"Structure Deck: Zombie Horde" Card List and Spoiler

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Card # Card Name Type ATR Sub Type LVL ATK DEF Rarity Card Text Buy It
SR07-EN000 Tatsunecro Tuner/Effect Monster DARK Zombie 3 500 1700 Structure Deck If this Normal Summoned/Set monster would be used as Synchro Material, 1 monster in your hand can be used as 1 of the other materials. If you do this, all materials for that Summon are banished instead of being sent to the GY. You cannot Special Summon monsters, except Zombie monsters.
SR07-EN001 Doomking Balerdroch Effect Monster DARK Zombie 8 2800 2000 Structure Deck During the Standby Phase, if a face-up card is in a Field Zone and this card is in your GY: You can Special Summon this card in Defense Position. You can only use this effect of "Doomking Balerdroch" once per turn. Once per Chain, when a Zombie monster, except "Doomking Balerdroch", activates its effect (except during the Damage Step) (Quick Effect): You can apply 1 of these effects (but you cannot apply that same effect of "Doomking Balerdroch" again this turn).
Negate that effect.
Banish 1 monster from the field or GY.
SR07-EN002 Necroworld Banshee Effect Monster DARK Zombie 4 1800 200 Structure Deck "Zombie World" in the Field Zone cannot be destroyed by card effects, also neither player can target it with card effects. (Quick Effect): You can banish this card from your field or GY; activate 1 "Zombie World" directly from your hand or Deck. You can only use this effect of "Necroworld Banshee" once per turn.
SR07-EN003 Glow-Up Bloom Tuner/Effect Monster DARK Zombie 1 0 0 Structure Deck If this card is sent to the GY: You can banish this card from your GY; add 1 Level 5 or higher Zombie monster from your Deck to your hand, or, if "Zombie World" is in a Field Zone, you can Special Summon it from your Deck instead, also, in either case, you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can only use this effect of "Glow-Up Bloom" once per turn.
SR07-EN004 Kasha Effect Monster EARTH Zombie 8 ? 1000 Structure Deck Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by controlling 2 or more Zombie-Type monsters, and cannot be Special Summoned by other ways. When this card is Special Summoned: Shuffle all other monsters on the field into the Deck, and if you do, this card's ATK becomes 1000 x the number of face-up Zombie-Type monsters shuffled into the Deck this way.
SR07-EN005 Red-Eyes Zombie Dragon Effect Monster DARK Zombie 7 2400 2000 Structure Deck You can Tribute Summon this monster in face-up Attack Position by Tributing 1 Zombie-Type monster. When this card destroys a Zombie-Type monster by battle and sends it to the Graveyard, you can Special Summon it to your side of the field.
SR07-EN006 Malevolent Mech - Goku En Effect Monster LIGHT Zombie 6 2400 1400 Structure Deck You can Normal Summon this card without Tributing a monster. If you do, it is sent to the Graveyard during the End Phase if you control no other Zombie-Type monsters. When this card is sent to the Graveyard by this effect, you take damage equal to the ATK of this card.
SR07-EN007 Endless Decay Effect Monster DARK Zombie 4 ? 0 Structure Deck If you have 2000 Life Points or less, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: This card's ATK becomes half the opponent's Life Points.
SR07-EN008 Paladin of the Cursed Dragon Effect Monster LIGHT Zombie 4 1900 1200 Structure Deck Once per turn, during your Main Phase, you can Special Summon 1 Zombie-Type monster from your opponent's Graveyard that was destroyed by battle.
SR07-EN009 Immortal Ruler Effect Monster EARTH Zombie 4 1800 200 Structure Deck This card cannot be Special Summoned. You can Tribute this card to add 1 "Zombie World" from your Graveyard to your hand.
SR07-EN010 Zombie Master Effect Monster DARK Zombie 4 1800 0 Structure Deck Once per turn: You can send 1 monster from your hand to the Graveyard, then target 1 Level 4 or lower Zombie-Type monster in either player's Graveyard; Special Summon that target. This card must remain face-up on the field to activate and to resolve this effect.
