY by this effect. You cannot activate other cards or effects during the turn you activate this card's effect. | |
TOCH-EN031 | Lightpulsar Dragon | Effect Monster | LIGHT | Dragon | 6 | 2500 | 1500 | Rare | You can Special Summon this card (from your hand) by banishing 1 LIGHT and 1 DARK monsters from your Graveyard. You can Special Summon this card (from your Graveyard) by sending 1 LIGHT and 1 DARK monsters from your hand to the Graveyard. When this card is sent from the field to the Graveyard: You can target 1 Level 5 or higher DARK Dragon-Type monster in your Graveyard; Special Summon that target. | |
TOCH-EN032 | Darkflare Dragon | Effect Monster | DARK | Dragon | 5 | 2400 | 1200 | Rare | You can Special Summon this card (from your hand) by banishing 1 LIGHT and 1 DARK monster from your Graveyard. Once per turn: You can send 1 Dragon-Type monster from your hand and 1 Dragon-Type monster from your Deck to the Graveyard, then target 1 card in either player's Graveyard; banish that target. | |
TOCH-EN033 | Black Luster Soldier - Envoy of the Evening Twilight | Effect Monster | DARK | Warrior | 8 | 3000 | 2500 | Rare | Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing all LIGHT monsters or all DARK monsters from your GY, while you have an equal number of each in your GY. While face-up on the field, this card is also LIGHT-Attribute. When this card is Special Summoned: You can activate the appropriate effect, based on the Attribute of the monsters banished for the Special Summon. You cannot conduct your Battle Phase the turn you activate this effect. |
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TOCH-EN034 | Dwarf Star Dragon Planeter | Effect Monster | LIGHT | Dragon | 4 | 1700 | 1200 | Rare | Once per turn, during the End Phase, if this card was Normal Summoned this turn: You can add 1 Level 7 LIGHT or DARK monster from your Deck to your hand. | |
TOCH-EN035 | Black Luster Soldier - Sacred Soldier | Effect Monster | LIGHT | Warrior | 8 | 3000 | 2500 | Rare | When this card is Normal or Special Summoned: You can target 1 of your banished LIGHT or DARK monsters and 1 card your opponent controls; return that banished card to the Graveyard, and if you do, banish that card your opponent controls. You can only use this effect of "Black Luster Soldier - Sacred Soldier" once per turn. When this card destroys an opponent's monster by battle: You can target 1 Level 7 or lower Warrior-Type monster in your Graveyard; add it to your hand. | |
TOCH-EN036 | PSY-Framegear Gamma | Tuner/Effect Monster | LIGHT | Psychic | 2 | 1000 | 0 | Rare/Collectors Rare | Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect, and cannot be Special Summoned by other ways. During either player's turn, when your opponent activates a monster effect while you control no monsters: You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or Graveyard, and if you do, negate that activation, and if you do that, destroy that monster. During the End Phase, banish the face-up monsters Special Summoned by this effect. | |
TOCH-EN037 | Curse of Dragonfire | Effect Monster | DARK | Dragon | 5 | 2000 | 1500 | Rare | If this card is Normal or Special Summoned: You can target 1 Field Spell Card on the field; destroy it. Once per turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials, including this card. | |
TOCH-EN038 | True King Lithosagym, the Disaster | Effect Monster | EARTH | Wyrm | 9 | 2500 | 2300 | Rare | If this card is in your hand: You can destroy 2 other monsters in your hand and/or face-up on your field, including an EARTH monster, and if you do, Special Summon this card, and if you do that, and both destroyed monsters were EARTH, you can also look at your opponent's Extra Deck and banish up to 3 monsters from it with different names. If this card is destroyed by card effect: You can Special Summon 1 non-EARTH Wyrm-Type monster from your Graveyard. You can only use each effect of "True King Lithosagym, the Disaster" once per turn. | |
