"Fusion Enforcers" Card List and Spoiler

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Card # Card Name Type ATR Sub Type LVL ATK DEF Rarity Card Text Buy It
FUEN-EN001 Predaplant Sarraceniant Effect Monster DARK Plant 1 100 600 Super Rare When an opponent's monster declares a direct attack: You can Special Summon this card from your hand. After damage calculation, if this card battled an opponent's monster: You can destroy that opponent's monster. If this card is destroyed by battle, or if this card on the field is sent to the Graveyard by a card effect: You can add 1 "Predap" card from your Deck to your hand, except "Predaplant Sarraceniant". You can only use this effect of "Predaplant Sarraceniant" once per turn.
FUEN-EN002 Predaplant Drosophyllum Hydra Effect Monster DARK Plant 5 800 2300 Secret Rare You can Special Summon this card (from your hand or Graveyard) by Tributing 1 monster on either player's field with a Predator Counter. You can only Special Summon "Predaplant Drosophyllum Hydra" once per turn this way. During either player's turn, if this card is on the field or in the Graveyard: You can banish 1 other "Predaplant" monster from your Graveyard, then target 1 monster on the field; it loses 500 ATK. You can only use this effect of "Predaplant Drosophyllum Hydra" once per turn.
FUEN-EN003 Predaplant Pterapenthes Effect Monster DARK Plant 3 300 2100 Super Rare When this card inflicts battle damage to your opponent: You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. Once per turn: You can target 1 monster your opponent controls with a Level less than or equal to this card's; take control of it until the End Phase.
FUEN-EN004 Predaplant Spinodionaea Effect Monster DARK Plant 4 1800 0 Secret Rare If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. After damage calculation, if this card battled a monster with an equal or lower Level: You can Special Summon 1 "Predaplant" monster from your Deck, except "Predaplant Spinodionaea".
FUEN-EN005 Predaplant Chlamydosundew Effect Monster DARK Plant 2 600 200 Secret Rare Monsters with a Predator Counter that you use as Fusion Materials are treated as DARK. During your Main Phase: You can Fusion Summon 1 DARK Fusion Monster from your Extra Deck, using this card on the field and monsters from your hand, field, and/or monsters with a Predator Counter your opponent controls as Fusion Materials. You can only use this effect of "Predaplant Chlamydosundew" once per turn.
FUEN-EN006 Predaplant Flytrap Effect Monster DARK Plant 2 400 800 Super Rare Once per turn: You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. At the start of the Damage Step, when this card battles a monster with an equal or lower Level: You can destroy that monster, then increase this card's Level by the original Level of the destroyed monster.
FUEN-EN007 Predaplant Moray Nepenthes Effect Monster DARK Plant 4 1600 1000 Super Rare This card gains 200 ATK for each Predator Counter on the field. When this card destroys an opponent's monster by battle: You can equip that monster to this card. Once per turn: You can target 1 Monster Card equipped to this card by this card's effect; destroy it, and if you do, gain LP equal to its original ATK.
FUEN-EN008 Predaplant Squid Drosera Effect Monster DARK Plant 2 800 400 Super Rare You can send this card from your hand to the Graveyard, then target 1 face-up monster you control; this turn, it can attack all monsters your opponent controls with a Predator Counter, once each. If this face-up card leaves the field: Place 1 Predator Counter on each Special Summoned monster your opponent controls, and if you do, any of those monsters that are Level 2 or higher become Level 1 as long as they have a Predator Counter.
FUEN-EN009 Predaplant Chimerafflesia Fusion/Effect Monster DARK Plant 7 2500 2000 Secret Rare 1 "Predaplant" monster + 1 DARK monster
Once per turn: You can target 1 monster on the field with a Level less than or equal to this card's; banish it. When an attack is declared involving this card and an opponent's face-up monster: You can activate this effect; until the end of this turn, that opponent's monster loses 1000 ATK, and if it does, this card gains 1000 ATK. Once per turn, during the next Standby Phase after this card was sent to the Graveyard: You can add 1 "Polymerization" Spell Card or "Fusion" Spell Card from your Deck to your hand.