SR07-EN011 Tristan, Knight of the Underworld Effect Monster DARK Zombie 4 1800 0 Structure Deck When this card is Normal Summoned: You can target 1 Zombie-Type monster with 0 DEF in your Graveyard; add it to your hand. If you control a Zombie-Type monster (other than this card), this card gains 300 ATK.
SR07-EN012 Mezuki Effect Monster DARK Fiend 4 1700 800 Structure Deck You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target.
SR07-EN013 Gozuki Effect Monster EARTH Zombie 4 1700 800 Structure Deck During your Main Phase: You can send 1 Zombie-Type monster from your Deck to the Graveyard. If this card is sent to the Graveyard: You can banish 1 Zombie-Type monster from your Graveyard, except "Gozuki"; Special Summon 1 Zombie-Type monster from your hand. You can only use each effect of "Gozuki" once per turn.
SR07-EN014 Shutendoji Effect Monster EARTH Zombie 4 1500 800 Structure Deck Once per turn, you can activate 1 of these effects.
  • Banish 2 Zombie-Type monsters from your Graveyard; draw 1 card.
  • Target 1 of your banished Zombie-Type monsters; return that target to the top of your Deck.
  • SR07-EN015 Pyramid Turtle Effect Monster EARTH Zombie 4 1200 1400 Structure Deck When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Zombie-Type monster with 2000 or less DEF from your Deck.
    SR07-EN016 Goblin Zombie Effect Monster DARK Zombie 4 1100 1050 Structure Deck If this card inflicts battle damage to your opponent: Send the top card of their Deck to the GY. If this card is sent from the field to the GY: Add 1 Zombie monster with 1200 or less DEF from your Deck to your hand.
    SR07-EN017 Isolde, Belle of the Underworld Effect Monster DARK Zombie 4 1000 0 Structure Deck If you control a "Tristan, Knight of the Underworld", you can Special Summon this card (from your hand). Cannot be Special Summoned by other ways. You can target up to 2 Zombie-Type monsters you control and declare a Level from 5 to 8; they become that Level until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except Zombie-Type monsters. You can only use this effect of "Isolde, Belle of the Underworld" once per turn.
    SR07-EN018 Shiranui Solitaire Effect Monster FIRE Zombie 4 500 0 Structure Deck You can Tribute 1 Zombie monster; Special Summon 1 Zombie Tuner with 0 DEF from your Deck. If this card is banished: You can target 1 of your banished "Shiranui" monsters, except "Shiranui Solitaire", or up to 2 instead if "Shiranui Style Synthesis" is on the field; Special Summon them. You can only use each effect of "Shiranui Solitaire" once per turn.
    SR07-EN019 Uni-Zombie Tuner/Effect monster DARK Zombie 3 1300 0 Structure Deck You can target 1 face-up monster on the field; discard 1 card, and if you do, increase that target's Level by 1. You can target 1 face-up monster on the field; monsters you control cannot attack for the rest of this turn, except Zombie-Type monsters, also send 1 Zombie-Type monster from your Deck to the Graveyard, and if you do, increase that target's Level by 1. You can only use each effect of "Uni-Zombie" once per turn.
    SR07-EN020 Marionette Mite Effect Monster DARK Insect 3 1000 1000 Structure Deck By discarding this card from your hand to the Graveyard, take control of 1 face-up Fiend or Zombie-Type monster your opponent controls until the end of this turn.
    SR07-EN021 Beast of the Pharaoh Effect Monster EARTH Zombie 3 400 600 Structure Deck If this card is sent to the Graveyard for a Synchro Summon, you can Special Summon 1 Level 4 or lower Zombie-Type monster from your Graveyard.
    SR07-EN022 Scapeghost Flip/Tuner/Effect Monster DARK Zombie 1 0 0 Structure Deck FLIP: You can Special Summon any number of "Black Sheep Tokens" (Zombie-Type/DARK/Level 1/ATK 0/DEF 0).
    SR07-EN023 Zombie Necronize Spell Normal Structure Deck If a Level 5 or higher Zombie monster is on the field: Target 1 monster your opponent controls; take control of it until the End Phase. During your Main Phase, if this card is in your GY: You can shuffle 1 of your banished Zombie monsters into the Deck, and if you do, Set this card, but banish it when it leaves the field. You can only use 1 "Zombie Necronize" effect per turn, and only once that turn.
