"Structure Deck: Wave of Light" Card List and Spoiler

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Card # Card Name Type ATR    Sub Type     LVL     ATK     DEF     Rarity Card Text Buy It
SR05-EN000 Eva Effect Monster LIGHT Fairy 1 500 200 Structure Deck If this card is sent to the GY: You can banish up to 2 other LIGHT Fairy monsters from your field and/or GY; add the same number Level 2 or lower LIGHT Fairy monsters with different names from your Deck to your hand, except "Eva". You can only use this effect of "Eva" once per turn.
SR05-EN001 Sacred Arch-Airknight Parshath Effect Monster LIGHT Fairy 9 2800 2300 Structure Deck If you activate a Counter Trap Card, OR if you negate the activation of a Spell/Trap Card, or monster effect (except during the Damage Step): You can banish 2 other Fairy monsters from your hand, field and/or GY; Special Summon this card from the GY (if it was there when you activated/negated) or hand (even if not). If this card attacks a Defense Position monster, inflict piercing battle damage. When this card inflicts battle damage to your opponent: You can add 1 "Parshath" card or 1 Counter Trap from your Deck to your hand.
SR05-EN002 Minerva, Scholar of the Sky Effect Monster LIGHT Fairy 4 1700 400 Structure Deck Each time a Counter Trap Card is activated, immediately after it resolves, this card gains 500 ATK, and if it does, and "The Sanctuary in the Sky" is on the field, add 1 Counter Trap with a different name from your GY to your hand.
SR05-EN003 Power Angel Valkyria Effect Monster LIGHT Fairy 4 1800 1050 Structure Deck If you negate the activation of a Spell/Trap Card, or monster effect: Add 1 LIGHT Fairy monster from your Deck to your hand. You can only use this effect of "Power Angel Valkyria" once per turn.
SR05-EN004 Neo-Parshath, the Sky Paladin Effect Monster LIGHT Fairy 7 2300 2000 Structure Deck You can Special Summon this card (from your hand) by Tributing 1 "Airknight Parshath" you control. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. When this card inflicts Battle Damage to your opponent: Draw 1 card. While "The Sanctuary in the Sky" is on the field and your Life Points are higher than your opponent's, this card gains ATK and DEF equal to the difference in Life Points.
SR05-EN005 Airknight Parshath Effect Monster LIGHT Fairy 5 1900 1400 Structure Deck If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. When this card inflicts battle damage to your opponent: Draw 1 card.
SR05-EN006 Meltiel, Sage of the Sky Effect Monster LIGHT Fairy 4 1600 1200 Structure Deck Each time a Counter Trap Card is activated, gain 1000 Life Points, and if "The Sanctuary in the Sky" is on the field, destroy 1 card your opponent controls.
SR05-EN007 Harvest Angel of Wisdom Effect Monster LIGHT Fairy 4 1800 1000 Structure Deck When this card is destroyed by battle and sent to the Graveyard, you can add 1 Counter Trap Card from your Graveyard to your hand.
SR05-EN008 Bountiful Artemis Effect Monster LIGHT Fairy 4 1600 1700 Structure Deck Each time a Counter Trap Card resolves, immediately draw 1 card (during the Chain).
SR05-EN009 Layard the Liberator Effect Monster LIGHT Fairy 4 1400 1500 Structure Deck While this card is face-up on the field, add 2 of your removed from play Fairy-Type monsters to your hand each time a Counter Trap Card is activated.
SR05-EN010 Guiding Ariadne Pendulum/Effect Monster LIGHT Fairy 4 1700 800 Structure Deck If this card is destroyed by battle or card effect: You can reveal 3 Counter Trap Cards from your Deck, your opponent chooses 1 for you to add to your hand, and you shuffle the rest back into your Deck.

Pendulum Scale: 3
Pendulum Effect: Apply these effects.
  • You do not pay LP to activate Counter Trap Cards.
  • You do not discard to activate Counter Trap Cards.
  • SR05-EN011 Archlord Kristya Effect Monster LIGHT Fairy 8 2800 2300 Structure Deck If you have exactly 4 Fairy-Type monsters in your Graveyard, you can Special Summon this card (from your hand). When you do: Target 1 Fairy-Type monster in your Graveyard; add that target to your hand. Neither player can Special Summon monsters. If this face-up card would be sent from the field to the Graveyard, it returns to the top of the Deck, instead.