FUEN-EN010 Greedy Venom Fusion Dragon Fusion/Effect Monster DARK Dragon 10 3300 2500 Secret Rare 1 "Predaplant" monster + 1 DARK monster whose original Level is 8 or higher
Must first be Fusion Summoned. Once per turn: You can target 1 face-up monster on the field; until the end of this turn, change that target's ATK to 0, also that target has its effects negated. If this card is destroyed and sent to the Graveyard: Destroy as many monsters on the field as possible, then you can banish 1 Level 8 or higher DARK monster from your Graveyard and Special Summon this card from the Graveyard.
FUEN-EN011 Predaponics Spell Continuous Secret Rare Once per turn: You can Special Summon 1 Level 4 or lower "Predaplant" monster from your hand or Graveyard, but it has its effects negated (even if this card leaves the field). Once per turn, during your Standby Phase, pay 800 LP or destroy this card.
FUEN-EN012 Predapruning Spell Equip Super Rare Activate this card by targeting 1 "Predaplant" monster in your Graveyard; Special Summon it and equip it with this card. When this card leaves the field, destroy that monster.
FUEN-EN013 Predaplanet Trap Continuous Super Rare If a monster with a Predator Counter leaves the field while this card is face-up on the field: Add 1 "Predap" card from your Deck to your hand. You can only use this effect of "Predaplanet" once per turn. You can banish this card from your Graveyard; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. Only "Predaplant" monsters can be used as Fusion Materials for a Fusion Summon using this effect.
FUEN-EN014 Fluffal Octopus Effect Monster WATER Fairy 1 800 800 Secret Rare When this card is Normal or Special Summoned: You can target 1 "Fluffal" or "Edge Imp" monster in your Graveyard; add it to your hand. If this card is sent to the Graveyard as a Fusion Material for a Fusion Summon of a "Frightfur" Fusion Monster: You can target up to 2 of your banished monsters; return them to the Graveyard. You can only use each effect of "Fluffal Octopus" once per turn.
FUEN-EN015 Fluffal Penguin Effect Monster WATER Fairy 4 1600 1100 Super Rare During your Main Phase: You can Special Summon 1 "Fluffal" monster from your hand, except "Fluffal Penguin". This effect can only be used once while this card is face-up on the field. If this card is sent to the Graveyard as a Fusion Material for a Fusion Summon of a "Frightfur" Fusion Monster: You can draw 2 cards, then discard 1 card. You can only use this effect of "Fluffal Penguin" once per turn.
FUEN-EN016 Fluffal Dog Effect Monster EARTH Fairy 4 1700 1000 Super Rare When this card is Normal or Special Summoned from the hand: You can add 1 "Edge Imp Sabres" or 1 "Fluffal" monster from your Deck to your hand, except "Fluffal Dog". You can only use this effect of "Fluffal Dog" once per turn.
FUEN-EN017 Fluffal Owl Effect Monster EARTH Fairy 2 1000 1000 Super Rare When this card is Normal or Special Summoned from the hand: You can add 1 "Polymerization" from your Deck to your hand. You can pay 500 LP: Fusion Summon 1 "Frightfur" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field asFusion Materials. You can only use 1 "Fluffal Owl" effect per turn, and only once that turn.
FUEN-EN018 Edge Imp Sabres Effect Monster DARK Fiend 3 1200 800 Super Rare If this card is in the Graveyard: You can place 1 card from your hand on the top of the Deck; Special Summon this card in Defense Position. You can only use this effect of "Edge Imp Sabres" once per turn.
FUEN-EN019 Edge Imp Chain Effect Monster DARK Fiend 4 1200 1800 Super Rare When this card declares an attack: You can add 1 "Edge Imp Chain" from your Deck to your hand. If this card is sent from the hand or field to the GY: You can add 1 "Frightfur" card from your Deck to your hand. You can only use 1 "Edge Imp Chain" effect per turn, and only once that turn.