TOCH-EN039 | Envoy of Chaos | Effect Monster | DARK | Warrior | 4 | 1500 | 0 | Rare | During either player's Battle Phase: You can discard this card, then target 1 "Black Luster Soldier" monster or "Gaia The Fierce Knight" monster you control; it gains 1500 ATK until the end of this turn, and if it does, every opponent's monster that battles it this turn has its ATK become that monster's original ATK during damage calculation only. Once per turn, during the End Phase, if this card is in the Graveyard: You can banish 1 LIGHT and 1 DARK monster from your Graveyard, except this card; add this card to your hand. | |
TOCH-EN040 | Elemental HERO Solid Soldier | Effect Monster | EARTH | Warrior | 4 | 1300 | 1100 | Rare | When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "HERO" monster from your hand. If this card is sent from the Monster Zone to the GY by a Spell effect: You can target 1 "HERO" monster in your GY, except "Elemental HERO Solidman"; Special Summon it in Defense Position. You can only use this effect of "Elemental HERO Solid Soldier" once per turn. | |
TOCH-EN041 | Keeper of Dragon Magic | Effect Monster | DARK | Dragon | 4 | 1800 | 1300 | Rare | If this card is Normal or Special Summoned: You can discard 1 card; add 1 "Polymerization" Normal Spell or "Fusion" Normal Spell from your Deck to your hand. You can reveal 1 Fusion Monster in your Extra Deck; Special Summon 1 of the Fusion Materials whose name is specifically listed on that card from your GY in face-down Defense Position. You can only use each effect of "Keeper of Dragon Magic" once per turn. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate either of this card's effects. | |
TOCH-EN042 | Micro Coder | Effect Monster | DARK | Cyberse | 1 | 300 | 0 | Super Rare | If a Cyberse monster you control would be used as Link Material for a "Code Talker" monster, this card in your hand can also be used as material. If this card is sent from the hand or field to the GY as material for the Link Summon of a "Code Talker" monster: You can either add 1 "Cynet" Spell/Trap from your Deck to your hand, or, if this card on the field was used as material, you can add 1 Level 4 Cyberse monster instead. You can only use each effect of "Micro Coder" once per turn. | |
TOCH-EN043 | Masked HERO Goka | Fusion/Effect Monster | FIRE | Warrior | 6 | 2200 | 1800 | Rare | Must be Special Summoned with "Mask Change" and cannot be Special Summoned by other ways. This card gains 100 ATK for each "HERO" monster in your Graveyard. | |
TOCH-EN044 | Masked HERO Vapor | Fusion/Effect Monster | WATER | Warrior | 6 | 2400 | 2000 | Rare | Must be Special Summoned with "Mask Change", and cannot be Special Summoned by other ways. This card cannot be destroyed by card effects. | |
TOCH-EN045 | Masked HERO Acid | Fusion/Effect Monster | WATER | Warrior | 8 | 2600 | 2100 | Super Rare | Must be Special Summoned with "Mask Change" and cannot be Special Summoned by other ways. When this card is Special Summoned: Destroy all Spell and Trap Cards your opponent controls, and if you do, all monsters they control lose 300 ATK. | |
TOCH-EN046 | Masked HERO Dian | Fusion/Effect Monster | EARTH | Warrior | 8 | 2800 | 3000 | Rare | Must be Special Summoned with "Mask Change" and cannot be Special Summoned by other ways. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon 1 Level 4 or lower "HERO" monster from your Deck. | |
TOCH-EN047 | Masked HERO Blast | Fusion/Effect Monster | WIND | Warrior | 6 | 2200 | 1800 | Rare | Must be Special Summoned with "Mask Change" and cannot be Special Summoned by other ways. If this card is Special Summoned: You can target 1 face-up monsteryour opponent controls; its ATK becomes half its current ATK. Once per turn, during either player's turn: You can pay 500 LP, then target 1 Spell/Trap Card your opponent controls; return it to the hand. | |
TOCH-EN048 | Frightfur Sabre-Tooth | Fusion/Effect Monster | DARK | Fiend | 8 | 2400 | 2000 | Super Rare | 1 "Frightfur" Fusion Monster + 1 or more "Fluffal" and/or "Edge Imp" monsters. When this card is Fusion Summoned: You can target 1 "Frightfur" monster in your Graveyard; Special Summon it. All "Frightfur" monsters you control gain 400 ATK. If this card was Fusion Summoned using 3 or more Fusion Materials, it cannot be destroyed by battle or card effects. |
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TOCH-EN049 | Mudragon of the Swamp | Fusion/Effect Monster | WATER | Wyrm | 4 | 1900 | 1600 | Rare | 2 monsters with the same Attribute but different Types Your opponent cannot target monsters on the field with the same Attribute as this card with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn. |