    SR05-EN012 Splendid Venus Effect Monster LIGHT Fairy 8 2800 2400 Structure Deck All non-Fairy-Type monsters lose 500 ATK and DEF. The activation and effects of your Spell and Trap Cards cannot be negated.
    SR05-EN013 Athena Effect Monster LIGHT Fairy 7 2600 800 Structure Deck Each time a Fairy-Type monster(s) is Summoned, inflict 600 damage to your opponent. Once per turn, you can send 1 face-up Fairy-Type monster you control, except "Athena", to the Graveyard to select 1 Fairy-Type monster from your Graveyard, except "Athena", and Special Summoned it.
    SR05-EN014 Tethys, Goddess of Light Effect Monster LIGHT Fairy 5 2400 1800 Structure Deck While this card is face-up on the field, when you draw a Fairy-Type monster(s), you can reveal 1 of those monsters to draw 1 more card.
    SR05-EN015 Hecatrice Effect Monster LIGHT Fairy 4 1500 1100 Structure Deck You can discard this card to the Graveyard to add 1 "Valhalla, Hall of the Fallen" from your Deck to your hand.
    SR05-EN016 Gellenduo Effect Monster LIGHT Fairy 4 1700 0 Structure Deck This card cannot be destroyed by battle. When this card's controller takes any damage, destroy this card. If you Tribute Summon a LIGHT Fairy-Type monster, you can treat this 1 monster as 2 Tribute monsters for the Tribute Summon.
    SR05-EN017 Nova Summoner Effect Monster LIGHT Fairy 4 1400 800 Structure Deck When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 LIGHT Fairy-Type monster with 1500 or less ATK from the Deck. If "The Sanctuary in the Sky" is on the field, you can Special Summon 1 "Airknight Parshath" instead.
    SR05-EN018 Honest Effect Monster LIGHT Fairy 4 1100 1900 Structure Deck During your Main Phase: You can return this card from the field to its owner's hand. During either player's Damage Step, when a face-up LIGHT monster you control battles: You can send this card from your hand to the Graveyard; that monster gains ATK equal to the ATK of the opponent's monster it is battling, until the End Phase.
    SR05-EN019 Herald of Orange Light Tuner Monster LIGHT Fairy 2 300 500 Structure Deck During either player's turn, when an opponent's Effect Monster's effect activates: You can send this card and 1 other Fairy-Type monster from your hand to the Graveyard; negate the activation and destroy it.
    SR05-EN020 Herald of Green Light Effect Monster LIGHT Fairy 2 300 500 Structure Deck Send this card and 1 other Fairy-Type monster from your hand to the Graveyard to activate this effect. Negate the activation of your opponent's Spell Card and destroy it. This effect can be activated during either player's turn.
    SR05-EN021 Herald of Purple Light Effect Monster LIGHT Fairy 2 300 500 Structure Deck Send this card and 1 other Fairy-Type monster from your hand to the Graveyard to activate this effect. Negate the activation of your opponent's Trap Card and destroy it. This effect can be activated during either player's turn.
    SR05-EN022 Guiding Light Effect Monster LIGHT Fairy 1 0 0 Structure Deck When this card is Normal Summoned: You can target 1 Level 1 LIGHTmonster in your Graveyard; Special Summon that target.
    SR05-EN023 D.D. Sprite Tuner Monster LIGHT Fairy 1 0 100 Structure Deck You can Special Summon this card from your hand by removing from play 1 face-up monster you control. If you do, return the removed from play monster to the field during the next Standby Phase.
    SR05-EN024 Hanewata Tuner Monster LIGHT Fairy 1 200 300 Structure Deck During either player's turn, you can discard this card to make any effect damage you take this turn 0.
    SR05-EN025 The Sanctum of Parshath Spell Continuous Structure Deck This card's name becomes "The Sanctuary in the Sky" while on the field or in the GY. Fairy monsters on the field gain 300 ATK/DEF. Set Spells/Traps cannot be targeted by, or destroyed by, card effects. Once per turn: You can target a total of 3 Fairy monsters and/or Counter Traps with different names in your GY; place them on top of your Deck in any order.