FUEN-EN020 Frightfur Kraken Fusion/Effect Monster WATER Fiend 8 2200 3000 Secret Rare 1 "Edge Imp" monster + 1 "Fluffal" monster
Once per turn: You can target 1 monster your opponent controls; send it to the Graveyard. This card cannot attack directly the turn this effect is activated. This card can make a second attack during each Battle Phase. Once per turn, at the end of the Battle Phase, if this card battled: You can change this card to Defense Position.
FUEN-EN021 Frightfur Wolf Fusion/Effect Monster DARK Fiend 6 2000 1500 Super Rare "Edge Imp Sabres" + 1 or more "Fluffal" monsters
Must be Fusion Summoned with the above Fusion Material Monsters, and cannot be Special Summoned by other ways. This card can attack a number of times each Battle Phase, up to the number of Fusion Materials used for its Fusion Summon.
FUEN-EN022 Frightfur Tiger Fusion/Effect Monster DARK Fiend 6 1900 1200 Secret Rare "Edge Imp Sabres" + 1 or more "Fluffal" monsters
When this card is Fusion Summoned: You can target cards on the field, up to the number of Fusion Materials used for its Fusion Summon; destroy them. All "Frightfur" monsters you control gain 300 ATK for each "Fluffal" monster and "Frightfur" monster you control. You can only control 1 "Frightfur Tiger".
FUEN-EN023 Frightfur Sheep Fusion/Effect Monster DARK Fiend 5 2000 2000 Super Rare "Edge Imp Chain" + 1 "Fluffal" monster
If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step. If this card is destroyed by battle and sent to the Graveyard, or if this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard: You can Special Summon this card, and if you do, it gains 800 ATK. You can only use this effect of "Frightfur Sheep" once per turn.
FUEN-EN024 Toy Vendor Spell Continuous Super Rare Once per turn: You can discard 1 card; draw 1 card and reveal it, then if it is a "Fluffal" monster, you can Special Summon 1 monster from your hand. Otherwise, discard the card you drew. If this card is sent to the Graveyard: You can add 1 "Edge Imp Sabres" or 1 "Fluffal" monster from your Deck to your hand.
FUEN-EN025 Frightfur Fusion Spell Normal Super Rare Fusion Summon 1 "Frightfur" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your side of the field or your Graveyard. You can only activate 1 "Frightfur Fusion" per turn.
FUEN-EN026 Aleister the Invoker Effect Monster DARK Spellcaster 4 1000 1800 Super Rare During either player's turn: You can send this card from your hand to the Graveyard, then target 1 Fusion Monster you control; it gains 1000 ATK and DEF until the end of this turn. If this card is Normal Summoned or flipped face-up: You can add 1 "Invocation" from your Deck to your hand.
FUEN-EN027 Invoked Caliga Fusion/Effect Monster DARK Beast 4 1000 1800 Secret Rare "Aleister the Invoker" + 1 DARK monster
If a player's monster effect attempts to activate, none of that player's monsters can activate their effects for the rest of this turn while this card is face-up on the field. Each player can attack with only 1 monster during each Battle Phase.
FUEN-EN028 Invoked Raidjin Fusion/Effect Monster WIND Warrior 5 2200 2400 Secret Rare "Aleister the Invoker" + 1 WIND monster
Once per turn, during either player's turn: You can target 1 face-up monster on the field; change it to face-down Defense Position.
FUEN-EN029 Invoked Cocytus Fusion/Effect Monster WATER Dragon 6 1800 2900 Secret Rare "Aleister the Invoker" + 1 WATER monster
Cannot be destroyed by your opponent's card effects. Your opponent cannot target this card with card effects. This card can attack while in face-up Defense Position. If it does, apply its ATK for damage calculation.
FUEN-EN030 Invoked Purgatrio Fusion/Effect Monster FIRE Fiend 7 2300 2000 Secret Rare "Aleister the Invoker" + 1 FIRE monster
This card gains 200 ATK for each card your opponent controls. This card can attack all monsters your opponent controls, once each. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
FUEN-EN031 Invoked Magellanica Fusion/Effect Monster EARTH Rock 8 3000 3300 Secret Rare "Aleister the Invoker" + 1 EARTH monster
FUEN-EN032 Invoked Mechaba Fusion/Effect Monster LIGHT Machine 9 2500 2100 Secret Rare "Aleister the Invoker" + 1 LIGHT monster
Once per turn, during either player's turn, when a Spell/Trap Card, or monster effect, is activated: You can send the same type of card (Monster, Spell, or Trap) from your hand to the Graveyard; negate the activation, and if you do, banish that card.