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TOCH-EN050 | Stardust Dragon | Synchro/Effect Monster | WIND | Dragon | 8 | 2500 | 2000 | Rare/Collectors Rare | 1 Tuner + 1 or more non-Tuner monsters When a Spell, Trap, Spell/Trap effect, or Effect Monster's effect is activated that destroys a card(s) on the field: You can Tribute this card; negate the activation and destroy it. During the End Phase, if this card negated an effect this way during this turn: You can Special Summon this card from your Graveyard. |
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TOCH-EN051 | Number 68: Sanaphond the Sky Prison | Xyz/Effect Monster | DARK | Rock | 8 | 2100 | 2700 | Rare | 2 Level 8 monsters Gains 100 ATK and DEF for each monster in the GYs. Once per turn: You can detach 1 material from this card; until the end of your opponent's turn, this card cannot be destroyed by card effects, also neither player can Special Summon monsters from the GYs. |
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TOCH-EN052 | Number 75: Bamboozling Gossip Shadow | Xyz/Effect Monster | WIND | Spellcaster | 3 | 1000 | 2600 | Super Rare | 2+ Level 3 monsters Once per turn, when an opponent's monster activates its effect (Quick Effect): You can detach 2 materials from this card; the activated effect becomes "both players draw 1 card". You can target 1 other "Number" Xyz Monster you control; attach this card to it as material. (Transfer its materials to that monster.) You can only use this effect of "Number 75: Bamboozling Gossip Shadow" once per turn. |
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TOCH-EN053 | Progleo | Link/Effect Monster | LIGHT | Cyberse | 1000 | LINK-2 | Rare | 2 monsters, except Tokens During your Main Phase, if you control this Link Summoned card: You can banish this card and 1 of your monsters this card points to, then target 1 Link Monster in either GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Progleo" once per turn. |
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TOCH-EN054 | Toon World | Spell | Continuous | Rare | Activate this card by paying 1000 LP. | |||||
TOCH-EN055 | Supervise | Spell | Equip | Rare | Equip only to a Gemini Monster. It is treated as an Effect Monster, and gains its effect(s). When this face-up card on the field is sent to the Graveyard, select and Special Summon 1 Normal Monster from your Graveyard. | |||||
TOCH-EN056 | Chaos Zone | Spell | Field | Rare | Each time a monster(s) is banished, place 1 Chaos Counter on this card for each of those monsters. Once per turn: You can remove 4 or more Chaos Counters from your side of the field to target 1 banished monster with a Level equal to the number of Chaos Counters removed; Special Summon that target. When this card on the field is sent to the Graveyard by your opponent's card effect: You can add 1 LIGHT or DARK monster from your Deck to your hand, whose Level is less than or equal to the number of Chaos Counters that were on this card. | |||||
TOCH-EN057 | Pot of Desires | Spell | Normal | Rare/Collectors Rare | Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn. | |||||
TOCH-EN058 | Cynet Codec | Spell | Continuous | Rare | If a "Code Talker" monster(s) is Special Summoned from the Extra Deck to your field (except during the Damage Step): You can target 1 of those monsters; add 1 Cyberse monster with the same Attribute from your Deck to your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters (even if this card leaves the field). You cannot add other monsters with that same Attribute to your hand by the effect of "Cynet Codec" this turn, and you can only activate the effect of "Cynet Codec" once per Chain. | |||||
TOCH-EN059 | Pot of Extravagance | Spell | Normal | Ultra Rare/Collectors Rare | At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects. | |||||
TOCH-EN060 | Starlight Road | Trap | Normal | Rare | When a card or effect is activated that would destroy 2 or more cards you control: Negate the effect, and if you do, destroy that card, then you can Special Summon 1 "Stardust Dragon" from your Extra Deck. |
This set contains 60 cards.
Release Date: 2020-06-19