    SR07-EN024 Zombie Power Struggle Spell Quick-Play Structure Deck Target 1 Zombie monster on the field; until the end of this turn, it gains 1000 ATK or loses 1000 ATK. During your Main Phase, if this card is in your GY: You can shuffle 1 of your banished Zombie monsters into your Deck, and if you do, Set this card, but banish it when it leaves the field. You can only use this effect of "Zombie Power Struggle" once per turn.
    SR07-EN025 Zombie World Spell Field Structure Deck All monsters on the field and in the Graveyards are treated as Zombie-Type monsters. Neither player can Tribute Summon monsters, except Zombie-Type monsters.
    SR07-EN026 Overpowering Eye Spell Normal Structure Deck Select 1 face-up Zombie-Type monster you control with 2000 or less ATK. It can attack your opponent directly this turn.
    SR07-EN027 Book of Life Spell Normal Structure Deck Target 1 Zombie monster in your GY and 1 monster in your opponent's GY; Special Summon the first target, also banish the second target.
    SR07-EN028 Call of the Mummy Spell Continuous Structure Deck Once per turn: You can Special Summon 1 Zombie-Type monster from your hand. You must control no monsters to activate and to resolve this effect.
    SR07-EN029 Foolish Burial Spell Normal Structure Deck Send 1 monster from your Deck to the GY.
    SR07-EN030 Monster Gate Spell Normal Structure Deck Tribute 1 monster; reveal cards from the top of your Deck until you reveal a monster that can be Normal Summoned. Special Summon it, also send the remaining cards to the Graveyard.
    SR07-EN031 Dragged Down into the Grave Spell Normal Structure Deck Both players reveal their hands, each chooses 1 card from their opponent's hand, then you discard the chosen cards from both players' hands, then both players draw 1 card.
    SR07-EN032 Burial from a Different Dimension Spell Quick-Play Structure Deck Target up to 3 banished monsters; return them to the GY.
    SR07-EN033 Shared Ride Spell Quick-Play Structure Deck After this card resolves, each time your opponent adds a card(s) from their Deck or Graveyard to their hand this turn, except by drawing them, you immediately draw 1 card. You can only activate 1 "Shared Ride" per turn.
    SR07-EN034 Return of the Zombies Trap Normal Structure Deck Banish 1 Zombie monster on the field, then Special Summon 1 Zombie monster from the GY of the player who controlled it, to their field, in Defense Position. If this card is in your GY: You can shuffle 1 of your banished Zombie monsters into the Deck, and if you do, Set this card, but banish it when it leaves the field. You can only use each effect of "Return of the Zombies" once per turn.
    SR07-EN035 Haunted Shrine Trap Normal Structure Deck If you control no monsters: Target 1 Zombie monster in your GY; Special Summon it. If you control no monsters: You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon it, but its effects are negated. You can only use 1 "Haunted Shrine" effect per turn, and only once that turn.
    SR07-EN036 Trap of the Imperial Tomb Trap Normal Structure Deck Activate only when a Zombie-Type monster(s) is Special Summoned from your opponent's Graveyard to your side of the field. Destroy 2 cards on the field.
    SR07-EN037 Needlebug Nest Trap Normal Structure Deck Send the top 5 cards of your Deck to the Graveyard.
    SR07-EN038 Metaverse Trap Normal Structure Deck Take 1 Field Spell from your Deck, and either activate it or add it to your hand.
    SR07-EN039 Anti-Spell Fragrance Trap Continuous Structure Deck Both players must Set Spell Cards before activating them, and cannot activate them until their next turn after Setting them.
    SR07-EN040 Mask of Restrict Trap Continuous Structure Deck Monsters cannot be Tributed.
    SR07-EN041 Red-Eyes Zombie Necro Dragon Synchro/Effect Monster DARK Zombie 7 2400 2000 Structure Deck 1 Tuner + 1+ non-Tuner monsters
    Gains 100 ATK/DEF for each Zombie monster on the field and in the GYs. When another Zombie monster is destroyed by battle: You can Special Summon 1 Zombie monster from either GY to your field. You can only use this effect of "Red-Eyes Zombie Necro Dragon" once per turn.
     This set contains 42 cards.