FUEN-EN033 Invoked Elysium Fusion/Effect Monster LIGHT Fairy 10 3200 4000 Secret Rare 1 "Invoked" monster + 1 monster that was Special Summoned from the Extra Deck
Must first be Fusion Summoned with the above Fusion Materials. While face-up on the field, this card is also DARK, EARTH, WATER, FIRE, and WIND-Attribute. Once per turn, during either player's turn: You can target 1 "Invoked" monster you control or in your Graveyard; banish it and all monsters your opponent controls with the same Attribute as that monster.
FUEN-EN034 Magical Meltdown Spell Field Secret Rare When this card is activated: You can add 1 "Aleister the Invoker" from your Deck to your hand. The activation of your cards and effects that include an effect that Fusion Summons a Fusion Monster cannot be negated, also your opponent's cards and effects cannot activate when a monster is Fusion Summoned this way. You can only activate 1 "Magical Meltdown" per turn.
FUEN-EN035 Invocation Spell Normal Secret Rare Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand as Fusion Materials. If Summoning an "Invoked" Fusion Monster this way, you can also banish monsters from your field and/or either player's Graveyard as Fusion Materials. If this card is in your Graveyard: You can target 1 of your banished "Aleister the Invoker"; shuffle this card into the Deck, and if you do, add that card to your hand. You can only use this effect of "Invocation" once per turn.
FUEN-EN036 The Book of the Law Spell Quick-Play Secret Rare Tribute 1 "Invoked" monster; Special Summon 1 "Invoked" monster from your Extra Deck with a different original Attribute from that monster's. (This Special Summon is treated as a Fusion Summon.) You can only activate 1 "The Book of the Law" per turn.
FUEN-EN037 Omega Summon Trap Normal Secret Rare Target any number of your banished "Invoked" monsters with different names; Special Summon them in Defense Position.
FUEN-EN038 Summoner of Illusions Flip/Effect Monster LIGHT Spellcaster 3 800 900 Super Rare FLIP: Tribute 1 other monster, and if you do, Special Summon 1 Fusion Monster from your Extra Deck. Destroy that Fusion Monster at the End Phase of this turn.
FUEN-EN039 Summoner Monk Effect Monster DARK Spellcaster 4 800 1600 Super Rare Cannot be Tributed. When this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell Card; Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn.
FUEN-EN040 King of the Swamp Effect Monster WATER Aqua 3 500 1100 Super Rare You can substitute this card for any 1 Fusion Material Monster. When you do this, the other Fusion Material Monster(s) must be the correct one(s). Discard this card from your hand to the Graveyard to add a "Polymerization" from your Deck to your hand. The Deck is then shuffled.
FUEN-EN041 Fusion Substitute Spell Normal Super Rare (This card's name is always treated as "Polymerization".) Fusion Summon 1 monster from your Extra Deck, using monsters you control as Fusion Materials. You can banish this card from your Graveyard, then target 1 Fusion Monster in your Graveyard; return it to the Extra Deck, then draw 1 card.
FUEN-EN042 Instant Fusion Spell Normal Super Rare Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also it is destroyed during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Instant Fusion" per turn.
FUEN-EN043 Fusion Recovery Spell Normal Super Rare Target 1 "Polymerization", and 1 Fusion Material Monster that was used for a Fusion Summon, in your Graveyard; add them to your hand.
FUEN-EN044 Phoenix Wing Wind Blast Trap Normal Super Rare Discard 1 card to target 1 card your opponent controls; return that target to the top of the Deck.
FUEN-EN045 Homunculus the Alchemic Being Effect Monster LIGHT Plant 4 1800 1600 Super Rare Once per turn, you can change the Attribute of this monster.
FUEN-EN046 Lonefire Blossom Effect Monster FIRE Plant 3 500 1400 Super Rare Once per turn: You can Tribute 1 face-up Plant-Type monster; Special Summon 1 Plant monster from your Deck.