    SR05-EN026 The Sanctuary in the Sky Spell Field Structure Deck Battle Damage to the controller of a Fairy-Type monster from a battle involving that Fairy-Type monster becomes 0. (deck contains 2)
    SR05-EN027 Cards from the Sky Spell Normal Structure Deck Remove from play 1 LIGHT Fairy-Type monster in your hand and draw 2 cards. You cannot Special Summon or conduct your Battle Phase during the same turn you activate this card.
    SR05-EN028 Celestial Transformation Spell Quick-Play Structure Deck Special Summon 1 Fairy-Type monster from your hand. That monster's ATK is halved, and it is destroyed during the End Phase.
    SR05-EN029 Valhalla, Hall of the Fallen Spell Continuous Structure Deck Once per turn, if you control no monsters, you can Special Summon 1 Fairy-Type monster from your hand.
    SR05-EN030 Ties of the Brethren Spell Normal Structure Deck Pay 2000 LP, then target 1 Level 4 or lower monster you control; for the rest of this turn after this card resolves, you cannot Special Summon monsters, also Special Summon 2 monsters from your Deck, with the same Type, Attribute, and Level as that monster, but with different names from each other and that monster. You cannot conduct your Battle Phase the turn you activate this card.
    SR05-EN031 Rebirth of Parshath Trap Counter Structure Deck When a Spell/Trap Card, or monster effect, is activated: Reveal 1 Counter Trap in your hand, then discard 1 card and pay 1000 LP; negate the activation, and if you do, shuffle that card into the Deck. Then, you can Special Summon 1 "Parshath" monster from your Deck or Extra Deck.
    SR05-EN032 Light of Judgment Trap Normal Structure Deck Activate this card by discarding 1 LIGHT Monster Card from your hand to the Graveyard while The Sanctuary in the Sky" is on the field. Select 1 card on the field controlled by your opponent or 1 card in your opponent's hand (you can look at your opponent's hand), and send it to the Graveyard."
    SR05-EN033 Miraculous Descent Trap Continuous Structure Deck Select 1 of your Fairy-Type monsters that is removed from play and Special Summon it. When this card is removed from the field, destroy that monster. When the monster is destroyed, destroy this card. (deck contains 2)
    SR05-EN034 Synthetic Seraphim Trap Continuous Structure Deck Each time a Counter Trap Card is activated, Special Summon 1 "Synthetic Seraphim Token" (Fairy-Type/LIGHT/Level 1/ATK 300/DEF 300).
    SR05-EN035 Divine Punishment Trap Counter Structure Deck Activate only if "The Sanctuary in the Sky" is face-up on the field. Negate the activation of an opponent's Spell, Trap, or Effect Monster's effect, and destroy it.
    SR05-EN036 Dark Bribe Trap Counter Structure Deck When an opponent's Spell/Trap Card is activated: Your opponent draws 1 card, also negate the Spell/Trap activation, and if you do, destroy it.
    SR05-EN037 Solemn Warning Trap Counter Structure Deck When a monster would be Summoned, OR when a Spell Card, Trap Card, or monster effect is activated that includes an effect that Special Summons a monster(s): Pay 2000 Life Points; negate the Summon or activation, and if you do, destroy that card.
    SR05-EN038 Ultimate Providence Trap Counter Structure Deck When a Spell/Trap Card, or monster effect, is activated: Discard the same type of card (Monster, Spell, or Trap); negate the activation, and if you do, destroy that card.
    SR05-EN039 Drastic Drop Off Trap Counter Structure Deck Activate only when your opponent adds a card(s) from their Deck to their hand, including drawing a card(s). Your opponent discards 1 of those cards.
    SR05-EN040 Recall Trap Counter Structure Deck When your opponent activates a monster effect: Negate the activation, and if you do, destroy that card, also your opponent draws 1 card.
    SR05-ENTKN Synthetic Seraphim Token Token LIGHT Fairy 1 300 300 Structure Deck This card can be used as a "Synthetic Seraphim Token".
    If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF.
    Card # Card Name Type ATR    Sub Type     LVL     ATK     DEF     Rarity Card Text Buy It
       This set contains 42 cards.