"Turbo Pack : Booster 6" Card List and Spoiler

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Card # Card Name Type ATR Sub Type LVL ATK DEF Rarity Card Text Buy It
TU06-EN000 Dark Armed Dragon Effect Monster DARK Dragon 7 2800 1000 Ultimate Rare Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by having exactly 3 DARK monsters in your Graveyard, and cannot be Special Summoned by other ways. You can banish 1 DARK monster from your Graveyard to target 1 card on the field; destroy that target.
TU06-EN001 Sangan Effect Monster DARK Fiend 3 1000 600 Ultra Rare When this card is sent from the field to the Graveyard: Add 1 monster with 1500 or less ATK from your Deck to your hand.
TU06-EN002 Chain Disappearance Trap Normal Super Rare When a monster(s) with 1000 or less ATK is Summoned: Banish that monster(s), then your opponent banishes all cards with the same name as that card(s) from their hand and Deck.
TU06-EN003 Masked Dragon Effect Monster FIRE Dragon 3 1400 1100 Super Rare When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Dragon-Type monster with 1500 or less ATK from your Deck.
TU06-EN004 Fishborg Blaster Tuner Monster WATER Fish 1 100 200 Super Rare If you control a face-up level 3 or lower WATER monster: You can discard 1 card; Special Summon this card from your Graveyard. If this card is used as a Synchro Material Monster, all other Synchro Material Monsters must all be WATER.
TU06-EN005 Quickdraw Synchron Tuner Monster WIND Machine 5 700 1400 Super Rare You can send 1 monster from your hand to the Graveyard and Special Summon this card (from your hand). For a Synchro Summon, you can substitute this card for any 1 "Synchron" Tuner monster. This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a monster that lists a "Synchron" monster as a Tuner.
TU06-EN006 Zombie Master Effect Monster DARK Zombie 4 1800 0 Rare Once per turn: You can send 1 monster from your hand to the Graveyard, then target 1 Level 4 or lower Zombie-Type monster in either player's Graveyard; Special Summon that target. This card must remain face-up on the field to activate and to resolve this effect.
TU06-EN007 Stardust Dragon Synchro/Effect Monster WIND Dragon 8 2500 2000 Rare 1 Tuner + 1 or more non-Tuner monsters
When a Spell, Trap, Spell/Trap effect, or Effect Monster's effect is activated that destroys a card(s) on the field: You can Tribute this card; negate the activation and destroy it. During the End Phase, if this card negated an effect this way during this turn: You can Special Summon this card from your Graveyard.
TU06-EN008 Red Dragon Archfiend Synchro/Effect Monster DARK Dragon 8 3000 2000 Rare 1 Tuner + 1+ non-Tuner monsters
After damage calculation, if this card attacked an opponent's Defense Position monster: Destroy all Defense Position monsters your opponent controls. Once per turn, during your End Phase: Destroy all other monsters you control that did not declare an attack this turn. This card must be face-up on the field to activate and to resolve this effect.
TU06-EN009 Black Garden Spell Field Rare When a monster(s) is Normal or Special Summoned, except by the effect of "Black Garden": Halve its ATK, also you Special Summon 1 "Rose Token" (Plant-Type/DARK/Level 2/ATK 800/DEF 800) to its controller's opponent's side of the field, in Attack Position. You can target 1 monster in your Graveyard with ATK equal to the total ATK of all face-up Plant-Type monsters on the field: destroy this card and all face-up Plant-Type monsters, then Special Summon that target.
TU06-EN010 Armory Arm Synchro/Effect Monster LIGHT Machine 4 1800 1200 Rare 1 Tuner + 1 or more non-Tuner monsters
Once per turn, you can either: Target 1 monster on the field; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. While equipped by this effect, that target gains 1000 ATK. When that target destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard.
TU06-EN011 Alector, Sovereign of Birds Effect Monster WIND Winged Beast 6 2400 2000 Rare If your opponent controls 2 or more face-up monsters of the same Attribute, you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up card on the field; its effect(s) on the field are negated during this turn. There can only be 1 face-up "Alector, Sovereign of Birds" on the field.
TU06-EN012 Fusion Gate Spell Field Common While this card is on the field: Either player can Fusion Summon a Fusion Monster without using "Polymerization", but the Fusion Material Monsters are banished instead of being sent to the Graveyard.
TU06-EN013 Kinetic Soldier Effect Monster EARTH Machine 3 1350 1800 Common During damage calculation, if this card battles a Warrior-Type monster: This card gains 2000 ATK and DEF during damage calculation only.
TU06-EN014 Greenkappa Flip/Effect Monster DARK Warrior 3 650 900 Common FLIP: Target 2 Set Spell/Trap Cards on the field; destroy those targets.
TU06-EN015 Creature Swap Spell Normal Common Each player chooses 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn.
TU06-EN016 Magical Dimension Spell Quick-Play Common If you control a face-up Spellcaster-Type monster: Target 1 monster you control; Tribute it, then Special Summon 1 Spellcaster-Type monster from your hand, then you can destroy 1 monster on the field.
TU06-EN017 Bountiful Artemis Effect Monster LIGHT Fairy 4 1600 1700 Common Each time a Counter Trap Card resolves, immediately draw 1 card (during the Chain).
TU06-EN018 Gemini Spark Spell Quick-Play Common Tribute 1 face-up Level 4 Gemini monster, then target 1 card on the field; destroy it, and if you do, draw 1 card.
TU06-EN019 Golem Dragon Effect Monster EARTH Dragon 4 200 2000 Common Your opponent cannot target face-up Dragon-Type monsters for attacks, expect this one.
TU06-EN020 Transforming Sphere Effect Monster WIND Winged Beast 3 100 100 Common Once per turn: You can target 1 face-up Defense Position monster your opponent controls; discard 1 card and equip that target to this card. (You can only equip 1 monster at a time to this card with this effect.) This card gains the ATK of the equipped monster. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. During the End Phase: The monster equipped to this card by this card's effect is Special Summoned to your opponent's side of the field in face-up Defense Position.
 This set contains 21 cards.