FUEN-EN047 Elemental HERO Prisma Effect Monster LIGHT Warrior 4 1700 1100 Super Rare Once per turn: You can reveal 1 Fusion Monster from your Extra Deck, then send 1 of the Fusion Materials whose name is mentioned on that card from your Deck to the GY; this card's name becomes the sent monster's name until the End Phase.
FUEN-EN048 Performapal Trump Witch Pendulum/Effect Monster DARK Spellcaster 1 100 100 Super Rare You can Tribute this card; add 1 "Polymerization" from your Deck or Graveyard to your hand.

Pendulum Scale: 4
Pendulum Effect: Once per turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials.
FUEN-EN049 Polymerization (Fusion) Spell Normal Super Rare Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials.
FUEN-EN050 Fusion Gate Spell Field Super Rare While this card is on the field: Either player can Fusion Summon a Fusion Monster without using "Polymerization", but the Fusion Material Monsters are banished instead of being sent to the Graveyard.
FUEN-EN051 Re-Fusion Spell Equip Super Rare Activate this card by paying 800 LP; then target 1 Fusion Monster in your GY; Special Summon it and equip it with this card. When this card is destroyed, banish the equipped monster.
FUEN-EN052 Branch! Spell Continuous Super Rare When a Fusion Monster on the field is destroyed and sent to the Graveyard, you can Special Summon from your Graveyard 1 of the Fusion Material Monsters that you used for the Fusion Summon of that Fusion Monster.
FUEN-EN053 Miracle Fertilizer Spell Continuous Super Rare Once per turn, you can select 1 Plant-Type monster from your Graveyard and Special Summon it. You cannot Normal Summon or Set the turn you Special Summon a monster with this effect. If a monster Special Summoned by this effect is removed from the field, destroy this card.
FUEN-EN054 Mark of the Rose Spell Equip Super Rare Remove from play 1 Plant-Type monster from your Graveyard and equip this card to a monster your opponent controls. Gain control of the equipped monster. During your End Phase, give control of the equipped monster to your opponent. During your Standby Phase, gain control of the equipped monster.
FUEN-EN055 Super Solar Nutrient Spell Continuous Super Rare Tribute 1 Level 2 or lower Plant-Type monster. Special Summon 1 Plant-Type monster whose Level is equal to or lower than the Tributed monster's Level +3 from your hand or Deck. When this card is removed from the field, destroy that monster. When that monster is removed from the field, destroy this card.
FUEN-EN056 Battle Fusion Spell Quick-Play Super Rare When an attack is declared involving a Fusion Monster you control and an opponent's monster: That monster you control gains ATK equal to the ATK of the opponent's monster, until the end of the Damage Step. You can only activate 1 "Battle Fusion" per turn.
FUEN-EN057 Fusion Conscription Spell Normal Super Rare Reveal 1 Fusion Monster from your Extra Deck and add 1 of the Fusion Materials listed on that card from your Deck or Graveyard to your hand, and if you do, for the rest of this turn after this card is activated, you cannot Normal Summon/Set or Special Summon monsters with the added monster's name, nor activate the effects. You can only activate 1 "Fusion Conscription" per turn.
FUEN-EN058 Paradox Fusion Trap Counter Super Rare Activate by removing 1 face-up Fusion Monster you control from play. Negate the activation of a Spell or Trap Card, OR the Special Summon of a monster and destroy that card. During your 2nd End Phase, return the removed Fusion Monster to the field in face-up Attack Position.
FUEN-EN059 Grisaille Prison Trap Normal Super Rare If you control a face-up monster that was Tribute, Ritual or Fusion Summoned: Until the end of your opponent's next turn, neither player can Synchro or Xyz Summon, Synchro and Xyz Monsters cannot attack, also their effects are negated.
FUEN-EN060 Fusion Reserve Trap Normal Super Rare Reveal 1 Fusion Monster from your Extra Deck, add 1 of the Fusion Materials listed on that card from your Deck to your hand, then you can add 1 "Polymerization" from your Graveyard to your hand.
 This set contains 60 cards.